Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 21:00:28 Player: Kapz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1192) 1192 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3212 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Medium Matter Pod (100) Advanced Terrain Scanner Salvage Targeting Computer Hardened Medium Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Medium Matter Pod Advanced Terrain Scanner Salvage Targeting Computer Hardened Medium Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 56 | 8 18 11 2 17 Power 9 | 1 2 3 . 3 Engine 7 | 1 2 2 . 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 13 | 2 3 4 1 3 Treads 4 | . . 2 1 1 Leg 4 | . 2 2 . . Wheel 3 | 2 1 . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 7 | 1 3 1 1 1 Device 2 | 1 . 1 . . Storage 3 | . 2 . 1 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | 4 10 3 . 10 Energy Gun 12 | 3 4 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 2 2 . 5 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 2 . . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 33 | . 11 5 1 16 Power 8 | . 2 2 . 4 Propulsion 7 | . 3 2 . 2 Utility 3 | . 1 . 1 1 Weapon 15 | . 5 1 . 9 Highest Loss Streak 11 | . 6 2 1 11 Average Slot Usage (%) 92 | . 85 91 99 91 Engine 10 | . 12 2 11 12 Core 1 | . . 4 . 1 Treads 14 | . . 2 22 23 Leg 8 | . 3 27 10 . Wheel 4 | . 18 . . . Device 5 | . 7 11 6 . Storage 14 | . 12 11 15 18 Processor 8 | . 4 11 11 9 Energy Gun 9 | . 14 4 11 6 Ballistic Gun 12 | . 5 17 11 18 Naked Turns . | . . . . . Heaviest Build 31 | 7 21 19 21 31 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 7 | . 4 . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 10 8 10 10 Average Capacity 8 | 4 6 8 8 9 Most Carried 10 | 3 8 8 9 10 Average Carried 6 | 1 3 7 7 8 Final Capacity 10 | 4 8 8 10 8 Final Carried 8 | 2 8 6 7 6 Class Distribution -------------------- 50% | Scavenger-Mutant 26% | Mutant 18% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1027 | 264 292 182 24 265 Remotely . | . . . . . Salvage Created 1283 | 47 404 307 71 454 Parts 84 | 4 33 15 6 26 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 30 | 1 12 6 3 8 Guns 22 | 1 5 6 3 7 Cannons 1 | . . . . 1 AOE 7 | . 7 . . . Classes Destroyed 8 | 1 3 2 1 1 Worker 2 | . . 1 . 1 Builder 5 | . 5 . . . Tunneler 1 | . . . 1 . Hauler 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 5 | . 2 . 3 . Grunt 21 | 1 10 4 . 6 Sentry 4 | . . 2 . 2 Best Kill Streak 10 | 1 10 3 4 3 Combat Bots Only 5 | 1 5 2 3 3 Max Kills in Single Turn 3 | 1 3 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3573 | 31 670 647 137 2088 Core 761 | 11 110 65 23 552 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 95 51 . 78 . Volleys Fired 162 | 3 49 46 15 49 Largest 3 | 2 2 2 2 3 Hottest 140 | 70 130 85 76 140 Shots Fired 307 | 6 70 90 24 117 Gun 287 | 6 57 90 24 110 Cannon 7 | . . . . 7 Launcher 8 | . 8 . . . Special 5 | . 5 . . . Kinetic 218 | 3 31 82 15 87 Thermal 76 | 3 26 8 9 30 Explosive 8 | . 8 . . . Electromagnetic 5 | . 5 . . . Robot Hit Streak 16 | 3 5 11 3 16 Robot Miss Streak 8 | 1 5 4 8 4 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 175 | 4 33 62 4 72 Core Hits 85 | 2 32 16 4 31 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3119 | 47 1567 553 49 903 Guns 1771 | 47 298 553 49 824 Cannons 77 | . . . . 77 Explosions 1266 | . 1266 . . . Melee . | . . . . . Ramming 5 | . 3 . . 2 Kinetic 1243 | 9 137 464 19 614 Thermal 1221 | 38 777 89 30 287 Explosive 580 | . 580 . . . Electromagnetic 70 | . 70 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 318 | . 318 . . . Projectiles . | . . . . . Explosions 318 | . 318 . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 219 | . 219 . . . Shots 5 | . 5 . . . Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | 88 105 3 74 402 Average Temperature 74 | 44 27 3 25 97 Received Heat Transfer 1665 | 18 234 243 . 1170 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1746 | 111 747 222 74 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 320 | 20 320 216 149 135 Initial 84 | . 13 71 84 . Average 82 | 3 121 153 61 42 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 90 | 100 76 71 100 100 Level 1 9 | . 23 28 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 . 4 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 5 | . 2 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 21 9 8 24 Peak Tracking Total 9 | 1 7 3 4 9 Tactical Retreats 5 | . 1 . 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . 7 . . . Max in Single Turn 3 | . 3 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 2 . . 3 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 7 . . 14 Successful 13 | . 5 . . 8 Failed 8 | . 2 . . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . . . 10 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . . . 5 Record 2 | . . . . 2 Alert Level 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 5 | . 5 . . . Recycle Component 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . . 3 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1867 | 76 438 291 580 482 Spaces Moved 1003 | 70 289 118 335 191 Core 41 | 17 17 . . 7 Treads 532 | . . 19 335 178 Legs 129 | . 30 99 . . Wheels 295 | 53 242 . . . Hover 6 | . . . . 6 Flight . | . . . . . Fastest Speed 50 | 50 80 120 160 116 Average Speed 131 | 72 92 126 160 162 Slowest Speed 400 | 80 250 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 8 41 12 78 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 3 | . 3 . . . Terrain Destroyed 94 | . 93 . . 1 Melee . | . . . . . Projectile 5 | . 4 . . 1 AOE 89 | . 89 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1298 | 89 378 187 359 285 Wait . | . . . . . Move 999 | 69 288 117 334 191 Hop . | . . . . . Pick Up 61 | 8 21 9 5 18 Fast Attach 1 | . . . . 1 Attach 39 | 7 12 8 1 11 Detach 1 | 1 . . . . Swap 16 | 1 6 3 1 5 Drop 17 | . 1 4 3 9 Fire 162 | 3 49 46 15 49 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 331 | -10/Materials | Lost 5 parts (1p1n1u2w) 445 | -10/Materials | Lost 6 parts (1p2n3w) 497 | -10/Materials | Discovered new exit (range 7) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Met 8R-AWN 798 | -9/Materials | Discovered new exit (range 5) 799 | -9/Materials | Build established: Scavenger-Mutant 806 | -9/Materials | Entered Mines 808 | -9/Mines | Followed 8R-AWN into the Mines 861 | -9/Mines | Met a Derelict bent on vengeance 1011 | -9/Mines | Found a hidden stash of uninstalled traps 1107 | -9/Mines | Learned Materials emergency access door positions 1304 | -9/Mines | Discovered new exit (range 9) 1386 | -9/Mines | Entered Materials 1386 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1518 | -8/Materials | Repaired Heat Sink? 1694 | -8/Materials | Lost 3 parts (2p1w) 1844 | -8/Materials | Core integrity fell below 50% 1859 | -8/Materials | Core integrity fell below 20% 1868 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Assault Cannon destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. Terminal disabled. K-01 Serf collects debris. Acquired 41 matter. U-05 Engineer builds a Wall. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Sml. Storage Unit destroyed. K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Acquired 15 matter. 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""" ????######## ! | | ?????????????????# """ ???????????###/#### #### | | ?????????????????# ?????????????! ????# #??# | | ?????????????????#? ??????????? ?????# #??# | | ??????????????????? ??????????# ???????# #??# | | ???????????????????###??????????#????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 60 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Part-time Mechanic Party Time Risk Taker Shopping List Challenges ------------ None Game ------ Seed GreatChipFemtoactuators Manual? 0 Play Time 00:33:47 Cumulative 1.6 hours Start 2020.09.15 @ 20:23:08 End 2020.09.15 @ 21:00:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2f3ee33-70f2-4e1f-8ecf-28fbb90c3379