Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 15:55:47 Player: Dullahan Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (95) 475 Value Destroyed (2048) 2048 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (7412) 7412 TOTAL SCORE: 19315 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 13 Follower Combat Kills 99 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1586/1600 Matter 260/300 Energy 1192/1200 System Corruption 0% Temperature Cool (8) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cesium-ion Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (14) ----- Advanced Cooling System Medium Storage Unit Energy Well Advanced Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite System Mapper Improved System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (8) ---- Light Fission Core Improved Heat Sink Advanced ECM Suite Core Shielding Rocket Launcher Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cesium-ion Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Energy Well Advanced Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Z-bomb Delivery System Longsword +1 > --- INVENTORY -------- Light Fission Core Improved Heat Sink Advanced ECM Suite Core Shielding Rocket Launcher [Rating: 160] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Enhanced Optical Array Device Improved Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Reactive Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . 2 . . . . . . 2 . . . . Utility 12 | . . . 2 . . . 1 . . 1 2 . . . . . 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 7 10 6 46 . 2 2 6 6 11 8 1 . 4 3 . 14 4 5 6 4 Power 25 | 2 1 3 8 . . 1 . . 1 5 . . . . . 4 . . . . Engine 18 | 2 1 3 8 . . 1 . . . 3 . . . . . . . . . . Core 5 | . . . . . . . . . 1 2 . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . . . Propulsion 45 | 2 4 3 11 . . . 1 3 5 1 . . . 1 . 6 2 3 2 1 Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . Leg 7 | 2 4 1 . . . . . . . . . . . . . . . . . . Wheel 15 | . . 2 10 . . . 1 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight 21 | . . . . . . . . 1 5 1 . . . 1 . 6 1 3 2 1 Utility 40 | 1 3 . 8 . 2 1 1 . 5 1 1 . 3 1 . 4 2 2 3 2 Device 12 | . . . 5 . . . . . 2 1 1 . . . . 3 . . . . Storage 8 | 1 2 . 1 . 2 . . . 1 . . . . . . . . . . 1 Processor 6 | . . . . . . . . . 1 . . . 2 . . 1 . . 1 1 Hackware 9 | . . . . . . . . . 1 . . . 1 1 . . 2 2 2 . Protection 5 | . 1 . 2 . . 1 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 . 19 . . . 4 3 . 1 . . 1 1 . . . . 1 1 Energy Gun 20 | 1 2 . 11 . . . 3 1 . 1 . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 5 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 3 . . . . . . . . . 1 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 1 . 1 . . 1 2 . 1 . . 1 . Parts Lost 19 | . . . 11 . . . . . 1 . . 1 . . 4 1 . . 1 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 3 . . . . . . . . . . . 2 . . . 1 . Utility 6 | . . . 2 . . . . . 1 . . 1 . . 1 1 . . . . Weapon 6 | . . . 5 . . . . . . . . . . . 1 . . . . . Highest Loss Streak 4 | . . . 4 . . . . . 1 . . 1 . . 4 1 . . 1 . Average Slot Usage (%) 91 | . 97 92 93 100 100 100 100 100 94 90 88 79 80 96 98 85 89 91 90 87 Engine 5 | . 14 14 10 11 11 11 9 9 . 1 . . . . . . . . . . Core 3 | . . . . . . . . . 6 8 11 11 11 11 11 4 . . . . Leg 2 | . 28 9 . . . . . . . . . . . . . . . . . . Wheel 7 | . . 11 20 22 22 22 27 26 1 . . . . . . . . . . . Flight 16 | . . . . . . . . . 35 33 29 29 27 31 32 33 36 33 32 26 Device 13 | . . . 17 11 11 11 9 9 21 22 29 20 16 16 15 14 13 12 12 11 Storage 10 | . 18 14 16 22 22 22 18 18 7 6 5 5 5 5 5 5 4 4 4 7 Processor 5 | . . . . . . . . . 1 6 5 5 11 12 11 11 13 12 12 14 Hackware 3 | . . . . . . . . . 1 . . . . 9 11 8 12 20 20 19 Protection 4 | . 6 14 5 11 11 11 18 18 1 . . . . . . . . . . . Energy Gun 7 | . 19 28 15 . . . 11 12 7 2 . . . 3 4 . . . . . Ballistic Gun 3 | . 8 . 5 22 22 22 6 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 7 6 5 5 5 5 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 28 28 58 48 80 84 96 96 95 27 28 28 26 30 30 50 50 50 50 55 Greatest Support 78 | 20 20 26 26 20 20 20 30 30 30 28 28 32 28 37 37 50 60 64 64 78 Greatest Overweight (x) 4 | . 1 2 2 2 3 4 3 3 3 . . . . . . . . . . . Average Overweight (x) . | . . 1 1 2 2 3 2 3 . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 10 16 16 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 5 7 10 13 16 16 20 20 20 9 8 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 4 7 10 16 16 17 20 20 20 20 8 8 8 8 8 8 8 8 8 8 7 Average Carried 9 | 2 5 9 12 16 16 19 19 19 8 7 7 7 7 7 8 6 7 7 7 6 Final Capacity 20 | 6 10 10 16 16 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 4 7 10 16 16 17 20 20 20 8 8 7 8 8 8 8 8 8 8 8 6 Class Distribution -------------------- 24% | Mutant 23% | Sprinter 12% | Scavenger-Mutant 9% | Wizard-Ninja 6% | Hauler-Mutant 6% | Hacker-Ninja 5% | Hacker-Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Matter Collected 1954 | 225 179 92 600 . 64 63 60 . 179 70 30 . 72 30 . 130 20 80 60 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3078 | . 394 469 1328 . . 41 60 . 24 106 11 14 67 . . 193 20 170 137 44 Parts 205 | . 30 17 88 . . 7 7 . 2 5 . . 12 . . 14 1 3 14 5 Haulers Intercepted 8 | . 1 . 4 . . . . . . . . . . . . 1 . 2 . . Recyclers Shooed 5 | . . 2 3 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . 7 11 44 . . . . . . Prevented 18 | . . . . . . . . . . . . 4 3 11 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 50 | . 9 4 28 . . 3 1 . . . . . 5 . . . . . . . Guns 31 | . 9 3 15 . . 3 1 . . . . . . . . . . . . . AOE 18 | . . 1 12 . . . . . . . . . 5 . . . . . . . Classes Destroyed 10 | . 6 1 3 . . . . . . . . . . . . . . . . . Worker 13 | . 1 . 9 . . . . . . . 1 . . . . . 1 . 1 . Builder 3 | . . . 2 . . . . . 1 . . . . . . . . . . . Tunneler 4 | . . . 2 . . . . . . . . . . . . 2 . . . . Hauler 8 | . 1 . 4 . . . . . . . . . . . . 1 . 2 . . Recycler 8 | . . 4 3 . . . . . . 1 . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . . 1 . . 2 . Watcher 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 1 Swarmer 24 | . 3 2 11 . . 3 . . . . . . 5 . . . . . . . Grunt 21 | . 6 2 13 . . . . . . . . . . . . . . . . . Sentry 5 | . . . 4 . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 4 9 . . 3 1 . 1 1 1 . 5 . . 2 1 2 3 1 Combat Bots Only 7 | . 2 2 7 . . 3 1 . . . . . 5 . . . . . . . Max Kills in Single Turn 3 | . 1 2 3 . . 1 1 . 1 1 1 1 3 . . 1 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . . . . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Damage Taken 2721 | . 414 163 1156 . . 146 37 . . . . 69 47 18 244 . 104 41 57 225 Core 318 | . 92 27 124 . . 38 . . . . . . . . 23 . . . . 14 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 52 . . . 59 . 100 100 100 . . . . 97 100 100 . 100 99 Volleys Fired 191 | . 37 19 120 . . 7 5 1 . . . . 2 . . . . . . . Largest 2 | . 2 2 2 . . 2 2 2 . . . . 1 . . . . . . . Hottest 130 | . 80 80 130 . . 46 110 110 . . . . 33 . . . . . . . Shots Fired 363 | . 73 38 224 . . 14 10 2 . . . . 2 . . . . . . . Gun 351 | . 73 38 214 . . 14 10 2 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 10 . . . . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 101 | . 36 . 51 . . 14 . . . . . . . . . . . . . . Thermal 174 | . 23 . 151 . . . . . . . . . . . . . . . . . Explosive 12 | . . . 10 . . . . . . . . . 2 . . . . . . . Electromagnetic 76 | . 14 38 12 . . . 10 2 . . . . . . . . . . . . Robot Hit Streak 11 | . 7 6 11 . . 6 4 . . . . . 5 . . . . . . . Robot Miss Streak 9 | . 3 3 9 . . 3 6 . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 261 | . 49 22 144 . . 8 4 2 2 1 1 1 1 . . 10 2 4 7 3 Core Hits 148 | . 23 12 86 . . 3 3 . 1 1 . . 7 . . 4 1 2 4 1 Critical Hits 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 143 | . . . . . . . 1 6 9 3 1 7 15 3 8 22 24 21 18 5 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 143 | . . . . . . . 1 6 9 3 1 7 15 3 8 22 24 21 18 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 2 1 1 1 1 . . . 3 1 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7221 | . 595 378 2567 . . 100 37 233 201 169 175 156 293 . . 862 241 394 653 167 Guns 2619 | . 549 283 1650 . . 100 37 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1349 | . 46 95 915 . . . . . . . . . 293 . . . . . . . Melee 3251 | . . . . . . . . 233 201 169 175 156 . . . 862 241 394 653 167 Ramming 2 | . . . 2 . . . . . . . . . . . . . . . . . Kinetic 615 | . 181 . 334 . . 100 . . . . . . . . . . . . . . Thermal 1643 | . 298 95 1250 . . . . . . . . . . . . . . . . . Explosive 1147 | . . . 854 . . . . . . . . . 293 . . . . . . . Electromagnetic 563 | . 116 283 127 . . . 37 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3251 | . . . . . . . . 233 201 169 175 156 . . . 862 241 394 653 167 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . . . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 5 | . 4 1 . . . . . . . . . . . . . . . . . . Message Errors 3 | . 2 1 . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 880 | . . . 29 . . . . 153 122 . 135 147 . . . 16 53 45 180 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 29 | . . . 29 . . . . . . . . . . . . . . . . . Melee 851 | . . . . . . . . 153 122 . 135 147 . . . 16 53 45 180 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 125 | . 23 . 102 . . . . . . . . . . . . . . . . . Shots 6 | . 1 . 5 . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 256 165 207 . . . 36 18 . . . 5 . 13 8 49 17 . . . Average Temperature 51 | . 73 50 49 . . . 17 12 . . . 5 . 12 5 18 11 . . . Received Heat Transfer 714 | . 177 54 417 . . . 9 . . . . 12 . 9 . . 18 9 9 . Effects 3 | . . . 3 . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . 4 . . . . . . . . . . . . . . . . . Heat Transferred 3432 | . 790 50 2592 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Peak Influence 1783 | . 268 99 445 147 . 85 104 162 235 39 253 . . . . 143 166 183 1783 1215 Average Influence 180 | . 120 71 202 147 . 80 49 68 151 22 217 . . . . 39 84 48 1702 1149 Maximum Alert Level 5 | . 1 . 2 . . . . . 1 . 1 . . . . . . . 5 4 Low Security (%) 74 | 100 86 100 48 100 . 100 100 100 47 100 6 . . . . 100 100 100 . . Level 1 19 | . 13 . 46 . . . . . 52 . 93 . . . . . . . . . Level 2 1 | . . . 4 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 17 | . 1 . 1 . . . . . 3 . 2 . . . . 1 2 1 6 . Investigation 4 | . 1 . . . . . . . 1 . 1 . . . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Reinforcement 5 | . . . 1 . . . . . 1 . 1 . . . . . 1 1 . . Assault 7 | . . . . . . . . . 1 . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Distress Signals 10 | . 2 . . . . . . 2 . . . . . . 2 . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 14 5 38 . . 3 3 4 . 3 1 1 5 21 9 7 5 7 15 7 Peak Tracking Total 17 | . 3 3 5 . . 3 1 4 . 3 1 1 5 17 9 5 5 3 12 6 Tactical Retreats 10 | . . 1 2 . . . . . . . . . . 1 . 1 1 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Traps Triggered 7 | . 2 . 2 . . . . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . 6 1 10 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Disabled 18 | . 3 . 3 . . . 1 2 1 . . 1 . 1 . 2 . 1 3 . Max in Single Turn 2 | . 2 . 2 . . . 1 1 1 . . 1 . 1 . 1 . 1 1 . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Machines Accessed 43 | . 4 1 9 . 1 . 3 3 2 . 1 1 . 4 . 4 6 . . 4 Terminals 29 | . 4 1 8 . . . 2 2 1 . . 1 . . . 2 5 . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 . 1 . . . . 1 1 . . 1 Total Hacks 100 | . 14 3 18 . 1 . 11 9 4 . 3 1 . 10 . 8 12 . . 6 Successful 72 | . 7 1 15 . 1 . 10 6 1 . 1 1 . 10 . 5 10 . . 4 Failed 28 | . 7 2 3 . . . 1 3 3 . 2 . . . . 3 2 . . 2 Catastrophic 5 | . 1 1 . . . . 1 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 8 1 9 . 1 . 4 5 . . 3 1 . . . . 4 . . 1 Terminals 66 | . 14 3 16 . . . 4 7 2 . . 1 . . . 4 11 . . 4 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 2 . 3 . . . . 2 1 . . 2 Terminal Hacks 39 | . 4 1 7 . 1 . . 2 1 . . 1 . 10 . 3 7 . . 2 Record 9 | . . . . . . . . . . . . 1 . 8 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Level Access Points 5 | . . . . . . . . 1 1 . . . . . . 1 1 . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 7 | . 1 . 2 . . . . . . . . . . . . 1 3 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 1 . . . . 1 . . . . . . . 1 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 18 | . 3 . 6 . . . 3 2 . . 1 . . . . . 2 . . 1 Terminals 17 | . 3 . 6 . . . 3 2 . . . . . . . . 2 . . 1 Track 5 | . 2 . 3 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 11 | . 1 . 3 . . . 2 2 . . . . . . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 1 5 . . . 3 1 2 . 1 1 . . . 4 5 . . 4 Full Trace Events 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . Matter 146 | . . . . . . . . . . . . . . . . 146 . . . . Time 73 | . . . . . . . . . . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . 6 . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Time 76 | . . . 38 . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Machine Destruction 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total Allies 11 | . . . . . . . 1 10 . . . . . . . . . . . . Largest Group 11 | . . . . . . . 1 11 1 . . . . . . . . . . . Highest-Rated Group 183 | . . . . . . . 10 183 10 . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . 10 29 10 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . GOTO 1 | . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . . . . . . . . . . . . Total Damage 238 | . . . . . . . . 238 . . . . . . . . . . . . Kills 3 | . . . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Turns Passed 8455 | 68 707 470 1431 52 356 210 210 367 486 122 64 143 1696 473 167 236 408 527 152 110 Spaces Moved 9058 | 48 422 352 940 53 348 150 159 248 543 168 181 399 459 962 468 384 636 1344 510 284 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 560 | 44 422 94 . . . . . . . . . . . . . . . . . . Wheels 2182 | . . 258 940 53 348 150 159 248 26 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6312 | . . . . . . . . . 517 168 181 399 459 962 468 384 636 1344 510 284 Fastest Speed 15 | 50 120 90 90 100 100 110 100 110 27 26 26 22 26 20 20 17 15 18 18 16 Average Speed 48 | 114 130 112 101 100 100 118 109 110 30 26 26 25 26 24 23 17 17 19 18 20 Slowest Speed 150 | 120 150 150 110 100 110 120 110 110 110 27 26 26 26 26 24 23 18 20 21 21 Overloaded Moves 74 | . . . . . . . . . . . . 15 . 13 46 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . 1 . . . . . . 1 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 81 64 65 15 76 41 14 47 17 5 6 67 62 90 64 16 19 38 69 13 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 . . . . . . 1 1 . . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . 1 . . . . . 1 2 . 1 . . . . . Spaces Dug 96 | . . . . . . . 1 2 6 2 . 5 15 2 8 9 22 16 7 1 Terrain Destroyed 173 | . . 11 49 . . . 1 2 6 2 . 5 32 2 8 9 22 16 7 1 Melee 96 | . . . . . . . 1 2 6 2 . 5 15 2 8 9 22 16 7 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 77 | . . 11 49 . . . . . . . . . 17 . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp War Pro Fac Res Res Tes Acc Total 12606 | 57 515 388 1199 52 354 168 184 334 856 243 196 431 2016 1200 515 531 909 1587 543 328 Wait 2937 | . 32 2 50 . . . 8 65 280 57 14 25 1535 226 40 102 243 214 9 35 Move 9025 | 47 421 351 939 52 347 149 158 247 542 165 180 398 458 961 467 383 633 1340 504 283 Hop 5 | . . . . . . . . . . 1 . . . . . . 1 1 2 . Pick Up 57 | 3 5 4 16 . 2 6 3 4 2 1 . . . 3 . 2 2 3 1 . Fast Attach 54 | 6 3 1 20 . . 1 2 1 1 3 . . 4 2 . 4 2 . 3 1 Attach 40 | . 1 1 3 . . . 2 1 9 4 1 . 1 1 . 8 2 3 . 3 Detach 15 | . . . . . . . . 1 . 4 . 1 1 . . 6 . . 1 1 Swap 52 | 1 6 4 23 . 2 1 2 4 1 1 . . . . . 2 . 2 3 . Drop 86 | . 10 6 27 . 3 4 3 4 12 4 . . . 4 . 2 2 3 2 . Fire 191 | . 37 19 120 . . 7 5 1 . . . . 2 . . . . . . . Melee 143 | . . . . . . . 1 6 9 3 1 7 15 3 8 22 24 21 18 5 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Identified exit to Mines 776 | -10/Materials | Entered Mines 1057 | -10/Mines | Learned location of Zion (-7) 1064 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1111 | -10/Mines | Learned location of Recycling (-8) 1207 | -10/Mines | Discovered new exit (range 9) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Utility x2 1356 | -9/Materials | Lost 3 parts (1n1u1w) 1580 | -9/Materials | Identified exit to Mines 1635 | -9/Materials | Build established: Scavenger-Mutant 1959 | -9/Materials | Discovered new exit (range 15) 2028 | -9/Materials | Destroyed 7 combat bots 2188 | -9/Materials | Discovered new exit (range 14) 2435 | -9/Materials | Lost 4 parts (1n1u2w) 2494 | -9/Materials | Repaired Imp. Heat Sink 2535 | -9/Materials | Build established: Mutant 2677 | -9/Materials | Entered Mines 2724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2725 | -9/Mines | Discovered new exit (range 5) 2729 | -9/Mines | Entered Exiles 2742 | -9/Exiles | Discovered new exit (range 15) 2756 | -9/Exiles | Met 8R-AWN 2770 | -9/Exiles | Met EX-HEX 2797 | -9/Exiles | Met EX-BIN 2811 | -9/Exiles | Aligned with FarCom system 2812 | -9/Exiles | Given EX-Vault access code 2840 | -9/Exiles | Opened EX-Vault 2852 | -9/Exiles | Found Longsword +1 2873 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2907 | -9/Exiles | Met EX-DEC 2944 | -9/Exiles | Visited The Gauntlet 3076 | -9/Exiles | Discovered new exit (range 10) 3085 | -9/Exiles | Left Exiles lab with Longsword +1 3085 | -9/Exiles | Entered Mines 3268 | -8/Mines | Discovered new exit (range 8) 3295 | -8/Mines | Entered Materials 3295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3490 | -8/Materials | Discovered new exit (range 4) 3505 | -8/Materials | Entered Storage 3505 | -8/Storage | Accompanied by 1 ally 3633 | -8/Storage | Repaired Cesium-ion Thruster 3686 | -8/Storage | Build established: Hauler-Mutant 3701 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3824 | -8/Storage | Identified exit to Factory 3872 | -8/Storage | Entered Factory 3872 | -7/Factory | Accompanied by 1 ally 3872 | -7/Factory | Evolved 2 slots: Propulsion x2 3938 | -7/Factory | Identified exit to Factory 4014 | -7/Factory | Hacking Suite fried by hacking feedback 4203 | -7/Factory | Build established: Scavenger-Sprinter 4358 | -7/Factory | Entered another Factory area 4358 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4431 | -6/Factory | Discovered new exit (range 22) 4480 | -6/Factory | Entered another Factory area 4480 | -5/Factory | Evolved 2 slots: Utility x2 4524 | -5/Factory | Discovered new exit (range 12) 4544 | -5/Factory | Entered Upper Caves 4554 | -5/Upper Caves | Encountered a Warlord checkpoint 4576 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4584 | -5/Upper Caves | Spotted B-75 Beast 4675 | -5/Upper Caves | Discovered new exit (range 21) 4684 | -5/Upper Caves | Learned 4 Factory zone layouts 4687 | -5/Upper Caves | Entered another Upper Caves area 4853 | -5/Upper Caves | Build established: Sprinter 5416 | -5/Upper Caves | Found Alien Artifact 5416 | -5/Upper Caves | Identified Core Expander 5416 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 6256 | -5/Upper Caves | Discovered new exit (range 5) 6376 | -5/Upper Caves | Discovered new exit (range 10) 6383 | -5/Upper Caves | Entered Warlord 6438 | -5/Warlord | Visited the Vortex Lab 6454 | -5/Warlord | Warlord's base attacked by MAIN.C 6524 | -5/Warlord | Met Warlord 6535 | -5/Warlord | Found Prototype Reactor 6537 | -5/Warlord | Found Prototype Hackware 6537 | -5/Warlord | Identified System Mapper 6686 | -5/Warlord | Spotted B-86 Titan 6804 | -5/Warlord | Warlord forces counterattacked 6824 | -5/Warlord | Spotted Executioner 6827 | -5/Warlord | Build established: Hacker-Sprinter 6837 | -5/Warlord | Opened side exit 6854 | -5/Warlord | Discovered new exit (range 9) 6856 | -5/Warlord | Entered Proximity Caves 6879 | -4/Proximity Caves | Spotted B-86 Titan 7019 | -4/Proximity Caves | Discovered new exit (range 22) 7023 | -4/Proximity Caves | Entered Factory 7023 | -4/Factory | Evolved 2 slots: Propulsion x2 7027 | -4/Factory | Identified Vortex Chain Reactor 7050 | -4/Factory | Lost 4 parts (2n1u1w) 7123 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 7163 | -4/Factory | Mak. Hacking Suite fried by hacking feedback 7173 | -4/Factory | Identified exit to Research 7259 | -4/Factory | Entered Research 7259 | -3/Research | Evolved 2 slots: Utility x2 7421 | -3/Research | Build established: Hacker-Ninja 7489 | -3/Research | Identified exit to Research 7617 | -3/Research | Discovered new exit (range 11) 7667 | -3/Research | Entered another Research area 7667 | -2/Research | Warlord forces began assault on 0b10 7667 | -2/Research | Evolved 2 slots: Utility x2 7755 | -2/Research | Spotted B-90 Cyclops 7777 | -2/Research | Research machine network offline 7858 | -2/Research | Met up with Warlord 7957 | -2/Research | Build established: Wizard-Ninja 8096 | -2/Research | Spotted Striker 8106 | -2/Research | Borebot progress halted 8178 | -2/Research | Borebot progress halted 8193 | -2/Research | Discovered new exit (range 3) 8194 | -2/Research | Entered Testing 8195 | -2/Testing | Maximum security lockdown engaged 8232 | -2/Testing | Found Prototype Launcher 8232 | -2/Testing | Identified Z-bomb Delivery System 8331 | -2/Testing | Spotted PY-1U5RMO6REO 8333 | -2/Testing | Discovered new exit (range 20) 8346 | -2/Testing | Entered Access 8346 | -1/Access | Evolved 2 slots: Utility x2 8352 | -1/Access | Identified exit to Surface 8436 | -1/Access | Spotted B-99 Colossus 8439 | -1/Access | Spotted B-99 Colossus 8456 | *** | Escaped! Last Messages --------------- 08421_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 08434_ W-44 Eye sends out distress signal. 08434_ Triggered Hellfire Trap. 08434_ An explosion rips through the floor. 08439_ Penetrated by Slug. 08439_ Slug penetrates Sealed Freight Elevator. 08443_ Penetrated by Slug. 08443_ Slug penetrates Wall. 08445_ Connecting with Garrison Access... >>Seal Access door sealed. 08451_ Connecting with Terminal... >>Open Sealed Barrier opened. 08451_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????#???? ?# ????? ????????????????????????????? | | ########### #??????????????#????? ??????????????? | | #? ??"???????#??????????????????????? | | #? ????????? ?#?????????????????????? | | #?? ?? ??? ??#???#??????????????????? | | ]! #??????????????#?#??????????????????? | | !! #? ?? ?????? ????#??????????????????? | | + ??????? ????????????Y?????????????? | | #?? ? ? ??? ????#?????????#?????????? | | ########BB# #?? ???????????????????????##???????? | | ##BB# #???#?#??????#????????#??#??????????? | | ###?# ###???###???#??#????????????????????? | | "" #?#?# ####### ##########??????????????????? | | "" #???# """T""" "??" ?? ???????????? | | "" ##?## """ """ "????BB????????????? | | "" #?#?# "????BB????????????? | | "" ##??# "?"????????????????? | | "" #??## "" "??"??????? ???????? | | #???# @" "????????? ????????? | | #???# "??????? ?????????? | | #???# "????BB?????##?????? | | #???# "????BB????????????? | | "##"####??# "????? ? ?? ?????? | | #???#?#?# ####### ##########?#????????????????? | | # #?????### #?#???###???####?#??????????????????? | | #+######### #??####?????????????????????????????? | | "" # #??? ????? ?? ????#??????#??????????? | | "" # # ??? ?? ?????#?#???????#????????? | | """""" + h?????? ?????????? ?????????????????? | | """""" # #????? ?????? ???????????##????????? | | "" # #? ? ???""??"? ????????????????????? | | "" =# h ??? ?????"??? ????????????????????? | | # #??????????"?? ?????????????????????? | | # #? ?? ???? ???????#?????????????????? | | # #??? ? ?????? ? ????????????????????? | | # #?##??##???????####?????????????????? | | # #???#???#??## #??? ?????????????????? | | # ???????????????????????????????????? | | ########### ? ????? ???????????????????????????? | | ??#?#??##?####???????????????????????????????????? | | ???#???????? ???????????????????????????????????? | | ???????##?????? ?????????????????????????????????? | | ? ?? ???????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 1200 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 71 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 52 Defensive Hacking 12 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MiningDispersionWeb Manual? 0 Play Time 01:33:08 Cumulative 155.7 hours Start 2020.07.18 @ 14:23:09 End 2020.07.18 @ 15:55:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 134 Adventurer 0 Explorer 66 Win Type 0 Total 30 Types 22/0/4/3/1/0/0 Lore% 86 Gallery% 80 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55dd0efa-355f-4d72-ac0a-492ea77781f7