Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.12 @ 08:33:47 // Winter2019/RPGLIKE Player: XorOwl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (290) 1450 Value Destroyed (11428) 11428 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6179) 6179 TOTAL SCORE: 23377 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5222 Follower Combat Kills 567 Friendly Fire -110 Cogmind --------- Core Integrity 0/1050 Matter 228/300 Energy 924/924 System Corruption 1% Temperature Cool (38) Movement Walking (84) Location -6/Factory Parts ------- > --- POWER (2) -------- Multi-Fission Core > --- PROPULSION (4) --- Carbon Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Improved Signal Interpreter Improved Terrain Scanner Core Analyzer Improved Reaction Control System (fused) Improved Hacking Suite > --- WEAPON (5) ------- Heavy Beamcaster Coil Gun Long-range Missile Launcher Thermal Construct/G Thermal Construct/G > --- INVENTORY (3) ---- Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Armored Scrap Engine Improved Signal Interpreter Improved Terrain Scanner Core Analyzer Improved Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Coil Gun Magnetic Acceleration Cannon Long-range Missile Launcher Thermal Construct/G > --- INVENTORY -------- Beamcaster Improved Datajack Powered Hammer [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Constructs Wheel Compact Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Core Analyzer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Slots Evolved 14 | 5 1 . . 1 3 1 . 2 . 1 Power 1 | . . . . . . . . . . 1 Propulsion 3 | 2 . . . . 1 . . . . . Utility 6 | 2 1 . . . 1 . . 2 . . Weapon 4 | 1 . . . 1 1 1 . . . . Parts Attached 70 | 9 8 2 . 4 10 3 2 17 3 12 Power 3 | 1 1 . . . . 1 . . . . Engine 1 | 1 . . . . . . . . . . Core 2 | . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 4 3 . . . 2 . . 4 . 6 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . Hover 15 | . 3 . . . 2 . . 4 . 6 Flight . | . . . . . . . . . . . Utility 19 | 2 3 2 . 1 3 1 2 3 . 2 Device 11 | 2 . 2 . . 1 . 2 2 . 2 Storage . | . . . . . . . . . . . Processor 6 | . 3 . . 1 2 . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 29 | 2 1 . . 3 5 1 . 10 3 4 Energy Gun 7 | 1 . . . 1 1 . . 2 2 . Energy Cannon 6 | . 1 . . . 2 . . 3 . . Ballistic Gun 5 | 1 . . . . . 1 . 3 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 7 | . . . . . 1 . . 1 1 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 2 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . 1 . 2 Parts Lost 1 | . . . . . . 1 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 96 96 93 93 94 77 Core 6 | . 7 10 10 9 7 6 6 5 5 4 Hover 20 | . 30 30 30 27 26 27 26 24 23 6 Device 16 | . 21 19 20 15 14 10 13 17 17 16 Processor 15 | . 14 20 20 20 21 20 13 11 11 11 Hackware 1 | . . . . . . . . 1 5 5 Energy Gun 6 | . . . . 5 3 6 6 5 5 11 Energy Cannon 5 | . 9 10 10 9 7 6 6 5 5 . Ballistic Gun 8 | . 10 10 10 9 7 7 13 9 5 5 Ballistic Cannon 1 | . . . . . . . . 2 5 2 Launcher 1 | . . . . . . . . . 5 5 Impact Weapon 2 | . . . . 3 6 6 6 5 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 11 12 12 12 15 21 26 24 36 43 51 Greatest Support 65 | 48 42 18 18 18 33 33 33 44 44 65 Greatest Overweight (x) 3 | . 3 . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | . . . . . 3 3 3 3 3 3 Average Capacity 1 | . . . . . 1 3 3 3 3 3 Most Carried 3 | . . . . . 3 3 3 3 3 3 Average Carried 1 | . . . . . 1 2 2 2 2 2 Final Capacity 3 | . . . . . 3 3 3 3 3 3 Final Carried 3 | . . . . . 2 3 3 2 3 2 Scrap Engine Consumption 167 | . . . . . . . . 20 19 128 Constructs Created 4 | . . . . . . . . . . 4 Constructs Modified 42 | . . . . . . . . . . 42 Class Distribution -------------------- 38% | Hacker-Scout 14% | Hacker-Construct 9% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Hacker-Gunner 7% | Mutant 6% | Hacker-Mutant 4% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Gunner | -9/Mines Hacker-Scout | -8/Materials Commander-Scout | -8/Storage Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Construct | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Matter Collected 4726 | 311 191 214 . 163 494 187 170 691 164 2141 Remotely . | . . . . . . . . . . . Salvage Created 11330 | 137 420 572 . 299 1725 1061 508 2147 . 4461 Parts 673 | 10 37 29 . 10 107 83 31 104 . 262 Haulers Intercepted 10 | . 2 . . . 3 2 . 1 . 2 Recyclers Shooed 8 | . . 2 . . 1 1 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Combat Hostiles Destroyed 234 | . 10 10 . 18 31 20 4 28 . 113 Guns 114 | . 2 6 . 10 14 12 . 14 . 56 Cannons 75 | . 7 4 . 7 17 8 4 12 . 16 AOE 42 | . . . . . . . . 2 . 40 Classes Destroyed 23 | 2 5 3 . 2 4 . . 4 . 3 Worker 13 | . . 3 . 1 . 1 . 6 . 2 Builder 20 | . 1 2 . . 1 3 1 5 . 7 Tunneler 5 | 3 . 1 . 1 . . . . . . Hauler 10 | . 2 . . . 3 2 . 1 . 2 Recycler 10 | 1 . . . . 1 1 5 2 . . Mechanic 12 | . . . . . 2 1 . 1 . 8 Operator 6 | . . . . . 2 . . 2 . 2 Watcher 13 | . 3 . . . 3 2 . 1 . 4 Swarmer 21 | . . 2 . . 9 . . 6 . 4 Cutter 2 | . . . . . . . . . . 2 Saboteur 2 | . . . . . . . . . . 2 Grunt 112 | . 8 6 . 6 12 10 . 10 . 60 Brawler 8 | . . . . . 1 1 . 2 . 4 Duelist 17 | . . . . . 1 2 . 1 . 13 Protector 7 | . . . . . . . . 1 . 6 Sentry 27 | . . 2 . . 9 6 4 2 . 4 Demolisher 3 | . . . . 2 . 1 . . . . Hunter 12 | . . . . . . . . 1 . 11 Programmer 9 | . . . . . . . . 4 . 5 Heavy 1 | . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . 1 Subdweller 2 | . 2 . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . Best Kill Streak 15 | 3 5 6 . 7 9 6 3 12 . 15 Combat Bots Only 14 | . 5 2 . 7 9 4 2 7 . 14 Max Kills in Single Turn 4 | 1 1 1 . 1 2 2 2 4 . 4 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . . . . . . . . 2 . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Hostile Shots Fired 992 | . 16 33 . 48 149 93 6 133 . 514 Missed 421 | . 6 13 . 16 67 40 4 53 . 222 Damage Taken 7698 | . 249 196 . 463 884 763 44 959 . 4140 Core 6048 | . 198 150 . 373 709 603 33 755 . 3227 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 5257 | . 178 133 . 306 562 490 33 635 . 2920 Ignored by Resistances 3487 | . 60 60 . 153 406 326 22 527 . 1933 Regen/Repaired (Parts) 274 | . . . . . . . . . . 274 Core Remaining (%) 92 | 100 . . . 79 . . 98 . . . Volleys Fired 596 | 7 58 37 . 44 129 50 29 69 . 173 Largest 5 | 2 2 2 . 3 3 4 4 4 . 5 Hottest 292 | 70 80 80 . 145 151 174 174 224 . 292 Shots Fired 1784 | 14 109 71 . 88 295 154 116 255 . 682 Gun 1190 | 14 51 37 . 53 168 104 87 154 . 522 Cannon 532 | . 58 34 . 35 126 50 29 101 . 99 Launcher 62 | . . . . . 1 . . . . 61 Special . | . . . . . . . . . . . Kinetic 794 | 7 51 37 . 41 127 54 58 137 . 282 Thermal 928 | 7 58 34 . 47 167 100 58 118 . 339 Explosive 62 | . . . . . 1 . . . . 61 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 61 | 6 20 32 . 34 29 56 31 37 . 61 Robot Miss Streak 3 | 2 1 2 . 1 2 2 . 2 . 3 Penetration Max 2 | . . . . . . . . 2 . 2 Secondary Targets 15 | . . . . . . . . . . 15 Max Gunslinging Chain 2 | . . . . . . . . . . 2 Shots Hit Robots 1146 | 10 57 52 . 59 182 120 27 172 . 467 Core Hits 681 | 5 21 25 . 29 83 53 19 96 . 350 Critical Kills 6 | . 1 . . 2 . . . 1 . 2 Critical Parts Destroyed 6 | . . . . . . 1 . . . 5 Critical Strikes 43 | 2 1 . . 2 3 4 1 9 . 21 Burn 23 | 2 . . . . 3 3 1 6 . 8 Meltdown 3 | . 1 . . 2 . . . . . . Destroy 8 | . . . . . . . . 1 . 7 Blast 8 | . . . . . . . . 2 . 6 Smash 1 | . . . . . . 1 . . . . Melee Attacks 37 | . . . . 1 4 30 . 2 . . Impact 37 | . . . . 1 4 30 . 2 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 1 4 . 2 . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 33422 | 138 947 808 . 951 2996 2686 604 4889 . 19403 Guns 15343 | 138 309 315 . 473 1241 1077 313 2316 . 9161 Cannons 8284 | . 590 491 . 420 1647 1059 260 2056 . 1761 Explosions 8851 | . . . . . . . 31 345 . 8475 Melee 888 | . . . . 58 108 550 . 172 . . Ramming 56 | . 48 2 . . . . . . . 6 Kinetic 10466 | 75 309 315 . 300 918 466 154 2428 . 5501 Thermal 13506 | 63 590 491 . 593 1970 1670 419 2289 . 5421 Explosive 8287 | . . . . . . . 31 . . 8256 Electromagnetic 219 | . . . . . . . . . . 219 Impact 888 | . . . . 58 108 550 . 172 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 2 2 5 Average Corruption 2 | . . . . . . . 1 1 2 3 Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 53 | . . . . . . . 6 3 1 43 Message Errors 15 | . . . . . . . 2 . 1 12 Matter Fused 9 | . . . . . . . . 1 . 8 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 6 | . . . . . . . 4 . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 6 Data Loss (major) 5 | . . . . . . . . 2 . 3 Misfires 4 | . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 551 | . 15 . . 18 76 166 1 65 . 210 Projectiles 103 | . 15 . . . 16 . 1 3 . 68 Explosions 142 | . . . . . . . . . . 142 Melee 306 | . . . . 18 60 166 . 62 . . Knockbacks 18 | . . . . 1 1 3 . 8 . 5 Impact 5 | . . . . 1 1 2 . 1 . . Kinetic 11 | . . . . . . . . 7 . 4 Secondary 2 | . . . . . . 1 . . . 1 Self-Inflicted Damage 404 | . 79 1 . . . . 24 50 . 250 Shots 11 | . 1 . . . . . 1 1 . 8 Rammed 5 | . 4 1 . . . . . . . . Targets Rammed 6 | . 4 1 . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 445 | 18 384 445 . 327 130 97 57 286 . 198 Average Temperature 69 | 7 92 151 . 98 33 23 23 99 . 29 Received Heat Transfer 3040 | . 63 99 . 36 567 378 9 300 . 1588 Effects 17 | . 4 7 . 3 . . . 3 . . Shutdowns 2 | . . 2 . . . . . . . . Energy Bleed 2 | . . 1 . 1 . . . . . . Interference 10 | . 3 2 . 2 . . . 3 . . Matter Decay 1 | . 1 . . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . 2 1 1 . 4 . . Impact Corruptions 10 | . . . . 1 2 4 . 3 . . Robots Melted 3 | . 1 . . 2 . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . Parts Melted 32 | 1 6 2 . 3 4 3 1 7 . 5 Heat Transferred 22769 | 333 1258 1036 . 1295 4255 3226 851 3767 . 6748 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Peak Influence 2835 | 20 219 284 . 162 841 1275 626 915 224 2835 Initial 522 | . 11 . . . . 302 420 522 224 137 Average 577 | 8 88 197 . 47 434 764 451 444 224 1180 Maximum Alert Level 5 | . 1 1 . . 3 4 2 3 1 5 Low Security (%) 34 | 100 94 43 . 100 26 . 5 2 . 7 Level 1 14 | . 5 56 . . 18 8 21 49 100 1 Level 2 18 | . . . . . 37 30 73 32 . 16 Level 3 14 | . . . . . 16 41 . 15 . 23 Level 4 11 | . . . . . . 19 . . . 33 Level 5 . | . . . . . . . . . . . High Security 5 | . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . Squads Dispatched 60 | . 2 . . 1 8 7 . 8 . 34 Investigation 13 | . 2 . . 1 3 2 . 3 . 2 Extermination 4 | . . . . . . . . 2 . 2 Reinforcement 11 | . . . . . 1 . . 3 . 7 Assault 28 | . . . . . 2 3 . . . 23 Garrison 4 | . . . . . 2 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . . 1 . 4 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Distress Signals 4 | . . . . . 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 334 | . 14 10 . 21 51 39 2 38 . 159 Peak Tracking Total 11 | . 2 2 . 9 10 7 1 7 . 11 Tactical Retreats 8 | . . . . 1 . 1 . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Traps Triggered 10 | . 1 . . . . 1 . 4 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . 1 . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Disabled 92 | . 12 1 . 3 20 5 8 8 . 35 Max in Single Turn 5 | . 1 1 . 1 2 1 2 2 . 5 Garrison Access 4 | . . . . . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Machines Accessed 49 | . 6 . . 2 10 5 12 8 . 6 Terminals 36 | . 5 . . 1 9 4 6 7 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 6 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . 1 Total Hacks 151 | . 16 . . 4 37 12 31 31 . 20 Successful 92 | . 9 . . 4 25 6 22 16 . 10 Failed 59 | . 7 . . . 12 6 9 15 . 10 Catastrophic 5 | . . . . . 1 . 2 2 . . Database Lockouts . | . . . . . . . . . . . Manual 105 | . 15 . . 2 24 10 23 17 . 14 Terminals 136 | . 15 . . 3 36 11 23 30 . 18 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . 8 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . 1 Terminal Hacks 45 | . 3 . . 3 15 2 9 8 . 5 Record 1 | . . . . . . . . 1 . . Robot Analysis 2 | . . . . . 1 . . 1 . . Prototype ID Bank 4 | . . . . . 2 1 1 . . . Open Door 2 | . . . . 1 . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 1 . 1 . . 1 Alert Level 4 | . . . . 1 1 . 1 1 . . Unreport Threat 8 | . 1 . . . 2 . 3 2 . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 2 | . 1 . . . 1 . . . . . Dispatch Records 3 | . . . . . 2 . . . . 1 Recall Investigation 1 | . . . . . 1 . . . . . Registered Components 3 | . . . . . . . 1 1 . 1 Registered Prototypes 1 | . . . . . . . . 1 . . Zone Layout 7 | . . . . 1 2 . 2 1 . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Recycle Component 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 43 | . 6 . . 1 10 4 11 7 . 4 Terminals 33 | . 5 . . 1 9 3 5 7 . 3 Botnet 33 | . 5 . . 1 9 3 5 7 . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 6 . . 1 Tunnel 8 | . 1 . . . . . 6 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Reprogram 2 | . . . . . 1 1 . . . . Data Cores Recovered 4 | . . . . . . . . 2 . 2 Used 2 | . . . . . . . . 1 . 1 Hacking Detections 36 | . 5 . . 1 10 3 7 7 . 3 Full Trace Events 10 | . 1 . . . 2 1 3 3 . . Feedback Events 2 | . . . . . . . 1 1 . . Corruption 2 | . . . . . . . 1 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 1 1 . . . . Machine Destruction 2 | . . . . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total Allies 18 | . . . . 1 3 14 . . . . Largest Group 12 | . . . . 1 3 12 . . . . Highest-Rated Group 235 | . . . . 31 15 235 . . . . Highest-Rated Ally 31 | . . . . 31 5 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 98 | . . . . . 9 89 . . . . Total Damage 1246 | . . . . . 48 1198 . . . . Kills 18 | . . . . . 2 16 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Robot Analysis Total 2 | . . . . . 1 . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Turns Passed 8995 | 116 849 391 218 1416 1027 746 484 806 231 2711 Spaces Moved 7363 | 85 1145 495 392 619 888 457 722 800 277 1483 Core 2 | 1 1 . . . . . . . . . Treads . | . . . . . . . . . . . Legs 647 | . . . . . . . . . . 647 Wheels 112 | 84 28 . . . . . . . . . Hover 6602 | . 1116 495 392 619 888 457 722 800 277 836 Flight . | . . . . . . . . . . . Fastest Speed 43 | 50 52 52 52 52 48 48 48 48 48 43 Average Speed 61 | 96 53 52 52 52 49 48 48 48 48 101 Slowest Speed 240 | 100 200 52 52 52 52 48 48 48 48 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 68 | 5 95 95 90 94 69 56 98 25 91 36 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 10 | . 1 1 . 1 . . 6 . . 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 5 | . . 2 . 3 . . . . . . Spaces Dug 163 | . . . . . 2 8 4 . . 149 Terrain Destroyed 1034 | . 44 . . . 123 9 34 87 . 737 Melee 10 | . . . . . 2 8 . . . . Projectile 67 | . . . . . 2 1 6 18 . 40 AOE 957 | . 44 . . . 119 . 28 69 . 697 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Total 10454 | 101 1274 557 405 1631 1201 817 787 1053 373 2255 Wait 2048 | . 42 12 14 947 129 225 26 122 93 438 Move 7352 | 84 1144 494 391 618 887 456 721 798 276 1483 Hop . | . . . . . . . . . . . Pick Up 7 | . . . . . 2 1 1 3 . . Fast Attach 44 | 8 8 2 . 3 4 2 2 8 . 7 Attach 3 | . . . . . . . . 2 . 1 Detach 2 | . . . . . . . 1 . . 1 Swap 23 | 1 . . . 1 6 1 . 7 3 4 Drop 51 | 1 6 2 . 3 4 1 3 14 1 16 Fire 596 | 7 58 37 . 44 129 50 29 69 . 173 Melee 37 | . . . . 1 4 30 . 2 . . Ram 5 | . 4 1 . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 275 | . 12 9 . 14 36 51 4 18 . 131 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Discovered new exit (range 5) 655 | -10/Materials | Reached level 2 658 | -10/Materials | Upgraded with Utility slot (x1) 717 | -10/Materials | Derelicts attacked the area 966 | -10/Materials | Identified exit to Mines 966 | -10/Materials | Entered Mines 980 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 980 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Identified exit to Exiles 1004 | -10/Mines | Build established: Scavenger-Mutant 1004 | -10/Mines | Discovered new exit (range 7) 1042 | -10/Mines | Identified exit to Materials 1087 | -10/Mines | Reached level 3 1278 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1280 | -10/Mines | Found Prototype Device 1280 | -10/Mines | Identified Exp. Sensor Array 1287 | -10/Mines | Discovered exit to Materials (range 8) 1288 | -10/Mines | Learned location of Storage (-8) 1357 | -10/Mines | Entered Exiles 1371 | -10/Exiles | Met 8R-AWN 1379 | -10/Exiles | Met EX-HEX 1404 | -10/Exiles | Met EX-DEC 1418 | -10/Exiles | Visited The Gauntlet 1498 | -10/Exiles | Met EX-BIN 1568 | -10/Exiles | Discovered new exit (range 14) 1574 | -10/Exiles | Identified exit to Mines 1575 | -10/Exiles | Entered Mines 1582 | -9/Mines | Reached level 4 1605 | -9/Mines | Upgraded with Weapon slot (x1) 1913 | -9/Mines | Build established: Scavenger-Gunner 1960 | -9/Mines | Discovered new exit (range 9) 1966 | -9/Mines | Identified exit to Materials 2411 | -9/Mines | Assembled infested the area 2416 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2495 | -9/Mines | Destroyed 7 combat bots 2620 | -9/Mines | Met a Derelict shopkeep closing up shop 2704 | -9/Mines | Discovered exit to Materials (range 16) 2715 | -9/Mines | Received a Mining Laser from a helpful Derelict 2767 | -9/Mines | Build established: Hacker-Mutant 2903 | -9/Mines | Learned location of Zion (-7) 2991 | -9/Mines | Entered Materials 2993 | -8/Materials | Reached level 5 2993 | -8/Materials | Reached level 6 2993 | -8/Materials | Upgraded with Utility slot (x1) 2997 | -8/Materials | Reached level 7 3000 | -8/Materials | Upgraded with Propulsion slot (x1) 3109 | -8/Materials | Discovered new exit (range 7) 3179 | -8/Materials | Identified exit to Factory 3228 | -8/Materials | Discovered new exit (range 12) 3236 | -8/Materials | Identified exit to Storage 3261 | -8/Materials | Reached level 8 3274 | -8/Materials | Discovered exit to Factory (range 11) 3302 | -8/Materials | Build established: Hacker-Scout 3350 | -8/Materials | Garrison activated, responded to threat 3455 | -8/Materials | Reached level 9 3458 | -8/Materials | Upgraded with Weapon slot (x1) 3474 | -8/Materials | Discovered exit to Storage (range 13) 3502 | -8/Materials | Lost 3 allies 3537 | -8/Materials | Reached level 10 3561 | -8/Materials | Destroyed 9 combat bots 3750 | -8/Materials | Discovered exit to Factory (range 17) 3791 | -8/Materials | First assault squad dispatched 3928 | -8/Materials | Core integrity fell below 50% 3967 | -8/Materials | Reached level 11 4018 | -8/Materials | Entered Storage 4238 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4262 | -8/Storage | Reached level 12 4350 | -8/Storage | Met a pair of Derelict thieves 4429 | -8/Storage | Upgraded with Weapon slot (x1) 4441 | -8/Storage | Lost 6 allies 4445 | -8/Storage | Garrison activated, responded to threat 4477 | -8/Storage | Reached level 13 4530 | -8/Storage | Build established: Commander-Scout 4591 | -8/Storage | Discovered new exit (range 4) 4644 | -8/Storage | Identified exit to Recycling 4760 | -8/Storage | Lost 7 allies 4764 | -8/Storage | Entered Recycling 4765 | -8/Recycling | Found Scrap Engine 4926 | -8/Recycling | Reached level 14 4935 | -8/Recycling | Discovered new exit (range 18) 4943 | -8/Recycling | Identified exit to Factory 4959 | -8/Recycling | Build established: Hacker-Scout 5248 | -8/Recycling | Entered Factory 5250 | -6/Factory | Reached level 15 5250 | -6/Factory | Upgraded with Utility slot (x1) 5558 | -6/Factory | Discovered new exit (range 15) 5572 | -6/Factory | Identified exit to Lower Caves 5598 | -6/Factory | Search patrols dispatched 5641 | -6/Factory | Spotted B-75 Beast 5650 | -6/Factory | Destroyed B-75 Beast 5668 | -6/Factory | Reached level 16 5867 | -6/Factory | Reached level 17 5885 | -6/Factory | Upgraded with Utility slot (x1) 5901 | -6/Factory | Destroyed 7 combat bots 6030 | -6/Factory | Cargo convoy interrupted 6054 | -6/Factory | Sucked down chute 6054 | -6/Factory | Entered Waste 6054 | -6/Waste | The area was eerily silent 6176 | -6/Waste | Discovered new exit (range 18) 6285 | -6/Waste | Identified exit to Factory 6285 | -6/Waste | Entered Factory 6501 | -6/Factory | Reached level 18 6829 | -6/Factory | Discovered new exit (range 13) 6836 | -6/Factory | Identified exit to Factory 6870 | -6/Factory | Discovered exit to Lower Caves (range 10) 6908 | -6/Factory | Upgraded with Power slot (x1) 6985 | -6/Factory | First assault squad dispatched 7235 | -6/Factory | Build established: Hacker-Gunner 7254 | -6/Factory | Reached level 19 7287 | -6/Factory | Destroyed 10 combat bots 7998 | -6/Factory | Build established: Hacker-Construct 8145 | -6/Factory | Reached level 20 8523 | -6/Factory | High security lockdown imminent 8527 | -6/Factory | Crushed by falling debris 8548 | -6/Factory | Destroyed 9 combat bots 8596 | -6/Factory | Spotted B-75 Beast 8603 | -6/Factory | High security lockdown engaged 8604 | -6/Factory | Destroyed B-75 Beast 8711 | -6/Factory | Core integrity fell below 50% 8749 | -6/Factory | Destroyed 8 combat bots 8770 | -6/Factory | Crushed by falling debris 8801 | -6/Factory | Destroyed 13 combat bots 8835 | -6/Factory | Reached level 21 8848 | -6/Factory | Core integrity fell below 20% 8887 | -6/Factory | Destroyed 14 combat bots 8996 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- M-28 Smith destroyed. Penetrated by Slug. H-66 Slayer suffers critical hit (Burn). Phase Shifter melted. H-66 Slayer destroyed. Recycling Unit disabled. Corrupted Focal Shield tumbles out of recycling unit. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. M-28 Smith unfolds itself. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Carbon-fiber Leg. Slug penetrates L-41 Fighter. L-41 Fighter destroyed. G-50 Soldier destroyed. The unstable cave ceiling collapses. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | #######??####????????????????????????????? | | #####?##??##?????????????????????????????? | | #?####?#??##?#???????????????????????????? | | "" """" ####?##??###?#???????????????????????????? | | "" """" ####?####??#?????????????????????????????? | | "" " "" ##########??##?+#????????????????????????? | | ######?#?? ? ??????????????????????? | | ######?## " [" #???????????????????? | | ###?#####] " #???????????????????? | | ######## % #???????????????????? | | ######### ==![ #???????????????????? | | #[%% ######### *%%[ ###?????????????????? | | % ## g%g = ##?#????????????????? | | * ## m %%[ ##?#?#??????????????? | | "" "" ! ##[ %%= #?##???????????????? | | ""T"" ## * % #######?????????????? | | % """ ## ###?####???????????? | | !! ## ! ###??#??????????????? | | !* #####+######## ## %# #####?#?#???????????? | | ! % ######??#???????????? | | ! %%# #######???#????????? | | % = # ##########???????????? | | ! = ??????????? | | # """ """ ?""????????? | | # ######## """ """ ?"?????????? | | ##### @# """ """ "??????????? | | ##### # ????????? | | """ " ##### # """ ""?????????? | | """"" *!##### # """ """ ""?????????? | | """"" [![#### ; "Y """ """ #??????? | | """"" =%##### """ #??????? | | ##### " % ! ! #??????? | | """"" ##### !%! # #############?#?????? | | """"" ##### % %% ##################????? | | """"" ##### ! =% % %# ##############??????? | | ??""" ##### " % =[ ###############?????? | | ##### " i #[##################???? | | ??############ # ####???#??? | | #?############ " = """ """" ########??? | | ############## """ """ """" ########??? | | % ! """" """" #####?##??? | | %! *% = ="" """" ####?##???? | | %%= [%* !! ####?###??? | | ! [ ! %%" """" ######?#??? | | % * ! ! """ """" ########??? | | ####### # ### ### # " "" """" ########??? | | ? ?# # # # # # """" """" ########??? | | ? "???# ### ## # ########??? | | ?""" + ### # # ###?###???? | | ??"?" # ##### ####################????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 44 Energy Capacity 924 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Targeting Accuracy 10 Core Analysis 6 Offensive Hacking 37 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Levels Raised 20 | . 1 1 . 1 7 2 1 3 . 4 XP Earned 34287 | 4000 1915 1695 200 1828 9395 3891 821 5290 139 5113 XP Spent 33955 | 4000 1500 1500 . 1470 10485 1540 1500 5985 . 5975 Upgrades 82 | 7 7 9 . 6 23 3 4 10 . 13 Power Slot 1 | . . . . . . . . . . 1 Propulsion Slot 3 | 2 . . . . 1 . . . . . Utility Slot 6 | 2 1 . . . 1 . . 2 . . Weapon Slot 4 | 1 . . . 1 1 1 . . . . Core Integrity 9 | . 1 2 . 1 . 2 . 1 . 2 Heat Dissipation 10 | . . 2 . . 4 . . 4 . . Energy Generation 1 | . . . . . 1 . . . . . Energy Storage 1 | . . . . . . . 1 . . . Mass Support 1 | . . . . . 1 . . . . . Inventory Capacity 3 | . . . . . 3 . . . . . Sight Range 4 | . 1 . . . 1 . . . . 2 Sensor Range 8 | . 3 . . 1 2 . . 1 . 1 Terrain Scan Density 3 | . 1 . . 1 1 . . . . . Ranged Accuracy 7 | 2 . 1 . . 3 . . 1 . . Hack Attack % 3 | . . . . 1 . . . . . 2 Hack Defense % 3 | . . . . 1 . . . . . 2 KI Resistance % 3 | . . 1 . . 1 . 1 . . . TH Resistance % 3 | . . 1 . . 1 . 1 . . . EX Resistance % 3 | . . . . . 1 . 1 . . 1 KI Damage % 3 | . . 1 . . 1 . . . . 1 TH Damage % 2 | . . 1 . . . . . . . 1 EX Damage % 1 | . . . . . . . . 1 . . Protomatter Created 3779 | . 215 96 . 224 436 426 161 148 . 2073 Integrity Restored 5793 | . 255 186 . 267 735 1088 40 372 . 2850 Core 4994 | . 198 150 . 212 625 848 15 372 . 2574 Parts 799 | . 57 36 . 55 110 240 25 . . 276 Protomatter Decayed 1259 | . 72 41 . 103 237 223 146 15 93 329 Game ------ Seed CloakEnergyWeb Manual? 0 Play Time 02:27:16 Cumulative 168.4 hours Start 2024.05.12 @ 05:44:39 End 2024.05.12 @ 08:33:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a140a2d-2e3e-4adc-aee6-aa74b1a14c9b