Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 15:49:01 Player: tangiers Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (733) 733 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-175) -175 TOTAL SCORE: 1938 Bonus ------- Friendly Fire -175 Cogmind --------- Core Integrity 204/400 Matter 185/300 Energy 50/150 System Corruption 12% Temperature Cool (26) Movement Rolling (120) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (12) --- Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit High-capacity Storage Unit Decoy Drone Bay EM Shotgun Heavy Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Weapon Shielding Light Armor Plating > --- WEAPON ----------- EM Shotgun Beamcaster > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit High-capacity Storage Unit Decoy Drone Bay Grenade Launcher Mining Laser Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 3 22 6 25 Power 3 | . 1 . 2 Engine 3 | . 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 10 3 6 Treads 12 | 1 5 2 4 Leg . | . . . . Wheel 9 | 1 5 1 2 Hover . | . . . . Flight . | . . . . Utility 12 | 1 5 1 5 Device 6 | 1 1 1 3 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 20 | . 6 2 12 Energy Gun 9 | . 3 2 4 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 7 | . 1 . 6 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 96 | . 99 100 87 Engine 12 | . 13 14 10 Treads 15 | . 18 14 12 Wheel 10 | . 9 13 9 Device 8 | . 11 2 9 Storage 13 | . 14 14 11 Protection 7 | . 2 11 13 Energy Gun 15 | . 9 28 18 Ballistic Gun 9 | . 17 . 1 Naked Turns . | . . . . Heaviest Build 52 | 12 44 44 52 Greatest Support 46 | 20 40 12 46 Greatest Overweight (x) 4 | 3 4 3 4 Average Overweight (x) 2 | . 2 3 3 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 6 9 12 12 Most Carried 12 | 6 12 12 12 Average Carried 9 | 5 8 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 4 12 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 939 | 292 361 92 194 Remotely . | . . . . Salvage Created 1330 | 150 349 223 608 Parts 88 | 15 21 11 41 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 9 5 9 Guns 19 | . 9 5 5 AOE 4 | . . . 4 Classes Destroyed 7 | 2 3 . 2 Builder 1 | . . . 1 Tunneler 5 | 5 . . . Hauler 3 | . 2 . 1 Recycler 3 | 1 . . 2 Swarmer 9 | . 6 3 . Grunt 10 | . 3 2 5 Sentry 4 | . . . 4 Thug 1 | . . 1 . Best Kill Streak 5 | 2 3 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1344 | . 248 147 949 Core 286 | . 40 50 196 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 112 | 32 34 13 33 Largest 2 | 2 2 2 2 Hottest 120 | 40 100 90 120 Shots Fired 203 | 64 67 26 46 Gun 192 | 64 66 26 36 Cannon . | . . . . Launcher 5 | . . . 5 Special 6 | . 1 . 5 Kinetic 110 | 64 46 . . Thermal 20 | . 1 . 19 Explosive 5 | . . . 5 Electromagnetic 68 | . 20 26 22 Robot Hit Streak 14 | 14 13 5 11 Robot Miss Streak 3 | 3 3 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 124 | 41 38 18 27 Core Hits 68 | 13 22 13 20 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2098 | 357 456 249 1036 Guns 1579 | 353 447 249 530 Cannons . | . . . . Explosions 505 | . . . 505 Melee . | . . . . Ramming 14 | 4 9 . 1 Kinetic 582 | 353 229 . . Thermal 384 | . . . 384 Explosive 420 | . . . 420 Electromagnetic 698 | . 218 249 231 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Effects 23 | . . . 23 Message Errors 5 | . . . 5 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 4 | . . . 4 Parts Rejected 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Targeting Errors 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . . . 94 Shots 2 | . . . 2 Rammed 2 | . 1 . 1 Targets Rammed 3 | 1 1 . 1 Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 228 | . 228 195 205 Average Temperature 65 | . 72 68 61 Received Heat Transfer 378 | . 72 45 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 568 | . . . 568 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 217 | 30 182 205 217 Initial 70 | . 19 70 1 Average 74 | 17 56 134 80 Maximum Alert Level 1 | . . 1 1 Low Security (%) 85 | 100 100 38 89 Level 1 14 | . . 61 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 21 5 19 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 6 | . 2 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 8 1 4 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 42 | . 30 1 11 Successful 23 | . 17 1 5 Failed 19 | . 13 . 6 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 31 | . 20 . 11 Terminals 34 | . 24 . 10 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 10 | . 8 1 1 Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 9 | . 5 . 4 Track 5 | . 2 . 3 Assimilate 2 | . 1 . 1 Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 8 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3147 | 213 1574 602 758 Spaces Moved 1751 | 101 810 434 406 Core 9 | 9 . . . Treads 47 | . 33 . 14 Legs 72 | 72 . . . Wheels 1623 | 20 777 434 392 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 90 90 120 120 Average Speed 116 | 121 108 120 127 Slowest Speed 200 | 200 180 120 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 55 | 6 90 86 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 20 | . 1 . 19 Terrain Destroyed 73 | . 1 . 72 Melee . | . . . . Projectile 6 | . 1 . 5 AOE 67 | . . . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2671 | 141 1451 491 588 Wait 686 | . 549 27 110 Move 1747 | 100 809 433 405 Hop . | . . . . Pick Up 30 | 1 20 5 4 Fast Attach 9 | 2 3 . 4 Attach 12 | 1 2 2 7 Detach 3 | . . . 3 Swap 35 | . 17 4 14 Drop 33 | 4 16 7 6 Fire 112 | 32 34 13 33 Melee . | . . . . Ram . | . . . . Kick 1 | 1 . . . Crush 2 | . 1 . 1 Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 214 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Identified exit to Mines 1135 | -10/Materials | Discovered new exit (range 15) 1621 | -10/Materials | Repaired EM Shotgun 1649 | -10/Materials | Repaired Ion Engine 1788 | -10/Materials | Entered Mines 1848 | -10/Mines | Learned location of Storage (-7) 1890 | -10/Mines | Discovered new exit (range 9) 1958 | -10/Mines | Found the Drone Emporium 1974 | -10/Mines | Found Prototype Device 2147 | -10/Mines | Learned 4 Materials zone layouts 2159 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2163 | -10/Mines | Found Prototype Device 2205 | -10/Mines | Discovered new exit (range 14) 2295 | -10/Mines | Identified Exp. Sensor Array 2390 | -10/Mines | Entered Materials 2390 | -9/Materials | Evolved 2 slots: Utility x2 2391 | -9/Materials | Identified exit to Materials 2624 | -9/Materials | Discovered new exit (range 9) 3064 | -9/Materials | Crushed by falling debris 3065 | -9/Materials | System corruption reached 10% 3148 | -9/Materials | Self-destructed Last Messages --------------- 03130_ Dropped Beamcaster. 03131_ Acquired EM Shotgun. 03135_ System corrupted: Mining Laser rejected. 03135_ Acquired Mining Laser. 03136_ System corrupted: EM Shotgun failed to cycle. 03141_ U-05 Engineer builds a Wall. 03143_ Lgt. Armor Plating destroyed. 03148_ Nuclear Reactor explodes. 03148_ R-06 Scavenger destroyed. 03148_ Destroyed Lgt. Nuclear Core. 03148_ G-47 Trooper destroyed. 03148_ G-34 Mercenary destroyed. 03148_ U-05 Engineer destroyed. 03148_ Recycling Unit disabled. 03148_ Unknown Impact Weapon tumbles out of recycling unit. 03148_ Imp. Treads destroyed. 03148_ Destroyed Imp. Treads. 03148_ EM Shotgun destroyed. 03148_ Destroyed EM Shotgun. [Achievement: Collector] Map ----- +----------------------------------------------------+ | " """"" # # ###??????????????? | | """"""""" ###### * # #######????????? | | """ """ #????# ## # ########?? | | #????# < # #?? | | #????# # # """ #?? | | " """"" #????# # # """ #?? | | """"""""" ############ # # """ #?? | | """ """ # #??# + #?? | | # """#??######### "# """ #?? | | # """#??????????###%# """ #?? | | " """"" # """#????????????# # """ #?? | | """"""""" # #????????????# # #?? | | """ """ # """#??###???????# ##########?? | | +uu """#### ###??###??#??????????? | | # """# #??# ?????????????? | | # # ""g#??# ?????????????? | | ############# # ! Y"Y##?# ?????????????? | | ?????????????# "T" #?# ?????????????? | | ?????????????####### =/ ###+##????????????? | | ???????????????????# =% #????????????? | | ?????#######???##### [ +????????????? | | ?????# ##### = #????????????? | | ?????# [%% #????????????? | | ?????# Y T [ +????????????? | | ?????# [ #????????????? | | ?????# ##### [@ #????????????? | | ???#### ##???### ### ######?????????????? | | ??? # ########+##########??????????????????? | | ??? k # g ag ### #????????????????????? | | ??? # # ? #????????????????????? | | ??? # # """"""" #####????????????????????? | | ??? # # """"""" #????????????????????????? | | ???#### # """"""" #????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collector Challenges ------------ None Game ------ Seed GyrokineticRiotSource Manual? 0 Play Time 00:47:02 Cumulative 292.5 hours Start 2021.10.16 @ 18:03:09 End 2021.10.23 @ 15:49:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94baa143-002f-4b31-96a1-7400e9d9ebb5