Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 07:37:17 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 2040 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 480/600 Matter 124/300 Energy 99/100 System Corruption 4% Temperature Cool (1) Movement Walking (45) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- Potential Leg > --- UTILITY (1) ------ Cloak of Protection > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Potential Leg > --- UTILITY ---------- Cloak of Protection > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 18] Favorites ----------- Power None Propulsion Potential Leg Leg Potential Leg Utility Cloak of Protection Device Cloak of Protection Weapon None Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 2 | . . . . 2 . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 1 | . . . . 1 . Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 1 | . . . . 1 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 14 | . . . . 20 50 Leg 6 | . . . . 8 25 Device 8 | . . . . 12 25 Peak Build Rating 18 | . . . . 18 18 Average Rating 4 | . . . . 7 18 On Entrance 3 | . . . . . 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 157 | . 28 41 29 59 . Heaviest Build 8 | . . . . 8 8 Greatest Support 30 | 3 3 3 3 30 30 Greatest Overweight (x) 2 | . . . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 40 | 40 . . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 13 | . . 4 9 . . Missed 6 | . . 1 5 . . Hits 7 | . . 3 4 . . Projectile 7 | . . 3 4 . . Damage Taken 126 | . . 43 51 32 . Core 120 | . . 43 51 26 . Absorbed by Shields . | . . . . . . Redirected to Core 20 | . . . . 20 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 27 | . . 1 . 26 . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 27 | . . 1 . 26 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 4 Average Corruption 3 | . . 3 4 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . . 26 . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 48 | . . 18 30 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence . | . . . . . . Initial . | . . . . . . Average . | . . . . . . Influence Increases . | . . . . . . Influence Decreases . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 5 | . . 1 3 1 . Peak Tracking Total 11 | . . 1 3 11 . Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 8 | . . . . 8 . Cloaking 8 | . . . . 8 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 230 | 10 28 41 29 118 4 Spaces Moved 443 | 20 56 79 58 222 8 Core 335 | 20 56 79 58 122 . Treads . | . . . . . . Legs 108 | . . . . 100 8 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 50 50 50 50 45 45 Average Speed 49 | 50 50 50 50 50 45 Slowest Speed 150 | 50 50 50 50 150 45 Overloaded Moves 108 | . . . . 100 8 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 9 13 19 62 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed 1 | . . . . 1 . Walls Destroyed . | . . . . . . Machines Disabled 1 | . . . . 1 . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 445 | 19 55 79 57 227 8 Wait 3 | . . . . 3 . Move 438 | 19 55 78 57 221 8 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 2 | . . . . 2 . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee . | . . . . . . Ram 2 | . . 1 . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 5) 39 | -10/Materials | Entered another Materials area 41 | -9/Materials | Reached level 2 74 | -9/Materials | Discovered new exit (range 9) 80 | -9/Materials | Entered Mines 107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 107 | -9/Mines | Discovered new exit (range 5) 109 | -9/Mines | Entered Exiles 117 | -9/Exiles | Discovered new exit (range 15) 123 | -9/Exiles | Met 8R-AWN 130 | -9/Exiles | Met EX-HEX 145 | -9/Exiles | Met EX-BIN 152 | -9/Exiles | Aligned with FarCom system 153 | -9/Exiles | Given EX-Vault access code 166 | -9/Exiles | Opened EX-Vault 168 | -9/Exiles | Found Prototype Device 168 | -9/Exiles | Identified Cloak of Protection 180 | -9/Exiles | Found Prototype Leg 180 | -9/Exiles | Identified Potential Leg 191 | -9/Exiles | Warned to stay clear of 0b10 Research branches 206 | -9/Exiles | Met EX-DEC 211 | -9/Exiles | Attacked by the Exiles 222 | -9/Exiles | Discovered new exit (range 11) 227 | -9/Exiles | Stole two prototypes: Cloak of Protection, Potential Leg 227 | -9/Exiles | Entered Mines 231 | -8/Mines | Self-destructed Last Messages --------------- 00180_ Acquired Prototype Leg. 00180_ Identified Potential Leg. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00208_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00210_ Kicked Machine. 00210_ Machine disabled. 00210_ Destabilizing: Core damaged (-6). 00211_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 00222_ EXIT=FOUND 00224_ System corrupted: Energy discharge (-37). LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????#####??????????????????????????????? | | ???## ##?????????????????????????????? | | ??## ##????????????????????????????? | | ??# #????????????????????????????? | | ??# ##???????????????????????????? | | ??# ##??????????????????????????? | | ??## ### ##????###??????????????????? | | ???###??## ##??# ##?????????????????? | | ?????????## ### ##????????????????? | | ?????????## ##???????????????? | | ?????????# @ #???????????? | | ?????????# #### #????????????? | | ?????????## ##???????##????????????? | | ??????????## ??????????????????????? | | ???????????### ##?????????????????????? | | ?????????????# #??????????????????????? | | ????????????? #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????#$ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 144 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 66 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Levels Raised 1 | . . 1 . . . XP Earned 5950 | 3000 100 1500 500 350 500 Upgrades . | . . . . . . Protomatter Created . | . . . . . . Protomatter Decayed . | . . . . . . Game ------ Seed CentriumConceptShockpuncher Manual? 0 Play Time 00:01:23 Cumulative 667.0 hours Start 2026.07.16 @ 07:35:55 End 2026.07.16 @ 07:37:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 307 Rogue 153 Adventurer 154 Explorer 0 Win Type - Total 22 Types 4/5/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a6eb86f-c693-4763-b764-eae5f803e42c