Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 18:06:26 Player: BELIAL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1374) 1374 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-594) -594 TOTAL SCORE: 5265 Bonus ------- Friendly Fire -594 Cogmind --------- Core Integrity 452/1000 Matter 248/300 Energy 142/310 System Corruption 0% Temperature Cool (2) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter ECM Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Advanced Cooling System Structural Scanner Thermal Defense Suite Improved Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter ECM Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Spear > --- INVENTORY -------- Field Propulsion Drive Advanced Cooling System Structural Scanner Thermal Defense Suite Improved Hacking Suite [Rating: 96] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . 1 Utility 6 | . . 2 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 104 | 9 8 14 10 15 12 . 19 17 Power 13 | 2 . 1 . 1 2 . 3 4 Engine 3 | 2 . 1 . . . . . . Core 8 | . . . . 1 2 . 1 4 Reactor 2 | . . . . . . . 2 . Propulsion 35 | 2 5 6 3 5 2 . 3 9 Treads 3 | . 2 1 . . . . . . Leg 14 | 2 3 5 3 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . . 4 2 . 3 9 Utility 41 | 2 3 4 3 8 7 . 11 3 Device 17 | 1 . 3 1 4 3 . 4 1 Storage 3 | 1 2 . . . . . . . Processor 6 | . 1 1 2 . . . 2 . Hackware 13 | . . . . 4 2 . 5 2 Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 15 | 3 . 3 4 1 1 . 2 1 Energy Gun 6 | 2 . 3 1 . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 1 . . 2 . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon 2 | . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 1 | . . 1 . . . . . . Parts Lost 18 | . 1 3 . . 1 . 2 11 Power 2 | . . . . . . . . 2 Propulsion 7 | . . 2 . . . . . 5 Utility 6 | . 1 . . . 1 . 1 3 Weapon 3 | . . 1 . . . . 1 1 Highest Loss Streak 7 | . 1 1 . . 1 . 2 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 89 93 92 91 90 93 94 95 Engine 5 | . 14 11 9 2 . . . . Core 2 | . . . . 4 6 6 1 4 Reactor 1 | . . . . . . . 4 4 Treads 4 | . 17 11 . . . . . . Leg 10 | . 10 8 28 27 . . . . Flight 11 | . . . . 2 26 26 26 27 Device 10 | . 2 17 9 7 7 13 11 6 Storage 5 | . 14 11 9 5 . . . . Processor 10 | . 1 11 18 9 6 6 12 11 Hackware 15 | . . . . 17 35 33 27 26 Energy Gun 5 | . 14 17 2 . . . . . Ballistic Gun 4 | . 14 4 9 7 . . . . Slashing Weapon 2 | . . . . 3 6 6 4 . Piercing Weapon 1 | . . . . . . . 2 7 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 14 28 35 36 37 16 15 17 27 Greatest Support 55 | 20 40 40 45 55 21 21 23 34 Greatest Overweight (x) 11 | 4 . 11 1 . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 10 | 7 12 15 15 12 5 5 5 5 Most Carried 15 | 4 8 15 15 15 5 5 5 5 Average Carried 7 | 3 4 11 14 10 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 15 | 4 5 15 15 5 5 5 5 4 Class Distribution -------------------- 34% | Mutant 15% | Wizard-Sprinter 14% | Hacker-Ninja 12% | Scavenger-Skirmisher 8% | Hacker-Sprinter 7% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Ninja | -6/Factory Wizard-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 1346 | 254 182 142 194 166 52 . 286 70 Remotely . | . . . . . . . . . Salvage Created 2309 | 16 433 873 113 56 42 . 706 70 Parts 132 | 5 20 53 9 14 4 . 24 3 Haulers Intercepted 3 | . . 1 . . . . 2 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 24 | . 7 14 2 . . . . 1 Melee 1 | . . . . . . . . 1 Guns 21 | . 7 14 . . . . . . Cannons 2 | . . . 2 . . . . . Classes Destroyed 10 | 1 4 4 . . . . . 1 Worker 2 | . . 2 . . . . . . Builder 5 | . . 2 . 2 . . 1 . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . 1 . . . . 2 . Recycler 4 | . 1 1 . . . . 2 . Operator 11 | . 2 1 1 1 1 . 5 . Watcher 11 | . 2 3 1 . 1 . 3 1 Swarmer 1 | . . . . . . . . 1 Grunt 21 | . 7 12 2 . . . . . Duelist 2 | . . 2 . . . . . . Best Kill Streak 5 | 1 4 5 2 1 2 . 2 1 Combat Bots Only 3 | . 2 3 2 . . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 356 | . 42 80 13 . 29 . 32 160 Missed 149 | . 12 22 2 . 13 . 13 87 Damage Taken 3460 | . 370 871 175 . 263 . 566 1215 Core 1126 | . 44 158 31 . 79 . 266 548 Absorbed by Shields 41 | . . . . . 41 . . . Regen/Repaired (Parts) 110 | . . . . . . . 110 . Core Remaining (%) 82 | 100 82 60 94 100 . . 59 . Volleys Fired 133 | 2 49 69 12 . . . . 1 Largest 2 | 2 2 2 2 . . . . 1 Hottest 98 | 70 70 85 62 . . . . 98 Shots Fired 260 | 4 98 133 24 . . . . 1 Gun 249 | 4 98 133 14 . . . . . Cannon 11 | . . . 10 . . . . 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 93 | 2 49 18 24 . . . . . Thermal 102 | 2 49 50 . . . . . 1 Explosive . | . . . . . . . . . Electromagnetic 65 | . . 65 . . . . . . Robot Hit Streak 12 | 1 12 9 7 . . . . . Robot Miss Streak 5 | 2 5 5 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 198 | 1 64 82 16 3 2 . 22 8 Core Hits 88 | 1 25 42 6 3 . . 9 2 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 6 2 1 . . . 3 . Burn 5 | . 5 . . . . . . . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . 1 . . . . . Corrupt 2 | . . 2 . . . . . . Sever 2 | . . . . . . . 2 . Impale 1 | . . . . . . . 1 . Melee Attacks 89 | . . . . 3 9 . 42 35 Impact . | . . . . . . . . . Slashing 50 | . . . . 3 9 . 38 . Piercing 39 | . . . . . . . 4 35 Sneak Attacks 19 | . . . . 3 2 . 14 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 5030 | 12 681 1318 289 203 279 . 1972 276 Guns 2000 | 12 681 1199 108 . . . . . Cannons 181 | . . . 181 . . . . . Explosions 119 | . . 119 . . . . . . Melee 2730 | . . . . 203 279 . 1972 276 Ramming . | . . . . . . . . . Kinetic 615 | . 257 69 289 . . . . . Thermal 927 | 12 424 491 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 758 | . . 758 . . . . . . Impact . | . . . . . . . . . Slashing 2350 | . . . . 203 279 . 1868 . Piercing 380 | . . . . . . . 104 276 Highest Corruption 10 | . 2 1 . 2 . 10 10 . Average Corruption 4 | . 2 1 . 1 . 10 5 . Corruption Purged 7 | . . . . 2 . . 5 . Corruption Blocked . | . . . . . . . . . Effects 39 | . 4 . . 8 . . 27 . Message Errors 9 | . . . . 2 . . 7 . Matter Fused 12 | . 4 . . 1 . . 7 . Heat Flow Errors 4 | . . . . 2 . . 2 . Energy Discharges 6 | . . . . . . . 6 . Parts Fused 2 | . . . . 1 . . 1 . Data Loss (minor) 5 | . . . . 1 . . 4 . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 631 | . . . . . 209 . 382 40 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 631 | . . . . . 209 . 382 40 Knockbacks 2 | . . . 2 . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 35 | . . 35 . . . . . . Shots 1 | . . 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 230 | 40 230 34 1 212 21 . 177 159 Average Temperature 61 | 20 70 15 1 100 10 . 60 64 Received Heat Transfer 891 | . 210 327 99 . 138 . 9 108 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . 10 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . Heat Transferred 2615 | 37 1628 950 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Peak Influence 213 | 5 190 213 153 71 46 4 110 210 Initial 69 | . 3 29 57 69 7 4 . . Average 77 | 1 125 128 95 38 24 3 45 91 Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 96 | 100 100 87 100 100 100 100 100 93 Level 1 3 | . . 12 . . . . . 6 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 3 2 4 3 . 6 6 Investigation 12 | . . 2 . 2 1 . 3 4 Extermination 4 | . . . . 1 1 . 1 1 Reinforcement 10 | . 2 1 2 1 1 . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 4 | . 1 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 13 22 5 6 12 5 20 60 Peak Tracking Total 12 | . 4 4 2 3 7 5 5 12 Tactical Retreats 20 | . . . . . 2 . 7 11 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 6 | . 1 . . 1 2 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 51 | . 1 6 2 3 11 . 17 11 Terminals 30 | . 1 5 2 1 8 . 9 4 Fabricators 7 | . . . . . 1 . 3 3 Repair Stations 2 | . . . . . . . 2 . Recycling Units 4 | . . 1 . . 1 . . 2 Scanalyzers 4 | . . . . 2 . . 2 . Garrison Access 4 | . . . . . 1 . 1 2 Total Hacks 168 | . 1 17 6 13 33 . 63 35 Successful 110 | . . 7 3 11 26 . 38 25 Failed 58 | . 1 10 3 2 7 . 25 10 Catastrophic 6 | . . 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 87 | . . 8 6 1 18 . 33 21 Terminals 106 | . 1 14 6 3 26 . 40 16 Fabricators 25 | . . . . . 4 . 10 11 Repair Stations 6 | . . . . . . . 6 . Recycling Units 11 | . . 3 . . 2 . . 6 Scanalyzers 16 | . . . . 10 . . 6 . Garrison Access 4 | . . . . . 1 . 1 2 Terminal Hacks 40 | . . 3 . 2 13 . 14 8 Part Schematic 8 | . . . . 1 4 . 1 2 Emergency Access Points 1 | . . 1 . . . . . . Machine Index 2 | . . . . . 1 . . 1 Terminal Index 2 | . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . Alert Level 3 | . . 1 . . 1 . 1 . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 5 | . . 1 . . 3 . 1 . Investigation Status 2 | . . . . . . . 1 1 Recall Investigation 5 | . . . . . . . 3 2 Recall Extermination 3 | . . . . . 1 . 1 1 Recall Reinforcements 1 | . . . . . 1 . . . Registered Components 1 | . . . . . . . . 1 Zone Layout 2 | . . . . . 1 . 1 . Fabricator Hacks 14 | . . . . . 2 . 6 6 Load Schematic 7 | . . . . . 1 . 3 3 Build 7 | . . . . . 1 . 3 3 Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 3 | . . . . . 1 . . 2 Retrieve Components 3 | . . . . . 1 . . 2 Scanalyzer 14 | . . . . 9 . . 5 . Insert Component 7 | . . . . 5 . . 2 . Analyze 7 | . . . . 4 . . 3 . Garrison Access Hacks 4 | . . . . . 1 . 1 2 Seal Access 4 | . . . . . 1 . 1 2 Unauthorized Hacks 31 | . . 4 3 . 9 . 8 7 Terminals 21 | . . 4 3 . 8 . 6 . Assimilate 10 | . . . 1 . 4 . 5 . Botnet 9 | . . 3 2 . 3 . 1 . Operators 2 | . . 1 . . 1 . . . Fabricators 6 | . . . . . 1 . 2 3 Prioritize 6 | . . . . . 1 . 2 3 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 Monitor 1 | . . . . . . . . 1 Reject 1 | . . . . . . . . 1 Mask 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 42 | . 1 6 2 3 10 . 11 9 Full Trace Events 11 | . . 2 . 2 1 . 3 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . 5 4 . 3 2 Parts Built 8 | . . . . . 1 . 3 4 Authchips . | . . . . . . . . . Time 283 | . . . . . 23 . 132 128 Total Part Build Rating 50 | . . . . . 5 . 18 27 Parts Repaired 2 | . . . . . . . 2 . Time 111 | . . . . . . . 111 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . 2 . . 2 Parts Scanalyzed 6 | . . . . 4 . . 2 . Part Schematics Acquired 6 | . . . . 4 . . 2 . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total Allies 5 | . . . . . . 1 4 . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . 31 10 . Highest-Rated Ally 31 | . . . . . . 31 10 . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . Total Damage 107 | . . . . . . 107 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 4736 | 80 507 1018 333 902 386 28 893 589 Spaces Moved 5087 | 46 209 309 171 716 688 84 1639 1225 Core 19 | 17 . 2 . . . . . . Treads 369 | . 160 209 . . . . . . Legs 937 | 29 49 98 171 590 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3762 | . . . . 126 688 84 1639 1225 Fastest Speed 22 | 50 120 160 120 28 28 29 22 24 Average Speed 58 | 127 150 177 150 104 28 29 28 29 Slowest Speed 600 | 250 160 600 190 122 29 29 84 39 Overloaded Moves 21 | . . . . . . . 21 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . . 2 1 . 5 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 33 32 19 21 25 77 46 38 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 37 | . . . . . 7 . 15 15 Terrain Destroyed 45 | . . 8 . . 7 . 15 15 Melee 37 | . . . . . 7 . 15 15 Projectile . | . . . . . . . . . AOE 8 | . . 8 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total 6437 | 59 313 645 224 868 864 87 1980 1397 Wait 918 | . 37 238 16 105 142 . 270 110 Move 5057 | 45 208 308 170 712 686 83 1628 1217 Hop 11 | . . . . 1 1 . 5 4 Pick Up 45 | 2 4 11 6 9 1 2 6 4 Fast Attach 53 | 8 3 10 4 4 5 . 9 10 Attach 14 | . . 1 . 5 1 . 2 5 Detach 5 | 1 . . . 1 1 . 1 1 Swap 37 | 1 5 3 6 6 6 . 8 2 Drop 70 | . 7 5 10 22 6 2 10 8 Fire 133 | 2 49 69 12 . . . . 1 Melee 88 | . . . . 3 9 . 41 35 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 11) 588 | -10/Materials | Entered another Materials area 588 | -9/Materials | Evolved 2 slots: Utility x2 1059 | -9/Materials | Discovered new exit (range 18) 1604 | -9/Materials | Identified exit to Materials 1606 | -9/Materials | Entered another Materials area 1606 | -8/Materials | Evolved 2 slots: Propulsion x2 1837 | -8/Materials | Met 7R-MNS 1905 | -8/Materials | Discovered new exit (range 11) 1938 | -8/Materials | Identified exit to Factory 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Utility x2 1940 | -7/Factory | Caught up to 7R-MNS 1980 | -7/Factory | Build established: Scavenger-Skirmisher 2835 | -7/Factory | Discovered new exit (range 7) 2841 | -7/Factory | Identified exit to Factory 2841 | -7/Factory | Entered another Factory area 2841 | -6/Factory | Evolved 2 slots: Utility x2 2869 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 2990 | -6/Factory | Discovered new exit (range 4) 2991 | -6/Factory | Identified exit to Factory 3227 | -6/Factory | Sucked down chute 3227 | -6/Factory | Entered Waste 3228 | -6/Waste | Met a frightened Derelict 3231 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Spotted C-40 Crusher 3242 | -6/Waste | EMP discharged 3242 | -6/Waste | System corruption reached 10% 3245 | -6/Waste | Spotted C-40 Crusher 3251 | -6/Waste | Discovered new exit (range 14) 3254 | -6/Waste | Identified exit to Factory 3255 | -6/Waste | Entered Factory 3318 | -6/Factory | Spotted B-75 Beast 3381 | -6/Factory | Repaired Broken Adv. Surge Thruster 3442 | -6/Factory | Discovered exit to Factory (range 21) 3496 | -6/Factory | Fabricated Adv. Hacking Suite? 3534 | -6/Factory | Discovered new exit (range 10) 3640 | -6/Factory | Build established: Hacker-Ninja 3657 | -6/Factory | Identified exit to Lower Caves 3751 | -6/Factory | Repaired Mic. Antimatter Reactor 3839 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 3976 | -6/Factory | Fabricated Adv. Hacking Suite? 4094 | -6/Factory | Discovered exit to Factory (range 7) 4148 | -6/Factory | Entered another Factory area 4148 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4171 | -5/Factory | Discovered new exit (range 9) 4172 | -5/Factory | Identified exit to Factory 4323 | -5/Factory | Fabricated Biomechanical Wings (x1) 4333 | -5/Factory | Spotted B-75 Beast 4438 | -5/Factory | Build established: Wizard-Sprinter 4442 | -5/Factory | Fabricated Mic. Antimatter Reactor? 4450 | -5/Factory | Discovered exit to Factory (range 4) 4579 | -5/Factory | Fabricated Adv. Hacking Suite? 4588 | -5/Factory | Lost 3 parts (2n1u) 4704 | -5/Factory | Core integrity fell below 50% 4737 | -5/Factory | Self-destructed Last Messages --------------- Adv. System Shield destroyed. S-27 Virus destroyed. Acquired 30 matter. Imp. Sensor Array destroyed. Acquired Adv. Hacking Suite. Mic. Fission Core destroyed. Field Propulsion Drive destroyed. Mic. Antimatter Reactor destroyed. Adv. Plasma Cannon destroyed. Acquired Neutrino Core. Field Propulsion Drive destroyed. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. P-70 Sage unfolds itself. Acquired Fission Core. Field Propulsion Drive destroyed. Dropped Neutrino Core. Acquired Nuclear Pulse Array. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | " #????????????????????????# #??? #??? | | " ?/????????????????????????# #??? #??? | | " ??????????????????????????# #??# #??? | | ???????????????????????????# #??# #??? | | " ??????????????????????????# #??# #??? | | " ??????????????????????????# #??# #### | | "???????????????????????????? #??# # | | ?????????????????????????????? ????# # | | ????????????????????????????????? ??????# # | | ###############+###################/######### # | | # "" | | # "" | | / "" | | # " | | # " | | #######+##### #################+##+# | | """ #?# ????# #?????????????? ?# | | """ #?# ??# #???????????? # | | """ #?# # #?????????? #### | | """ !!#?# + #????????## #??# | | ! #?# """"" # #??#####Y## #??# | | """ #?? """"" ??# #? ## #??# | | """ #?? 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[ #???????# " | | """ #??# # #? #???????# "%## | | #### """" # #??#######???????# "## | | + """" # #????????????????# # | | ####### """" # #????????????????# # | | #?????# """" # #????????????????# # | | #?????# # #????????????????# # | | #?????# # #????????????????# # | | #+#######?# # #????????????????# # | | #?######+### ################## # | | #???# # | | ##### # | | + # | | ##### / | | " """" [#???# # | | " """" #???# """"""""###########+####### ## | | " """" ##### # %= ### #?# ## | | " """" / / """ """ ###"" #?# | | " """" ######/## """ T" #?#"" [#?# | | " """" ## # """ """ #?#"" #?# | | ##! # #?#G !!! #?# | | ########## """ # """ """ #?#"" !!! #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 24 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Impulse Thruster | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Mic. Antimatter Reactor | -6/Factory | Scanalyzed Adv. Surge Thruster | -6/Factory | Scanalyzed Imp. System Restoration Module | -6/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory Mic. Antimatter Reactor | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeVisualKatana Manual? 0 Play Time 01:10:28 Cumulative 131.0 hours Start 2024.06.09 @ 16:48:22 End 2024.06.09 @ 18:06:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 518e8eec-3a4e-4c2f-8c41-58114520fc81