Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 20:38:28

Player: Lillith

Result: Destroyed by ZP-1EU(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (10)      50
Value Destroyed (262)      262
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 712

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     115/300
Energy                     108/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (210) Ox10
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
       Light Ion Engine
>            --- PROPULSION (2) ---
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Humpback
>            --- WEAPON (2) -------
  Subdweller Laser
>            --- INVENTORY (35) ---
  Subdweller Power Source
  Subdweller Power Source
       Light Treads
       Light Treads
      Spiked Treads
             Wheel
  Subdweller Monowheel
             Heat Sink
       Small Storage Unit
  Subdweller Optics
  Subdweller Optics
             Seismic Detector
             Seismic Detector
      Medium Laser
             Particle Gun
             Hammer
             Scrap Shield Fragment (50)

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
             Wheel
             Wheel
>            --- UTILITY ----------
             Humpback
>            --- WEAPON -----------
       Light Cannon
       Light Cannon
>            --- INVENTORY --------
             Ion Engine
       Light Ion Engine
       Light Treads
       Light Treads
             Wheel
  Subdweller Monowheel
             Heat Sink
       Small Storage Unit
  Subdweller Optics
  Subdweller Optics
             Seismic Detector
             Seismic Detector
      Medium Laser
             Particle Gun
             Hammer
             Scrap Shield Fragment
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Humpback
  Device                   Seismic Detector
  Storage                  Humpback
Weapon                     Light Cannon
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Special Weapon           Mining Laser
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 7   3   11  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 3    | 2   .   1   
    Leg                    .    | .   .   .   
    Wheel                  3    | .   .   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   .   1   
    Device                 1    | 1   .   .   
    Storage                2    | 1   .   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   2   4   
    Energy Gun             3    | 1   1   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       2    | .   .   2   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   1   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Backups            12   | 3   7   15  
  Power                    1    | .   1   2   
  Propulsion               3    | 1   2   4   
  Utility                  4    | .   1   5   
  Weapon                   2    | 1   2   3   
  Tool/Special             .    | .   .   .   
Unused Backups             8    | .   1   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  4    | .   .   4   
  Weapon                   1    | .   1   .   
  Tool/Special             .    | .   .   .   
Average Slot Usage (%)     89   | .   100 86  
  Engine                   14   | .   14  14  
  Treads                   8    | .   28  2   
  Wheel                    19   | .   .   25  
  Device                   4    | .   14  1   
  Storage                  14   | .   14  14  
  Energy Gun               6    | .   23  .   
  Ballistic Cannon         17   | .   .   23  
  Impact Weapon            2    | .   .   3   
Peak Build Rating          10   | 7   8   10  
  Average Rating           8    | 4   7   9   
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             211  | 13  16  211 
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  10   | .   .   10  
  Average Overweight (x)   5    | .   .   8   
Largest Inventory Capacity 35   | 8   8   35  
  Average Capacity         24   | 6   8   32  
  Most Carried             20   | 6   8   20  
  Average Carried          12   | 3   7   16  
  Final Capacity           35   | 8   8   35  
  Final Carried            17   | 6   8   17  

 Class Distribution 
--------------------
 61% | Hauler-Mutant
 37% | Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
 Hauler-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           490  | 306 50  134 
  Remotely                 .    | .   .   .   
Salvage Created            344  | 119 129 96  
  Parts                    25   | 8   6   11  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      6    | .   .   6   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  6    | .   3   3   
  Guns                     3    | .   3   .   
  Cannons                  3    | .   .   3   
Classes Destroyed          4    | 2   1   1   
  Tunneler                 3    | 3   .   .   
  Recycler                 1    | 1   .   .   
  Grunt                    3    | .   3   .   
  Subdweller               3    | .   .   3   
Best Kill Streak           3    | 2   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        65   | .   13  52  
  Missed                   22   | .   3   19  
  Hits                     43   | .   10  33  
    Projectile             43   | .   10  33  
    AOE                    5    | .   .   5   
  Critical Strikes         2    | .   .   2   
Damage Taken               985  | .   144 841 
  Core                     297  | .   30  267 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              51   | 13  10  28  
  Largest                  2    | 2   2   2   
  Hottest                  100  | 70  100 60  
Shots Fired                92   | 26  19  47  
  Gun                      45   | 26  18  1   
  Cannon                   46   | .   .   46  
  Launcher                 .    | .   .   .   
  Special                  1    | .   1   .   
  Kinetic                  68   | 13  9   46  
  Thermal                  24   | 13  10  1   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         13   | 6   7   13  
  Robot Miss Streak        2    | 2   1   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           39   | 16  13  10  
  Core Hits                17   | 5   7   5   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         6    | 3   .   3   
    Burn                   3    | 3   .   .   
    Blast                  3    | .   .   3   
Melee Attacks              4    | .   .   4   
  Impact                   4    | .   .   4   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           565  | 223 165 177 
  Guns                     407  | 223 165 19  
  Cannons                  158  | .   .   158 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  350  | 101 91  158 
  Thermal                  215  | 122 74  19  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 2    | .   .   2   
  Impact                   .    | .   .   .   
  Kinetic                  2    | .   .   2   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        165  | 36  165 .   
  Average Temperature      45   | 15  77  .   
  Received Heat Transfer   186  | .   84  102 
Siege Activations          .    | .   .   .   
Martial Activations        .    | .   .   .   
Shielding Activations      .    | .   .   .   
Robots Disrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         839  | 592 222 25  
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Peak Influence             61   | 10  61  .   
  Initial                  3    | .   3   .   
  Average                  9    | 1   14  .   
Influence Increases        106  | 20  86  .   
  Destroy 0b10 Robot/C     60   | .   60  .   
  Destroy 0b10 Robot/NC    20   | 20  .   .   
  Destroy Leader           10   | .   10  .   
  Successful Hack          14   | .   14  .   
  Destroy Structure        2    | .   2   .   
Influence Decreases        106  | 15  91  .   
  Entered New Map          2    | .   2   .   
  Time Decay               104  | 15  89  .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              14   | .   6   8   
  Peak Tracking Total      5    | .   3   5   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                5    | .   5   .   
  Successful               3    | .   3   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   4    | .   4   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   1   .   
  Robot Analysis           1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 1    | .   1   .   
    Skim                   1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Active Infowar (turns)     479  | 13  360 106 
  Seismic                  479  | 13  360 106 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1699 | 209  360  1130 
Spaces Moved               740  | 99   190  451  
  Core                     3    | 3    .    .    
  Treads                   333  | 96   190  47   
  Legs                     .    | .    .    .    
  Wheels                   404  | .    .    404  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  80   
  Average Speed            197  | 156  160  221  
  Slowest Speed            230  | 160  160  230  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Potential Cave-ins       2    | .    .    2    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       25   | 7    35   35   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 5    | .    1    4    
Terrain Destroyed          5    | .    1    4    
  Melee                    .    | .    .    .    
  Projectile               5    | .    1    4    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      875  | 124 226 525 
  Wait                     23   | .   14  9   
  Move                     738  | 98  189 451 
  Hop                      .    | .   .   .   
  Pick Up                  26   | 6   5   15  
  Fast Attach              8    | 7   .   1   
  Attach                   4    | .   .   4   
  Detach                   1    | .   .   1   
  Swap                     13   | .   4   9   
  Drop                     7    | .   4   3   
  Fire                     51   | 13  10  28  
  Melee                    4    | .   .   4   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   34 | -11/Scrapyard | Discovered new exit (range 15)
  210 | -11/Scrapyard | Entered Materials
  325 | -10/Materials | Build established: Mutant
  396 | -10/Materials | Discovered new exit (range 16)
  561 | -10/Materials | Discovered new exit (range 7)
  570 | -10/Materials | Entered Subcaves
  778 | -10/Subcaves  | Discovered new exit (range 5)
  959 | -10/Subcaves  | Build established: Hauler-Mutant
 1272 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1410 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 1424 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 1485 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1694 | -10/Subcaves  | Core integrity fell below 50%
 1696 | -10/Subcaves  | Core integrity fell below 20%
 1700 | -10/Subcaves  | Destroyed by ZP-1EU(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
01289_ Acquired 18 matter.
01294_ Acquired Sub. Power Source.
01297_ Subatomizers dissect the Disposable Heat
  Sink.
01308_ The unstable cave ceiling collapses.
Sub. Monowheel falls loose from the Twisted
  Machinery.
Spk. Treads falls loose from the Twisted
  Machinery.
01435_ Acquired Sub. Monowheel.
01457_ Acquired Spk. Treads.
A swath of the cavern ceiling suddenly
  collapses.
01646_ Subatomizers dissect the Wheel. <x2>
01670_ 7I-B2C(R): "ECOKILL!"
01683_ Wheel destroyed.
01684_ Subatomizers dissect the Cobbler Unit.
01685_ Ion Engine destroyed.
01687_ Lgt. Cannon destroyed. <x2>
01691_ Wheel destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LegGlidesysRedirector
  Manual?         0
Play Time         00:11:41
  Cumulative      49.2 hours
  Start           2025.05.22 @ 20:27:48
  End             2025.05.22 @ 20:38:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          85
  Rogue           85
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             41
Gallery%          31
Achievement%      30
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 92c15988-3116-48ba-bbff-9417a170dad7