Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.10 @ 21:44:29 Player: Robit-69-420 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1522) 1522 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4902 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Improved Titanium Leg Heat Sink Core Shielding Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Backup Power I Improved Ion Engine > --- PROPULSION ------- Backup Propulsion I Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Beamcaster Light Assault Rifle Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Flight Unit Heat Sink Large Matter Pod Light Assault Rifle Flak Gun Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . 1 . . . . 1 . Weapon 2 | . . 1 . . . 1 . . Parts Attached 59 | 6 2 11 8 3 . 9 9 11 Power 5 | 1 . 1 1 1 . 1 . . Engine 5 | 1 . 1 1 1 . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 3 2 . . 3 3 3 Treads 3 | 2 . 1 . . . . . . Leg 5 | . . . 2 . . 1 . 2 Wheel . | . . . . . . . . . Hover 6 | . . 2 . . . 1 3 . Flight 2 | . . . . . . 1 . 1 Utility 9 | 1 2 2 1 1 . . 2 . Device 4 | . 1 1 . . . . 2 . Storage 3 | 1 1 . . 1 . . . . Processor 2 | . . 1 1 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 . 5 4 1 . 5 4 8 Energy Gun 7 | 1 . 1 1 . . 1 3 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 14 | 1 . 3 3 1 . 2 . 4 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 1 . . . 2 1 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Parts Lost 33 | . . 1 7 . 1 2 4 18 Power 4 | . . . 1 . 1 . . 2 Propulsion 8 | . . . 2 . . . . 6 Utility 3 | . . . . . . . . 3 Weapon 18 | . . 1 4 . . 2 4 7 Highest Loss Streak 6 | . . 1 6 . 1 1 2 6 Average Slot Usage (%) 92 | . 96 98 91 100 98 90 98 76 Engine 11 | . 14 11 9 11 9 9 15 8 Treads 4 | . 28 14 . . . . . . Leg 6 | . . . 5 22 22 12 . 3 Hover 8 | . . 6 14 . . 2 18 11 Flight 1 | . . . . . . 2 3 3 Device 5 | . 10 14 4 . . . 7 6 Storage 9 | . 14 11 11 11 11 9 7 7 Processor 13 | . . 8 17 22 22 18 15 11 Energy Gun 5 | . 14 4 . . . 9 12 2 Ballistic Gun 19 | . 14 17 27 33 33 20 14 14 Launcher 2 | . . 9 . . . 5 1 2 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 12 17 25 25 38 38 50 56 53 Greatest Support 40 | 40 40 40 20 20 20 20 25 30 Greatest Overweight (x) 8 | . . 8 3 1 1 4 3 2 Average Overweight (x) 1 | . . . . . 1 2 2 1 Largest Inventory Capacity 12 | 6 8 8 8 12 12 12 12 12 Average Capacity 9 | 5 7 8 8 8 12 12 12 12 Most Carried 10 | 4 7 8 8 8 8 10 10 9 Average Carried 6 | 1 5 5 7 7 8 8 7 5 Final Capacity 12 | 6 8 8 8 12 12 12 12 12 Final Carried 10 | 4 6 8 8 8 8 8 10 4 Class Distribution -------------------- 32% | Scavenger-Gunner 28% | Mutant 23% | Gunner 11% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 1491 | 111 175 69 457 . 66 161 92 360 Remotely . | . . . . . . . . . Salvage Created 1641 | . 117 69 367 . 55 256 202 575 Parts 89 | . 8 8 22 . 6 18 8 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 Prevented 5 | . . . . . . . . 5 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 43 | . 4 1 12 . 4 8 2 12 Guns 31 | . 4 1 12 . 4 5 1 4 Cannons 3 | . . . . . . . . 3 AOE 9 | . . . . . . 3 1 5 Classes Destroyed 10 | . 2 2 1 . . 2 3 . Worker 1 | . . . . . . 1 . . Recycler 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 2 | . . 1 . . . . 1 . Swarmer 16 | . 2 . 6 . 4 3 . 1 Grunt 15 | . 2 . 5 . . 2 . 6 Brawler 3 | . . . . . . 1 . 2 Duelist 2 | . . . 1 . . . . 1 Sentry 6 | . . 1 . . . 2 1 2 Hunter 1 | . . . . . . . 1 . Best Kill Streak 6 | . 2 1 5 . 4 4 3 6 Combat Bots Only 6 | . 2 1 5 . 4 4 1 6 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 1 2 Gunslinging 1 | . . . 1 . 1 . . . Exploded 2 | . . . . . . 2 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 3614 | . 263 152 582 . 340 327 386 1564 Core 979 | . 30 16 116 . 97 8 74 638 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 88 . . . 42 98 . . Volleys Fired 117 | . 17 10 31 . 12 13 12 22 Largest 4 | . 2 2 3 . 3 4 4 4 Hottest 174 | . 70 63 111 . 60 148 174 139 Shots Fired 294 | . 34 18 68 . 36 36 37 65 Gun 269 | . 34 18 68 . 36 33 33 47 Cannon 12 | . . . . . . . . 12 Launcher 13 | . . . . . . 3 4 6 Special . | . . . . . . . . . Kinetic 226 | . 17 15 64 . 36 29 23 42 Thermal 35 | . 17 . 4 . . 4 10 . Explosive 13 | . . . . . . 3 4 6 Electromagnetic 20 | . . 3 . . . . . 17 Robot Hit Streak 9 | . 6 3 9 . 7 9 6 8 Robot Miss Streak 9 | . 6 9 6 . 5 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 2 . 1 . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 Shots Hit Robots 161 | . 19 7 44 . 15 16 20 40 Core Hits 108 | . 6 4 19 . 6 14 11 48 Critical Hits 2 | . 1 . 1 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3419 | . 176 122 617 . 149 574 481 1300 Guns 1932 | . 176 122 617 . 149 232 175 461 Cannons 209 | . . . . . . . . 209 Explosions 1259 | . . . . . . 342 306 611 Melee . | . . . . . . . . . Ramming 19 | . . . . . . . . 19 Kinetic 1630 | . 87 110 570 . 149 190 97 427 Thermal 256 | . 89 . 47 . . 42 78 . Explosive 1259 | . . . . . . 342 306 611 Electromagnetic 255 | . . 12 . . . . . 243 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 125 | . . . . . . . 109 16 Projectiles . | . . . . . . . . . Explosions 125 | . . . . . . . 109 16 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . . . . . . 43 118 20 Shots 6 | . . . . . . 1 4 1 Rammed 15 | . . . . . . . . 15 Targets Rammed 16 | . . . . . . . . 16 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 239 | . 136 186 106 . 33 239 129 123 Average Temperature 57 | . 48 105 52 . 15 108 73 58 Received Heat Transfer 660 | . 102 45 186 . . 99 30 198 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 629 | . 259 . 111 . . 74 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 301 | . 119 41 258 . 105 301 99 . Average Influence 80 | . 36 25 151 . 61 197 38 . Maximum Alert Level 1 | . . . 1 . . 1 . . Low Security (%) 88 | 100 100 100 90 . 100 36 100 . Level 1 11 | . . . 9 . . 63 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 1 . . . . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 1 | . . . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 15 3 13 . 6 11 5 15 Peak Tracking Total 7 | . 5 1 6 . 4 4 2 7 Tactical Retreats 3 | . 3 . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . 3 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . 2 . . 1 2 1 Max in Single Turn 2 | . . . 1 . . 1 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 7 | . 1 2 . 2 . 1 1 . Terminals 3 | . 1 1 . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 4 4 . 9 . 5 2 . Successful 21 | . 3 3 . 9 . 5 1 . Failed 3 | . 1 1 . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 8 | . 4 2 . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . 5 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 3 1 . 9 . . 1 . Record 10 | . . . . 9 . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . Time 52 | . . . . . . 52 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 4092 | 89 464 444 515 542 76 406 751 805 Spaces Moved 2164 | 50 241 225 292 441 28 180 331 376 Core 23 | 5 . 4 14 . . . . . Treads 442 | 45 241 156 . . . . . . Legs 830 | . . . 86 441 28 135 . 140 Wheels . | . . . . . . . . . Hover 869 | . . 65 192 . . 45 331 236 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 116 120 150 150 121 150 Average Speed 161 | 149 160 169 124 122 150 196 210 172 Slowest Speed 450 | 160 160 450 240 150 150 290 271 187 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 41 20 45 88 8 18 9 45 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 4 | . . . 1 . 1 . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 137 | . . . . . . 27 67 43 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 137 | . . . . . . 27 67 43 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 2508 | 65 290 271 392 446 42 209 359 434 Wait 81 | . 20 9 44 . 3 1 . 4 Move 2156 | 49 240 224 291 440 27 179 330 376 Hop . | . . . . . . . . . Pick Up 49 | 10 8 11 12 1 . 3 2 2 Fast Attach 10 | . . . . 1 . 2 5 2 Attach 42 | 6 2 8 8 1 . 6 4 7 Detach 9 | . . . . . . 3 5 1 Swap 7 | . . 3 . 1 . 1 . 2 Drop 21 | . 3 6 6 2 . 1 1 2 Fire 117 | . 17 10 31 . 12 13 12 22 Melee . | . . . . . . . . . Ram 12 | . . . . . . . . 12 Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 969 | -9/Materials | Discovered new exit (range 11) 995 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Entered Mines 1005 | -9/Mines | Met a Derelict bent on vengeance 1149 | -9/Mines | Learned Materials non-interactive machine intel 1382 | -9/Mines | Lost 6 parts (1p2n3w) 1495 | -9/Mines | Learned Materials stockpile data 1503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1504 | -9/Mines | Discovered new exit (range 5) 1509 | -9/Mines | Identified exit to Exiles 1513 | -9/Mines | Entered Exiles 1560 | -9/Exiles | Met 8R-AWN 1590 | -9/Exiles | Met EX-HEX 1633 | -9/Exiles | Met EX-BIN 1789 | -9/Exiles | Met EX-DEC 1800 | -9/Exiles | Build established: Gunner 1832 | -9/Exiles | Visited The Gauntlet 2040 | -9/Exiles | Discovered new exit (range 10) 2054 | -9/Exiles | Identified exit to Mines 2055 | -9/Exiles | Entered Mines 2065 | -8/Mines | Core integrity fell below 50% 2113 | -8/Mines | Discovered new exit (range 9) 2129 | -8/Mines | Identified exit to Materials 2131 | -8/Mines | Entered Materials 2131 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2133 | -8/Materials | Loaded intel: 49 non-interactive machine locations 2229 | -8/Materials | Discovered new exit (range 15) 2406 | -8/Materials | Repaired Aluminum Leg 2432 | -8/Materials | Repaired Aluminum Leg 2534 | -8/Materials | Identified exit to Factory 2537 | -8/Materials | Entered Factory 2537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2829 | -7/Factory | Build established: Scavenger-Gunner 3270 | -7/Factory | Discovered new exit (range 15) 3287 | -7/Factory | Identified exit to Lower Caves 3288 | -7/Factory | Entered Lower Caves 3289 | -7/Lower Caves | Encountered a Warlord checkpoint 3526 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3573 | -7/Lower Caves | Lost 4 parts (1n3w) 3686 | -7/Lower Caves | Learned Factory emergency access door positions 3751 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3803 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 4013 | -7/Lower Caves | Core integrity fell below 50% 4028 | -7/Lower Caves | Lost 4 parts (1n3w) 4050 | -7/Lower Caves | Core integrity fell below 20% 4065 | -7/Lower Caves | Lost 4 parts (2n2u) 4093 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Flak Gun destroyed. VCEULL3FURM0 YJT SEKCNY/A8AG3S> S-27 Virus destroyed. Lgt. EM Pulse Cannon destroyed. Battle Rifle destroyed. Flight Unit destroyed. Slammed into S-27 Virus. Destabilizing: System interference. Imp. Heat Sink temporarily disabled. Imp. Targeting Computer temporarily disabled. Slammed into S-27 Virus. Carbon-fiber Leg destroyed. Kicked S-27 Virus out of the way. Carbon-fiber Leg destroyed. Slammed into S-27 Virus. Imp. Targeting Computer destroyed. Imp. Heat Sink destroyed. Slammed into S-27 Virus. System corrupted: Component data lost. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????## #??????????????????????????????? | | ??????????????## ##????????????????????????????? | | ??????????????# #######??????????????????????? | | ???????????????# %%%%%%%#??????????????????????? | | ?????????????### %%%% s@##?????????????????????? | | ???????????### %s%% ##????????????????????? | | ?????? % ## #????????????????????? | | ???? ##! ### #????????????????????? | | ????? ??## ### ##???????????????????? | | ????? ????## ###?????????????????? | | ?????? ???#### #####?????????????? | | ?????? ## ????# #?????????????? | | ?????????# ?????## ????????????? | | ?????????#???????### ????????????? | | ???????????????????## ##### ?????????????? | | ????????????????????# ##????? ?????????????? | | ??????????????###???# ##??####? ????????????? | | ?????????????## ##### ####???# #??????????????? | | ?????######### ## #??????# ##?????????????? | | ?????# ######## #?????????????? | | ????# =%* ##????????????? | | ##### ##???????????? | | ????????????# ## ######## ###?????????? | | ????????????##?#### ##??????# ##????????? | | ??????????????????#####???##### #????????? | | ?????????????????????????## ##???????? | | ????????????????????????## ##??????? | | ????????????????????????# ^% #??????? | | ????????????????????????# # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Made in Tau Ceti IV Risk Taker Storm Trooper Tourist Challenges ------------ None Game ------ Seed VortexOmegaRouter Manual? 0 Play Time 00:52:08 Cumulative 2.6 hours Start 2020.02.08 @ 11:01:07 End 2020.02.10 @ 21:44:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fb4f5553-8e80-49cf-8485-6a34d38c0fab