Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.17 @ 19:13:22 Player: Olexender Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (3459) 3459 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (464) 464 TOTAL SCORE: 7743 Bonus ------- High Alert Combat Kills 264 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 53/100 System Corruption 4% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Large Matter Pod (150) Sensor Drone Bay (2/20) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Cryofiber Web Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Spear > --- INVENTORY -------- VTOL Module Improved Cesium-ion Thruster Large Matter Pod Improved Field Recycling Unit Sensor Drone Bay [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . 1 . 1 . . 1 Weapon . | . . . . . . . . Parts Attached 155 | 8 11 22 8 . 9 47 50 Power 18 | 1 1 4 1 . 2 3 6 Engine 13 | 1 1 4 1 . 1 3 2 Core 5 | . . . . . 1 . 4 Reactor . | . . . . . . . . Propulsion 48 | 2 1 8 2 . 2 14 19 Treads . | . . . . . . . . Leg 4 | . . . . . . . 4 Wheel 19 | 2 1 2 1 . 1 7 5 Hover 14 | . . 5 1 . 1 4 3 Flight 11 | . . 1 . . . 3 7 Utility 40 | 2 3 5 2 . 4 9 15 Device 28 | 1 1 3 2 . 2 7 12 Storage 6 | 1 2 2 . . . . 1 Processor 1 | . . . . . . 1 . Hackware 2 | . . . . . . . 2 Protection 3 | . . . . . 2 1 . Artifact . | . . . . . . . . Weapon 49 | 3 6 5 3 . 1 21 10 Energy Gun 14 | 1 1 2 2 . . 5 3 Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 1 3 3 1 . . 7 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . . . . 1 6 1 Special Weapon 4 | 1 2 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . . . 3 3 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . 1 3 1 . . 6 3 Parts Lost 33 | . 3 1 2 . . 3 24 Power 8 | . . 1 1 . . . 6 Propulsion 12 | . 1 . . . . 3 8 Utility 6 | . 1 . . . . . 5 Weapon 7 | . 1 . 1 . . . 5 Highest Loss Streak 10 | . 2 1 2 . . 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 97 100 96 . 97 91 90 Engine 8 | . 14 11 7 . 13 9 3 Core 3 | . . . . . 1 1 8 Wheel 9 | . 27 2 6 . 6 8 3 Hover 12 | . . 29 26 . 20 13 3 Flight 5 | . . . . . . 3 16 Device 19 | . 13 22 22 . 9 18 22 Storage 7 | . 14 11 11 . 9 7 . Processor 2 | . . . . . . 3 7 Hackware 1 | . . . . . . . 6 Protection 2 | . . . . . 18 6 . Energy Gun 5 | . . 9 7 . 9 6 4 Ballistic Gun 8 | . 22 12 14 . . 5 1 Launcher 1 | . . . . . 8 3 . Slashing Weapon 1 | . . . . . . 1 4 Naked Turns . | . . . . . . . . Heaviest Build 50 | 13 48 50 35 20 39 39 29 Greatest Support 51 | 26 26 36 24 24 24 36 51 Greatest Overweight (x) 5 | 1 2 1 2 . 2 5 3 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 10 10 10 10 5 Average Capacity 9 | 7 18 11 10 10 10 9 5 Most Carried 20 | 7 17 20 10 10 10 10 5 Average Carried 8 | 3 13 10 9 10 8 9 4 Final Capacity 20 | 8 20 10 10 10 10 5 5 Final Carried 17 | 6 17 10 10 10 10 5 3 Class Distribution -------------------- 58% | Mutant 11% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Hacker-Sprinter 6% | Infiltrator-Mutant 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Matter Collected 2770 | 287 289 377 105 . 134 758 820 Remotely . | . . . . . . . . Salvage Created 4146 | 147 514 876 137 . 265 1004 1203 Parts 241 | 13 43 51 2 . 15 72 45 Haulers Intercepted 9 | . 2 3 . . . 4 . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 87 | . 12 17 5 . 9 22 22 Melee 2 | . . . . . . . 2 Guns 68 | . 11 17 5 . 1 18 16 Cannons 1 | . 1 . . . . . . AOE 14 | . . . . . 8 4 2 Classes Destroyed 17 | 2 4 1 2 . 2 3 3 Worker 7 | . . . . . . 5 2 Builder 1 | . . . . . . 1 . Tunneler 4 | 3 . . . . . 1 . Hauler 9 | . 2 3 . . . 4 . Recycler 5 | 1 . 1 . . . . 3 Operator 1 | . . . . . . 1 . Watcher 9 | . 2 4 . . . 2 1 Swarmer 23 | . 3 7 . . . 7 6 Cutter 2 | . . . . . 2 . . Grunt 33 | . 9 6 1 . 5 8 4 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 12 | . . 4 . . 1 6 1 Specialist 1 | . . . . . . . 1 Hunter 6 | . . . . . 1 1 4 Programmer 5 | . . . . . . . 5 Assembled 3 | . . . 3 . . . . Best Kill Streak 7 | 4 5 7 7 . 5 4 4 Combat Bots Only 5 | . 4 4 5 . 5 4 4 Max Kills in Single Turn 3 | 1 1 1 1 . 2 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Damage Taken 4299 | . 416 384 289 . 223 601 2386 Core 1099 | . 132 56 19 . 83 108 701 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 40 | . . . . . 23 17 . Regen/Repaired (Parts) 94 | . . . . . . . 94 Core Remaining (%) 73 | 100 47 . 81 . . 65 . Volleys Fired 401 | 7 60 59 46 . 9 79 141 Largest 2 | 2 2 2 2 . 2 2 1 Hottest 120 | 60 120 83 83 . 96 94 63 Shots Fired 621 | 14 100 118 88 . 18 141 142 Gun 577 | 14 96 118 88 . 9 118 134 Cannon . | . . . . . . . . Launcher 40 | . . . . . 9 23 8 Special 4 | . 4 . . . . . . Kinetic 316 | 7 96 59 53 . . 66 35 Thermal 258 | . 4 59 35 . 9 52 99 Explosive 40 | . . . . . 9 23 8 Electromagnetic 7 | 7 . . . . . . . Robot Hit Streak 34 | 8 34 20 21 . 10 12 19 Robot Miss Streak 5 | 1 2 2 2 . 2 4 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 10 | . 3 5 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 422 | 10 82 81 26 . 13 87 123 Core Hits 222 | 6 34 40 12 . 18 63 49 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | 1 . . . . . . 1 Critical Strikes 26 | 1 . 5 . . . 3 17 Burn 20 | . . 5 . . . 2 13 Destroy 3 | 1 . . . . . 1 1 Sever 3 | . . . . . . . 3 Melee Attacks 14 | . . . . . . 1 13 Impact . | . . . . . . . . Slashing 8 | . . . . . . 1 7 Piercing 6 | . . . . . . . 6 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8047 | 116 715 1069 286 . 732 2280 2849 Guns 5702 | 116 643 1069 286 . 119 1264 2205 Cannons . | . . . . . . . . Explosions 2060 | . . . . . 613 1016 431 Melee 213 | . . . . . . . 213 Ramming . | . . . . . . . . Kinetic 2321 | 33 643 287 152 . . 607 599 Thermal 3458 | . 72 782 134 . 119 657 1694 Explosive 1891 | . . . . . 613 1016 262 Electromagnetic 164 | 83 . . . . . . 81 Impact . | . . . . . . . . Slashing 213 | . . . . . . . 213 Piercing . | . . . . . . . . Highest Corruption 4 | . 4 . . . . . 4 Average Corruption 2 | . 2 . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . 8 . . . . . 7 Message Errors 5 | . 3 . . . . . 2 Matter Fused 2 | . 1 . . . . . 1 Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 2 | . 1 . . . . . 1 Data Loss (minor) 2 | . 1 . . . . . 1 Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . . . . 88 23 15 Shots 7 | . . . . . 3 2 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 609 | 20 192 298 149 . 210 224 609 Average Temperature 107 | 15 28 119 57 . 86 64 166 Received Heat Transfer 1140 | . 303 135 30 . 72 270 330 Effects 19 | . . 4 . . . 3 12 Energy Bleed 3 | . . 1 . . . . 2 Interference 9 | . . 3 . . . 3 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | 1 . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 25 | . . 4 . . . 3 18 Heat Transferred 8117 | . 150 2072 296 . 259 1443 3897 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Peak Influence 904 | 20 167 372 105 5 383 904 491 Initial 252 | . 11 33 40 . 2 160 252 Average 261 | 7 48 159 64 1 113 512 338 Maximum Alert Level 3 | . . 1 . . 1 3 2 Low Security (%) 44 | 100 100 59 100 100 84 7 . Level 1 33 | . . 40 . . 15 34 73 Level 2 14 | . . . . . . 27 25 Level 3 7 | . . . . . . 30 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 2 . . . 3 6 Investigation 5 | . 1 2 . . . 2 . Extermination 3 | . . . . . . . 3 Reinforcement 4 | . . . . . . 1 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed 4 | . . . . . . . 4 Distress Signals 1 | . . . . . . . 1 Times Spotted 123 | . 17 25 5 . 10 30 36 Peak Tracking Total 7 | . 6 4 2 . 4 4 7 Tactical Retreats 8 | . . 2 . . 1 3 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Traps Triggered 3 | . 2 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . . 4 Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Machines Disabled 11 | . . . . . . 7 4 Max in Single Turn 3 | . . . . . . 1 3 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Machines Accessed 32 | . 7 7 1 1 . 8 8 Terminals 20 | . 6 5 . . . 5 4 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units 5 | . 1 1 . . . 2 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 97 | . 29 21 1 2 . 23 21 Successful 56 | . 14 14 1 2 . 12 13 Failed 41 | . 15 7 . . . 11 8 Catastrophic 4 | . 3 . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 73 | . 24 16 . . . 20 13 Fabricators 4 | . . . . . . . 4 Repair Stations 3 | . . . . . . . 3 Recycling Units 11 | . 5 3 . . . 2 1 Scanalyzers 2 | . . 2 . . . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 41 | . 12 11 1 . . 9 8 Record 7 | . 2 2 . . . 1 2 Robot Analysis 2 | . . 1 . . . 1 . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 2 | . . 1 . . . . 1 Emergency Access Points 4 | . 1 2 . . . 1 . Terminal Index 1 | . 1 . . . . . . Unreport Threat 6 | . 1 3 . . . 1 1 Locate Traps 2 | . . 1 . . . 1 . Reprogram Traps 1 | . . . . . . . 1 Dispatch Records 2 | . 2 . . . . . . Transport Status 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . . . 2 . Registered Components 1 | . 1 . . . . . . Zone Layout 5 | . 2 1 . . . . 2 Fabricator Hacks 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 7 | . 2 2 . . . 2 1 Report Inventory 5 | . 1 1 . . . 2 1 Retrieve Components 2 | . 1 1 . . . . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks 3 | . . . . 2 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 7 5 . 1 . 4 5 Full Trace Events 7 | . 4 2 . . . 1 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 40 | . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . 5 Parts Repaired 1 | . . . . . . . 1 Time 30 | . . . . . . . 30 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . 9 7 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . 10 Total Orders 11 | . . . 7 . 1 2 1 ROAM 1 | . . . 1 . . . . EXPLORE 8 | . . . 4 . 1 2 1 RETURN 2 | . . . 2 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 4 | . . . 4 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Robot Analysis Total 2 | . . 1 . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 35 | . . . 23 . 3 6 3 Drone Recoveries 17 | . . . 6 . 3 6 2 Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Turns Passed 4279 | 92 670 468 569 5 230 1088 1157 Spaces Moved 3220 | 61 429 407 431 12 123 887 870 Core 21 | 20 . . . . . . 1 Treads . | . . . . . . . . Legs 94 | . . . . . . . 94 Wheels 1082 | 41 429 14 103 . 89 297 109 Hover 1099 | . . 393 328 12 34 282 50 Flight 924 | . . . . . . 308 616 Fastest Speed 26 | 50 90 42 42 42 42 29 26 Average Speed 68 | 85 102 44 70 42 112 75 49 Slowest Speed 395 | 100 130 101 130 42 130 395 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 82 51 98 2 39 91 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 16 | . . . . . . 11 5 Terrain Destroyed 295 | . 1 . . . 66 194 34 Melee 6 | . . . . . . 1 5 Projectile 4 | . 1 . . . . 3 . AOE 285 | . . . . . 66 190 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Total 4661 | 86 568 592 617 11 195 1167 1425 Wait 701 | . 51 61 126 . 50 108 305 Move 3209 | 60 428 406 430 11 122 886 866 Hop 2 | . . . . . . . 2 Pick Up 94 | 11 16 20 4 . 2 16 25 Fast Attach 19 | 2 . . 1 . . 7 9 Attach 46 | 5 4 4 1 . 3 9 20 Detach 7 | . . . . . 2 3 2 Swap 90 | 1 7 18 6 . 6 31 21 Drop 78 | . 2 24 3 . 1 27 21 Fire 401 | 7 60 59 46 . 9 79 141 Melee 14 | . . . . . . 1 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Discovered new exit (range 10) 678 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 855 | -9/Materials | Identified exit to Mines 1231 | -9/Materials | Entered Mines 1343 | -9/Mines | Discovered new exit (range 4) 1350 | -9/Mines | Found the Drone Emporium 1353 | -9/Mines | Found Prototype Device 1354 | -9/Mines | Identified Sensor Drone Bay 1379 | -9/Mines | Identified exit to Materials 1395 | -9/Mines | Discovered exit to Materials (range 41) 1415 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1492 | -9/Mines | Excavation squad dispatched 1492 | -9/Mines | A large section of the Mines collapsed 1800 | -9/Mines | Entered Materials 1800 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1801 | -8/Materials | Identified exit to Storage 1804 | -8/Materials | Identified exit to Garrison 1805 | -8/Materials | Entered Garrison 1832 | -8/Garrison | Triggered checkpoint 1840 | -8/Garrison | Triggered checkpoint 1854 | -8/Garrison | Triggered checkpoint 1977 | -8/Garrison | Discovered new exit (range 8) 2035 | -8/Garrison | Entered Materials 2256 | -8/Materials | Discovered new exit (range 38) 2262 | -8/Materials | Identified exit to Factory 2534 | -8/Materials | Discovered exit to Factory (range 8) 3018 | -8/Materials | Discovered exit to Storage (range 16) 3123 | -8/Materials | Entered Factory 3123 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3240 | -7/Factory | Fabricated Imp. Proton Missile Launcher? 3370 | -7/Factory | Lost 3 parts (1p1n1u) 3561 | -7/Factory | Repaired Adv. Beam Rifle 3653 | -7/Factory | Identified exit to Lower Caves 3906 | -7/Factory | Cargo convoy interrupted 3938 | -7/Factory | Lost 4 parts (2p2n) 4025 | -7/Factory | Lost 6 parts (1p3n1u1w) 4028 | -7/Factory | Core integrity fell below 50% 4196 | -7/Factory | Fabricated T-07 Excavator (x1) 4266 | -7/Factory | Core integrity fell below 20% 4280 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04267_ Remote Datajack destroyed. 04267_ System Shield destroyed. 04267_ Knocked back. 04267_ U-05 Engineer lays Concrete. 04269_ K-01 Serf collects debris. 04269_ H-61 Shepherd calls for reinforcements. 04269_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04269_ U-05 Engineer lays Concrete. 04271_ The unstable cave ceiling collapses. 04271_ U-05 Engineer lays Concrete. 04272_ K-01 Serf collects debris. 04272_ U-05 Engineer lays Concrete. 04273_ Penetrated by Slug. 04273_ U-05 Engineer lays Concrete. 04275_ K-01 Serf cleans the Assembly Bed. 04275_ U-05 Engineer lays Concrete. 04279_ K-01 Serf collects debris. 04279_ Acquired 4 matter. 04280_ U-05 Engineer lays Concrete. 04280_ Slug penetrates Door. 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""" #???# " " " ]]] # | | ??????????????????# #???# " " " ]]] # | | ??????????????????# #???# # | | ??????????????????####### #???# # | | ????????????????????????# ###???##+########### | | ????????????????????????# #??????# #?????????# | | ????????????????????????# #??????# #??####???# | | ????????????????????????# #??????# #?? ??# | | ????????????????????????# #??????# ## """ ??# | | ????????????????????????#### #??????# ## """ ?# | | ???????????????????????????# #??????# ## """ ?# | | ???????????????????????????# #??????# ## # | | ???????????????????????????#/#??????# ## """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedShieldAxe Manual? 0 Play Time 02:06:55 Cumulative 54.0 hours Start 2022.06.15 @ 12:25:16 End 2022.06.17 @ 19:13:22 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 0 Adventurer 52 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac319f7f-8df1-4165-a208-7794c8de71f4