Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 22:08:10 Player: Wakanaka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 811 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 246/250 System Corruption 0% Temperature Cool (115) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (12) --- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Battery (400) Power Shielding Light Armor Plating Particle Gun Light Assault Rifle Light Assault Rifle Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Mining Claw > --- INVENTORY -------- Ion Engine Aluminum Leg High-capacity Battery Light Armor Plating Particle Gun Beam Cannon Beam Cannon Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 19 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 7 . Treads . | . . . Leg 9 | 2 7 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 2 | 2 . . Energy Cannon 2 | . 2 . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 . Average Slot Usage (%) 97 | . 97 100 Engine 13 | . 13 14 Leg 26 | . 26 28 Storage 14 | . 14 14 Processor 2 | . 2 . Hackware 10 | . 10 14 Energy Cannon 1 | . . 28 Ballistic Gun 13 | . 13 . Impact Weapon 4 | . 5 . Slashing Weapon 7 | . 7 . Naked Turns . | . . . Heaviest Build 43 | 12 43 43 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | 2 7 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 10 12 Most Carried 12 | 2 12 12 Average Carried 6 | 1 7 12 Final Capacity 12 | 6 12 12 Final Carried 12 | 2 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 465 | 249 216 . Remotely . | . . . Salvage Created 466 | . 418 48 Parts 26 | . 24 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 10 1 Melee 2 | . 2 . Guns 6 | . 6 . Cannons 2 | . 1 1 Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 8 | . 7 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1024 | . 996 28 Core 253 | . 236 17 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 63 2 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 82 | . 78 4 Gun 70 | . 70 . Cannon 12 | . 8 4 Launcher . | . . . Special . | . . . Kinetic 53 | . 53 . Thermal 23 | . 19 4 Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 11 | . 11 2 Robot Miss Streak 6 | . 6 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | . 67 2 Core Hits 23 | . 21 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 25 | . 25 . Impact 12 | . 12 . Slashing 13 | . 13 . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1040 | . 1005 35 Guns 427 | . 427 . Cannons 157 | . 122 35 Explosions . | . . . Melee 456 | . 456 . Ramming . | . . . Kinetic 316 | . 316 . Thermal 212 | . 177 35 Explosive . | . . . Electromagnetic 56 | . 56 . Impact 178 | . 178 . Slashing 278 | . 278 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 18 | . 18 . Projectiles 13 | . 13 . Explosions . | . . . Melee 5 | . 5 . Knockbacks 4 | . 4 . Impact 4 | . 4 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 264 | . 264 106 Average Temperature 106 | . 109 63 Received Heat Transfer 444 | . 429 15 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 458 | . 384 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 165 | . 165 39 Initial 19 | . . 19 Average 47 | . 50 22 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 29 2 Peak Tracking Total 6 | . 6 1 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 13 | . 13 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1525 | 61 1451 13 Spaces Moved 798 | 42 752 4 Core 14 | 10 4 . Treads . | . . . Legs 784 | 32 748 4 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 152 | 117 154 180 Slowest Speed 400 | 150 400 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 98 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 984 | 50 928 6 Wait 54 | 1 53 . Move 796 | 41 751 4 Hop . | . . . Pick Up 14 | 2 12 . Fast Attach 12 | 6 6 . Attach 4 | . 4 . Detach . | . . . Swap 9 | . 9 . Drop 5 | . 5 . Fire 65 | . 63 2 Melee 25 | . 25 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 436 | -10/Materials | Identified exit to Mines 436 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Core integrity fell below 50% 724 | -10/Materials | Lost 4 parts (3n1w) 787 | -10/Materials | Discovered new exit (range 15) 916 | -10/Materials | Core integrity fell below 20% 1047 | -10/Materials | Discovered new exit (range 11) 1513 | -10/Materials | Entered Mines 1526 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01460_ U-05 Engineer lays Concrete. 01462_ Dropped Ion Engine. 01470_ Acquired Power Shielding. 01475_ Destroyed Sml. Laser. 01481_ G-34 Mercenary destroyed. 01486_ U-05 Engineer builds a Door. 01486_ Acquired 31 matter. 01488_ R-06 Scavenger collects Aluminum Leg. 01495_ R-06 Scavenger collects Ion Engine. 01499_ Connecting with Terminal... >>Manifests Retrieving manifest data... Found 1 hauler: A-02 Transporter 1x Matter (75) 01508_ K-01 Serf collects debris. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01524_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????# ### ??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????#g ?????????????????????? | | ????????????????????????#%!#?????????????????????? | | ??????????????????##????#= #?????????????????????? | | ??????????????????# #???# #?????????????????????? | | ??????????????????# #### #?????????????????????? | | ?????????????????## ## @ #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ####?????????????????????? | | ?????????????????## ##????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGuidanceReconfigurator Manual? 0 Play Time 00:17:09 Cumulative 18.7 hours Start 2020.12.30 @ 21:49:57 End 2020.12.30 @ 22:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5867575-349f-451c-adf0-86a8cad449bf