Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.05 @ 18:41:51 Player: Luigi Panache Result: Destroyed by as-23773 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1500 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Compact Matter Pod (150) Small Laser Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Signal Interpreter Signal Interpreter Transport Network Coupler > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Small Storage Unit Small Laser Grenade Launcher Rocket Launcher [Rating: 5] Favorites ----------- Power None Propulsion None Utility Transport Network Coupler Device Weight Redist. System Processor Transport Network Coupler Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 7 | 2 2 . 2 1 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 2 . 2 1 Device 1 | . . . . 1 Storage . | . . . . . Processor 4 | . 2 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 2 . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Highest Loss Streak 2 | . . 2 . 1 Average Slot Usage (%) 46 | . 35 57 38 43 Device 3 | . . . . 8 Processor 28 | . 7 28 38 35 Ballistic Gun 14 | . 28 28 . . Naked Turns . | . . . . . Heaviest Build 2 | 2 2 2 . . Greatest Support 9 | 3 3 3 3 9 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 3 4 4 5 Average Carried 3 | 1 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 3 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 250 | 220 . . . 30 Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 659 | . 38 190 48 383 Core 457 | . 12 41 48 356 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 78 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 5 | . 1 2 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 81 | . 11 33 . 37 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 81 | . 11 33 . 37 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . 5 13 . 16 Shots . | . . . . . Rammed 18 | . 1 8 . 9 Targets Rammed 18 | . 1 8 . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 159 | . 18 54 27 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 56 | . 30 56 51 19 Initial 19 | . . 11 13 19 Average 16 | . 25 12 25 18 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 3 7 10 19 Peak Tracking Total 20 | . 3 5 9 20 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 7 . 3 . Successful 3 | . 2 . 1 . Failed 7 | . 5 . 2 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 10 | . 7 . 3 . Terminals 10 | . 7 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Robot Schematic 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 440 | 22 57 169 37 155 Spaces Moved 799 | 32 105 314 68 280 Core 799 | 32 105 314 68 280 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 29 81 13 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 834 | 36 107 325 69 297 Wait 4 | . . 3 . 1 Move 795 | 31 104 313 67 280 Hop . | . . . . . Pick Up 7 | 3 . 1 . 3 Fast Attach 7 | 2 2 . 2 1 Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop 3 | . . . . 3 Fire . | . . . . . Melee . | . . . . . Ram 18 | . 1 8 . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 13) 23 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Mines 54 | -10/Materials | Discovered new exit (range 10) 80 | -10/Materials | Entered Mines 159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 164 | -10/Mines | Learned location of Storage (-9) 243 | -10/Mines | Discovered new exit (range 13) 249 | -10/Mines | Entered Materials 249 | -9/Materials | Evolved 2 slots: Utility x2 275 | -9/Materials | Identified exit to Mines 275 | -9/Materials | Identified exit to Storage 286 | -9/Materials | Entered Mines 333 | -9/Mines | Build established: Mutant 358 | -9/Mines | Learned Materials emergency access door positions 376 | -9/Mines | Discovered new exit (range 7) 428 | -9/Mines | Assembled infested the area 438 | -9/Mines | Core integrity fell below 50% 440 | -9/Mines | Met 8R-AWN 441 | -9/Mines | Core integrity fell below 20% 441 | -9/Mines | Destroyed by as-23773 with Assembled F-torch Last Messages --------------- 00387_ Acquired Com. Matter Pod. 00415_ Slammed into R-06 Scavenger. 00418_ Weight Redist. System permanently disabled. 00418_ Destabilizing: Short circuit. 00420_ Slammed into R-06 Scavenger. 00421_ Slammed into K-01 Serf. 00428_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00436_ Slammed into as-72270. 00438_ Slammed into as-09043. 00439_ Broken Weight Redist. System destroyed. 00440_ as-49663 sneak attacks. 8R-AWN: Hm, I'm not getting any readings that show these Assembled are different than what we have already... But you... you look interesting. Maybe they'll want to see you. Come along little bot, it's safer with us than out here, anyway. 00441_ Slammed into as-23773. 00441_ HV Slug penetrates as-02609. 00441_ HV Slug penetrates Wall. 00441_ HV Slug penetrates as-02609. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????? ??????# #???????????????????????? | | ??????????????# ?????# #???????????????????????? | | ??????????????# ???## ##??????????????????????? | | ??????????????# #### ##?????????????????????? | | ??????????????# ##????????????????????? | | ??????????????? ##???????????????????? | | ?????????????????# g #???????????????????? | | ?????????????????# aaa ####????????????????? | | ??????????????????# !%aaa #????????????????? | | ?????????????????????# aa@a #?# #????????????????? | | ?????????????????????##a aa#;## #????????????????? | | ??????????????????????#aa###??# #????????????????? | | ??????????????????????#aa###### ######???????????? | | ??????????????????????#a #???????????? | | ??????????????????????# % #???????????? | | ??????????????????????############# #####???????? | | ??????????????????????????????????# ##??????? | | ??????????????????????????????????# """ #??????? | | ?????????????????????????????????## """ ######?? | | ?????????????????????????????????# """ #?? | | ?????????????????????????????????# ###### ### | | ?????????????????????????????????## ##????# | | ??????????????????????????????????######?????## ## | | ????????????????????????????######????????????# #? | | ???????????????????????????## ####?????????#%#? | | ???????????????????????????# ##????????#%#? | | ???????????????????????????# ###??????# #? | | ???????????????????????????# ##?????#%#? | | ????????????????????????????# ####### #? | | ??????????????????????####### % #? | | ??????????????????????# #####%##### | | ??????????????????????# ######???# #??# | | ??????????????????????# ##### ##???######%#??# | | ??????????????????????# #???# ###????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FirePrecisionNanovents Manual? 0 Play Time 00:06:49 Cumulative 407.8 hours Start 2021.08.05 @ 18:36:51 End 2021.08.05 @ 18:41:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 176 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbc24f99-f2b0-4bae-a6ec-d9912d5028c0