Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 08:49:44 Player: Godsword Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (23) 115 Value Destroyed (796) 796 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1334) 1334 TOTAL SCORE: 10205 Bonus ------- Pacifist 834 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 80/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Q-thruster Improved Diametric Drive Long-range Sensor Array Advanced Force Field Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Improved Energy Well Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Improved Focal Shield Advanced Force Field Advanced Dynamic Insulation System > --- WEAPON ----------- Ragnarok Missile Launcher Makeshift Hammer > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Q-thruster Improved Diametric Drive Improved Q-thruster Long-range Sensor Array Long-range Sensor Array Gamma Bomb Array [Rating: 176] Favorites ----------- Power Micro Antimatter Reactor Engine Light Deuterium Engine Reactor Micro Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Weapon Makeshift Hammer Energy Gun Tachyon Dispersion Ray Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 2 2 . 2 . Power 2 | . . . . . . . 1 . . . 1 . . . . . Propulsion 6 | . . 1 1 1 . . . 1 . . 1 . . . 1 . Utility 10 | . . 1 1 1 . . 1 1 . . . 2 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 85 | 1 4 5 5 8 4 . 4 5 . 1 3 6 16 11 8 4 Power 11 | 1 . . . 1 1 . 1 1 . . 1 2 1 1 1 . Engine 7 | 1 . . . 1 1 . 1 1 . . 1 1 . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 1 1 1 . Propulsion 21 | . . 3 1 4 1 . . 1 . . 1 2 5 1 2 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . 3 1 4 1 . . 1 . . 1 2 5 1 2 . Utility 45 | . 2 2 4 2 2 . 2 2 . 1 1 2 10 7 5 3 Device 28 | . 2 2 1 1 2 . 2 1 . 1 1 1 7 2 4 1 Storage 4 | . . . 1 1 . . . . . . . . 1 . 1 . Processor 9 | . . . 2 . . . . . . . . 1 1 4 . 1 Hackware 3 | . . . . . . . . 1 . . . . . 1 . 1 Protection 1 | . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 8 | . 2 . . 1 . . 1 1 . . . . . 2 . 1 Energy Gun 1 | . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . 1 . 1 Special Weapon 3 | . 2 . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 . . . . . . . 1 2 4 1 . Parts Lost 37 | . . 3 3 . 1 . . . . . . 1 4 7 2 16 Power 7 | . . 1 . . . . . . . . . . 1 1 2 2 Propulsion 11 | . . . 3 . 1 . . . . . . 1 . 2 . 4 Utility 14 | . . . . . . . . . . . . . 2 4 . 8 Weapon 5 | . . 2 . . . . . . . . . . 1 . . 2 Highest Loss Streak 16 | . . 3 3 . 1 . . . . . . 1 3 7 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | . 1 2 6 6 9 10 7 7 9 9 9 8 8 7 9 9 Power . | . . . . . . 2 1 1 2 2 1 . . . . . Propulsion 3 | . . 1 4 . . . . . 1 2 2 2 4 3 3 5 Utility 3 | . . . 1 3 6 6 5 4 4 4 5 5 2 2 2 3 Weapon . | . . . . 1 2 2 1 1 1 1 1 . . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 2 . 4 . . 1 2 . 1 3 4 1 . 1 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 13 | . . . 1 . 2 . . . 1 . 1 2 4 1 . 1 Weapon 3 | . . . . . 2 . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 80 | . 25 55 66 69 78 84 88 94 100 100 93 98 86 77 75 62 Engine 5 | . 3 8 . 6 7 7 13 11 11 11 14 9 4 1 . . Reactor 4 | . . . . . . . . . . . . 3 7 8 11 5 Flight 23 | . . 8 33 33 33 38 33 34 35 35 30 31 19 18 18 13 Device 25 | . 14 30 21 15 19 23 24 23 23 25 26 27 30 21 23 18 Storage 4 | . . . 4 5 7 7 6 5 5 5 5 4 4 4 7 8 Processor 8 | . . . 6 7 7 7 6 5 5 5 5 9 9 12 10 11 Special Weapon 2 | . 8 8 . . . . . 1 5 5 5 3 2 . . . Impact Weapon 3 | . . . . . . . 3 5 5 5 5 4 4 4 3 2 Peak Build Rating 176 | 1 4 13 16 23 28 27 38 57 57 59 75 90 146 145 176 155 Average Rating 95 | . 1 7 14 19 24 27 36 49 56 57 74 85 133 134 154 121 On Entrance 52 | . 1 3 11 8 22 27 27 38 57 57 59 75 90 137 145 139 Avg Prop Armor Cover (%) 8 | . . . 14 6 5 9 . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . 6 Heaviest Build 72 | 3 3 7 12 20 26 18 27 34 33 34 42 48 60 60 72 65 Greatest Support 72 | 3 3 18 14 20 26 19 27 34 34 34 45 48 67 61 72 72 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 10 10 10 10 10 10 10 10 10 20 10 10 10 Average Capacity 9 | 5 5 5 7 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 3 5 9 10 10 10 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 1 2 6 6 9 10 7 7 9 10 9 9 9 8 9 9 Final Capacity 10 | 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 2 5 5 10 10 10 7 10 10 10 10 9 10 8 10 5 Class Distribution -------------------- 27% | Scientist-Ninja 19% | Ninja 15% | Derelict-Ninja 13% | Sprinter 7% | Derelict-Sprinter 7% | Mutant 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Waste Derelict-Sprinter | -5/Factory Derelict-Sprinter | -4/Factory Derelict-Ninja | -3/Research Scientist-Ninja | -2/Research Scientist-Ninja | -2/Testing Scientist-Ninja | -1/Access Infiltrator-Ninja | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Matter Collected 1274 | 210 . . . 104 311 . . 9 . . . 208 281 51 75 25 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 561 | . . . . . 70 . . 9 . . . 46 281 58 72 25 Parts 17 | . . . . . 1 . . . . . . 3 4 . 6 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Combat Hostiles Destroyed 13 | . . . . . 5 . . . . . . . 2 . 6 . AOE 11 | . . . . . 5 . . . . . . . . . 6 . Classes Destroyed 9 | . . . . . 2 . . 1 . . . 1 4 1 . . Worker 5 | . . . . . . . . 1 . . . . 3 . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . . . . 1 1 . . . Swarmer 10 | . . . . . 4 . . . . . . . . . 6 . Grunt 1 | . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . . . . . 3 . . 1 . . . 1 4 1 6 1 Combat Bots Only 6 | . . . . . 3 . . . . . . . 1 . 6 . Max Kills in Single Turn 5 | . . . . . 2 . . 1 . . . 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . . . . . . . . 5 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Hostile Shots Fired 382 | . . 23 56 . 25 . . . . . 22 2 81 26 39 108 Missed 196 | . . 9 26 . 16 . . . . . 16 1 53 13 19 43 Hits 186 | . . 14 30 . 9 . . . . . 6 1 28 13 20 65 Melee 7 | . . . . . . . . . . . 1 . . . . 6 Projectile 179 | . . 14 30 . 9 . . . . . 5 1 28 13 20 59 AOE 9 | . . . . . . . . . . . . . 2 . . 7 Critical Strikes 12 | . . 1 1 . . . . . . . . . 2 . . 8 Damage Taken 5383 | . . 152 248 . 126 . . . . . 122 30 696 1096 423 2490 Core 2052 | . . 25 101 . 5 . . . . . 37 . 48 214 . 1622 Absorbed by Shields 179 | . . . . . . . . . . . . . . . 179 . Redirected to Shielding 126 | . . . . . . . . . . . . . 77 49 . . Ignored by Resistances 69 | . . . . . . . . . . . . . . . 69 . Core Remaining (%) 95 | 100 100 93 81 . . 99 100 . . 100 96 100 . 81 . . Volleys Fired 9 | . 1 1 . . 4 . . . . . . . . . 2 1 Largest 2 | . 2 1 . . 1 . . . . . . . . . 1 1 Hottest 200 | . 200 100 . . 45 . . . . . . . . . 70 80 Shots Fired 10 | . 2 1 . . 4 . . . . . . . . . 2 1 Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 4 . . . . . . . . . 2 1 Special 3 | . 2 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 3 | . 2 1 . . . . . . . . . . . . . . Explosive 6 | . . . . . 4 . . . . . . . . . 2 . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 2 | . . . . . 1 . . . . . . . . . 2 1 Robot Miss Streak 6 | . 2 . . . 6 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 22 | . . . . . 2 . . 1 . . . 1 12 2 2 2 Core Hits 23 | . . . . . 12 . . . . . . 1 1 . 3 6 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . Smash 2 | . . . . . . . . . . . . . 2 . . . Melee Attacks 109 | . . . . . . . . 1 . . 2 9 55 29 6 7 Impact 109 | . . . . . . . . 1 . . 2 9 55 29 6 7 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 1 . . . 1 6 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2880 | . . . . . 345 . . 110 . . . 131 995 217 941 141 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1355 | . . . . . 345 . . . . . . . . . 941 69 Melee 1519 | . . . . . . . . 110 . . . 131 995 217 . 66 Ramming 6 | . . . . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1286 | . . . . . 345 . . . . . . . . . 941 . Electromagnetic 69 | . . . . . . . . . . . . . . . . 69 Impact 1519 | . . . . . . . . 110 . . . 131 995 217 . 66 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . 9 9 . 2 8 25 . 10 Average Corruption 7 | . . . . . . . . . 9 9 . 2 5 17 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . 1 1 . 5 16 13 . 1 Message Errors 8 | . . . . . . . . . . . . 3 3 2 . . Matter Fused 13 | . . . . . . . . . 1 . . 1 9 2 . . Heat Flow Errors 3 | . . . . . . . . . . . . . 1 2 . . Energy Discharges 3 | . . . . . . . . . . 1 . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . . Alerts 4 | . . . . . . . . . . . . . 1 2 . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 941 | . . . . . 10 . . 70 . . . . 522 114 225 . Projectiles 6 | . . . . . . . . . . . . . 6 . . . Explosions 235 | . . . . . 10 . . . . . . . . . 225 . Melee 700 | . . . . . . . . 70 . . . . 516 114 . . Knockbacks 6 | . . . . . . . . . . . . . 5 1 . . Impact 5 | . . . . . . . . . . . . . 4 1 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 228 | . . . . . 32 . . . . . . . . . 194 2 Shots 4 | . . . . . 2 . . . . . . . . . 2 . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 167 | . 21 17 . 2 7 . . . . . . 114 157 167 42 . Average Temperature 23 | . 12 11 . 2 2 . . . . . . 33 94 109 17 . Received Heat Transfer 165 | . . 39 18 . 15 . . . . . . 9 . . . 84 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 3 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . Parts Fried 5 | . . . . . . . . . . . . . 5 . . . Impact Corruptions 17 | . . . . . . . . 2 . . . . 13 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 . . 100 100 100 100 100 100 100 100 74 100 Level 1 1 | . . . . . . . . . . . . . . . 25 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 232 | . 35 5 29 5 . . 11 15 . . 39 27 90 92 232 184 Initial 140 | . . 5 . . . . 6 . . . . 15 . 50 . 140 Average 19 | . 13 1 8 . . . 6 5 . . 8 4 8 27 61 150 Influence Increases 1229 | . 53 3 39 15 125 . 5 20 . . 49 76 264 99 285 196 Destroy 0b10 Robot/C 280 | . . . . . 100 . . . . . . . 40 20 120 . Destroy 0b10 Robot/NC 45 | . . . . . . . . 5 . . . 5 30 . . 5 Destroy Leader 44 | . . . . . 10 . . . . . . 2 22 . 10 . Successful Hack 153 | . 8 2 9 . . . 5 . . . . 12 31 7 41 38 Disable Machine 60 | . 15 . . . . . . . . . . . . 45 . . Destroy Structure 212 | . . 1 . . . . . . . . 4 12 66 27 84 18 Partial Spotted 285 | . 30 . 30 15 . . . 15 . . 30 45 75 . 30 15 Lose Combat Pursuer 150 | . . . . . 15 . . . . . 15 . . . . 120 Influence Decreases 1133 | . 38 18 39 15 110 4 15 21 . . 20 105 174 189 66 319 Entered New Map 153 | . . 10 . . . 4 5 1 . . . 14 . 40 . 79 Time Decay 733 | . 38 5 30 15 100 . 10 20 . . 20 91 164 114 46 80 Lost Part 247 | . . 3 9 . 10 . . . . . . . 10 35 20 160 Squads Dispatched 22 | . 1 1 1 2 . . . . . . . 1 7 4 3 2 Investigation 4 | . . . . 1 . . . . . . . . . 1 1 1 Extermination 11 | . . . . 1 . . . . . . . 1 6 1 1 1 Reinforcement 7 | . 1 1 1 . . . . . . . . . 1 2 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Distress Signals 4 | . . . 1 . . . . . . . 2 . 1 . . . Communications Jammed 12 | . . . . . . . . . . . . . . . 12 . Distress Signals 12 | . . . . . . . . . . . . . . . 12 . Times Spotted 184 | . 2 10 16 1 9 . . . 6 . 13 2 25 13 13 74 Peak Tracking Total 97 | . 2 9 13 1 4 . . . 6 . 13 1 9 8 5 97 Tactical Retreats 21 | . . . 1 . 3 . . . . . 1 . 7 4 2 3 ECM-based Alert Blocks 41 | . . . 4 . 3 . . . . . . . 17 10 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Traps Triggered 12 | . . . . 3 . . . 1 . . 2 1 2 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Machines Disabled 4 | . 1 . . . . . . . . . . . . 3 . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Machines Accessed 41 | . 1 2 1 3 . . 1 1 . 1 2 3 12 6 5 3 Terminals 28 | . 1 1 1 2 . . 1 . . . 2 2 6 5 5 2 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . . . . 1 . . . . . 1 . . 3 . . . Scanalyzers 4 | . . 1 . . . . . . . . . 1 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Total Hacks 72 | . 1 3 3 6 . . 1 2 . 3 3 5 18 12 10 5 Successful 32 | . 1 2 2 . . . 1 . . 3 . 3 8 6 4 2 Failed 40 | . . 1 1 6 . . . 2 . . 3 2 10 6 6 3 Catastrophic 13 | . . . . 3 . . . 1 . . 1 . 5 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 42 | . 1 1 3 3 . . 1 . . . 3 3 7 6 10 4 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 9 | . . . . 3 . . . . . 3 . . 3 . . . Scanalyzers 16 | . . 2 . . . . . . . . . 2 6 6 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Terminal Hacks 16 | . 1 . 2 . . . 1 . . . . 2 2 2 4 2 Record 1 | . . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . Open Door 4 | . . . . . . . . . . . . . . 1 3 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 . 1 . Emergency Access Points 3 | . . . 1 . . . . . . . . 1 . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 12 | . . 2 . . . . . . . . . 1 5 4 . . Retrieve Study 12 | . . 2 . . . . . . . . . 1 5 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . 1 . 3 . . . 1 . . 2 3 11 3 4 3 Full Trace Events 3 | . . . . 1 . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . 2 . . . . . . . . . 1 5 4 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . . . . 5 . . . . . . Retrieved Matter 5 | . . . . . . . . . . 5 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Active Infowar (turns) 3510 | . 111 74 34 201 308 8 23 67 21 32 152 466 1333 328 209 143 Optics 510 | . . . . . . . . . . . . . . 158 209 143 Sensors 2310 | . . . . . . . . . . . 58 466 1333 328 125 . IFF 891 | . . . . . . . . . . 13 93 . 785 . . . Terrain 3112 | . 111 64 . . 173 8 23 67 21 32 150 466 1333 328 209 127 Structural 366 | . 24 74 30 201 37 . . . . . . . . . . . Seismic 259 | . . . . 125 134 . . . . . . . . . . . Jamming 186 | . . . . . . . . . . . . . . . 85 101 ECM 1871 | . . 1 4 33 50 . . . . . . 1 1151 328 204 99 Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Turns Passed 3648 | 14 128 74 111 213 308 8 23 67 21 32 152 466 1333 328 209 161 Spaces Moved 6711 | 25 199 126 191 478 825 27 62 170 90 140 481 652 2245 313 362 325 Core 310 | 25 199 77 . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6401 | . . 49 191 478 825 27 62 170 90 140 481 652 2245 313 362 316 Fastest Speed 17 | 50 50 29 29 23 23 29 23 21 21 21 22 17 24 28 25 36 Average Speed 28 | 50 50 42 32 23 25 29 23 21 21 21 22 19 29 29 31 38 Slowest Speed 250 | 50 50 50 35 35 29 29 23 23 21 21 22 22 32 109 36 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . 10 1 . . . . . 2 . 1 8 1 . 5 Potential Cave-ins 29 | . . . . . . . . . . . . . 16 13 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 24 | 3 39 19 22 17 80 6 2 7 84 4 18 15 40 32 13 17 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . 4 1 . . . . . . . . . . Spaces Dug 81 | . . 1 . . . . . . . . 2 8 39 22 3 6 Terrain Destroyed 209 | . . 1 . . 105 . . . . . 2 8 39 22 26 6 Melee 80 | . . . . . . . . . . . 2 8 39 22 3 6 Projectile 1 | . . 1 . . . . . . . . . . . . . . AOE 128 | . . . . . 105 . . . . . . . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Was Fac Fac Res Res Tes Acc Com Total 8320 | 25 220 141 229 576 915 26 69 199 92 139 525 983 2865 517 453 346 Wait 1174 | . 13 1 35 31 63 . 4 17 . . 22 298 498 149 33 10 Move 6640 | 24 198 125 171 475 824 26 61 170 89 135 480 649 2227 308 361 317 Hop 25 | . . . 9 1 . . . . . 2 . 1 8 1 . 3 Pick Up 74 | . 2 6 5 8 8 . . 4 1 . 7 6 17 2 8 . Fast Attach 48 | 1 2 4 2 4 3 . . 3 . 1 5 3 5 8 4 3 Attach 54 | . 2 3 3 7 3 . 3 1 . . 2 5 7 6 11 1 Detach 22 | . 2 . . 4 1 . . . . . . 1 2 4 7 1 Swap 15 | . . . . . . . 1 1 . . . 2 9 2 . . Drop 72 | . . 1 4 1 9 . . 2 2 1 7 9 21 5 9 1 Fire 9 | . 1 1 . . 4 . . . . . . . . . 2 1 Melee 109 | . . . . . . . . 1 . . 2 9 55 29 6 7 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . 45 . . . . . . . . 16 3 12 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / DSF) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Materials 70 | -10/Materials | Discovered new exit (range 16) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 216 | -9/Materials | Discovered new exit (range 4) 217 | -9/Materials | Entered another Materials area 217 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 247 | -8/Materials | Lost 3 parts (1p2w) 323 | -8/Materials | Discovered new exit (range 14) 327 | -8/Materials | Identified exit to Factory 328 | -8/Materials | Entered Factory 328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 356 | -7/Factory | Lost 3 parts (3n) 387 | -7/Factory | Found Prototype Launcher 387 | -7/Factory | Identified Rocket Array 390 | -7/Factory | Found Rocket Array 524 | -7/Factory | Discovered new exit (range 9) 541 | -7/Factory | Identified exit to Lower Caves 541 | -7/Factory | Entered Lower Caves 638 | -7/Lower Caves | Learned Factory garrison access intel 665 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 675 | -7/Lower Caves | Found DCF Scrap (14 items) 708 | -7/Lower Caves | Build established: Sprinter 841 | -7/Lower Caves | Discovered new exit (range 14) 844 | -7/Lower Caves | Identified exit to Lower Caves 849 | -7/Lower Caves | Entered another Lower Caves area 849 | -7/Lower Caves | Discovered new exit (range 11) 852 | -7/Lower Caves | Identified exit to Factory 857 | -7/Lower Caves | Entered Factory 857 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 858 | -6/Factory | Loaded intel: 4 garrison access locations 871 | -6/Factory | Identified exit to DSF 878 | -6/Factory | Discovered new exit (range 7) 880 | -6/Factory | Identified exit to Factory 880 | -6/Factory | Entered another Factory area 880 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 881 | -5/Factory | Identified exit to Upper Caves 947 | -5/Factory | Sucked down chute 947 | -5/Factory | Entered Waste 953 | -5/Waste | Spotted C-40 Crusher 953 | -5/Waste | Spotted C-40 Crusher 953 | -5/Waste | Spotted C-40 Crusher 957 | -5/Waste | Spotted C-40 Crusher 959 | -5/Waste | Spotted C-40 Crusher 962 | -5/Waste | EMP discharged 966 | -5/Waste | Spotted C-40 Crusher 966 | -5/Waste | Discovered new exit (range 10) 968 | -5/Waste | Identified exit to Factory 968 | -5/Waste | Entered Factory 994 | -5/Factory | Discovered new exit (range 9) 998 | -5/Factory | Identified exit to Factory 1000 | -5/Factory | Entered another Factory area 1000 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1091 | -4/Factory | Assembled infested ambush trap array 1151 | -4/Factory | Discovered new exit (range 3) 1152 | -4/Factory | Identified exit to Research 1152 | -4/Factory | Entered Research 1152 | -3/Research | Evolved 2 slots: Utility x2 1427 | -3/Research | Build established: Derelict-Ninja 1555 | -3/Research | Discovered new exit (range 15) 1589 | -3/Research | Spotted B-86 Titan 1617 | -3/Research | Identified exit to Research 1618 | -3/Research | Entered another Research area 1618 | -2/Research | Evolved 2 slots: Utility x2 1980 | -2/Research | Build established: Ninja 2108 | -2/Research | Found Prototype Device 2189 | -2/Research | Identified Adv. Kinecellerator 2510 | -2/Research | Lost 3 parts (1p1u1w) 2751 | -2/Research | Identified exit to Testing 2782 | -2/Research | Build established: Scientist-Ninja 2782 | -2/Research | Found Gamma Bomb Array 2951 | -2/Research | Entered Testing 2960 | -2/Testing | Scanned by Researcher 3087 | -2/Testing | Crushed by falling debris 3088 | -2/Testing | System corruption reached 10% 3090 | -2/Testing | Crushed by falling debris 3091 | -2/Testing | Crushed by falling debris 3113 | -2/Testing | Found Prototype Energy Gun 3113 | -2/Testing | Identified Tachyon Dispersion Ray 3122 | -2/Testing | Lost 7 parts (1p2n4u) 3189 | -2/Testing | Found Prototype Launcher 3189 | -2/Testing | Identified Ragnarok Missile Launcher 3273 | -2/Testing | Discovered new exit (range 21) 3279 | -2/Testing | Identified exit to Access 3279 | -2/Testing | Entered Access 3279 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3409 | -1/Access | Identified exit to Command 3488 | -1/Access | Entered Command 3546 | -1/Command | Identified exit to Surface 3603 | -1/Command | Spotted M Guard 3603 | -1/Command | Spotted M Guard 3603 | -1/Command | Spotted Combat Programmer 3603 | -1/Command | Spotted Combat Programmer 3642 | -1/Command | System corruption reached 10% 3643 | -1/Command | Core integrity fell below 50% 3647 | -1/Command | Core integrity fell below 20% 3649 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 03643_ System corrupted: IFF burst signal emitted. 03643_ Slug penetrates Wall. 03643_ Adv. Melee Analysis Suite destroyed. 03643_ Adv. Terrain Scan Processor severed. 03643_ EMDS Slug penetrates P-80 Master. 03643_ L-61 Swordsman springs to life. 03644_ Combat Programmer resets P-80 Master, system corruption cleaned. 03645_ Slammed into C-57 Dissector. 03645_ Penetrated by Slug. 03646_ Penetrated by EMDS Slug. 03647_ Knocked back. 03647_ EMDS Slug penetrates S-43 Plague. 03647_ Slammed into M Guard. 03647_ Destabilizing: Core damaged (-16). 03648_ Combat Programmer resets M Guard, system corruption cleaned. 03648_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#""????#####?###########?#####???? | | ????????????????# ???# ### # #?# #???? | | ????????????????#///#### ## ### ##### | | ????????????????# / | | ????????????????# / | | ????????????????# / | | ????????????????# / | | ????????????????# / | | ????????????????# ## # ### ##### | | ????????????????#?????# #?# #???? | | ??????????????????????## ###?#####???? | | ???????????????????????# ##???????????? | | ???????????????????????# ### ##????????????? | | ???????????????????????# #?#######?????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????#Y Y#?????????????????????? | | ???????????????????????#sc #?????????????????????? | | ?????????????????????###csc##????????????????????? | | ?????????????????????# ;ls ;#????????????????????? | | ?????????????????????##cbcs##????????????????????? | | ?????????????????????# ;css##????????????????????? | | ????????????????######;;s!s;#####????????????????? | | ????????????????# pp =ps #????????????????? | | ????????????????# ###; ;p;p;### #????????????????? | | ????????????????# #?## ; ; ;#?# #????????????????? | | ????????????????# #??# ###h##?# #????????????????? | | ????????????????###??#l#?#+#??###????????????????? | | ?????????????????????bl??? ?????????????????????? | | ???????????????????? b ??? ?????????????????????? | | ???????????????????# ???? ?????????????????????? | | ???????????????????# ???? ????????????????????? | | ???????????????????# ???? ????????????????????? | | ???????????????????#?????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 66 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 200 EM Shielding 4 Corruption Block 20 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 76 Melee Accuracy 8 Armor Integrity Analysis 30 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Com. Tesla Bomb Launcher | -2/Testing | Archive Hellfire Missile Launcher | -2/Testing | Archive Exp. Phase Shifter | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked VTOL Module | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Imp. Deuterium Engine | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Lgt. Deuterium Engine | -2/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Gamma Bomb Array | -2/Testing | Hacked Q-thruster | -2/Testing | Hacked Quantum Reactor | -2/Testing | Hacked Field Propulsion Drive | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakPowerTether Manual? 0 Play Time 01:52:54 Cumulative 33.7 hours Start 2026.04.04 @ 07:20:55 End 2026.05.31 @ 08:49:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0dfae465-657c-4f85-93ab-79fd061292c0