Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.31 @ 11:20:31 Player: Loganathor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (632) 632 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2362 Bonus ------- None Cogmind --------- Core Integrity 480/550 Matter 238/300 Energy 86/265 System Corruption 0% Temperature Hot (228) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ Disposable Heat Sink Small Storage Unit > --- WEAPON (6) ------- Shock Rifle Beam Rifle Heavy Laser Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (8) ---- Ion Engine Faulty Heavy Ion Engine Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Hacking Suite Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Shock Rifle Beam Rifle Heavy Laser Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Ion Engine Heavy Ion Engine Improved Sensor Array Improved Signal Interpreter Hacking Suite EM Pulse Gun EM Pulse Gun Scrap Shield Fragment [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . . 4 Parts Attached 23 | 9 2 . 12 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 3 . . 4 Device 5 | 2 . . 3 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun 8 | 2 . . 6 Energy Cannon 2 | . 2 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | 1 4 5 5 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 2 | . 1 2 3 Weapon . | . 1 2 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 100 95 Engine 11 | . 14 14 9 Treads 22 | . 28 28 18 Device 8 | . 14 14 5 Storage 11 | . 14 14 9 Processor 2 | . . . 3 Energy Gun 22 | . 5 . 37 Energy Cannon 18 | . 22 28 12 Peak Build Rating 31 | 9 11 11 31 Average Rating 16 | 6 10 11 21 On Entrance 7 | . 9 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 15 19 19 35 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 5 6 8 Average Carried 5 | 1 4 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 5 6 7 Class Distribution -------------------- 47% | Executioner 45% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Executioner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 450 | 277 43 . 130 Remotely . | . . . . Salvage Created 913 | 130 . . 783 Parts 39 | 9 . . 30 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 12 | . . . 12 Guns 9 | . . . 9 Cannons 2 | . . . 2 Classes Destroyed 7 | 2 . . 5 Tunneler 2 | 2 . . . Hauler 2 | . . . 2 Recycler 1 | 1 . . . Operator 1 | . . . 1 Grunt 7 | . . . 7 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 4 | 3 . . 4 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 55 | . . 2 53 Missed 11 | . . 1 10 Hits 44 | . . 1 43 Projectile 44 | . . 1 43 Critical Strikes 3 | . . . 3 Damage Taken 634 | . . 120 514 Core 113 | . . 43 70 Absorbed by Shields . | . . . . Ignored by Resistances 181 | . . 32 149 Core Remaining (%) 91 | 100 . 82 . Volleys Fired 26 | 4 . . 22 Largest 6 | 2 . . 6 Hottest 382 | 80 . . 382 Shots Fired 138 | 8 . . 130 Gun 117 | 8 . . 109 Cannon 21 | . . . 21 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 66 | . . . 66 Explosive . | . . . . Electromagnetic 72 | 8 . . 64 Robot Hit Streak 26 | 8 . . 26 Robot Miss Streak 7 | . . . 7 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | 8 . . 84 Core Hits 31 | 3 . . 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1668 | 109 . . 1559 Guns 1272 | 109 . . 1163 Cannons 380 | . . . 380 Explosions . | . . . . Melee . | . . . . Ramming 16 | . . . 16 Kinetic . | . . . . Thermal 843 | . . . 843 Explosive . | . . . . Electromagnetic 809 | 109 . . 700 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 466 | 36 . . 466 Average Temperature 156 | 16 . . 165 Received Heat Transfer 387 | . . . 387 Effects 7 | . . . 7 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | 1 . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . . . 8 Heat Transferred 2146 | . . . 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 183 | 10 . . 183 Initial . | . . . . Average 53 | 1 . . 73 Influence Increases 468 | 15 . . 453 Destroy 0b10 Robot/C 240 | . . . 240 Destroy 0b10 Robot/NC 30 | 15 . . 15 Destroy Leader 74 | . . . 74 Disable Machine 18 | . . . 18 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 105 | . . . 105 Influence Decreases 285 | 15 . . 270 Time Decay 285 | 15 . . 270 Squads Dispatched 4 | . . . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 2 2 21 Peak Tracking Total 4 | . 1 2 4 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 . 1 Successful 2 | . 1 . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 957 | 88 145 399 325 Optics 323 | . . . 323 Terrain 588 | 42 145 399 2 Seismic 46 | 46 . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1539 | 164 145 399 831 Spaces Moved 739 | 74 80 206 379 Core 6 | 6 . . . Treads 733 | 68 80 206 379 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 151 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 21 11 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1027 | 118 96 276 537 Wait 197 | 21 12 70 94 Move 736 | 73 79 205 379 Hop . | . . . . Pick Up 28 | 9 3 1 15 Fast Attach . | . . . . Attach 15 | 8 . . 7 Detach 1 | 1 . . . Swap 11 | 2 2 . 7 Drop 9 | . . . 9 Fire 26 | 4 . . 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 259 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Subcaves 311 | -10/Subcaves | Continued accompanying wandering Federalists (3) 323 | -10/Subcaves | Learned Materials emergency access door positions 514 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 699 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 700 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 703 | -10/Subcaves | Discovered new exit (range 5) 707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 709 | -10/Subcaves | Entered Materials 709 | -8/Materials | Evolved 4 slots: Weapon x4 1112 | -8/Materials | Build established: Executioner 1361 | -8/Materials | Garrison activated, responded to threat 1540 | -8/Materials | Self-destructed Last Messages --------------- O-24 Administrator suffers critical hit (Burn). Weight Redist. System melted. A-02 Transporter destroyed. O-24 Administrator heat short circuits Lgt. Deuterium Engine. Destroyed Imp. Hover Unit. System Shield melted. O-24 Administrator destroyed. Critical hit (Burn: +37). Lgt. Armor Plating melted. Y-45 Defender destroyed. G-47 Trooper destroyed. Disposable Heat Sink melts away. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). U-05 Engineer builds a Door. Particle Gun melted. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Terminal disabled. 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