Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.12 @ 15:28:29 Player: DuckBoy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (2566) 2566 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 6413 Bonus ------- High Alert Combat Kills 142 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 149/150 System Corruption 21% Temperature Cool (2) Movement Hovering (56) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (35) > --- WEAPON (2) ------- Gauss Cannon Remote Datajack > --- INVENTORY (5) ---- Medium Storage Unit Relay Coupler [NC] (32) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (29) EM Pulse Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Insulated Plating > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle > --- INVENTORY -------- Armored Treads Advanced Treads Wheel Wheel Structural Scanner Graphene Brace EM Pulse Cannon Heavy Assault Cannon Flak Cannon Flak Cannon Rocket Launcher Axe [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 2 . . . Weapon . | . . . . . . . . Parts Attached 93 | 5 4 5 19 48 11 1 . Power 11 | . 1 2 2 5 1 . . Engine 10 | . 1 2 2 5 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 5 12 5 . . Treads 16 | 2 . 1 . 10 3 . . Leg . | . . . . . . . . Wheel 7 | . . . 5 2 . . . Hover 2 | . . . . . 2 . . Flight . | . . . . . . . . Utility 31 | 1 2 1 8 17 1 1 . Device 10 | . . 1 2 6 1 . . Storage 4 | 1 1 . 1 1 . . . Processor 2 | . . . . 2 . . . Hackware 3 | . . . 1 1 . 1 . Protection 12 | . 1 . 4 7 . . . Artifact . | . . . . . . . . Weapon 26 | 2 1 1 4 14 4 . . Energy Gun 4 | 2 1 . . 1 . . . Energy Cannon 9 | . . 1 1 7 . . . Ballistic Gun 5 | . . . 2 3 . . . Ballistic Cannon 7 | . . . 1 3 3 . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 4 | . . . . 4 . . . System Corruption 21 | . . . . 21 . . . Parts Lost 18 | . . 1 1 14 2 . . Power 2 | . . . . 2 . . . Propulsion 5 | . . 1 . 4 . . . Utility 7 | . . . 1 5 1 . . Weapon 4 | . . . . 3 1 . . Highest Loss Streak 4 | . . 1 1 4 2 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 88 100 95 89 85 85 90 Engine 7 | . 3 14 11 7 6 . . Treads 18 | . 28 28 11 17 18 . . Wheel 6 | . . . 20 8 . . . Hover 1 | . . . . . 5 18 18 Device 9 | . . 3 6 12 13 18 18 Storage 10 | . 15 14 11 9 6 . . Processor 7 | . . . . 10 18 18 18 Hackware 1 | . . . 7 . . 4 9 Protection 7 | . 12 10 4 8 . . . Energy Gun 8 | . 28 24 6 . . . . Energy Cannon 2 | . . 4 6 2 . . . Ballistic Gun 4 | . . . 7 6 . . . Ballistic Cannon 4 | . . . . 5 13 9 9 Naked Turns . | . . . . . . . . Heaviest Build 68 | 7 30 33 39 68 51 18 18 Greatest Support 64 | 40 40 40 40 64 62 18 18 Greatest Overweight (x) 5 | . . . 1 3 5 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 14 | 7 14 15 15 15 11 5 5 Most Carried 15 | 7 11 15 15 15 15 5 5 Average Carried 12 | 4 8 13 14 13 10 4 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 5 11 14 14 15 5 5 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Mat Gar Mat Gar Matter Collected 2017 | 250 40 45 278 1289 115 . . Remotely . | . . . . . . . . Salvage Created 2269 | . 259 305 481 1134 90 . . Parts 151 | . 15 21 28 76 11 . . Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 61 | . 7 11 11 27 5 . . Guns 31 | . 7 5 7 12 . . . Cannons 30 | . . 6 4 15 5 . . Classes Destroyed 17 | . 3 2 3 7 2 . . Worker 4 | . . . . 4 . . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . 1 . . . . . Hauler 2 | . . . 1 1 . . . Recycler 1 | . . . . 1 . . . Mechanic 2 | . . . . 2 . . . Operator 1 | . . . . 1 . . . Watcher 5 | . 2 . 1 2 . . . Swarmer 16 | . 3 6 3 4 . . . Grunt 28 | . 4 4 5 15 . . . Brawler 1 | . . . . 1 . . . Duelist 2 | . . . . . 2 . . Sentry 7 | . . . 3 4 . . . Specialist 2 | . . . . 2 . . . Programmer 3 | . . . . . 3 . . Heavy 1 | . . . . 1 . . . Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | . 3 5 5 6 3 . . Combat Bots Only 5 | . 3 4 4 5 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Damage Taken 4190 | . 286 383 369 2566 476 . 110 Core 677 | . 79 12 28 431 108 . 19 Absorbed by Shields 17 | . . . . . . . 17 Regen/Repaired (Parts) 23 | . . . 23 . . . . Core Remaining (%) 85 | 100 . 63 93 . . . . Volleys Fired 225 | . 33 23 29 118 22 . . Largest 2 | . 2 2 2 2 2 . . Hottest 126 | . 80 100 100 126 96 . . Shots Fired 396 | . 66 46 54 193 37 . . Gun 231 | . 66 35 34 96 . . . Cannon 165 | . . 11 20 97 37 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 245 | . . . 31 177 37 . . Thermal 135 | . 66 46 23 . . . . Explosive . | . . . . . . . . Electromagnetic 16 | . . . . 16 . . . Robot Hit Streak 16 | . 6 7 16 11 8 . . Robot Miss Streak 11 | . 3 3 5 11 2 . . Penetration Max 1 | . . . . 1 . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 255 | . 39 28 40 126 22 . . Core Hits 157 | . 17 15 25 94 6 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 3 . . . Blast 3 | . . . . 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5516 | . 456 435 718 3194 713 . . Guns 1890 | . 456 222 416 796 . . . Cannons 3302 | . . 213 249 2127 713 . . Explosions 324 | . . . 53 271 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3827 | . . . 444 2670 713 . . Thermal 1383 | . 456 435 221 271 . . . Explosive . | . . . . . . . . Electromagnetic 306 | . . . 53 253 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . 21 21 21 21 Average Corruption 20 | . . . . 20 21 21 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . . . . 29 21 3 4 Message Errors 12 | . . . . 7 4 1 . Matter Fused 7 | . . . . 6 1 . . Heat Flow Errors 9 | . . . . 4 4 1 . Energy Discharges 5 | . . . . 1 4 . . Parts Rejected 3 | . . . . 1 2 . . Data Loss (minor) 6 | . . . . 3 1 . 2 Data Loss (major) 6 | . . . . 4 1 . 1 Misfires 4 | . . . . 3 1 . . Alerts 1 | . . . . . . . 1 Misdirections 2 | . . . . . 1 1 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 128 | . . . . 109 19 . . Projectiles 112 | . . . . 93 19 . . Explosions 16 | . . . . 16 . . . Melee . | . . . . . . . . Knockbacks 44 | . . . 3 32 9 . . Impact . | . . . . . . . . Kinetic 43 | . . . 2 32 9 . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 85 | . . . 2 83 . . . Shots 2 | . . . 1 1 . . . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 341 | . 210 162 341 189 257 73 . Average Temperature 64 | . 52 86 104 30 107 40 . Received Heat Transfer 1149 | . 114 96 144 783 . . 12 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 1 3 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 1 1 . . . . Heat Transferred 2379 | . 1025 833 371 150 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Peak Influence 616 | . 218 239 343 616 557 271 206 Initial 400 | . . 9 14 113 400 271 176 Average 229 | . 70 95 135 310 474 271 191 Maximum Alert Level 2 | . 1 1 1 2 2 1 1 Low Security (%) 49 | 100 96 95 65 25 . . 60 Level 1 30 | . 3 4 34 52 2 100 39 Level 2 19 | . . . . 22 97 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 1 . 5 . . . Investigation 3 | . 1 1 . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . 4 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Distress Signals 6 | . 1 . . 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 18 10 15 54 5 3 6 Peak Tracking Total 6 | . 4 3 5 6 3 3 6 Tactical Retreats 10 | . . . 1 9 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Mat Gar Mat Gar Machines Disabled 8 | . . . 3 4 1 . . Max in Single Turn 3 | . . . 3 2 1 . . Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Machines Accessed 19 | . 5 2 5 5 1 1 . Terminals 11 | . 4 1 2 3 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 46 | . 13 4 19 8 1 1 . Successful 27 | . 6 2 13 4 1 1 . Failed 19 | . 7 2 6 4 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 26 | . 11 3 7 5 . . . Terminals 31 | . 11 3 10 6 1 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 7 | . . . 6 1 . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 11 | . 4 2 2 2 1 . . Robot Schematic 4 | . 3 1 . . . . . Robot Analysis 2 | . . . 2 . . . . Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . 6 . . . . Insert Component 3 | . . . 3 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 5 | . 2 . 2 1 . . . Terminals 5 | . 2 . 2 1 . . . Botnet 3 | . 1 . 1 1 . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 1 4 4 . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . 3 1 . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 13 | . . . 13 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . Machine Destruction 5 | . . . . . 5 . . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Mat Gar Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Mat Gar Mat Gar Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Mat Gar Mat Gar Turns Passed 3602 | 85 513 420 583 1525 372 33 71 Spaces Moved 2046 | 48 239 200 336 772 287 55 109 Core 4 | 4 . . . . . . . Treads 1014 | 44 239 200 29 393 109 . . Legs . | . . . . . . . . Wheels 686 | . . . 307 379 . . . Hover 342 | . . . . . 178 55 109 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 100 105 56 56 56 Average Speed 126 | 150 160 160 121 133 97 56 56 Slowest Speed 400 | 160 160 160 240 305 400 56 56 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 35 52 31 66 38 11 30 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 67 | . . . 2 62 3 . . Melee . | . . . . . . . . Projectile 17 | . . . 2 12 3 . . AOE 50 | . . . . 50 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Mat Gar Mat Gar Total 2661 | 59 303 254 463 1065 341 57 119 Wait 179 | . 21 19 51 81 7 . . Move 2039 | 47 238 199 335 771 285 55 109 Hop . | . . . . . . . . Pick Up 59 | 7 6 5 12 22 6 1 . Fast Attach 31 | 3 2 . 5 15 6 . . Attach 25 | 2 1 1 2 13 5 1 . Detach 2 | . . . . 2 . . . Swap 37 | . 1 4 12 20 . . . Drop 53 | . 1 3 17 22 10 . . Fire 225 | . 33 23 29 118 22 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 14) 599 | -10/Materials | Entered Mines 676 | -10/Mines | Met a Derelict shopkeep closing up shop 814 | -10/Mines | Learned location of Zion (-6) 841 | -10/Mines | Excavation squad dispatched 841 | -10/Mines | A large section of the Mines collapsed 973 | -10/Mines | Discovered new exit (range 4) 1019 | -10/Mines | Entered Materials 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1020 | -9/Materials | Identified exit to Mines 1470 | -9/Materials | Repaired Com. Wheel 1498 | -9/Materials | Discovered new exit (range 15) 1602 | -9/Materials | Entered another Materials area 1602 | -8/Materials | Evolved 2 slots: Utility x2 1998 | -8/Materials | Discovered new exit (range 4) 2323 | -8/Materials | Core integrity fell below 50% 2323 | -8/Materials | Discovered new exit (range 16) 2405 | -8/Materials | Lost 4 parts (1n2u1w) 2450 | -8/Materials | System corruption reached 10% 2458 | -8/Materials | Lost 3 parts (1p1n1u) 2462 | -8/Materials | Identified exit to Storage 2798 | -8/Materials | Discovered new exit (range 3) 3039 | -8/Materials | Build established: Scavenger-Mutant 3125 | -8/Materials | Identified exit to Garrison 3127 | -8/Materials | Entered Garrison 3161 | -8/Garrison | Installed Relay Interface Framework 3196 | -8/Garrison | Triggered checkpoint 3204 | -8/Garrison | Core integrity fell below 20% 3420 | -8/Garrison | Garrison Relay disabled 3464 | -8/Garrison | Triggered checkpoint 3481 | -8/Garrison | Discovered new exit (range 10) 3485 | -8/Garrison | Identified exit to Materials 3499 | -8/Garrison | Entered Materials 3532 | -8/Materials | Identified exit to Garrison 3532 | -8/Materials | Entered Garrison 3558 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Triggered checkpoint 3600 | -8/Garrison | Discovered new exit (range 11) 3603 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03553_ Triggered Stasis Trap. 03553_ A bubble of rippling energy engulfs the area. 03553_ Field strength at 93. 03553_ Field strength at 86. 03554_ Field strength at 79. 03555_ Field strength at 72. 03556_ Field strength at 65. 03557_ Field strength at 58. 03558_ Beams of light sweep through the air. An alarm sounds. 03558_ Field strength at 42. 03559_ Field strength at 35. 03560_ Field strength at 28. 03561_ Field strength at 13. 03562_ System corrupted: Component data lost. 03562_ Field strength at 6. 03563_ Stasis field depleted. 03574_ Beams of light sweep through the air. An alarm sounds. 03580_ System corrupted: Substantial component data lost. 03595_ System corrupted: Component data lost. 03600_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????" "? | | ?????????????????????????????????" "? | | ?????????????????????????????????" 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"???????????? | | ???????????????????????# #??????? !???????????? | | ??????????????????????? #??????? !???????????# | | ???????????????????????< #??????? !"??????????# | | ?????????????????????? #??????? !???????##### | | ??????????????????????#####???????? !"?????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked R-06 Scavenger | -10/Mines | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeDispersionGreatsword Manual? 0 Play Time 00:44:04 Cumulative 281.2 hours Start 2023.09.12 @ 14:43:10 End 2023.09.12 @ 15:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 188 Adventurer 3 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04ee3359-6a9f-4cbb-bb38-159a5748cdc1