Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 20:27:02 Player: your mirastress Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1346) 1346 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3197 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Treads Carbon-fiber Leg > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Machine Analyzer Improved Sensor Array Hacking Suite Ion Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Advanced Treads Carbon-fiber Leg Improved Heat Sink Machine Analyzer Improved Sensor Array Hacking Suite Ion Cannon Flak Gun Plasma Cutter [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 71 | 6 13 16 36 Power 6 | 1 1 1 3 Engine 5 | 1 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 2 10 Treads 1 | . . . 1 Leg 13 | 2 . 2 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | . 3 5 5 Device 8 | . 2 3 3 Storage 2 | . 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 38 | 3 9 8 18 Energy Gun 6 | 1 1 3 1 Energy Cannon 4 | . . . 4 Ballistic Gun 18 | 2 3 2 11 Ballistic Cannon 1 | . 1 . . Launcher 5 | . 2 2 1 Special Weapon 4 | . 2 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 3 15 Power 5 | . . 1 4 Propulsion 5 | . . 1 4 Utility 5 | . . 1 4 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 99 89 Engine 11 | . 14 11 10 Leg 24 | . 28 21 24 Device 12 | . 13 16 8 Storage 10 | . 12 11 9 Processor 1 | . . . 2 Protection 3 | . . 4 6 Energy Gun 6 | . 6 10 2 Energy Cannon 2 | . . . 5 Ballistic Gun 11 | . 6 10 15 Ballistic Cannon 5 | . 7 11 1 Launcher 2 | . 7 . . Naked Turns . | . . . . Heaviest Build 55 | 6 15 29 55 Greatest Support 47 | 20 20 26 47 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 8 10 10 Average Capacity 8 | 5 7 9 9 Most Carried 10 | 4 8 9 10 Average Carried 7 | . 6 6 9 Final Capacity 10 | 5 8 10 5 Final Carried 9 | 4 7 9 5 Class Distribution -------------------- 35% | Mutant 26% | Scavenger-Tank 20% | Tank 8% | Scavenger-Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1487 | 266 264 235 722 Remotely . | . . . . Salvage Created 1203 | 39 175 207 782 Parts 93 | 4 18 23 48 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | 1 6 10 15 Guns 15 | 1 1 3 10 Cannons 7 | . 3 2 2 AOE 10 | . 2 5 3 Classes Destroyed 8 | 1 4 2 1 Worker 3 | . 1 . 2 Builder 4 | . 1 1 2 Watcher 5 | . 2 1 2 Swarmer 8 | . 4 4 . Grunt 19 | 1 2 4 12 Brawler 2 | . . 1 1 Sentry 1 | . . 1 . Hunter 2 | . . . 2 Best Kill Streak 5 | 1 3 5 4 Combat Bots Only 5 | 1 3 5 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 272 | 5 34 36 197 Missed 85 | 2 13 15 55 Damage Taken 3445 | 30 192 519 2704 Core 741 | 10 19 148 564 Absorbed by Shields 172 | . . . 172 Regen/Repaired (Parts) 78 | . . . 78 Core Remaining (%) 82 | 96 88 63 . Volleys Fired 114 | 4 29 14 67 Largest 3 | 2 2 3 3 Hottest 151 | 40 100 120 151 Shots Fired 258 | 8 40 37 173 Gun 176 | 8 14 22 132 Cannon 69 | . 17 12 40 Launcher 8 | . 4 3 1 Special 5 | . 5 . . Kinetic 183 | 8 27 24 124 Thermal 62 | . 9 10 43 Explosive 8 | . 4 3 1 Electromagnetic 5 | . . . 5 Robot Hit Streak 14 | 3 4 6 14 Robot Miss Streak 8 | 4 5 8 7 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 138 | 3 13 23 99 Core Hits 90 | 2 11 26 51 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3531 | 48 313 893 2277 Guns 1641 | 48 43 206 1344 Cannons 832 | . 167 85 580 Explosions 1058 | . 103 602 353 Melee . | . . . . Ramming . | . . . . Kinetic 1684 | 48 210 172 1254 Thermal 1227 | . . 403 824 Explosive 519 | . 103 318 98 Electromagnetic 101 | . . . 101 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 6 6 . Message Errors 1 | . . 1 . Matter Fused 3 | . 1 2 . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 3 | . 1 2 . Misfires 1 | . 1 . . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 245 | . . 232 13 Projectiles . | . . . . Explosions 245 | . . 232 13 Melee . | . . . . Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage 366 | . 19 229 118 Shots 9 | . 1 5 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 501 | 12 247 132 501 Average Temperature 132 | 8 56 54 167 Received Heat Transfer 939 | 18 . 51 870 Effects 16 | . . . 16 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1586 | . . 295 1291 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 410 | 20 149 249 410 Initial 96 | . 13 56 96 Average 151 | 3 71 153 229 Maximum Alert Level 2 | . . 1 2 Low Security (%) 62 | 100 100 54 34 Level 1 35 | . . 45 60 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . . 6 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | 1 11 14 26 Peak Tracking Total 5 | 1 3 4 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 2 3 5 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . 1 . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 26 | . 9 7 10 Successful 16 | . 4 5 7 Failed 9 | . 4 2 3 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 1 | . . 1 . Terminals 15 | . 9 5 1 Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 9 | . 4 4 1 Record 5 | . 4 1 . Alert Level 1 | . . 1 . Surveillance Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 1 2 Scan Component 2 | . . 1 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2138 | 100 654 526 858 Spaces Moved 1162 | 65 454 268 375 Core 16 | 16 . . . Treads 6 | . . . 6 Legs 1140 | 49 454 268 369 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 102 120 146 149 Slowest Speed 195 | 120 120 190 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 64 23 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 84 | . 23 40 21 Melee . | . . . . Projectile 10 | . 3 . 7 AOE 74 | . 20 40 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1489 | 90 510 355 534 Wait 60 | 7 . 43 10 Move 1159 | 64 453 267 375 Hop . | . . . . Pick Up 48 | 9 9 8 22 Fast Attach 8 | . 2 . 6 Attach 18 | 5 . 5 8 Detach . | . . . . Swap 45 | 1 11 11 22 Drop 31 | . 6 1 24 Fire 114 | 4 29 14 67 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 6 | . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 234 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Discovered new exit (range 9) 671 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 908 | -9/Materials | Lost 3 parts (1p1n1u) 1185 | -9/Materials | Discovered new exit (range 10) 1220 | -9/Materials | Build established: Tank 1281 | -9/Materials | Entered another Materials area 1281 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1656 | -8/Materials | Build established: Scavenger-Tank 1712 | -8/Materials | Repaired Hrd. Light Armor Plating 1790 | -8/Materials | Lost 3 parts (1p1u1w) 2081 | -8/Materials | Discovered new exit (range 14) 2107 | -8/Materials | Core integrity fell below 50% 2125 | -8/Materials | Core integrity fell below 20% 2139 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Flak Gun destroyed. Adv. Heat Sink destroyed. Critical hit (Blast). Knocked back. Acquired 18 matter. Penetrated by Slug. Flak Gun destroyed. Slug penetrates Wall. Acquired 6 matter. Critical hit (Burn: +37). Slug penetrates Earth. R-06 Scavenger collects Imp. Assault Rifle. Penetrated by Slug. Med. Storage Unit destroyed. O-16 Technician suffers critical hit (Blast). O-16 Technician destroyed. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. R-06 Scavenger inserts Aluminum Leg into recycling unit. 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