Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 17:10:29 Player: Zable Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (142) 710 Value Destroyed (4703) 4703 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 11692 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 37 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 508/850 Matter 300/300 Energy 84/100 System Corruption 17% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- Compact Ion Cannon > --- INVENTORY (15) --- Armored Wheel Improved Cooling System Energy Well (350) Phase Shifter Improved Trap Extractor (0/6) Firepult Heavy Rocket Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Particle Charger Weapon Cycler > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Wheel Improved Cooling System Energy Well Particle Charger Improved Trap Extractor Compact Ion Cannon Firepult Heavy Rocket Launcher Improved Datajack Molecular Deconstructor Great Maul [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 . 2 . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . Utility 4 | . . 1 . . . 1 . 1 . . 1 . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 93 | 1 5 19 . . 10 9 17 6 3 6 16 1 . . Power 13 | . 1 1 . . 3 1 2 . . 2 3 . . . Engine 12 | . 1 1 . . 3 1 2 . . 1 3 . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | . . 6 . . 4 3 6 3 1 1 2 . . . Treads 3 | . . 2 . . . . 1 . . . . . . . Leg 22 | . . 4 . . 4 3 4 3 1 1 2 . . . Wheel 1 | . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 22 | 1 2 4 . . 2 2 4 2 . 1 4 . . . Device 15 | 1 . 2 . . 1 2 3 1 . 1 4 . . . Storage 2 | . 2 . . . . . . . . . . . . . Processor 4 | . . 2 . . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | . 2 8 . . 1 3 5 1 2 2 7 1 . . Energy Gun 6 | . . 4 . . . 1 . . . . 1 . . . Energy Cannon 19 | . 2 3 . . 1 2 4 1 1 1 4 . . . Ballistic Gun 2 | . . 1 . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . 1 1 . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . 3 . . . 1 1 . . 1 2 . . . Parts Lost 45 | . 1 5 . . 7 3 7 . . 2 4 3 . 13 Power 9 | . 1 1 . . 2 1 . . . . . 2 . 2 Propulsion 16 | . . 1 . . 3 2 4 . . 1 2 . . 3 Utility 12 | . . 2 . . 1 . 1 . . 1 1 1 . 5 Weapon 8 | . . 1 . . 1 . 2 . . . 1 . . 3 Highest Loss Streak 13 | . 1 1 . . 7 2 4 . . 1 2 2 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 12 | 6 8 14 15 14 12 13 13 13 13 13 12 10 10 9 Power 1 | 1 . . 1 1 1 2 2 3 3 2 1 . . . Propulsion 2 | 4 4 4 4 4 2 1 2 2 2 1 1 1 1 1 Utility 3 | . 1 1 3 3 3 3 4 4 5 4 4 4 4 4 Weapon 4 | 1 2 7 7 6 5 6 4 2 2 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 29 | . 7 7 . 1 . 1 . 4 . 4 1 . . 4 Power 5 | . 1 2 . . . . . 1 . 1 . . . . Propulsion 4 | . 2 1 . . . . . . . . . . . 1 Utility 11 | . 1 . . . . . . 3 . 3 1 . . 3 Weapon 9 | . 3 4 . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 100 94 99 98 97 99 99 95 92 93 86 Engine 10 | . 13 10 11 11 10 8 9 7 7 3 13 12 13 11 Treads 1 | . . 3 . . . . 2 . . . . . . . Leg 28 | . 28 29 33 33 32 35 31 30 30 30 23 20 20 18 Device 19 | . 14 14 11 11 7 15 17 21 23 22 25 26 26 23 Storage 8 | . 14 11 11 11 11 9 9 7 7 7 6 6 6 6 Processor 7 | . . 6 11 11 11 9 9 7 7 7 6 6 6 5 Energy Gun 1 | . . 15 . . . . . . . . . . . . Energy Cannon 17 | . 24 6 22 22 17 18 16 21 18 23 18 19 20 18 Peak Build Rating 72 | 7 10 18 18 20 28 34 40 48 59 62 72 69 64 64 Average Rating 40 | 6 9 16 18 18 23 30 34 45 47 49 64 65 64 59 On Entrance 34 | 6 7 10 18 18 20 28 32 38 48 49 50 69 64 64 Avg Prop Armor Cover (%) 9 | . . 6 . . . . 10 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 76 | 12 34 41 41 41 42 49 53 52 58 60 76 72 69 69 Greatest Support 76 | 20 20 40 30 30 35 50 54 64 67 69 76 56 56 56 Greatest Overweight (x) 5 | . 1 3 1 1 1 1 5 . . 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 12 12 Average Carried 13 | 6 8 14 15 14 13 14 14 14 14 14 14 12 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 14 15 14 15 15 12 14 12 12 10 Class Distribution -------------------- 32% | Scavenger-Mutant 26% | Mutant 17% | Skirmisher 14% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Matter Collected 1646 | 200 57 200 50 . 75 115 240 80 82 119 268 145 . 15 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5287 | 15 326 1133 91 . 145 387 1451 193 86 240 750 255 . 215 Parts 278 | 5 15 79 15 . 12 18 56 9 2 10 34 18 . 5 Haulers Intercepted 6 | . 1 2 . . . . 2 1 . . . . . . Recyclers Shooed 5 | . . 1 . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 2 10 . 15 . 10 Prevented 5 | . . . . . . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Combat Hostiles Destroyed 108 | . 5 26 3 . 6 7 26 2 1 8 11 8 . 5 Guns 20 | . . 20 . . . . . . . . . . . . Cannons 72 | . 5 6 3 . 6 7 21 2 . 7 8 4 . 3 AOE 8 | . . . . . . . 3 . . . . 4 . 1 Classes Destroyed 17 | 1 3 4 . . . 1 3 1 1 . 1 . . 2 Worker 7 | . . 4 . . . . . 1 . . 2 . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 4 | 1 . 1 2 . . . . . . . . . . . Hauler 6 | . 1 2 . . . . 2 1 . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . 3 . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 11 | . 2 4 . . . . 2 1 . . 2 . . . Swarmer 29 | . . 7 3 . 4 . 3 . . 7 2 3 . . Grunt 45 | . 5 14 . . 2 5 14 . . . . 4 . 1 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 2 | . . 1 . . . 1 . . . . . . . . Sentry 16 | . . 4 . . . 1 8 . . . 3 . . . Hunter 5 | . . . . . . . 1 . . . 2 1 . 1 Programmer 7 | . . . . . . . . 2 . 1 4 . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 1 5 3 . 5 5 6 1 1 4 4 4 . 2 Combat Bots Only 5 | . 1 4 3 . 5 3 4 1 1 4 3 4 . 2 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 4 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . 2 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Hostile Shots Fired 669 | . 32 92 6 . 88 27 130 12 13 58 110 22 . 79 Missed 216 | . 8 26 1 . 19 6 46 4 4 22 50 6 . 24 Hits 453 | . 24 66 5 . 69 21 84 8 9 36 60 16 . 55 Melee 8 | . . . . . . . . . . . . . . 8 Projectile 445 | . 24 66 5 . 69 21 84 8 9 36 60 16 . 47 Critical Strikes 13 | . . 1 . . . 1 5 1 . 2 1 1 . 1 Damage Taken 7116 | . 355 771 34 . 788 314 1350 118 97 569 991 340 . 1389 Core 1157 | . 59 209 . . 108 47 300 . 15 77 53 49 . 240 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 76 . . . 20 . 36 . . 86 . . . . Volleys Fired 318 | 2 18 79 5 . 19 19 93 17 1 17 25 12 . 11 Largest 3 | 2 2 2 2 . 2 2 2 3 2 3 3 3 . 3 Hottest 275 | 40 136 136 120 . 120 150 250 189 275 190 265 265 . 265 Shots Fired 645 | 4 36 154 10 . 31 38 161 37 2 47 70 25 . 30 Gun 128 | 4 2 121 . . . . . . 1 . . . . . Cannon 508 | . 34 33 10 . 31 38 161 37 1 47 67 19 . 30 Launcher 6 | . . . . . . . . . . . . 6 . . Special 3 | . . . . . . . . . . . 3 . . . Kinetic 7 | 4 2 . . . . . . . 1 . . . . . Thermal 621 | . 34 154 10 . 31 38 156 34 1 47 67 19 . 30 Explosive 6 | . . . . . . . . . . . . 6 . . Electromagnetic 8 | . . . . . . . 5 3 . . . . . . Robot Hit Streak 13 | 1 11 13 3 . 6 12 10 5 3 5 10 5 . 5 Robot Miss Streak 11 | 1 3 8 1 . 2 2 3 4 1 4 1 2 . 11 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 382 | 2 23 106 5 . 17 28 87 18 2 21 44 10 . 19 Core Hits 224 | 1 11 77 5 . 9 15 50 7 4 8 17 15 . 5 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 . . 4 Critical Strikes 10 | . . 4 . . . . . . . 1 1 . . 4 Burn 4 | . . 4 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . Smash 5 | . . . . . . . . . . . 1 . . 4 Melee Attacks 18 | . . . . . . . 3 . . . 3 . . 12 Impact 16 | . . . . . . . 3 . . . 3 . . 10 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10659 | 24 481 1764 122 . 429 768 2940 441 121 563 1638 765 . 603 Guns 1371 | 24 15 1309 . . . . . . 23 . . . . . Cannons 7375 | . 466 455 122 . 429 700 2270 441 39 563 1297 239 . 354 Explosions 1350 | . . . . . . 68 510 . 59 . 187 526 . . Melee 563 | . . . . . . . 160 . . . 154 . . 249 Ramming . | . . . . . . . . . . . . . . . Kinetic 62 | 24 15 . . . . . . . 23 . . . . . Thermal 9394 | . 466 1764 122 . 429 700 2740 435 98 563 1484 239 . 354 Explosive 526 | . . . . . . . . . . . . 526 . . Electromagnetic 114 | . . . . . . 68 40 6 . . . . . . Impact 563 | . . . . . . . 160 . . . 154 . . 249 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 2 4 4 4 17 Average Corruption 2 | . . . . . . . . 1 1 1 1 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . . 9 5 19 30 1 7 Message Errors 16 | . . . . . . . . . 3 1 2 7 . 3 Matter Fused 16 | . . . . . . . . . 2 3 6 3 1 1 Heat Flow Errors 15 | . . . . . . . . . 3 . 1 10 . 1 Energy Discharges 10 | . . . . . . . . . 1 1 4 4 . . Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . . . . . . 2 4 . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . Misfires 2 | . . . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 523 | . . . . . 10 . 67 . . 3 254 16 . 173 Projectiles 110 | . . . . . 10 . 34 . . 3 51 . . 12 Explosions 85 | . . . . . . . . . . . 69 16 . . Melee 328 | . . . . . . . 33 . . . 134 . . 161 Knockbacks 4 | . . . . . . . 1 . . . 1 . . 2 Impact 4 | . . . . . . . 1 . . . 1 . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . 32 . 24 . 177 52 . . Shots 9 | . . . . . . . 3 . 2 . 3 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 433 | . 203 95 . . 433 . 237 . 222 429 272 260 . 404 Average Temperature 108 | . 89 12 . . 190 . 103 . 92 114 95 99 . 151 Received Heat Transfer 1740 | . 201 309 . . 234 189 513 . 9 . 36 78 . 171 Effects 8 | . . . . . 4 . . . . 1 . . . 3 Shutdowns 2 | . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . 2 . . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . . 1 Parts Fried 2 | . . . . . . . . . . . 2 . . . Impact Corruptions 10 | . . . . . . . 2 . . . 3 . . 5 Robots Melted 5 | . . . . . . . 2 . 1 1 1 . . . Combat Hostiles 5 | . . . . . . . 2 . 1 1 1 . . . Parts Melted 40 | . 2 7 . . 1 3 18 2 1 2 4 . . . Heat Transferred 17171 | . 814 3498 185 . 666 1036 6843 629 480 777 1549 298 . 396 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Maximum Alert Level 2 | . . 1 . . . . 2 . . . . . . . Low Security (%) 78 | 100 100 84 100 . 100 100 32 100 . . 100 . . . Level 1 19 | . . 15 . . . . 61 . . . . . . . Level 2 1 | . . . . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 411 | 5 52 281 168 . 82 117 411 173 . . 145 . . . Initial 173 | . 3 . 96 . . 4 16 173 . . 16 . . . Average 102 | 2 9 101 120 . 43 34 217 43 . . 55 . . . Influence Increases 3693 | 5 202 764 83 . 174 218 979 175 90 180 530 190 . 103 Destroy 0b10 Robot/C 2140 | . 100 520 60 . 120 140 520 40 20 160 220 160 . 80 Destroy 0b10 Robot/NC 175 | 5 15 55 10 . . 5 35 15 . . 25 . . 10 Destroy Leader 534 | . 36 112 10 . 20 20 148 24 10 20 94 30 . 10 Allied During Kill 3 | . . . . . . . . . . . . . . 3 Successful Hack 162 | . 21 14 . . . 14 26 64 . . 23 . . . Disable Machine 255 | . . . . . . 30 120 30 . . 75 . . . Destroy Structure 169 | . . 3 3 . 4 9 85 2 . . 63 . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . Lose Combat Pursuer 240 | . 30 60 . . 30 . 45 . 60 . 15 . . . Influence Decreases 3683 | . 207 515 263 69 162 190 636 541 107 154 494 252 . 93 Entered New Map 508 | . 2 . 153 69 . 8 24 210 8 . 10 24 . . Time Decay 2850 | . 195 465 110 . 100 152 542 331 99 144 444 218 . 50 Lost Part 312 | . 10 50 . . 62 30 70 . . 10 40 10 . 30 Lost Ally 13 | . . . . . . . . . . . . . . 13 Squads Dispatched 13 | . . 1 . . . 1 3 2 . . 5 . . 1 Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 6 | . . . . . . . . 2 . . 4 . . . Reinforcement 5 | . . 1 . . . 1 2 . . . 1 . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Distress Signals 13 | . . 3 . . . 2 6 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 169 | . 10 38 2 . 8 10 41 12 5 8 16 8 . 11 Peak Tracking Total 8 | . 2 5 1 . 6 3 7 5 4 4 3 4 . 8 Tactical Retreats 11 | . 2 2 . . 2 . 2 . 2 . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Traps Triggered 6 | . . 2 . . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 56 | . . . . . . . . . . . 56 . . . Triggered 2 | . . . . . . . . . . . 2 . . . Disarmed 1 | . . . . . . . . . . . 1 . . . Reprogrammed 3 | . . . . . . . . . . . 3 . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Machines Disabled 17 | . . . . . . 2 8 2 . . 5 . . . Max in Single Turn 2 | . . . . . . 1 2 1 . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Machines Accessed 29 | . 3 3 . 1 . 3 8 3 . . 4 . 4 . Terminals 21 | . 3 2 . . . 3 7 3 . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 98 | . 12 11 . 1 . 9 19 6 . . 12 . 28 . Successful 67 | . 8 4 . 1 . 4 12 4 . . 6 . 28 . Failed 30 | . 4 7 . . . 5 6 2 . . 6 . . . Catastrophic 5 | . 1 . . . . 1 1 1 . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 57 | . 13 7 . 1 . 8 16 4 . 1 7 . . . Terminals 59 | . 12 7 . . . 9 17 6 . . 8 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . . . . . . . . 4 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 48 | . 5 . . 1 . 2 7 2 . . 3 . 28 . Record 13 | . . . . . . . . . . . 2 . 11 . Part Schematic 10 | . . . . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . 1 . . . . 4 . Robot Analysis 6 | . 4 . . . . 1 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . 3 . Open Door 2 | . . . . . . . 2 . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 3 . . . . . . . . 1 . . . Retrieve Study 4 | . . 3 . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 3 1 . . . 2 4 2 . . 2 . . . Terminals 14 | . 3 1 . . . 2 4 2 . . 2 . . . Assimilate 3 | . . . . . . 1 2 . . . . . . . Botnet 11 | . 3 1 . . . 1 2 2 . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 3 . . . 3 6 2 . . 4 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 1 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 3 . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Total Allies 7 | . . . 2 . . 1 2 . . . . . . 2 Largest Group 2 | . . . 2 2 . 1 1 . . . . . . 2 Highest-Rated Group 60 | . . . 47 47 . 10 10 . . . . . . 60 Highest-Rated Ally 31 | . . . 31 31 . 10 10 . . . . . . 30 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . 11 Total Damage 339 | . . . . . . . . . . . . . . 339 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Active Infowar (turns) 12590 | 3 834 1477 224 403 225 800 2661 1098 660 447 1973 1322 163 300 Optics 11204 | . . 928 224 403 225 800 2661 1098 660 447 1973 1322 163 300 Seismic 1425 | 3 834 588 . . . . . . . . . . . . Robot Analysis Total 6 | . 4 . . . . 1 1 . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Turns Passed 12657 | 15 834 1516 224 403 225 800 2662 1098 660 447 1973 1322 163 315 Spaces Moved 6719 | 7 446 653 115 229 86 404 1341 824 551 313 881 660 85 124 Core . | . . . . . . . . . . . . . . . Treads 133 | . . 133 . . . . . . . . . . . . Legs 6442 | 7 446 520 115 229 86 404 1197 824 551 313 881 660 85 124 Wheels 144 | . . . . . . . 144 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 101 | 120 120 105 175 175 175 108 101 105 117 117 122 193 193 123 Average Speed 144 | 120 148 172 175 175 179 121 123 108 117 117 163 193 193 188 Slowest Speed 315 | 120 190 315 175 175 180 180 183 117 117 192 200 193 193 193 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 58 34 42 67 29 29 96 27 70 31 26 64 74 24 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 . 1 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . 1 . 1 1 . Scrap Searched 6 | . . . 1 . . . . . 2 2 . 1 . . Spaces Dug 26 | . . . . . . . 20 . . . . 6 . . Terrain Destroyed 264 | . . . 3 . 6 8 87 . . 4 62 74 . 20 Melee . | . . . . . . . . . . . . . . . Projectile 126 | . . . 3 . 6 5 55 . . 4 22 11 . 20 AOE 138 | . . . . . . 3 32 . . . 40 63 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Dat Pro Total 9057 | 9 582 895 128 233 124 677 2181 997 564 363 1363 693 84 164 Wait 1685 | . 107 102 9 . 6 230 696 130 1 8 366 16 . 14 Move 6705 | 6 445 652 114 228 85 403 1340 823 550 312 880 659 84 124 Hop . | . . . . . . . . . . . . . . . Pick Up 59 | . 5 21 . 2 4 7 4 8 . 4 3 1 . . Fast Attach 33 | 1 . 7 . . 1 2 8 3 3 4 4 . . . Attach 43 | . 1 6 . . 6 4 12 1 1 3 4 3 . 2 Detach 13 | . . 1 . . . . 8 . 1 1 2 . . . Swap 56 | . 4 12 . . 3 6 5 4 3 2 14 2 . 1 Drop 66 | . 2 15 . 3 . 6 7 11 4 12 6 . . . Fire 318 | 2 18 79 5 . 19 19 93 17 1 17 25 12 . 11 Melee 18 | . . . . . . . 3 . . . 3 . . 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 56 | . . . . . . . . . . . 56 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 6) 636 | -10/Materials | Identified exit to Mines 841 | -10/Materials | Discovered new exit (range 6) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1769 | -9/Materials | Build established: Scavenger-Mutant 2145 | -9/Materials | Core integrity fell below 50% 2289 | -9/Materials | Discovered new exit (range 10) 2366 | -9/Materials | Entered Mines 2566 | -9/Mines | Discovered new exit (range 16) 2578 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2578 | -9/Mines | Discovered new exit (range 5) 2590 | -9/Mines | Entered Exiles 2590 | -9/Exiles | Accompanied by 2 allies 2613 | -9/Exiles | Discovered new exit (range 15) 2620 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2634 | -9/Exiles | Met 8R-AWN 2664 | -9/Exiles | Met EX-HEX 2711 | -9/Exiles | Met EX-BIN 2730 | -9/Exiles | Aligned with FarCom system 2732 | -9/Exiles | Given EX-Vault access code 2772 | -9/Exiles | Opened EX-Vault 2798 | -9/Exiles | Found Firepult 2830 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2877 | -9/Exiles | Met EX-DEC 2979 | -9/Exiles | Discovered new exit (range 10) 2993 | -9/Exiles | Left Exiles lab with Firepult 2993 | -9/Exiles | Entered Mines 3088 | -8/Mines | Lost 7 parts (2p3n1u1w) 3196 | -8/Mines | Discovered new exit (range 11) 3218 | -8/Mines | Entered Materials 3218 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3219 | -8/Materials | Identified exit to Storage 4018 | -8/Materials | Entered Storage 4885 | -8/Storage | Lost 4 parts (4n) 4964 | -8/Storage | Discovered new exit (range 6) 5145 | -8/Storage | Build established: Mutant 5458 | -8/Storage | Identified exit to Recycling 5877 | -8/Storage | Core integrity fell below 50% 5961 | -8/Storage | Central database locked down 6344 | -8/Storage | Build established: Scavenger-Mutant 6680 | -8/Storage | Entered Factory 6680 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7299 | -7/Factory | Discovered new exit (range 3) 7327 | -7/Factory | Identified exit to Lower Caves 7458 | -7/Factory | Build established: Skirmisher 7778 | -7/Factory | Entered Lower Caves 7898 | -7/Lower Caves | Spotted B-75 Beast 7911 | -7/Lower Caves | Destroyed B-75 Beast 8077 | -7/Lower Caves | Build established: Tank 8099 | -7/Lower Caves | Encountered a Warlord checkpoint 8246 | -7/Lower Caves | Identified exit to Lower Caves 8438 | -7/Lower Caves | Entered another Lower Caves area 8592 | -7/Lower Caves | Discovered new exit (range 14) 8636 | -7/Lower Caves | Found DCF Scrap (15 items) 8694 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8702 | -7/Lower Caves | Found Prototype Special Weapon 8702 | -7/Lower Caves | Identified Molecular Deconstructor 8845 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8885 | -7/Lower Caves | Entered Factory 8885 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9182 | -6/Factory | Build established: Skirmisher 10342 | -6/Factory | Build established: Mutant 10529 | -6/Factory | Identified exit to Lower Caves 10818 | -6/Factory | Build established: Skirmisher 10858 | -6/Factory | Entered Lower Caves 11167 | -6/Lower Caves | Build established: Gunner 11332 | -6/Lower Caves | Learned Factory emergency access door positions 11433 | -6/Lower Caves | Encountered a Warlord checkpoint 11943 | -6/Lower Caves | Learned Factory stockpile data 12164 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12180 | -6/Lower Caves | Entered Data Miner 12180 | -6/Data Miner | Discovered new exit (range 6) 12209 | -6/Data Miner | Met Data Miner 12252 | -6/Data Miner | Learned location of Section 7 (-2) 12252 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12291 | -6/Data Miner | Received God Mode back door access code from Data Miner 12343 | -6/Data Miner | Entered Proximity Caves 12346 | -5/Proximity Caves | Spotter reported a threat 12596 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12644 | -5/Proximity Caves | System corruption reached 10% 12658 | -5/Proximity Caves | Self-destructed Last Messages --------------- 12643_ System corrupted by crushing effect (+3). 12643_ System corrupted by crushing effect (+4). 12643_ Knocked back. 12645_ P-70 Sage IFF system glitched. 12646_ B-60 Warrior suffers critical hit (Smash). 12646_ Destroyed Imp. Treads. 12646_ B-60 Warrior system corrupted by crushing effect. 12646_ B-60 Warrior knocked back. 12647_ Flexi-carbon Leg destroyed. 12652_ Knocked back. 12653_ P-70 Sage resets B-60 Warrior, system corruption cleaned. 12655_ B-60 Warrior suffers critical hit (Smash). 12655_ Destroyed Rnf. Fission Core. 12655_ B-60 Warrior system corrupted by crushing effect. 12656_ B-60 Warrior system terminally corrupted. 12656_ Great Maul destroyed. 12657_ 4TZ:C>O2WGCCXJ8WWVHV0L 12658_ P-70 Sage IFF system glitched. 12658_ Chain reaction triggered in Rnf. Fission Core. 12658_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ????????????????????????????? | | #?????????????? ?? ??????????????????????????? | | ?????????????? ?? ?????????????????????????? | | #????????????? ## ??????????????????????????? | | #????????????? ??????????????????????????? | | #?????????????? ???????????????????????????? | | #?????????????? ???????????????????????????? | | #?????????????? ????????????????????????????? | | ####??????????? ????????????????????????????? | | #??????????? ?????????????????????????????? | | ???????????? #?????????????????????????????? | | ?????????????# ###??????#????????????????????? | | ??????????????# ?????? #????????????????????? | | #?????????????## ######## #????????????????????? | | #?????????????# # "; ?????????????????????? | | #???????????### # # #????????????????????? | | ##??????????# + b%/@/ #????????????????????? | | ############ %#; ;; ## #????????????????????? | | % *# Y = #??????????????????????? | | %" *%#%/p #??????????????????????? | | ## ########### ;# ## #???????????????????? | | ?# #?????????#### #????????????????????? | | ?####????????????## ######????????????????????? | | ??????????????????# ##?????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????## #?????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ##????????????????????????? | | ???????????????????# ##?????????????????????????? | | ???????????????????# #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ???????????????????####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 2 Particle Charging 20 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Recruitment Drive Challenges ------------ None Game ------ Seed GodRiotBank Manual? 0 Play Time 01:40:48 Cumulative 56.3 hours Start 2026.03.14 @ 15:41:57 End 2026.03.15 @ 17:10:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 56 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ff90c55-c439-492d-8100-ae130793e9e9