Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 23:07:06 Player: Anonymous Bosch Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (6277) 6277 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 12183 Bonus ------- High Alert Combat Kills 248 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/700 Matter 132/300 Energy 242/290 System Corruption 7% Temperature Cool (32) Movement Core (1850) Ox36 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Makeshift Light Armor Plating > --- WEAPON (3) ------- Long-range Proton Cannon Cooled Particle Cannon > --- INVENTORY (25) --- Medium Treads High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scan Processor Army-in-a-Box (30/30) Improved Spread Laser Heavy Ion Cannon Cooled Particle Cannon Heavy Plasma Cannon Neutron Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Force Field > --- WEAPON ----------- Precision Beam Rifle Cooled Particle Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink High-capacity Battery High-capacity Matter Pod Improved Terrain Scan Processor Improved Light Armor Plating Authchip [Armor] Army-in-a-Box Improved Spread Laser Long-range Proton Cannon Long-range Proton Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Precision Assault Rifle Heavy Machine Gun Heavy Machine Gun Improved Grenade Launcher Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 108 | 7 10 4 4 1 27 33 3 11 . 8 Power 14 | 1 1 . . . 5 4 . 1 . 2 Engine 11 | 1 1 . . . 2 4 . 1 . 2 Core 3 | . . . . . 3 . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 3 . . . 8 8 1 1 . . Treads 19 | . 3 . . . 7 8 . 1 . . Leg 1 | . . . . . 1 . . . . . Wheel 3 | 2 . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 2 3 1 2 . 4 10 1 7 . 1 Device 12 | 1 1 1 2 . 1 3 1 2 . . Storage 5 | 1 2 . . . . 1 . 1 . . Processor 6 | . . . . . 1 4 . 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 7 | . . . . . 2 2 . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 3 3 2 1 10 11 1 2 . 5 Energy Gun 10 | 2 . . . . 5 3 . . . . Energy Cannon 12 | . 1 2 1 . 1 2 . 1 . 4 Ballistic Gun 8 | . 1 1 . . 1 2 1 1 . 1 Ballistic Cannon 2 | . . . . 1 . 1 . . . . Launcher 6 | . . . 1 . 2 3 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 4 . . . 1 Corrupted Parts 6 | . . . 3 . 3 . . . . . System Corruption 40 | . . . 10 . 30 . . . . . Parts Lost 43 | . 2 . . . 11 7 2 6 . 15 Power 7 | . 1 . . . 3 1 . . . 2 Propulsion 15 | . 1 . . . 4 4 2 2 . 2 Utility 10 | . . . . . 1 2 . 3 . 4 Weapon 11 | . . . . . 3 . . 1 . 7 Highest Loss Streak 7 | . 2 . . . 3 3 2 3 . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 6 15 19 18 15 14 18 19 18 20 18 Power 1 | . 2 2 1 1 . 1 1 1 2 1 Propulsion 2 | 3 2 2 2 2 1 2 2 . . . Utility 6 | . 6 8 8 6 5 6 6 5 7 6 Weapon 7 | 1 3 6 7 6 6 7 9 10 11 10 Tool/Special . | . . . . . . . . . . . Unused Backups 47 | . 4 7 4 . 14 7 3 . . 8 Power 6 | . . 2 . . 1 3 . . . . Propulsion 9 | . 2 . . . 6 1 . . . . Utility 15 | . 1 3 2 . 3 2 . . . 4 Weapon 17 | . 1 2 2 . 4 1 3 . . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 95 99 97 91 73 77 Engine 9 | . 13 14 14 14 7 6 7 7 7 7 Treads 24 | . 23 28 28 28 27 29 24 14 15 6 Wheel 2 | . 4 . . . 4 . 2 7 7 5 Device 10 | . 14 14 14 14 9 8 14 7 7 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 7 | . . . . . . 12 15 15 15 15 Protection 3 | . . . . . 8 7 . 5 . 3 Energy Gun 6 | . 8 . . . 9 11 6 6 1 1 Energy Cannon 6 | . 4 14 14 14 4 1 5 7 1 6 Ballistic Gun 8 | . 12 14 14 . 5 7 5 6 1 12 Ballistic Cannon 1 | . . . . 13 3 . 2 . . . Peak Build Rating 63 | 8 10 13 22 21 39 53 59 63 62 63 Average Rating 36 | 5 8 11 14 21 33 47 53 58 49 53 On Entrance 31 | . 8 10 13 22 21 37 52 57 62 62 Avg Prop Armor Cover (%) 12 | . . . . . 10 . 14 12 21 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 123 | 15 51 52 58 56 71 123 114 115 106 117 Greatest Support 88 | 32 40 40 40 40 80 88 88 56 28 28 Greatest Overweight (x) 34 | 3 1 1 1 1 4 1 4 4 3 34 Average Overweight (x) 1 | . . 1 1 1 . . 1 3 3 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 17 20 20 20 20 24 25 25 25 25 Most Carried 25 | 8 20 20 20 20 20 25 25 25 25 25 Average Carried 21 | 6 15 19 19 20 19 24 24 22 25 23 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 20 25 25 25 25 16 Class Distribution -------------------- 39% | Skirmisher 25% | Mutant 16% | Gunner 8% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 4423 | 270 310 91 . 100 1048 1363 464 441 . 336 Remotely . | . . . . . . . . . . . Salvage Created 7011 | 244 387 189 . . 1901 2369 563 781 . 577 Parts 320 | 22 21 10 . . 96 101 20 24 . 26 Haulers Intercepted 6 | . 1 . . . 4 1 . . . . Recyclers Shooed 8 | . 1 1 . . 3 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . 13 29 . 23 Prevented 10 | . . . . . . . . 5 . 5 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 128 | . 9 3 . . 31 40 15 19 . 11 Guns 59 | . 9 1 . . 11 25 1 9 . 3 Cannons 30 | . . 2 . . 6 3 5 7 . 7 AOE 36 | . . . . . 13 11 9 3 . . Classes Destroyed 17 | 3 4 . . . 5 2 1 1 . 1 Worker 6 | 1 . . . . 4 1 . . . . Builder 6 | . . . . . 3 3 . . . . Tunneler 6 | 5 . . . . . 1 . . . . Hauler 6 | . 1 . . . 4 1 . . . . Recycler 14 | 1 . 1 . . 4 8 . . . . Minesweeper 1 | . . . . . . . . 1 . . Watcher 5 | . 2 . . . 2 1 . . . . Swarmer 25 | . 3 . . . . 8 6 8 . . Grunt 59 | . 6 3 . . 16 15 6 8 . 5 Brawler 3 | . . . . . 1 2 . . . . Duelist 3 | . . . . . . 1 . 1 . 1 Sentry 13 | . . . . . 5 4 2 2 . . Specialist 8 | . . . . . 8 . . . . . Hunter 7 | . . . . . 1 1 1 . . 4 Programmer 9 | . . . . . . 9 . . . . Behemoth 1 | . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . Samaritan 2 | . . . . . . . 2 . . . Best Kill Streak 8 | 7 3 3 . . 8 6 8 4 . 2 Combat Bots Only 8 | . 3 2 . . 7 5 8 4 . 2 Max Kills in Single Turn 3 | 1 1 1 . . 2 2 3 2 . 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . . . . 2 2 3 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 804 | . 67 6 . . 125 294 53 89 . 170 Missed 252 | . 11 . . . 38 111 14 23 . 55 Hits 552 | . 56 6 . . 87 183 39 66 . 115 Melee 10 | . . . . . 4 4 . 1 . 1 Projectile 542 | . 56 6 . . 83 179 39 65 . 114 Critical Strikes 23 | . 3 . . . 5 4 3 2 . 6 Damage Taken 8580 | . 745 82 . . 1606 2169 755 1008 . 2215 Core 1131 | . 182 . . . 240 233 100 99 . 277 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 27 56 . . . . . Volleys Fired 415 | 18 52 7 . . 116 105 39 41 . 37 Largest 3 | 2 2 2 . . 3 3 3 3 . 3 Hottest 164 | 90 90 88 . . 160 164 131 121 . 141 Shots Fired 883 | 35 86 14 1 4 194 261 82 113 . 93 Gun 602 | 35 71 7 . . 102 228 33 73 . 53 Cannon 213 | . 15 7 1 4 53 18 43 38 . 34 Launcher 68 | . . . . . 39 15 6 2 . 6 Special . | . . . . . . . . . . . Kinetic 303 | . 40 7 . 1 56 85 29 33 . 52 Thermal 475 | 18 40 7 1 3 99 161 47 78 . 21 Explosive 45 | . . . . . 23 8 6 2 . 6 Electromagnetic 60 | 17 6 . . . 16 7 . . . 14 Robot Hit Streak 24 | 7 9 12 . 1 12 22 17 23 . 24 Robot Miss Streak 8 | 3 5 1 . 5 8 7 2 4 . 2 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 3 | . . . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 561 | 21 62 10 . 2 105 172 51 67 . 71 Core Hits 346 | 8 24 6 . . 97 105 34 39 . 33 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . . Critical Strikes 28 | 1 . . . . 7 14 3 3 . . Burn 22 | . . . . . 5 12 2 3 . . Destroy 4 | . . . . . 2 2 . . . . Blast 1 | . . . . . . . 1 . . . Corrupt 1 | 1 . . . . . . . . . . Melee Attacks 4 | . 1 . . . 3 . . . . . Impact 3 | . . . . . 3 . . . . . Slashing 1 | . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16089 | 270 755 178 . 22 4308 4761 2007 1781 . 2007 Guns 7499 | 270 508 55 . . 1325 3175 470 857 . 839 Cannons 3586 | . 247 123 . 22 834 284 624 625 . 827 Explosions 4805 | . . . . . 2019 1233 913 299 . 341 Melee 126 | . . . . . 126 . . . . . Ramming 73 | . . . . . 4 69 . . . . Kinetic 3915 | . 247 55 . . 920 1177 352 341 . 823 Thermal 6923 | 139 475 123 . 22 1305 2320 912 1141 . 486 Explosive 3450 | . . . . . 1324 743 743 299 . 341 Electromagnetic 1602 | 131 33 . . . 629 452 . . . 357 Impact 126 | . . . . . 126 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 33 | . . . 10 10 33 7 7 7 7 7 Average Corruption 9 | . . . 5 10 22 4 7 7 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 327 | . . . . 36 71 79 56 55 4 26 Message Errors 88 | . . . . 8 18 22 20 15 . 5 Matter Fused 73 | . . . . 6 18 23 8 12 . 6 Heat Flow Errors 38 | . . . . 5 7 8 5 8 2 3 Energy Discharges 37 | . . . . 5 5 7 8 4 2 6 Parts Rejected 3 | . . . . . 1 . 1 . . 1 Parts Fused 4 | . . . . 1 2 . . . . 1 Data Loss (minor) 32 | . . . . 5 7 11 4 3 . 2 Data Loss (major) 16 | . . . . 2 2 5 2 5 . . Misfires 14 | . . . . 4 2 1 5 2 . . Alerts 5 | . . . . . . 1 . 3 . 1 Weapon Failures 17 | . . . . . 9 1 3 3 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 211 | . . . . . 67 25 95 . . 24 Projectiles 31 | . . . . . . . 20 . . 11 Explosions 155 | . . . . . 42 25 75 . . 13 Melee 25 | . . . . . 25 . . . . . Knockbacks 11 | . . . . . 10 . 1 . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . 10 . 1 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 228 | . . . . . 108 19 66 . . 35 Shots 10 | . . . . . 5 2 2 . . 1 Rammed 6 | . . . . . 1 5 . . . . Targets Rammed 7 | . . . . . 1 6 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 478 | 190 323 12 10 232 199 478 233 222 180 411 Average Temperature 81 | 59 87 6 7 77 32 91 80 71 93 143 Received Heat Transfer 2563 | . 387 45 . . 531 519 216 225 . 640 Effects 8 | . . . . . . 6 . . . 2 Shutdowns 1 | . . . . . . 1 . . . . Interference 5 | . . . . . . 5 . . . . Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . 1 Parts Fried 9 | . . . . . 3 5 . 1 . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 34 | . 2 . . . 3 17 5 5 . 2 Heat Transferred 14534 | 407 1110 222 . 37 2908 5398 1603 2183 . 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 68 | 100 100 100 . 100 47 43 . . . . Level 1 22 | . . . . . 43 36 . . . . Level 2 9 | . . . . . 8 19 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 639 | 10 91 47 . 1 557 639 . . . . Initial 98 | . . 7 . . . 98 . . . . Average 135 | 2 35 3 . . 183 252 . . . . Influence Increases 4063 | 35 372 85 . 1 1081 1342 400 460 . 287 Destroy 0b10 Robot/C 2560 | . 180 60 . . 620 800 300 380 . 220 Destroy 0b10 Robot/NC 220 | 35 15 5 . . 85 75 . 5 . . Destroy Leader 522 | . 36 20 . . 162 214 10 30 . 50 Allied During Kill 17 | . . . . . . . . . . 17 Successful Hack 83 | . 48 . . . 35 . . . . . Disable Machine 180 | . . . . . 45 135 . . . . Destroy Structure 196 | . 3 . . 1 104 88 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 270 | . 90 . . . 30 15 90 45 . . Influence Decreases 4039 | 35 352 105 . 1 865 928 811 565 114 263 Entered New Map 521 | . . 13 . . . 118 234 42 114 . Time Decay 2708 | 35 332 92 . 1 455 590 557 443 . 203 Lost Part 320 | . 20 . . . 110 70 20 60 . 40 Lost Ally 40 | . . . . . . . . 20 . 20 Purge Threat 450 | . . . . . 300 150 . . . . Squads Dispatched 27 | . 1 1 . . 6 18 . 1 . . Investigation 5 | . . 1 . . 1 3 . . . . Extermination 8 | . . . . . . 8 . . . . Reinforcement 9 | . 1 . . . 5 3 . . . . Assault 2 | . . . . . . 1 . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 7 | . 2 . . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 20 3 . . 45 55 16 25 . 12 Peak Tracking Total 10 | . 4 2 . . 6 6 10 5 . 4 Tactical Retreats 10 | . 3 . . . 2 1 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 16 | . . . . . 3 9 3 1 . . Max in Single Turn 4 | . . . . . 1 4 2 1 . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 35 | . 7 2 5 . 7 7 2 1 4 . Terminals 15 | . 5 . . . 5 4 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 153 | . 24 2 50 . 24 17 5 1 30 . Successful 114 | . 11 2 50 . 11 4 5 1 30 . Failed 38 | . 12 . . . 13 13 . . . . Catastrophic 9 | . 1 . . . 2 6 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 43 | . 14 . 1 . 19 9 . . . . Terminals 53 | . 19 . . . 20 10 4 . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 5 . . . 2 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 101 | . 7 2 50 . 4 2 5 1 30 . Record 64 | . . . 49 . . . 4 . 11 . Part Schematic 14 | . 1 . . . . . . . 13 . Robot Schematic 3 | . . . . . . . . . 3 . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 4 | . . 2 . . . . 1 1 . . Branch Access Points 3 | . 1 . . . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 8 | . 3 . . . 5 . . . . . Terminals 7 | . 3 . . . 4 . . . . . Botnet 7 | . 3 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 6 . . . 7 7 1 . . . Full Trace Events 5 | . . . . . 1 3 1 . . . Feedback Events 2 | . . . . . 1 1 . . . . Corruption 2 | . . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . 13 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . 1 . 1 Highest-Rated Group 96 | . . . . . . . . 16 . 96 Highest-Rated Ally 96 | . . . . . . . . 16 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 3 . 12 Total Damage 410 | . . . . . . . . 52 . 358 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 7926 | 102 960 1820 1086 1109 359 592 1896 2 . . Sensors 4219 | . . . 261 1109 359 592 1896 2 . . Seismic 3707 | 102 960 1820 825 . . . . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 15861 | 188 1026 1913 1087 1109 2060 3675 1933 1993 127 750 Spaces Moved 6479 | 109 468 577 446 444 691 1325 859 1131 84 345 Core 27 | 25 . . . . . . . . . 2 Treads 4185 | . 355 577 446 444 546 1325 468 9 . 15 Legs . | . . . . . . . . . . . Wheels 2267 | 84 113 . . . 145 . 391 1122 84 328 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 240 240 240 115 160 145 145 145 145 Average Speed 197 | 105 172 240 240 240 163 227 198 156 145 174 Slowest Speed 1750 | 200 240 240 240 240 400 242 242 240 145 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 66 | 5 86 99 92 61 65 24 83 98 70 45 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . 1 . 1 . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . 1 . . 2 3 . 1 Spaces Dug 168 | . 1 . . . 104 14 48 1 . . Terrain Destroyed 425 | . 1 . . 1 164 106 82 33 . 38 Melee 2 | . 1 . . . 1 . . . . . Projectile 32 | . . . . 1 7 5 11 7 . 1 AOE 391 | . . . . . 156 101 71 26 . 37 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 8811 | 145 609 1097 465 487 1435 1778 1022 1260 89 424 Wait 1463 | . 43 487 9 42 519 229 96 32 . 6 Move 6469 | 108 467 576 445 443 690 1324 858 1130 83 345 Hop . | . . . . . . . . . . . Pick Up 128 | 12 21 10 1 . 30 32 8 7 . 7 Fast Attach 32 | 3 1 . . . 14 7 . 4 3 . Attach 53 | 4 2 1 . . 12 11 3 6 . 14 Detach 3 | . . . . . . . . . . 3 Swap 103 | . 12 4 4 2 18 31 13 11 . 8 Drop 111 | . 10 12 6 . 32 33 5 6 3 4 Fire 415 | 18 52 7 . . 116 105 39 41 . 37 Melee 4 | . 1 . . . 3 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . . . 1 6 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 23 | . . . . . . . . 23 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 189 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Discovered new exit (range 3) 741 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Core integrity fell below 50% 1003 | -10/Materials | Identified exit to Mines 1172 | -10/Materials | Central database locked down 1215 | -10/Materials | Entered Mines 1319 | -10/Mines | Build established: Scavenger-Mutant 1422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1424 | -10/Mines | Discovered new exit (range 5) 1763 | -10/Mines | Discovered new exit (range 10) 1766 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1835 | -10/Mines | Build established: Mutant 2523 | -10/Mines | Discovered new exit (range 8) 2553 | -10/Mines | Met a Derelict shopkeep closing up shop 2794 | -10/Mines | Discovered new exit (range 13) 2909 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3128 | -10/Mines | Entered Exiles 3188 | -10/Exiles | Met 8R-AWN 3227 | -10/Exiles | Met EX-HEX 3344 | -10/Exiles | Met EX-DEC 3389 | -10/Exiles | Visited The Gauntlet 3707 | -10/Exiles | Learned location of Zion (-6) 3786 | -10/Exiles | Met EX-BIN 3824 | -10/Exiles | Aligned with FarCom system 3827 | -10/Exiles | Given EX-Vault access code 3940 | -10/Exiles | Opened EX-Vault 3961 | -10/Exiles | Found Army-in-a-Box 4005 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4042 | -10/Exiles | Exiles lab attacked by MAIN.C 4171 | -10/Exiles | Discovered new exit (range 11) 4215 | -10/Exiles | System corruption reached 10% 4215 | -10/Exiles | Left Exiles lab with Army-in-a-Box 4215 | -10/Exiles | Entered Mines 4252 | -9/Mines | Met a Derelict bent on vengeance 4315 | -9/Mines | Found a hidden stash of uninstalled traps 4392 | -9/Mines | Learned Materials garrison access intel 4523 | -9/Mines | Build established: Skirmisher 5210 | -9/Mines | Discovered new exit (range 5) 5324 | -9/Mines | Entered Materials 5324 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5325 | -8/Materials | Loaded intel: 1 garrison access location 6084 | -8/Materials | Destroyed 7 combat bots 6147 | -8/Materials | Lost 3 parts (1p1n1w) 6224 | -8/Materials | System corruption reached 10% 6247 | -8/Materials | System corruption reached 30% 6730 | -8/Materials | Build established: Scavenger-Mutant 7293 | -8/Materials | Build established: Scavenger-Skirmisher 7341 | -8/Materials | Discovered new exit (range 12) 7384 | -8/Materials | Entered Factory 7384 | -7/Factory | Evolved 2 slots: Utility x2 7980 | -7/Factory | Fabricated Lrn. Proton Cannon? 8301 | -7/Factory | Lost 3 parts (1p1n1u) 8753 | -7/Factory | Build established: Skirmisher 8849 | -7/Factory | Discovered new exit (range 11) 8874 | -7/Factory | Identified exit to Factory 9023 | -7/Factory | Identified exit to Lower Caves 9783 | -7/Factory | Garrison activated, responded to threat 10449 | -7/Factory | Found Prototype Launcher 10450 | -7/Factory | Identified Rocket Array 10984 | -7/Factory | First assault squad dispatched 11059 | -7/Factory | Entered Lower Caves 12292 | -7/Lower Caves | Attracted the attention of an 0b10 base 12334 | -7/Lower Caves | Destroyed 8 combat bots 12349 | -7/Lower Caves | Identified exit to Lower Caves 12349 | -7/Lower Caves | Learned Extension trap positions 12992 | -7/Lower Caves | Entered another Lower Caves area 13030 | -7/Lower Caves | Discovered exit to Factory (range 10) 13032 | -7/Lower Caves | Lost 3 parts (1n2u) 13213 | -7/Lower Caves | Learned Factory emergency access door positions 13253 | -7/Lower Caves | Build established: Gunner 13307 | -7/Lower Caves | Encountered a Warlord checkpoint 13590 | -7/Lower Caves | Learned 12 Factory zone layouts 13729 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14375 | -7/Lower Caves | Core integrity fell below 50% 14434 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14753 | -7/Lower Caves | Discovered new exit (range 15) 14773 | -7/Lower Caves | Identified exit to Data Miner 14985 | -7/Lower Caves | Entered Data Miner 14985 | -7/Data Miner | Discovered new exit (range 6) 15015 | -7/Data Miner | Met Data Miner 15044 | -7/Data Miner | Learned location of Section 7 (-2) 15044 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15067 | -7/Data Miner | Received God Mode back door access code from Data Miner 15110 | -7/Data Miner | Identified exit to Proximity Caves 15112 | -7/Data Miner | Entered Proximity Caves 15134 | -6/Proximity Caves | Escorted by Enhanced Grunt 15474 | -6/Proximity Caves | Spotted B-75 Beast 15562 | -6/Proximity Caves | Destroyed B-75 Beast 15591 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 15694 | -6/Proximity Caves | Lost 3 parts (1u2w) 15822 | -6/Proximity Caves | Core integrity fell below 20% 15856 | -6/Proximity Caves | Lost 7 parts (1p1n2u3w) 15862 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15817_ System corrupted: Heat flow error (+198). 15817_ The unstable cave ceiling collapses. 15819_ Critical hit (Burn: +37). 15819_ G-50 Soldier destroyed. 15821_ Critical hit (Burn: +37). 15822_ The unstable cave ceiling collapses. 15823_ Imp. Deuterium Engine destroyed. 15825_ Lrn. Proton Cannon destroyed. 15831_ Overheating: Imp. Signal Interpreter damaged (-15). 15831_ The unstable cave ceiling collapses. 15832_ Imp. Signal Interpreter broken. 15832_ Overheating: Short circuit. 15835_ The unstable cave ceiling collapses. 15837_ |PED T#FQFMGY6N,,9IAOVWKYLV5PETKG= 15837_ Lgt. Angular Momentum Engine self-destruct mechanism malfunctions. 15839_ The unstable cave ceiling collapses. 15856_ System corrupted: Matter fused (-6). 15859_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????###?????????????????????????????????????? | | ##??# "####??????????????????????????????????? | | ? ### ???????????????????????????????????? | | ?? ????????????????????????????????????? | | ???# #????????????????????????????????????? | | ????# #????????????????????????????????????? | | #???# #????????????????????????????????????? | | "#??# #????????????????????????????????????? | | "#??# % #?######## # ????????????????????????? | | ##?# #### ??#?????????????????????? | | #### ## ???????????????????? | | ###" # ???????????????????? | | ##" #### # ????????????????????? | | ###??# # ????????????????????? | | ## ###### # ?????????????????????? | | ## "## # ?????????????????????? | | "" "# ??????????????????????? | | ### ## ??????????????????????? | | "" ## ### # ???????????????????????? | | "# #?## # ???????????????????????? | | ### #?# ## #???????????????????????? | | #?# ##?# %g #???????????????????????? | | ##?#######??# #*%% #???????????????????????? | | ##??????????## ### ##??????????????????????? | | ##??????????# ### @##?????????????????????? | | #??????????# # #?????????????????????? | | #??????????# # #?????????????????????? | | ## ##????????## # ###?????????????????????? | | ### ##??????## ; #???????????????????????? | | ??## ###??###" ##??????????????????????? | | ?### """ ##?????????????????????? | | ## ## ########??????????????? | | # #####" ###; #??####????????? | | #??##?#?## ## #?## #????????? | | #???????# ## ### ### ##????????? | | ##??????# #### ## #????????? | | ########??# #### ## ##????????? | | ##?# ### ##?# # #?????????? | | ### ### ## #??# ###????????? | | ##?###?## ??# ### ##???????? | | ##??????## # ### # #???????? | | ##??????## ## # #???????? | | ##### #???????## ### # #???????? | | #???#### #???????## #?#### ##???????? | | #??????## #????????# ##????## # #????????? | | #????????###????????# #???????## ##????????? | | #???????????????????# ####?????????#####?????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lrn. Proton Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMultinovaHumpback Manual? 0 Play Time 02:22:46 Cumulative 73.1 hours Start 2026.02.02 @ 15:38:51 End 2026.02.02 @ 23:07:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ec213e0-eb5b-4c6d-93dd-7648904385b7