Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 14:52:31 Player: Gatamar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (3409) 3409 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9474 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 23/300 Energy 80/100 System Corruption 27% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Core Analyzer Improved Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Gauss Rifle Battle Cannon Long-range Missile Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads Small Storage Unit Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Plasma Rifle Minigun Battle Cannon Battle Cannon Micro-nuke Launcher [Rating: 71] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Plasma Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 2 2 . 1 . . 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 90 | 8 5 6 1 . 9 13 13 3 3 20 9 Power 11 | 1 1 1 . . 1 . 3 1 . 1 2 Engine 5 | 1 . 1 . . . . 1 1 . 1 . Core 6 | . 1 . . . 1 . 2 . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 3 . . 5 6 2 . 2 6 2 Treads 9 | 2 . 1 . . 1 . . . 2 3 . Leg 13 | . . 2 . . 3 6 2 . . . . Wheel 4 | . . . . . . . . . . 3 1 Hover 1 | . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 25 | 2 . . 1 . 2 4 5 2 1 5 3 Device 8 | 1 . . . . . . 1 1 . 2 3 Storage 2 | 1 . . 1 . . . . . . . . Processor 4 | . . . . . 2 . . 1 . 1 . Hackware 3 | . . . . . . 2 1 . . . . Protection 8 | . . . . . . 2 3 . 1 2 . Artifact . | . . . . . . . . . . . . Weapon 26 | 3 4 2 . . 1 3 3 . . 8 2 Energy Gun 3 | 2 . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 1 . . . . . 3 3 . . 1 . Ballistic Cannon 11 | . 3 1 . . . . . . . 6 1 Launcher 2 | . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 1 . . . Parts Lost 52 | . . 5 . . 2 1 10 . . 15 19 Power 9 | . . 1 . . 1 . 2 . . 2 3 Propulsion 15 | . . 1 . . . 1 4 . . 5 4 Utility 15 | . . 1 . . . . 2 . . 4 8 Weapon 13 | . . 2 . . 1 . 2 . . 4 4 Highest Loss Streak 15 | . . 5 . . 2 1 9 . . 4 15 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 3 7 5 4 6 7 13 14 12 13 11 8 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 1 2 1 . . 1 3 2 1 2 2 . Utility 2 | . . . 1 2 2 4 4 4 4 2 . Weapon 3 | 1 3 2 2 3 2 4 4 4 5 5 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 2 1 . . . 3 . . 4 5 3 Power . | . . . . . . . . . . . . Propulsion 5 | . . . . . . 1 . . 2 2 . Utility 6 | . . 1 . . . 2 . . 2 1 . Weapon 7 | . 2 . . . . . . . . 2 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 92 85 85 78 95 96 94 92 86 72 Engine 6 | . 13 13 14 14 1 . 1 1 6 5 . Core 2 | . . . . . 6 7 5 4 . . 4 Treads 8 | . 28 15 . . 3 . . . 6 13 . Leg 15 | . . 12 28 28 23 29 28 26 12 . . Device 3 | . 14 7 . . . . . 4 . 2 8 Storage 9 | . 14 14 14 14 9 7 7 6 6 6 4 Processor 10 | . . . . . 11 15 15 14 20 20 20 Hackware 6 | . . . . . . 12 14 13 13 8 4 Protection 3 | . . . . . . 5 6 6 6 6 . Ballistic Gun 7 | . 3 . . . 7 11 11 14 20 9 . Ballistic Cannon 11 | . 22 27 28 28 7 . . . . 4 11 Slashing Weapon 1 | . . . . . 3 2 1 . . 1 1 Peak Build Rating 71 | 6 9 9 7 7 29 45 49 50 66 71 50 Average Rating 30 | 4 7 7 6 7 18 37 42 44 58 62 40 On Entrance 23 | . 6 8 6 7 7 19 44 40 50 66 33 Avg Prop Armor Cover (%) 9 | . . . . . 16 . 3 3 . 7 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 11 15 16 31 31 32 43 43 45 50 57 56 Greatest Support 140 | 40 40 40 20 20 45 54 54 46 140 140 36 Greatest Overweight (x) 12 | . . . 1 1 1 1 2 1 1 3 12 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 15 15 15 15 15 13 Most Carried 15 | 6 8 8 6 6 10 15 15 14 15 15 11 Average Carried 10 | 3 7 5 4 6 7 13 14 12 14 12 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 3 6 6 10 15 12 14 15 12 5 Class Distribution -------------------- 50% | Mutant 26% | Hacker-Mutant 5% | Scavenger-Tank 3% | Tank 3% | Hacker-Tank 3% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Matter Collected 3167 | 282 279 171 20 . 260 447 710 . 128 809 61 Remotely 390 | . . . . . . . . . . 390 . Salvage Created 3662 | 106 353 146 . . 271 596 1060 . . 998 132 Parts 221 | 10 19 11 . . 10 40 67 . . 59 5 Haulers Intercepted 5 | . 2 . . . 1 . 2 . . . . Recyclers Shooed 10 | 1 1 . . . . . . . . 7 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Combat Hostiles Destroyed 57 | . 6 6 . . 3 8 15 . . 16 3 Melee 4 | . . . . . 1 2 . . . 1 . Guns 30 | . 1 . . . . 6 14 . . 9 . Cannons 22 | . 5 6 . . 2 . 1 . . 6 2 AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 13 | 2 4 1 . . 3 2 . . . 1 . Worker 10 | . . . . . . 1 4 . . 5 . Builder 8 | . . . . . 1 3 1 . . 3 . Tunneler 5 | 2 . 1 . . . . . . . 1 1 Hauler 5 | . 2 . . . 1 . 2 . . . . Recycler 5 | 1 . . . . 1 . 1 . . 2 . Mechanic 1 | . . . . . . . . . . 1 . Operator 3 | . 1 . . . . 2 . . . . . Watcher 7 | . 3 . . . 1 2 1 . . . . Grunt 26 | . 6 4 . . 1 2 5 . . 8 . Sentry 10 | . . . . . 1 1 6 . . 1 1 Demolisher 2 | . . 2 . . . . . . . . . Hunter 7 | . . . . . 1 2 . . . 3 1 Programmer 12 | . . . . . . 3 4 . . 4 1 Best Kill Streak 7 | 3 3 3 . . 3 2 5 . . 7 4 Combat Bots Only 4 | . 2 2 . . 1 2 4 . . 4 2 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 2 . . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Hostile Shots Fired 821 | . 17 21 . . 37 53 277 . . 284 132 Missed 229 | . 5 1 . . 13 16 94 . . 64 36 Hits 592 | . 12 20 . . 24 37 183 . . 220 96 Projectile 592 | . 12 20 . . 24 37 183 . . 220 96 AOE 19 | . . 12 . . . . 1 . . 5 1 Critical Strikes 12 | . . . . . 1 1 1 . . 5 4 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 9608 | . 160 634 . . 387 547 1800 . . 3902 2178 Core 2044 | . 26 80 . . 71 54 203 . . 606 1004 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 63 | . . . . . . . . . . 63 . Regen/Repaired (Parts) 470 | . . . . . . . 132 . . 338 . Core Remaining (%) 67 | 100 . . . 57 87 . 63 . . 28 . Volleys Fired 279 | 9 35 15 . . 27 44 60 . 8 73 8 Largest 3 | 1 2 2 . . 2 2 2 . 3 3 3 Hottest 141 | 20 60 63 . . 60 56 56 . 68 141 120 Shots Fired 572 | 9 54 30 . . 47 76 119 . 17 198 22 Gun 373 | 9 30 . . . 8 76 110 . 17 123 . Cannon 196 | . 24 28 . . 39 . 9 . . 75 21 Launcher 3 | . . 2 . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 517 | 9 50 28 . . 47 76 119 . 17 150 21 Thermal 48 | . . . . . . . . . . 48 . Explosive 3 | . . 2 . . . . . . . . 1 Electromagnetic 4 | . 4 . . . . . . . . . . Robot Hit Streak 26 | 6 12 7 . . 7 23 18 . 18 26 8 Robot Miss Streak 4 | 1 2 3 . . 4 2 3 . . 4 4 Penetration Max 1 | . . . . . . . 1 . . 1 1 Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 422 | 7 41 17 . . 34 68 97 . 17 128 13 Core Hits 180 | 4 18 9 . . 13 27 44 . 1 53 11 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 5 | 2 . . . . . . 2 . . 1 . Critical Strikes 28 | 2 1 . . . 1 1 3 . 1 14 5 Burn 7 | . . . . . . . . . . 7 . Destroy 7 | 2 . . . . . . 3 . 1 1 . Blast 12 | . 1 . . . . . . . . 6 5 Sever 2 | . . . . . 1 1 . . . . . Melee Attacks 55 | . 3 . . . 7 18 11 . . 10 6 Impact . | . . . . . . . . . . . . Slashing 52 | . . . . . 7 18 11 . . 10 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . 3 . . . 2 5 2 . . 2 . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9942 | 108 567 396 . 1 752 1750 2207 40 334 3232 555 Guns 5514 | 108 266 . . . 64 1059 1799 . 334 1884 . Cannons 2582 | . 301 325 . . 351 . 168 . . 1012 425 Explosions 196 | . . 66 . . . . . . . . 130 Melee 1460 | . . . . . 337 691 209 . . 223 . Ramming 190 | . . 5 . 1 . . 31 40 . 113 . Kinetic 7379 | 108 523 325 . . 415 1059 1967 . 334 2223 425 Thermal 673 | . . . . . . . . . . 673 . Explosive 196 | . . 66 . . . . . . . . 130 Electromagnetic 44 | . 44 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1460 | . . . . . 337 691 209 . . 223 . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 1 4 . . 1 27 Average Corruption 2 | . . . . . . 1 1 . . 1 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . . . . . . 5 8 . . 7 14 Message Errors 5 | . . . . . . 1 1 . . . 3 Matter Fused 12 | . . . . . . 1 4 . . 2 5 Heat Flow Errors 3 | . . . . . . . 1 . . 1 1 Energy Discharges 4 | . . . . . . . 1 . . 1 2 Parts Rejected 2 | . . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 1 . . . 1 1 Data Loss (major) 3 | . . . . . . 1 1 . . . 1 Misfires 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 294 | . . . . . 53 116 59 . . 66 . Projectiles 18 | . . . . . . . . . . 18 . Explosions . | . . . . . . . . . . . . Melee 276 | . . . . . 53 116 59 . . 48 . Knockbacks 19 | . 2 1 . . 5 . . . . 9 2 Impact 1 | . . . . . . . . . . 1 . Kinetic 15 | . 1 1 . . 5 . . . . 7 1 Secondary 3 | . 1 . . . . . . . . 1 1 Self-Inflicted Damage 12 | . . . . . . . . . . 12 . Shots . | . . . . . . . . . . . . Rammed 17 | . . 2 . . . . . . . 14 1 Targets Rammed 31 | . . 5 . 2 . . 4 2 . 17 1 Kicked 11 | . . 3 . 2 . . 4 2 . . . Crushed 3 | . . . . . . . . . . 3 . Highest Temperature 566 | . 30 72 . . 3 2 160 . 18 566 93 Average Temperature 115 | . 14 39 . . 3 2 18 . 13 157 47 Received Heat Transfer 1602 | . 90 72 . . 45 45 474 . . 714 162 Effects 10 | . . . . . . . . . . 10 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . 5 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . 1 . Total Turns 32 | . . . . . . . . . . 32 . Longest Duration 32 | . . . . . . . . . . 32 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 1 . . 4 . Heat Transferred 2150 | . . . . . . . . . . 2150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 176 | 10 70 73 . . 42 50 176 60 . 175 75 Initial 63 | . . . . . . . 9 60 . . 63 Average 23 | . 11 11 . . 3 14 70 26 . 49 21 Influence Increases 2352 | 15 209 184 . . 110 354 600 . . 581 299 Destroy 0b10 Robot/C 1140 | . 120 120 . . 60 160 300 . . 320 60 Destroy 0b10 Robot/NC 220 | 15 30 5 . . 20 40 45 . . 60 5 Destroy Leader 394 | . 40 30 . . 24 64 116 . . 90 30 Allied During Kill 3 | . . 3 . . . . . . . . . Successful Hack 142 | . 19 . . . 5 34 37 . . 14 33 Disable Machine 90 | . . 15 . . . . 15 . . 30 30 Destroy Structure 93 | . . 11 . . 1 11 12 . . 22 36 Partial Spotted 45 | . . . . . . 30 . . . . 15 Lose Combat Pursuer 225 | . . . . . . 15 75 . . 45 90 Influence Decreases 2326 | 15 209 127 57 . 110 333 486 135 . 450 404 Entered New Map 212 | . . . 57 . . . 12 75 . . 68 Time Decay 1597 | 15 209 116 . . 98 323 313 50 . 300 173 Lost Part 446 | . . 11 . . 12 10 100 . . 150 163 Purge Threat 71 | . . . . . . . 61 10 . . . Squads Dispatched 29 | . 1 . . . . 10 5 . . 9 4 Investigation 6 | . . . . . . 2 2 . . 1 1 Extermination 11 | . . . . . . 4 2 . . 4 1 Reinforcement 11 | . 1 . . . . 3 1 . . 4 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Distress Signals 12 | . . . . . 2 1 2 . . 6 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 12 5 . . 12 16 23 . 1 41 21 Peak Tracking Total 8 | . 4 2 . . 4 2 5 . 1 8 8 Tactical Retreats 7 | . . . . . . 1 2 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Traps Triggered 7 | . . . . . . 1 2 1 . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Machines Disabled 6 | . . 1 . . . . 1 . . 2 2 Max in Single Turn 2 | . . 1 . . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Machines Accessed 39 | . 5 . 1 . 2 8 11 1 . 6 5 Terminals 22 | . 4 . . . 2 3 9 1 . 2 1 Fabricators 4 | . . . . . . 1 . . . 1 2 Repair Stations 5 | . . . . . . 1 2 . . 1 1 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . 2 1 Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 94 | . 13 . 1 . 6 18 22 4 . 18 12 Successful 42 | . 5 . 1 . 4 3 13 1 . 12 3 Failed 52 | . 8 . . . 2 15 9 3 . 6 9 Catastrophic 9 | . 2 . . . . 1 1 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 15 . 1 . 5 5 5 . . . 3 Terminals 53 | . 11 . . . 6 7 17 4 . 4 4 Fabricators 9 | . . . . . . 2 . . . 3 4 Repair Stations 15 | . . . . . . 3 5 . . 4 3 Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 12 | . . . . . . 4 . . . 7 1 Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 18 | . 2 . 1 . 1 1 10 1 . . 2 Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 4 | . . . . . . . 4 . . . . Level Access Points 2 | . . . . . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . 1 3 . . 4 . Scan Component 5 | . . . . . . 1 2 . . 2 . Repair 3 | . . . . . . . 1 . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 9 | . . . . . . 1 . . . 7 1 Retrieve Study 9 | . . . . . . 1 . . . 7 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 . . . . . . Terminals 5 | . 2 . . . 3 . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 4 . . . 2 8 7 1 . 5 4 Full Trace Events 5 | . . . . . . 2 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . . . . 10 . Part Studies Acquired 8 | . . . . . . 1 . . . 6 1 Parts Repaired 2 | . . . . . . . 1 . . 1 . Time 147 | . . . . . . . 35 . . 112 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . 1 . . . . Ally Attacks 7 | . . 7 . . . . . . . . . Total Damage 83 | . . 83 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Active Infowar (turns) 7424 | 16 1355 410 . . 532 1488 985 155 525 1478 480 Optics 5643 | . . . . . 532 1488 985 155 525 1478 480 Terrain 330 | . . . . . . . . . . . 330 Seismic 1781 | 16 1355 410 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Turns Passed 9368 | 113 1355 739 713 460 856 1488 985 155 525 1478 501 Spaces Moved 5631 | 50 768 483 473 241 351 1128 511 148 344 646 488 Core 135 | 3 . . . . . . . . . . 132 Treads 1802 | 47 768 234 . . . . . . 159 594 . Legs 3286 | . . 249 473 241 351 1128 511 148 185 . . Wheels 357 | . . . . . . . . . . 52 305 Hover . | . . . . . . . . . . . . Flight 51 | . . . . . . . . . . . 51 Fastest Speed 45 | 50 160 120 120 190 120 97 90 86 86 95 45 Average Speed 133 | 153 160 139 149 190 170 106 108 91 141 155 82 Slowest Speed 650 | 160 160 160 190 190 190 173 255 173 171 200 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 48 | 3 84 88 90 50 23 33 75 5 96 20 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 2 . 3 . . . . . . . Spaces Dug 30 | . . . . . 1 8 9 . . 7 5 Terrain Destroyed 78 | . . 14 . . 1 8 9 . . 21 25 Melee 30 | . . . . . 1 8 9 . . 7 5 Projectile 14 | . . . . . . . . . . 14 . AOE 34 | . . 14 . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Fac Total 6883 | 74 839 518 477 242 547 1329 808 167 377 947 558 Wait 645 | . 12 5 . . 148 93 185 9 . 152 41 Move 5620 | 49 767 482 472 240 350 1127 510 148 343 646 486 Hop 1 | . . . . . . . . . . . 1 Pick Up 69 | 7 8 1 3 . 2 16 3 3 10 14 2 Fast Attach 40 | 6 1 . 1 . 5 3 10 1 1 8 4 Attach 40 | 1 2 5 . . 1 3 6 2 1 13 6 Detach 1 | . . . . . . . . . . 1 . Swap 48 | 1 5 2 . . 7 10 14 1 1 5 2 Drop 54 | 1 6 3 1 . . 15 5 1 13 9 . Fire 279 | 9 35 15 . . 27 44 60 . 8 73 8 Melee 55 | . 3 . . . 7 18 11 . . 10 6 Ram 4 | . . . . . . . . . . 2 2 Kick 11 | . . 3 . 2 . . 4 2 . . . Crush 16 | . . 2 . . . . . . . 14 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 11) 469 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Identified exit to Mines 923 | -10/Materials | Discovered new exit (range 16) 1148 | -10/Materials | Discovered new exit (range 8) 1469 | -10/Materials | Entered Mines 1470 | -10/Mines | Assembled infested the area 1699 | -10/Mines | Discovered new exit (range 8) 1787 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1808 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1831 | -10/Mines | Discovered new exit (range 10) 1912 | -10/Mines | Lost 5 parts (1p1n1u2w) 1933 | -10/Mines | Escorted by a lone wolf Derelict 1997 | -10/Mines | Discovered new exit (range 11) 2198 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2200 | -10/Mines | Discovered new exit (range 5) 2208 | -10/Mines | Entered Exiles 2208 | -10/Exiles | Accompanied by 1 ally 2224 | -10/Exiles | Discovered new exit (range 15) 2238 | -10/Exiles | Met 8R-AWN 2258 | -10/Exiles | Met EX-HEX 2332 | -10/Exiles | Met EX-DEC 2357 | -10/Exiles | Visited The Gauntlet 2650 | -10/Exiles | Met EX-BIN 2671 | -10/Exiles | Aligned with FarCom system 2673 | -10/Exiles | Given EX-Vault access code 2716 | -10/Exiles | Opened EX-Vault 2731 | -10/Exiles | Found Longsword +1 2774 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2902 | -10/Exiles | Discovered new exit (range 10) 2921 | -10/Exiles | Left Exiles lab with Longsword +1 2921 | -10/Exiles | Entered Mines 2932 | -9/Mines | Met a Derelict bent on vengeance 3018 | -9/Mines | Learned Materials trap positions 3372 | -9/Mines | Discovered new exit (range 5) 3381 | -9/Mines | Entered Materials 3381 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3382 | -8/Materials | Loaded intel: 17 trap records 3981 | -8/Materials | Discovered new exit (range 14) 4237 | -8/Materials | Entered Factory 4237 | -7/Factory | Evolved 2 slots: Utility x2 4503 | -7/Factory | Garrison activated, responded to threat 4562 | -7/Factory | Discovered new exit (range 10) 4805 | -7/Factory | Build established: Hacker-Mutant 5182 | -7/Factory | Discovered new exit (range 19) 5706 | -7/Factory | Discovered new exit (range 11) 5725 | -7/Factory | Entered Storage 5828 | -7/Storage | Repaired Prc. Assault Rifle 6331 | -7/Storage | Identified exit to Factory 6536 | -7/Storage | Crushed by falling debris 6567 | -7/Storage | Lost 9 parts (2p3n2u2w) 6710 | -7/Storage | Entered Factory 6710 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6865 | -6/Factory | Sucked down chute 6865 | -6/Factory | Entered Waste 6865 | -6/Waste | The area was eerily silent 7099 | -6/Waste | Discovered new exit (range 10) 7335 | -6/Waste | A Compactor rumbled back to life 7338 | -6/Waste | Spotted C-40 Crusher 7388 | -6/Waste | Identified exit to Factory 7390 | -6/Waste | Entered Factory 7419 | -6/Factory | Build established: Hacker-Tank 7730 | -6/Factory | Fabricated Imp. Medium Treads (x2) 7735 | -6/Factory | Build established: Hacker-Mutant 8105 | -6/Factory | Repaired Hvy. Treads+ 8394 | -6/Factory | Build established: Scavenger-Tank 8442 | -6/Factory | Lost 4 parts (1n1u2w) 8494 | -6/Factory | Core integrity fell below 50% 8664 | -6/Factory | Discovered new exit (range 5) 8669 | -6/Factory | Identified exit to Lower Caves 8797 | -6/Factory | Lost 4 parts (2n2u) 8852 | -6/Factory | Discovered new exit (range 15) 8867 | -6/Factory | Identified exit to Factory 8868 | -6/Factory | Entered another Factory area 8868 | -5/Factory | Evolved 2 slots: Utility x2 8899 | -5/Factory | Lost 4 parts (1p2n1w) 9061 | -5/Factory | Identified exit to Factory 9260 | -5/Factory | System corruption reached 10% 9306 | -5/Factory | Lost 15 parts (3p3n5u4w) 9317 | -5/Factory | Core integrity fell below 50% 9346 | -5/Factory | Core integrity fell below 20% 9369 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09319_ Fusion Modulator explodes. 09319_ U-05 Engineer builds a Wall. 09326_ System Shield destroyed. 09327_ U-05 Engineer builds a Wall. 09329_ The unstable cave ceiling collapses. 09339_ Acquired Unknown Device. 09339_ Identified Imp. Weapon Cycler. 09342_ Connecting with Repair Station... 09342_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 09347_ System corrupted: Heat flow error (+131). 09347_ Penetrated by Slug. 09347_ Slug penetrates Wall. 09347_ Penetrated by Slug. 09348_ Adv. Visual Processing Unit destroyed. 09356_ U-05 Engineer builds a Wall. 09361_ U-05 Engineer builds a Door. 09364_ System corrupted: Energy discharge (-30). 09364_ U-05 Engineer builds a Wall. 09369_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# ^ #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | # #??????###?????????????????????????????? | | # ########T##########????????????????????? | | # #????????????????????? | | # #????????????????????? | | + #????????????????????? | | # #????????????????????? | | # #????????????????????? | | # #?????????????? ???? | | # #???????????"??? ????? | | # #### # # ## #??????? ?"?? ? ? ??? | | # # #??????????"? # ?????? | | # # #???????? ? ??# ??? ? | | # # #????? ????? ??? ??? | | # # #???##??######## ? ? ? | | # p =# #????#??# ? ?? # | | ## # #??##???# ??? ?# | | "# # #??#????# ?? + | | #" # @ #?#???#?# ? ?# | | #+#" # ##?#?#?## ?? ? | | # #""""" ####+ ""## #???#??## p #####??# | | # ### # #?##?#### ## ##?? | | # #?######## #???#?### p# ### | | # #????????# #?###?#?# # | | # #????????# #?####??# g # | | # #????????# #?#?#??## % | | # #????????# ####??### # | | # #????????# ######### %! | | # #######??######g################### ! ! | | + #???????# #??# #?## # %[ | | # #???????# #??# T #### / """ !] | | # ######### #??# """ / ^ ^# """ ] | | + #??# """ #### # "" " | | ####### #??# """ #?## # " "" " | | #?????# """ #??# #### # | | #?????# "G" #??# #### # | | #?????# " " #??#/####/######### ######## | | #?????# #### ### ##?##?#? | | ??????# ##? | | ??????# #?? ? ? | | ??????# ### ?"?" | | ??????# # ?""" | | ??????# ! ? ??"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 450 Weapon Cycling 20 Evasion (%) 61 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory | Preloaded Repaired ---------- Prc. Assault Rifle | 17% | -7/Storage Hvy. Treads | 32% | -6/Factory Studied --------- VSS Leg | -7/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Minigun | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed WavePropulsionLog Manual? 0 Play Time 01:17:26 Cumulative 43.4 hours Start 2026.06.03 @ 05:38:55 End 2026.06.03 @ 14:52:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78ee3841-6390-4a02-9ecd-0e076760d4cc