Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 00:35:33 Player: Nueadkie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2811) 2811 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 5941 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Matter Filter Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gatling Laser > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Advanced Assault Cannon Heavy Rocket Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 89 | 7 3 15 27 36 1 Power 12 | 1 . 2 4 4 1 Engine 6 | 1 . 2 1 2 . Core 6 | . . . 3 2 1 Reactor . | . . . . . . Propulsion 30 | 2 1 5 11 11 . Treads . | . . . . . . Leg 26 | 2 1 5 11 7 . Wheel . | . . . . . . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 23 | 2 1 4 4 12 . Device 9 | 1 . 1 2 5 . Storage 3 | 1 1 1 . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 9 | . . 2 2 5 . Artifact . | . . . . . . Weapon 24 | 2 1 4 8 9 . Energy Gun 12 | 1 . 3 2 6 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon 4 | . . . 3 1 . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 5 | . . . 4 1 . System Corruption 15 | . . . 12 3 . Parts Lost 45 | . 3 8 12 11 11 Power 8 | . . 2 2 2 2 Propulsion 15 | . 1 3 5 3 3 Utility 11 | . 1 1 3 3 3 Weapon 11 | . 1 2 2 3 3 Highest Loss Streak 12 | . 3 3 12 8 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 90 91 87 85 70 Engine 5 | . 14 10 4 3 . Core 2 | . . . 4 2 5 Leg 26 | . 27 36 31 23 . Hover 3 | . . . . 5 15 Device 9 | . 4 1 13 10 19 Storage 2 | . 16 8 . . . Processor 1 | . . . . 2 7 Protection 10 | . . 12 9 13 5 Energy Gun 8 | . 4 8 6 10 12 Energy Cannon 1 | . . . 5 . . Ballistic Gun 4 | . 22 13 2 . . Ballistic Cannon 5 | . . . 5 8 . Launcher 1 | . . . 3 1 3 Peak Build Rating 49 | 7 7 14 29 49 45 Average Rating 27 | 4 6 10 23 39 34 On Entrance 17 | . 7 7 14 29 45 Naked Turns . | . . . . . . Heaviest Build 82 | 8 8 19 39 82 27 Greatest Support 51 | 20 20 40 40 51 27 Greatest Overweight (x) 8 | . . . 8 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 4 Average Carried 4 | . 3 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 4 Class Distribution -------------------- 35% | Scavenger-Tank 25% | Scavenger-Mutant 22% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2257 | 288 137 333 510 929 60 Remotely . | . . . . . . Salvage Created 2978 | 62 202 621 1250 749 94 Parts 173 | 6 15 36 68 43 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 70 | 1 9 15 24 18 3 Guns 40 | . 8 13 9 7 3 Cannons 17 | . . . 11 6 . AOE 8 | 1 1 2 3 1 . Classes Destroyed 12 | 2 2 3 2 3 . Worker 5 | 1 . . 1 3 . Builder 2 | . . . . 2 . Tunneler 2 | . 1 . . 1 . Recycler 2 | . . 1 1 . . Watcher 4 | . . 1 2 1 . Swarmer 19 | . 6 4 3 4 2 Grunt 39 | 1 3 9 16 9 1 Brawler 1 | . . . 1 . . Sentry 6 | . . 2 3 1 . Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Heavy 1 | . . . 1 . . Best Kill Streak 8 | 2 6 4 8 7 2 Combat Bots Only 6 | 1 5 3 6 2 2 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | 1 1 2 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 682 | 1 64 72 138 255 152 Missed 224 | 1 23 21 45 70 64 Damage Taken 6257 | . 439 584 1841 2429 964 Core 1239 | . 129 51 354 263 442 Absorbed by Shields . | . . . . . . Ignored by Resistances 91 | . . . . 91 . Core Remaining (%) 67 | 100 48 87 35 . . Volleys Fired 268 | 2 26 55 78 92 15 Largest 3 | 2 2 2 3 3 2 Hottest 190 | 60 60 88 176 190 110 Shots Fired 483 | 4 41 108 138 163 29 Gun 343 | 4 41 108 57 104 29 Cannon 130 | . . . 72 58 . Launcher 10 | . . . 9 1 . Special . | . . . . . . Kinetic 196 | 2 26 61 49 58 . Thermal 243 | . . 34 80 100 29 Explosive 1 | . . . . 1 . Electromagnetic 43 | 2 15 13 9 4 . Robot Hit Streak 15 | 3 7 15 8 11 4 Robot Miss Streak 6 | 1 3 6 6 6 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 304 | 3 23 68 83 108 19 Core Hits 163 | 3 13 42 49 50 6 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . Critical Strikes 12 | . 1 1 3 5 2 Burn 6 | . . . 1 3 2 Destroy 3 | . . 1 2 . . Blast 2 | . . . . 2 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6300 | 56 330 838 2316 2460 300 Guns 3537 | 34 200 739 658 1606 300 Cannons 1904 | . . . 1108 796 . Explosions 859 | 22 130 99 550 58 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1830 | 6 118 326 584 796 . Thermal 3547 | 22 52 401 1182 1590 300 Explosive 135 | . 78 . . 57 . Electromagnetic 788 | 28 82 111 550 17 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 1 12 7 7 Average Corruption 4 | . . 1 3 5 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . . 2 20 26 17 Message Errors 12 | . . . 7 3 2 Matter Fused 15 | . . 1 4 4 6 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 8 | . . . 3 2 3 Parts Rejected 4 | . . . 2 2 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 9 | . . . 3 4 2 Data Loss (major) 2 | . . . . 1 1 Misfires 6 | . . 1 1 4 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 136 | . 38 32 45 21 . Projectiles 66 | . . . 45 21 . Explosions 70 | . 38 32 . . . Melee . | . . . . . . Knockbacks 5 | . . . 3 2 . Impact . | . . . . . . Kinetic 5 | . . . 3 2 . Secondary . | . . . . . . Self-Inflicted Damage 108 | . 86 . . 22 . Shots 2 | . 1 . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 767 | 20 26 413 273 767 280 Average Temperature 170 | 15 11 114 87 246 71 Received Heat Transfer 2103 | . 48 285 756 645 369 Effects 55 | . . 1 . 54 . Shutdowns 11 | . . 1 . 10 . Energy Bleed 9 | . . . . 9 . Interference 16 | . . . . 16 . Matter Decay 4 | . . . . 4 . Short Circuit 5 | . . . . 5 . Damage (minor) 3 | . . . . 3 . Damage (major) 6 | . . . . 6 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 4 . Combat Hostiles 4 | . . . . 4 . Parts Melted 8 | . . . 3 5 . Heat Transferred 7064 | 50 50 589 2038 3597 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 1 2 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 550 | 25 269 354 550 377 . Initial 249 | . 16 113 89 249 . Average 234 | 9 219 214 316 210 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 40 | 100 18 42 37 41 . Level 1 49 | . 81 57 26 58 . Level 2 9 | . . . 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . 3 4 7 . Investigation 6 | . . 1 2 3 . Extermination 2 | . . . . 2 . Reinforcement 6 | . . 2 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . . 1 4 1 . Communications Jammed 1 | . . . . 1 . Distress Signals 1 | . . . . 1 . Times Spotted 116 | 1 10 23 42 30 10 Peak Tracking Total 7 | 1 5 4 7 5 7 Tactical Retreats 16 | . . 2 10 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 8 | . 2 1 2 3 . Max in Single Turn 2 | . 2 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 19 | . 4 4 3 7 1 Terminals 15 | . 4 4 1 5 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 56 | . 19 9 7 17 4 Successful 37 | . 14 8 3 8 4 Failed 18 | . 4 1 4 9 . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual . | . . . . . . Terminals 46 | . 19 9 1 13 4 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 32 | . 14 8 1 5 4 Record 20 | . 9 3 . 4 4 Prototype ID Bank 3 | . 2 1 . . . Open DSF 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . 3 . Recycle Component 2 | . . . . 2 . Process 1 | . . . . 1 . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 2 3 6 . Full Trace Events 6 | . 1 1 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . . . . 2 . Recycled Matter 198 | . . . . 198 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4835 | 114 311 875 1169 1955 411 Spaces Moved 3022 | 86 198 509 633 1041 555 Core 156 | 17 . . 5 2 132 Treads . | . . . . . . Legs 2109 | 69 198 509 628 705 . Wheels . | . . . . . . Hover 757 | . . . . 334 423 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 120 48 50 Average Speed 121 | 106 120 120 133 147 63 Slowest Speed 450 | 120 120 120 450 260 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 7 38 38 42 25 58 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 69 | . 21 5 22 21 . Melee . | . . . . . . Projectile 33 | . . . 22 11 . AOE 36 | . 21 5 . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3727 | 105 236 677 830 1295 584 Wait 236 | 3 . 75 53 94 11 Move 3017 | 85 197 508 632 1040 555 Hop . | . . . . . . Pick Up 83 | 8 8 17 23 26 1 Fast Attach 5 | . 1 . 4 . . Attach 58 | 7 2 12 15 21 1 Detach . | . . . . . . Swap 26 | . . 3 8 15 . Drop 34 | . 2 7 17 7 1 Fire 268 | 2 26 55 78 92 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 115 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Central database locked down 229 | -10/Materials | Core integrity fell below 50% 255 | -10/Materials | Lost 3 parts (1n1u1w) 294 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 7) 407 | -10/Materials | Discovered new exit (range 7) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x2 649 | -9/Materials | Lost 3 parts (1p1n1w) 815 | -9/Materials | Lost 3 parts (1p2n) 1048 | -9/Materials | Build established: Scavenger-Mutant 1120 | -9/Materials | Discovered new exit (range 7) 1301 | -9/Materials | Entered another Materials area 1301 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1326 | -8/Materials | Identified exit to Factory 1732 | -8/Materials | Build established: Scavenger-Tank 1982 | -8/Materials | Core integrity fell below 50% 2031 | -8/Materials | Lost 12 parts (2p5n3u2w) 2254 | -8/Materials | System corruption reached 10% 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Utility x2 3831 | -7/Factory | Lost 8 parts (1p3n2u2w) 4314 | -7/Factory | Build established: Tank 4388 | -7/Factory | Discovered new exit (range 13) 4425 | -7/Factory | Entered Lower Caves 4463 | -7/Lower Caves | Encountered a Warlord checkpoint 4631 | -7/Lower Caves | Learned 8 Factory zone layouts 4631 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 4631 | -7/Lower Caves | Learned Extension emergency access door positions 4735 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4760 | -7/Lower Caves | Core integrity fell below 50% 4787 | -7/Lower Caves | Learned Factory terminal intel 4794 | -7/Lower Caves | Core integrity fell below 20% 4802 | -7/Lower Caves | Lost 9 parts (2p2n3u2w) 4804 | -7/Lower Caves | Attracted the attention of an 0b10 base 4836 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Gravmag System destroyed. System corrupted: Heat flow error (+267). Gravmag System destroyed. Imp. Heat Sink destroyed. Hvy. Particle Gun destroyed. Matter Filter destroyed. Dropped Transmission Jammer. Y-54 Guardian heat damages Imp. Heat Sink. Mic. Nuclear Core destroyed. System corrupted: Substantial component data lost. Acquired derelict log, extracted data. Data stored: Factory terminal intel. System corrupted: Matter fused (-6). Acquired Assault Cannon. XI-YBV(k) breaks down the debris. Acquired 1 matter. Acquired 2 matter. Acquired 1 matter. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????###???????????????????????? | | #?###?????????????????## ######?????????????????? | | ### ##???????????????# #?????????????????? | | ## % #???????????????# #?????????????????? | | #?# %#########???????# ####??????????????? | | ##??# ##??????# ##???????????????? | | #??## % ##?????## #??????????????? | | #?## ##?????# #?????????????? | | ### % #####?### #????????????? | | ## ## #??## ##?????????????? | | ## #?## #???????????????? | | ### ### #### ### #???####?????????? | | ####### #??### #??## ##?????????# | | #### ####### ##??# ###????????# | | ## ## #?# S##???### ##???????# | | # # ### #??????## #?####### | | ## ### ## @#???????# ### ## | | ##### #?## ##??????## | | #??# #??# s ##??????## | | #??# #### ##??????# ## | | ##?## % ##?????## #### | | #### ## %### ##?????# ##??# | | ## ###%% #### #?????# #???## | | ## #?# ##### ##????# #???## # | | ### #?## ##?# ##???# #???# ## | | #?# ## ### #?# ## ##??# ##### ##? | | ### ##### ### ## #### #?? | | ### #???# ## ## ## #?? | | ## ##### % ## ## ## #?? | | ## ## ! ## ## #?? | | #### ##### ### ## #####?? | | #??# ### ##???###?## ###### #?????? | | #??## ####### ##?????????###????? #?????? | | ##???## #?## ##?????????????????? #?????? | | ###?????## #??###???????????????????###?????? | | ?????????##### #?????####???????????????????????? | | ?????????????# #????## #???????????????????????? | | ?????????##### ###### #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #???????????????????????? | | ?????????# ########### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 498 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1425 Resistance: KI 30 Evasion (%) 63 Target Analysis 5 Matter Filtering 30 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Power Corrupts Risk Taker Shopping List Storm Trooper System Compromised Uninvited Guest Challenges ------------ None Game ------ Seed HybridFrostDisintegrator Manual? 0 Play Time 02:08:52 Cumulative 2.0 hours Start 2024.12.29 @ 22:23:56 End 2024.12.30 @ 00:35:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e2a32f1-f555-49c5-8b7a-447d21dc5347