Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 17:07:21 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (1010) 1010 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (684) 684 TOTAL SCORE: 6269 Bonus ------- Follower Combat Kills 708 Friendly Fire -24 Cogmind --------- Core Integrity 984/1150 Matter 249/300 Energy 0/150 System Corruption 4% Temperature Cool (0) Movement Hovering (66) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer > --- WEAPON (4) ------- Variable Charge Gun > --- INVENTORY (10) --- Neutrino Core Neutrino Core Micro Fission Core Advanced Cooling System Gauss Rifle Long-range Missile Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Compact Battery Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Phase Shifter > --- WEAPON ----------- Heavy Laser Variable Charge Gun Gauss Rifle > --- INVENTORY -------- Neutrino Core Neutrino Core Micro Fission Core Advanced Cooling System Gauss Rifle Long-range Missile Launcher Improved Concussive RPG Makeshift Sword [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Gyrokinetic Inverter Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Machine Gun Launcher Improved Concussive RPG Build | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Slots Evolved 12 | . . . . 10 . . 2 Power 2 | . . . . 1 . . 1 Propulsion 3 | . . . . 3 . . . Utility 5 | . . . . 4 . . 1 Weapon 2 | . . . . 2 . . . Parts Attached 54 | 7 1 4 8 20 2 8 4 Power 7 | 1 . 1 . 3 . 1 1 Engine 4 | 1 . 1 . 2 . . . Core 3 | . . . . 1 . 1 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 1 9 1 1 . Treads 2 | 2 . . . . . . . Leg 5 | . . . . 5 . . . Wheel 3 | . . 2 1 . . . . Hover 5 | . . . . 4 . 1 . Flight 1 | . . . . . 1 . . Utility 17 | 2 1 . 4 5 1 3 1 Device 11 | 1 . . 4 4 . 1 1 Storage 3 | 1 1 . . . . 1 . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 1 3 3 . 3 2 Energy Gun 3 | . . . 1 1 . . 1 Energy Cannon 4 | . . . 2 1 . 1 . Ballistic Gun 4 | 2 . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 27 | . . 4 6 7 . 2 8 Power 6 | . . 1 . 2 . 1 2 Propulsion 7 | . . 2 2 2 . . 1 Utility 8 | . . 1 1 3 . . 3 Weapon 6 | . . . 3 . . 1 2 Highest Loss Streak 7 | . . 2 6 5 . 1 7 To Critical Strikes 1 | . . . . . . . 1 Average Backups 7 | 2 7 7 7 6 8 7 7 Power 1 | . . . . 1 1 2 2 Propulsion . | 1 2 1 . . 1 . . Utility 2 | . 2 3 3 2 2 1 1 Weapon 2 | . 1 2 3 2 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 14 | . 3 . 2 . . 2 7 Power 5 | . 1 . . . . . 4 Propulsion 1 | . 1 . . . . . . Utility 4 | . 1 . 1 . . 1 1 Weapon 4 | . . . 1 . . 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 100 87 89 74 90 93 85 Engine 8 | . 14 14 14 8 5 4 . Core 2 | . . . . . 5 5 13 Treads 4 | . 28 22 . . . . . Leg 2 | . . . . 9 3 . . Wheel 5 | . . 4 22 3 . . . Hover 10 | . . . . 1 23 26 25 Device 14 | . 14 3 13 16 17 17 18 Storage 9 | . 14 14 14 5 5 6 9 Processor 1 | . . . . . 2 4 5 Protection 2 | . . . . 4 5 3 . Energy Gun 2 | . . . . 3 5 5 5 Energy Cannon 5 | . . . 5 11 5 5 . Ballistic Gun 11 | . 28 27 18 4 5 4 2 Peak Build Rating 93 | 7 8 8 16 84 80 86 93 Average Rating 45 | 5 7 6 12 51 75 80 84 On Entrance 33 | . 7 8 7 16 72 79 81 Avg Prop Armor Cover (%) 3 | . . . . 6 3 1 1 Naked Turns . | . . . . . . . . Heaviest Build 61 | 14 19 21 24 61 43 49 58 Greatest Support 83 | 40 40 40 28 83 44 55 55 Greatest Overweight (x) 5 | . . . . 5 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 Most Carried 10 | 3 8 8 10 10 10 9 10 Average Carried 7 | 2 7 7 8 6 8 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 8 6 7 10 8 7 7 Class Distribution -------------------- 45% | Mutant 23% | Scavenger-Tank 20% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Matter Collected 1013 | 225 97 17 162 273 66 100 73 Remotely . | . . . . . . . . Salvage Created 887 | 17 132 34 67 431 . 94 112 Parts 47 | 3 11 2 2 18 . 6 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Combat Hostiles Destroyed 15 | . 3 2 1 5 . 2 2 Guns 8 | . 3 . . 4 . 1 . Cannons 3 | . . . 1 1 . 1 . AOE 4 | . . 2 . . . . 2 Classes Destroyed 12 | 1 1 2 1 5 . 2 . Worker 1 | . . . . 1 . . . Builder 1 | . . . . 1 . . . Tunneler 1 | 1 . . . . . . . Operator 1 | . . . . . . 1 . Turret 2 | . . 2 . . . . . Watcher 2 | . . . . 2 . . . Swarmer 2 | . . 2 . . . . . Cutter 2 | . . . . . . 2 . Grunt 4 | . 3 . . 1 . . . Sentry 2 | . . . 1 1 . . . Hunter 3 | . . . . 1 . . 2 Programmer 2 | . . . . 2 . . . Best Kill Streak 3 | 1 2 2 1 3 . 2 2 Combat Bots Only 2 | . 2 2 1 2 . 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Hostile Shots Fired 392 | . 14 125 72 77 . 42 62 Missed 138 | . 3 59 24 19 . 18 15 Hits 254 | . 11 66 48 58 . 24 47 Melee 6 | . . . . . . 6 . Projectile 248 | . 11 66 48 58 . 18 47 Critical Strikes 10 | . . . . 3 . 5 2 Part Disruptions 1 | . . . . 1 . . . Damage Taken 3397 | . 146 545 375 975 . 522 834 Core 647 | . 16 96 113 183 . 73 166 Absorbed by Shields 272 | . . . . 272 . . . Regen/Repaired (Parts) 86 | . . . . . 86 . . Core Remaining (%) 61 | 100 . . 10 . . 74 . Volleys Fired 93 | 2 11 17 9 29 3 14 8 Largest 4 | 2 2 2 2 4 3 3 3 Hottest 236 | 40 40 40 137 236 155 180 225 Shots Fired 210 | 4 22 31 16 72 10 43 12 Gun 157 | 4 22 28 12 46 7 29 9 Cannon 47 | . . . 4 26 3 14 . Launcher 6 | . . 3 . . . . 3 Special . | . . . . . . . . Kinetic 102 | 4 22 28 10 18 3 14 3 Thermal 59 | . . . 6 28 4 15 6 Explosive 6 | . . 3 . . . . 3 Electromagnetic 43 | . . . . 26 3 14 . Robot Hit Streak 10 | 2 5 9 6 10 7 8 5 Robot Miss Streak 7 | 1 1 2 1 7 2 4 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 130 | 2 16 24 13 44 7 17 7 Core Hits 63 | 2 10 9 4 22 1 8 7 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 . . 3 . . . Burn 3 | . . . . 3 . . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3081 | 20 150 448 171 1396 106 415 375 Guns 1699 | 20 144 237 108 696 103 254 137 Cannons 610 | . . . 62 387 3 158 . Explosions 709 | . . 211 . 260 . . 238 Melee . | . . . . . . . . Ramming 63 | . 6 . 1 53 . 3 . Kinetic 965 | 20 144 237 71 308 46 98 41 Thermal 1056 | . . . 99 648 57 156 96 Explosive 393 | . . 211 . . . . 182 Electromagnetic 604 | . . . . 387 3 158 56 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 8 8 4 Average Corruption 6 | . . . . 4 8 8 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . 8 6 22 . Message Errors 7 | . . . . . 1 6 . Matter Fused 6 | . . . . 2 1 3 . Heat Flow Errors 8 | . . . . 1 1 6 . Energy Discharges 5 | . . . . 2 . 3 . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . . 2 2 . Data Loss (major) 2 | . . . . 1 . 1 . Misfires 2 | . . . . . 1 1 . Weapon Failures 1 | . . . . 1 . . . Overload Shots 2 | . . . . . . . 2 Overflow Damage 87 | . . 30 . 49 . 8 . Projectiles 20 | . . . . 12 . 8 . Explosions 52 | . . 30 . 22 . . . Melee 15 | . . . . 15 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 65 | . . 19 . 25 . 1 20 Shots 2 | . . 1 . . . . 1 Rammed 7 | . 1 . 1 4 . 1 . Targets Rammed 7 | . 1 . 1 4 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 310 | . 9 4 190 264 228 310 310 Average Temperature 112 | . 8 4 84 108 117 124 100 Received Heat Transfer 651 | . 84 324 120 24 . 99 . Effects 3 | . . . . . . 3 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . 4 . 2 . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 1891 | . . . 185 1175 111 296 124 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . 1 Alert | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 83 | 100 100 . 100 100 100 52 34 Level 1 16 | . . . . . . 47 65 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 321 | 5 60 . 20 45 56 313 321 Initial 106 | . . . . . . 11 106 Average 61 | . 14 . . 7 21 161 214 Influence Increases 1427 | 5 80 110 20 162 76 717 257 Destroy 0b10 Robot/C 620 | . 60 80 20 100 . 320 40 Destroy 0b10 Robot/NC 45 | 5 . . . 20 . 20 . Destroy Leader 114 | . 20 . . 34 . 50 10 Allied During Kill 227 | . . . . . . 227 . Successful Hack 10 | . . . . . . 10 . Disable Machine 195 | . . . . . . 30 165 Destroy Structure 186 | . . . . 8 76 60 42 Lose Combat Pursuer 30 | . . 30 . . . . . Influence Decreases 1244 | 5 80 110 20 162 60 515 292 Entered New Map 117 | . . . . . . 5 112 Time Decay 742 | 5 80 80 20 107 60 290 100 Lost Part 185 | . . 30 . 55 . 20 80 Lost Ally 200 | . . . . . . 200 . Squads Dispatched 10 | . 2 . . 2 . 5 1 Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . 1 . 1 1 Reinforcement 6 | . 2 . . 1 . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed 5 | . . . . . . . 5 Distress Signals 5 | . . . . . . . 5 Times Spotted 54 | . 4 9 1 15 6 13 6 Peak Tracking Total 6 | . 3 6 1 5 2 4 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Traps Triggered 5 | . . . . 1 . 1 3 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Machines Disabled 15 | . . 2 . . . 2 11 Max in Single Turn 3 | . . 1 . . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Machines Accessed 3 | . . . 1 . . 2 . Terminals 3 | . . . 1 . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . . 2 . . 6 . Successful 4 | . . . 1 . . 3 . Failed 4 | . . . 1 . . 3 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . . 3 . Terminals 8 | . . . 2 . . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 1 . . 3 . Record 2 | . . . . . . 2 . Prototype ID Bank 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . . 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Total Allies 19 | . . . . . 19 . . Largest Group 19 | . . . . . 19 11 . Highest-Rated Group 684 | . . . . . 684 449 . Highest-Rated Ally 50 | . . . . . 50 50 . Total Orders . | . . . . . . . . Ally Attacks 278 | . . . . . 173 105 . Total Damage 8432 | . . . . . 5359 3073 . Kills 27 | . . . . . 10 17 . Allies Corrupted 2 | . . . . . . 2 . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Active Infowar (turns) 2534 | 35 363 37 225 689 213 766 206 Sensors 1611 | . . . . 426 213 766 206 Seismic 923 | 35 363 37 225 263 . . . Jamming 175 | . . . . . . . 175 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Turns Passed 3182 | 92 363 214 630 698 213 766 206 Spaces Moved 2928 | 49 142 121 685 437 270 943 281 Core 4 | 4 . . . . . . . Treads 264 | 45 142 77 . . . . . Legs 74 | . . . . 74 . . . Wheels 1067 | . . 44 685 338 . . . Hover 1519 | . . . . 25 270 943 281 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 80 80 68 58 52 52 Average Speed 82 | 151 160 130 85 121 65 54 53 Slowest Speed 280 | 160 160 160 100 280 68 58 98 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 28 9 89 10 88 15 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 58 | . . 17 . 4 . 2 35 Melee . | . . . . . . . . Projectile 3 | . . . . . . 2 1 AOE 55 | . . 17 . 4 . . 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Total 3517 | 60 260 147 715 548 302 1160 325 Wait 338 | . 94 4 . 43 20 167 10 Move 2922 | 48 141 120 684 437 269 942 281 Hop . | . . . . . . . . Pick Up 30 | 3 8 1 6 5 2 3 2 Fast Attach 41 | 7 . . 4 17 2 8 3 Attach 17 | . . 3 4 6 . 1 3 Detach 15 | . . . 2 5 1 4 3 Swap 6 | . 1 2 2 . . 1 . Drop 22 | . 4 . 3 2 5 6 2 Fire 93 | 2 11 17 9 29 3 14 8 Melee . | . . . . . . . . Ram 6 | . . . 1 4 . 1 . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 26 | . . . . . . 13 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 5) 456 | -10/Materials | Entered Subcaves 457 | -10/Subcaves | Approached by a straggling Scientist 522 | -10/Subcaves | Discovered new exit (range 14) 603 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 607 | -10/Subcaves | Shifting Twisted Machinery released Flamer 670 | -10/Subcaves | Entered Recycling 1046 | -7/Recycling | Discovered new exit (range 15) 1077 | -7/Recycling | Core integrity fell below 50% 1100 | -7/Recycling | Core integrity fell below 20% 1126 | -7/Recycling | Lost 6 parts (2n1u3w) 1300 | -7/Recycling | Entered Factory 1300 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 1707 | -5/Factory | Build established: Tank 1895 | -5/Factory | Lost 5 parts (2p2n1u) 1998 | -5/Factory | Manually triggered Chute Trap 1998 | -5/Factory | Sucked down chute 1998 | -5/Factory | Entered Waste 2001 | -5/Waste | Spotted C-40 Crusher 2005 | -5/Waste | Spotted C-40 Crusher 2010 | -5/Waste | Warlord forces began an assault 2047 | -5/Waste | Allies destroyed C-40 Crusher 2053 | -5/Waste | Spotted C-40 Crusher 2068 | -5/Waste | Allies destroyed C-40 Crusher 2083 | -5/Waste | Spotted C-40 Crusher 2086 | -5/Waste | Spotted C-40 Crusher 2086 | -5/Waste | Allies destroyed C-40 Crusher 2100 | -5/Waste | Found Prototype Processor 2100 | -5/Waste | Identified Exp. Terrain Scan Processor 2111 | -5/Waste | Spotted C-40 Crusher 2127 | -5/Waste | Allies destroyed C-40 Crusher 2151 | -5/Waste | Lost 7 allies 2170 | -5/Waste | Discovered new exit (range 12) 2205 | -5/Waste | Build established: Scavenger-Tank 2211 | -5/Waste | Entered Factory 2211 | -5/Factory | Accompanied by 11 allies 2704 | -5/Factory | Lost 3 allies 2798 | -5/Factory | Discovered new exit (range 9) 2976 | -5/Factory | Identified exit to Factory 2977 | -5/Factory | Entered another Factory area 2977 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3183 | -4/Factory | Self-destructed Last Messages --------------- 03159_ K-01 Serf collects debris. 03160_ Penetrated by Slug. 03160_ Mic. Nuclear Core destroyed. 03160_ Penetrated by Slug. 03162_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3R. 03162_ K-01 Serf collects debris. 03163_ Neutrino Core destroyed. 03163_ Penetrated by Slug. 03163_ Com. Battery destroyed. 03165_ Triggered Alarm Trap. 03165_ Imp. Transmission Jammer jams signal. 03166_ Penetrated by Slug. 03167_ K-01 Serf collects debris. 03178_ W-44 Eye distress signal jammed. 03179_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03179_ Adv. Cooling System destroyed. 03180_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????????????????????????????? | | ????????????? #??????????????????????????????? | | ?????????????" #????????????"""???????????????? | | ?????????????" #???????????? ????????????????? | | ????????????"" #??????????? ????????????????? | | ?????????""""" #??????????? ?????????????????? | | ??????? #??????????p ??????????????????? | | ?????# """"""" #?????#####/#####??????????????? | | ?????# """"""" #?????# p #??????????????? | | ?????# """"""" #?????# ! #??????????????? | | ?????# """"""" #?????# ######?????????? | | ?????# #?????# [[ A k ??????????? | | ?????# ! #?????#w[[R #??????????????? | | ?????#######+############@ R #??????????????? | | ?????????# + #??????????????? | | ?????????# ########## #??????????????? | | ?######### ####################??????????????? | | ?# # # #????????????????????? | | ?# + # " " " " " #????????????????????? | | ?# """" # # " " " " " #????????????????????? | | ## """" # # " " " " " #????????????????????? | | # """" # # " " " " " #????????????????????? | | # """" # # " " " " " #????????????????????? | | # """" # + " " " " " #????????????????????? | | # """" # # " " " " " #????????????????????? | | # # # " " " " " #????????????????????? | | # """" # # " " " " " #????????????????????? | | ## """" # # #????????????????????? | | + """" # # #????????????????????? | | # """" # = "#############????????????????????? | | # """" #*% ##????????????????????????????????? | | # """" + *%#?????????????????????????????????? | | # # =#?????????????????????????????????? | | # # #?????????????????????????????????? | | ######### #?????????????????????????????????? | | ????? #?????????????????????????????????? | | ??? #?????????????????????????????????? | | ? #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Armor Coverage 150 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 75 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed HeavyJunkFalx Manual? 0 Play Time 00:42:23 Cumulative 125.1 hours Start 2025.12.29 @ 16:50:04 End 2025.12.30 @ 17:07:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 48 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c9b6e88-f700-47fe-b220-aa9a41a7c712