Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 14:07:34 Player: Termy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (311) 311 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 3844 Bonus ------- Pacifist 200 Follower Combat Kills 383 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 99/100 System Corruption 4% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Advanced Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Advanced Datajack > --- INVENTORY -------- Aluminum Leg Improved Sensor Array Gauss Rifle Mining Laser Mining Claw [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Advanced Datajack Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . 2 . . 1 . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 45 | 7 . 5 . 2 10 2 19 Power 7 | 1 . . . . 1 1 4 Engine 5 | 1 . . . . 1 . 3 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 2 . . 2 . 5 Treads 2 | . . 2 . . . . . Leg 5 | . . . . . 2 . 3 Wheel 4 | 2 . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 . 1 . 1 4 . 5 Device 6 | . . . . 1 2 . 3 Storage 1 | 1 . . . . . . . Processor 2 | . . . . . 1 . 1 Hackware . | . . . . . . . . Protection 3 | . . 1 . . 1 . 1 Artifact . | . . . . . . . . Weapon 15 | 3 . 2 . 1 3 1 5 Energy Gun 5 | 2 . 1 . . 1 . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 11 | . . . . 3 . . 8 Power 2 | . . . . 1 . . 1 Propulsion 4 | . . . . . . . 4 Utility 2 | . . . . . . . 2 Weapon 3 | . . . . 2 . . 1 Highest Loss Streak 7 | . . . . 2 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 85 91 100 82 89 94 81 Engine 8 | . 14 11 11 9 7 7 7 Core 2 | . . . . . . 1 4 Treads 7 | . . 22 22 18 7 7 1 Leg 7 | . . . . . 14 15 6 Wheel 18 | . 28 22 22 18 15 15 18 Device 10 | . . . . 9 14 15 12 Storage 2 | . 14 11 11 9 . . . Processor 5 | . . . . . 7 7 7 Protection 6 | . . 2 11 7 5 7 6 Energy Gun 4 | . 14 11 11 8 7 7 . Energy Cannon 2 | . . . . . . . 5 Launcher 1 | . . 7 11 3 . . . Special Melee Weapon 3 | . . . . . . 6 5 Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 13 24 24 32 21 24 39 Greatest Support 70 | 26 26 26 26 26 26 26 70 Greatest Overweight (x) 7 | 1 . . . 1 . . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 5 | 7 8 8 8 8 5 5 5 Most Carried 8 | 6 6 8 8 8 6 5 5 Average Carried 4 | 3 6 5 7 6 2 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 6 8 8 7 2 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 688 | 252 . . 24 19 . 240 153 Remotely . | . . . . . . . . Salvage Created 294 | . . . 58 10 . . 226 Parts 33 | . . . 14 6 . . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 10 | . . . 4 3 . . 3 Guns 3 | . . . 2 . . . 1 Cannons 2 | . . . . . . . 2 AOE 5 | . . . 2 3 . . . Classes Destroyed 5 | . . . 2 . . . 3 Builder 2 | . . . 2 . . . . Watcher 2 | . . . . . . . 2 Swarmer 8 | . . . 4 3 . . 1 Grunt 2 | . . . . . . . 2 Surgeon 1 | . . . . . . . 1 Best Kill Streak 5 | . . . 5 3 . . 2 Combat Bots Only 3 | . . . 3 3 . . 2 Max Kills in Single Turn 3 | . . . 3 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 2293 | . . . 149 465 . 63 1616 Core 791 | . . . 12 79 . 47 653 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . 26 Core Remaining (%) 95 | 100 100 . 97 85 . . . Volleys Fired 51 | . . . 13 4 7 5 22 Largest 2 | . . . 2 1 1 1 1 Hottest 100 | . . . 80 30 100 50 80 Shots Fired 54 | . . . 16 4 7 5 22 Gun 21 | . . . 11 . 1 5 4 Cannon 18 | . . . . . . . 18 Launcher 9 | . . . 5 4 . . . Special 6 | . . . . . 6 . . Kinetic 4 | . . . . . . . 4 Thermal 24 | . . . . . 6 . 18 Explosive 9 | . . . 5 4 . . . Electromagnetic 17 | . . . 11 . 1 5 . Robot Hit Streak 4 | . . . 2 2 . 4 2 Robot Miss Streak 3 | . . . 3 2 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 27 | . . . 7 3 . 2 15 Core Hits 20 | . . . 8 6 . . 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 9 | . . . . 1 3 . 5 Impact . | . . . . . . . . Slashing 6 | . . . . 1 3 . 2 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1024 | . . . 420 239 . 2 363 Guns 133 | . . . 92 . . 2 39 Cannons 275 | . . . . . . . 275 Explosions 543 | . . . 328 215 . . . Melee 73 | . . . . 24 . . 49 Ramming . | . . . . . . . . Kinetic 39 | . . . . . . . 39 Thermal 275 | . . . . . . . 275 Explosive 543 | . . . 328 215 . . . Electromagnetic 94 | . . . 92 . . 2 . Impact . | . . . . . . . . Slashing 73 | . . . . 24 . . 49 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 10 | . . . 10 . . . . Projectiles . | . . . . . . . . Explosions 10 | . . . 10 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . 9 6 . . . Shots 2 | . . . 1 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 200 | . . . 86 6 16 6 200 Average Temperature 49 | . . . 38 6 6 3 72 Received Heat Transfer 249 | . . . . 126 . . 123 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 550 | . . . . . . . 550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 242 | . 36 29 242 183 18 78 200 Initial 94 | . . 14 16 94 9 6 54 Average 69 | . 6 22 116 103 9 48 87 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 91 | 100 100 100 66 100 100 100 88 Level 1 8 | . . . 33 . . . 11 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . 1 4 . . 6 Investigation 2 | . . . . 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 1 3 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 1 . . 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 2 1 5 16 . 4 23 Peak Tracking Total 6 | . 4 1 4 6 . 4 6 Tactical Retreats 6 | . . 1 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 3 | . . . . . . . 3 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 6 | . . . . . . . 6 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 11 | . 1 1 1 . 1 . 7 Terminals 5 | . 1 . . . 1 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . . 1 . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 22 | . 4 2 1 . 3 . 12 Successful 14 | . 2 1 1 . 2 . 8 Failed 8 | . 2 1 . . 1 . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 4 . . . 3 . 7 Terminals 13 | . 4 . . . 3 . 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 3 | . . 2 . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 3 | . . . 1 . . . 2 Record 2 | . . . . . . . 2 Open Door 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . . . 1 Report Inventory 1 | . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 2 . 3 Terminals 6 | . 2 . . . 2 . 2 Track 3 | . 1 . . . 1 . 1 Operators 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 . . . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 50 | . . . . . . . 50 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . . 2 Non-combat 2 | . . . . . . . 2 Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 19 | . . . . . . 19 . Largest Group 18 | . . . . . . 18 13 Highest-Rated Group 461 | . . . . . . 461 388 Highest-Rated Ally 35 | . . . . . . 35 35 Total Orders 3 | . . . . 3 . . . EXPLORE 3 | . . . . 3 . . . Ally Attacks 159 | . . . . 16 . 73 70 Total Damage 4558 | . . . . . . 3372 1186 Kills 18 | . . . . . . 12 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 17 | . . . . 17 . . . Drone Recoveries 1 | . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 2159 | 55 39 119 218 141 244 326 1017 Spaces Moved 1968 | 43 44 114 203 122 175 298 969 Core 227 | 5 . . . . . . 222 Treads . | . . . . . . . . Legs 21 | . . . . . . . 21 Wheels 1720 | 38 44 114 203 122 175 298 726 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 50 Average Speed 89 | 87 90 90 90 102 90 90 87 Slowest Speed 400 | 100 90 90 90 105 90 90 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 13 14 53 34 4 87 31 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 61 | . . . 40 21 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 61 | . . . 40 21 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 2284 | 57 43 130 223 132 236 349 1114 Wait 164 | 2 . 4 3 2 37 42 74 Move 1962 | 42 43 113 202 121 175 297 969 Hop . | . . . . . . . . Pick Up 19 | 5 . 5 2 1 1 3 2 Fast Attach 25 | 7 . 2 . . 2 1 13 Attach 14 | . . 3 . 2 6 . 3 Detach 5 | 1 . 1 . 1 . . 2 Swap 6 | . . . . . 2 1 3 Drop 26 | . . 2 3 . 3 . 18 Fire 51 | . . . 13 4 7 5 22 Melee 9 | . . . . 1 3 . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x2 202 | -9/Materials | Discovered new exit (range 6) 214 | -9/Materials | Entered Mines 273 | -9/Mines | Learned Materials terminal intel 306 | -9/Mines | Build established: Mutant 399 | -9/Mines | Discovered new exit (range 13) 414 | -9/Mines | Found the Drone Emporium 418 | -9/Mines | Found Prototype Device 432 | -9/Mines | Entered Materials 432 | -8/Materials | Evolved 2 slots: Utility x2 432 | -8/Materials | Identified Bomb Drone Bay 433 | -8/Materials | Loaded intel: 12 terminal locations 556 | -8/Materials | Discovered new exit (range 10) 573 | -8/Materials | Entered Factory 573 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 817 | -7/Factory | Sucked down chute 817 | -7/Factory | Entered Waste 829 | -7/Waste | Spotted C-40 Crusher 846 | -7/Waste | Spotted C-40 Crusher 887 | -7/Waste | Spotted C-40 Crusher 929 | -7/Waste | Spotted C-40 Crusher 942 | -7/Waste | Warlord forces began an assault 944 | -7/Waste | Allies destroyed C-40 Crusher 949 | -7/Waste | Allies destroyed C-40 Crusher 951 | -7/Waste | Allies destroyed C-40 Crusher 951 | -7/Waste | Allies destroyed C-40 Crusher 1040 | -7/Waste | Spotted C-40 Crusher 1051 | -7/Waste | Allies destroyed C-40 Crusher 1092 | -7/Waste | Discovered new exit (range 19) 1143 | -7/Waste | Entered Factory 1143 | -7/Factory | Accompanied by 13 allies 1578 | -7/Factory | Repaired Lgt. Angular Momentum Engine 2058 | -7/Factory | Core integrity fell below 50% 2069 | -7/Factory | Lost 7 parts (1p4n1u1w) 2140 | -7/Factory | Core integrity fell below 20% 2160 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02005_ Wheel destroyed. 02008_ Acquired 10 matter. 02010_ Plasma Cannon destroyed. 02015_ Acquired 10 matter. 02015_ Slug penetrates S-27 Virus. 02016_ Acquired 4 matter. 02025_ Arm. Huge Wheel destroyed. 02030_ S-27 Virus destroyed. 02038_ Com. Wheel destroyed. 02043_ Dropped Mining Claw. 02044_ Dropped Gauss Rifle. 02044_ Dropped Adv. ECM Suite. 02045_ Dropped Imp. Deuterium Engine. 02071_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 02076_ System corrupted: Component data lost. 02109_ K-01 Serf cleans the Construction Platform. 02118_ Imp. Sensor Array destroyed. 02133_ System corrupted: Matter fused (-9). 02142_ Acquired Unknown Device. 02142_ Identified Imp. Heat Sink. 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[#???????????????????????????????????? | | # #???????#####+#####?????????????????? | | #######/############## @ #?????????????????? | | ???# #?????????????????? | | ???# ????????? | | #### ????????? | | Yr Y ??????? | | ??????? | | ^ o??????? | | ^ ] ####### ??????? | | ####### ### T######### #???????? ???????? | | ## #?####???????##### #####?????????????????? | | """ ## #????????????????? #?????????????????????? | | """ ## #?????????????????+#?????????????????????? | | """ ## #########????????????????????????????????? | | + +????????????????????????????????? | | [ ## #########????????????????????????????????? | | ## #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | +###### #########????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | """ """ !! #????????????????????????????????? | | """ """ !! +????????????????????????????????? | | """ """ !! #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomySupercompositeDriver Manual? 0 Play Time 00:44:11 Cumulative 8.4 hours Start 2022.03.20 @ 13:24:31 End 2022.03.20 @ 14:07:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2dddf8d-faf0-47d3-a226-e09ba4679c0e