Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 00:29:18 Player: Malakyel Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1475) 1475 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 3549 Bonus ------- Follower Combat Kills 7 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 146/160 System Corruption 0% Temperature Warm (117) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Field Laser Minigun > --- INVENTORY (10) --- Small Battery (100) Reaction Control System Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core High-capacity Storage Unit Small Battery Reaction Control System Field Laser Minigun Shock Bomb Launcher Improved Datajack Hammer [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 95 | 5 1 12 15 62 Power 19 | 1 . 3 4 11 Engine 15 | 1 . 3 4 7 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 24 | 1 1 6 2 14 Treads 4 | 1 1 2 . . Leg 18 | . . 2 2 14 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 18 | 1 . 1 5 11 Device 1 | . . . . 1 Storage 5 | 1 . . 2 2 Processor 3 | . . . 1 2 Hackware 1 | . . . . 1 Protection 8 | . . 1 2 5 Artifact . | . . . . . Weapon 34 | 2 . 2 4 26 Energy Gun 10 | . . . . 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 10 | 2 . 1 3 4 Ballistic Cannon . | . . . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . . 1 . 5 Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 1 2 Unidentified Prototypes . | . . . . . Parts Lost 36 | . . 1 7 28 Power 10 | . . . 3 7 Propulsion 12 | . . 1 2 9 Utility 6 | . . . 2 4 Weapon 8 | . . . . 8 Highest Loss Streak 12 | . . 1 4 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 78 90 88 91 Engine 13 | . 14 14 17 11 Core 1 | . . . . 3 Treads 5 | . 21 19 . . Leg 18 | . . 8 19 23 Device 3 | . . . . 6 Storage 10 | . 14 14 10 9 Processor 5 | . . . 3 9 Protection 9 | . . 5 15 9 Energy Gun 5 | . . . . 11 Ballistic Gun 9 | . 28 23 9 . Slashing Weapon 5 | . . 4 11 4 Naked Turns . | . . . . . Heaviest Build 71 | 11 11 14 28 71 Greatest Support 41 | 20 40 40 25 41 Greatest Overweight (x) 20 | . . 1 8 20 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 10 20 Average Capacity 9 | 7 8 8 8 10 Most Carried 10 | 7 8 8 9 10 Average Carried 8 | 6 7 7 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 7 8 8 9 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1331 | 159 . 298 246 628 Remotely . | . . . . . Salvage Created 1813 | . . 237 396 1180 Parts 105 | . . 16 35 54 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 34 | . . 8 8 18 Melee 11 | . . 1 5 5 Guns 20 | . . 7 3 10 AOE 2 | . . . . 2 Classes Destroyed 13 | . . 2 3 8 Worker 5 | . . . 1 4 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 4 | . . . 2 2 Swarmer 6 | . . 6 . . Grunt 19 | . . 2 6 11 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 5 | . . . 2 3 Hunter 1 | . . . . 1 Best Kill Streak 6 | . . 3 3 6 Combat Bots Only 3 | . . 3 3 3 Max Kills in Single Turn 2 | . . 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4904 | . 77 355 1080 3392 Core 778 | . . 24 201 553 Absorbed by Shields . | . . . . . Redirected to Shielding 95 | . . 1 36 58 Regen/Repaired (Parts) 48 | . . . 48 . Core Remaining (%) 79 | 100 . 90 49 . Volleys Fired 132 | 1 . 29 19 83 Largest 2 | 2 . 2 1 2 Hottest 126 | 40 . 40 23 126 Shots Fired 207 | 2 . 53 19 133 Gun 190 | 2 . 53 19 116 Cannon 2 | . . . . 2 Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 103 | 2 . 53 19 29 Thermal 87 | . . . . 87 Explosive 6 | . . . . 6 Electromagnetic 11 | . . . . 11 Robot Hit Streak 16 | . . 16 6 12 Robot Miss Streak 4 | . . 3 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 180 | . . 35 28 117 Core Hits 75 | . . 15 14 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . . . 1 11 Burn 4 | . . . . 4 Sever 8 | . . . 1 7 Melee Attacks 88 | . . 4 36 48 Impact . | . . . . . Slashing 81 | . . 4 32 45 Piercing . | . . . . . Sneak Attacks 5 | . . . 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4151 | . . 423 627 3101 Guns 1898 | . . 355 243 1300 Cannons 47 | . . . . 47 Explosions 830 | . . . . 830 Melee 1370 | . . 68 384 918 Ramming 6 | . . . . 6 Kinetic 931 | . . 355 243 333 Thermal 1297 | . . . . 1297 Explosive 247 | . . . . 247 Electromagnetic 300 | . . . . 300 Impact . | . . . . . Slashing 1370 | . . 68 384 918 Piercing . | . . . . . Highest Corruption 6 | . . . 6 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 6 . Message Errors 3 | . . . 3 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 157 | . . . . 157 Projectiles . | . . . . . Explosions 33 | . . . . 33 Melee 124 | . . . . 124 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 252 | . . . . 252 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 515 | . . 18 204 515 Average Temperature 134 | . . 9 91 143 Received Heat Transfer 1584 | . . 105 435 1044 Effects 12 | . . . . 12 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . . 4 Interference 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . . 5 Heat Transferred 2605 | . . . . 2605 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 356 | . 30 203 170 356 Initial 46 | . . 11 7 46 Average 99 | . 4 73 81 155 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 94 | 100 100 97 100 88 Level 1 5 | . . 2 . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . . . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 4 11 10 45 Peak Tracking Total 7 | . 4 3 3 7 Tactical Retreats 9 | . . . . 9 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts 1 | . . . . 1 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . . 1 . 6 Max in Single Turn 3 | . . . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . . . 3 4 Terminals 6 | . . . 2 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . . . 5 13 Successful 14 | . . . 5 9 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . . . 3 13 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . . . 3 9 Record 2 | . . . . 2 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Repair Station Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 2 | . . . 1 1 Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 14 | . . 14 . . Total Damage 165 | . . 165 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3700 | 501 83 799 712 1605 Spaces Moved 1643 | 69 51 463 349 711 Core 11 | 4 . . 6 1 Treads 398 | 65 51 282 . . Legs 1232 | . . 179 343 710 Wheels . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Fastest Speed 50 | 50 160 117 120 120 Average Speed 155 | 153 160 144 162 158 Slowest Speed 1050 | 160 160 160 450 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 39 | 6 21 82 28 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 73 | . . . 18 55 Terrain Destroyed 166 | . . . 18 148 Melee 29 | . . . 18 11 Projectile . | . . . . . AOE 137 | . . . . 137 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2494 | 462 53 546 438 995 Wait 418 | 376 . 8 8 26 Move 1639 | 68 50 462 348 711 Hop . | . . . . . Pick Up 72 | 12 2 15 8 35 Fast Attach 14 | . . 1 7 6 Attach 33 | 5 1 1 2 24 Detach . | . . . . . Swap 48 | . . 10 6 32 Drop 48 | . . 16 4 28 Fire 132 | 1 . 29 19 83 Melee 88 | . . 4 36 48 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 502 | -11/Scrapyard | Entered Materials 503 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 9) 585 | -10/Materials | Entered Mines 585 | -10/Mines | Discovered new exit (range 14) 588 | -10/Mines | Received a Mining Laser from a helpful Derelict 1014 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1073 | -10/Mines | Learned location of 1 exit from Materials 1118 | -10/Mines | Excavation squad dispatched 1118 | -10/Mines | A large section of the Mines collapsed 1384 | -10/Mines | Entered Materials 1384 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1385 | -9/Materials | Identified exit to Materials 1752 | -9/Materials | Build established: Scavenger-Mutant 1798 | -9/Materials | Crushed by falling debris 1811 | -9/Materials | Repaired Core Shielding 1961 | -9/Materials | Core integrity fell below 50% 1995 | -9/Materials | Lost 4 parts (3p1u) 2096 | -9/Materials | Entered another Materials area 2096 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2099 | -8/Materials | Build established: Mutant 2359 | -8/Materials | Lost 12 parts (3p3n1u5w) 3037 | -8/Materials | Lost 3 parts (1p2n) 3441 | -8/Materials | Discovered new exit (range 16) 3529 | -8/Materials | Core integrity fell below 50% 3627 | -8/Materials | Discovered new exit (range 5) 3689 | -8/Materials | Core integrity fell below 20% 3701 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 03686_ U-05 Engineer builds a Wall. 03686_ Imp. Grenade Launcher destroyed. 03686_ Carbon-fiber Leg destroyed. 03686_ Knocked back. 03687_ Acquired 2 matter. 03688_ Hrd. Light Armor Plating destroyed. 03688_ Critical hit (Blast). 03688_ Knocked back. 03690_ U-05 Engineer lays Concrete. 03690_ Lgt. Deuterium Engine destroyed. 03691_ U-05 Engineer builds a Wall. 03693_ Hacking Suite destroyed. 03694_ Knocked back. 03695_ Acquired 9 matter. 03696_ U-05 Engineer lays Concrete. 03698_ The unstable cave ceiling collapses. 03698_ Knocked back. 03698_ Imp. Aluminum Leg destroyed. 03699_ Acquired 9 matter. 03699_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "" ## # +%! % ## #??????????????????? | | #?? # ## "" ## ########???????????? | | """ #####+## ## """=[## ! # #???????????? | | """ + ===## """ ## # """#???????????? | | """ ##### =%=## ## =# """#???????????? | | #???# ==#######+### / ! 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