Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.15 @ 20:20:59 Player: Mr. Q Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (75) 375 Value Destroyed (2332) 2332 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1080) 1080 TOTAL SCORE: 8707 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 357 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Rolling (100) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Sensor Array Sensor Array Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter ECM Suite Cloaking Device Core Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Cannon Magnetic Acceleration Cannon Proton Missile Launcher > --- INVENTORY -------- Fission Core Fission Core Compact Wheel Compact Wheel Structural Scanner Sensor Array Sensor Array Improved Signal Interpreter Magnetic Acceleration Cannon Improved Datajack [Rating: 63] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Slots Evolved 11 | . 1 2 2 . 2 . . . 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 7 | . 1 1 2 . 1 . . . 2 . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 79 | 10 3 13 8 6 6 1 4 . 15 9 4 Power 13 | 2 . 3 1 . . 1 1 . 1 3 1 Engine 6 | 2 . 3 1 . . . . . . . . Core 3 | . . . . . . . . . 1 1 1 Reactor 4 | . . . . . . 1 1 . . 2 . Propulsion 27 | 4 . 5 1 2 5 . 2 . 3 4 1 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 25 | 2 . 5 1 2 5 . 2 . 3 4 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 2 2 2 6 1 1 . . . 5 1 2 Device 11 | 1 . 2 2 . . . . . 5 . 1 Storage 1 | . 1 . . . . . . . . . . Processor 2 | . 1 . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | 1 . . 3 1 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 17 | 2 1 3 . 3 . . 1 . 6 1 . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . 2 . . . . . . . Ballistic Cannon 7 | . 1 . . 1 . . 1 . 4 . . Launcher 3 | . . . . . . . . . 2 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 17 | . . . 2 . . . . . 3 . 12 Power 2 | . . . . . . . . . 1 . 1 Propulsion 5 | . . . 1 . . . . . 1 . 3 Utility 7 | . . . 1 . . . . . 1 . 5 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 12 | . . . 2 . . . . . 2 . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 93 97 99 100 100 94 92 92 93 61 Engine 3 | . 12 9 8 8 7 2 . . . . . Reactor 3 | . . . . . . 4 7 7 5 7 7 Wheel 21 | . 25 27 22 25 28 28 23 21 17 16 10 Device 23 | . 12 17 21 25 21 21 21 21 30 27 12 Storage 7 | . 12 10 8 8 7 7 7 7 6 5 3 Processor 6 | . 7 10 8 8 7 7 7 7 6 5 3 Protection 10 | . 4 . 11 7 14 14 14 14 12 11 10 Ballistic Gun 5 | . . 17 16 12 7 7 5 . . . . Ballistic Cannon 7 | . 9 1 . 3 7 7 8 14 11 11 7 Naked Turns 21 | . . . . . . . . . . . 21 Heaviest Build 84 | 11 22 25 29 28 36 47 51 51 58 81 84 Greatest Support 64 | 20 20 30 30 36 64 64 64 60 60 60 60 Greatest Overweight (x) 18 | 3 1 1 1 . . . . . 1 1 18 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 4 6 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 5 9 8 9 9 9 9 10 9 9 8 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 6 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 75% | Hacker-Skirmisher 15% | Hacker-Mutant 7% | Commander-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Matter Collected 1971 | 309 50 346 179 240 110 10 10 126 335 237 19 Remotely 876 | . . . 159 240 110 10 10 126 221 . . Salvage Created 2523 | 76 71 547 289 398 73 . . 176 580 214 99 Parts 132 | 5 10 38 17 26 5 . . 2 18 6 5 Haulers Intercepted 5 | . . 3 . 1 1 . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Combat Hostiles Destroyed 53 | . 4 15 5 8 1 . . 2 8 5 5 Guns 30 | . 2 15 5 7 1 . . . . . . Cannons 17 | . 2 . . 1 . . . 2 4 5 3 AOE 5 | . . . . . . . . . 3 . 2 Classes Destroyed 13 | 2 2 4 3 . . . . 1 . 1 . Worker 6 | 1 . 2 . 1 . . . . 2 . . Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 5 | . . 3 . 1 1 . . . . . . Recycler 3 | 1 . . 1 . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 1 1 . 1 . . . . 2 . . Swarmer 17 | . 4 8 . . . . . . . . 5 Grunt 16 | . . 3 3 3 1 . . 1 5 . . Duelist 4 | . . . . . . . . 1 . 3 . Sentry 10 | . . 4 1 5 . . . . . . . Hunter 4 | . . . 1 . . . . . 3 . . Programmer 2 | . . . . . . . . . . 2 . Best Kill Streak 5 | 2 2 5 5 2 1 . . 1 5 3 5 Combat Bots Only 5 | . 2 5 4 2 1 . . 1 3 3 5 Max Kills in Single Turn 4 | 1 1 2 2 1 1 . . 1 4 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Damage Taken 3818 | . 19 98 114 201 43 . 29 355 569 362 2028 Core 1235 | . 5 13 24 27 9 . . 105 48 45 959 Absorbed by Shields 199 | . . . . . . . . . . . 199 Redirected to Shielding 33 | . . . . . . . . . . . 33 Regen/Repaired (Parts) 227 | . . . . 100 . . 89 . 38 . . Core Remaining (%) 93 | 100 98 96 . 90 . . . 83 94 . . Volleys Fired 126 | 3 5 28 13 22 4 . . 8 22 15 6 Largest 3 | 2 2 2 2 2 2 . . 2 2 3 3 Hottest 140 | 60 75 60 50 73 73 . . 96 106 140 140 Shots Fired 259 | 6 10 54 26 44 8 . . 16 44 36 15 Gun 127 | 6 5 49 26 37 4 . . . . . . Cannon 121 | . 5 5 . 7 4 . . 16 41 31 12 Launcher 11 | . . . . . . . . . 3 5 3 Special . | . . . . . . . . . . . . Kinetic 240 | 3 5 54 26 44 8 . . 16 41 31 12 Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 19 | 3 5 . . . . . . . 3 5 3 Robot Hit Streak 26 | 4 9 9 13 21 10 . . 10 25 26 20 Robot Miss Streak 4 | . 1 4 2 3 1 . . 1 1 1 3 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 202 | 4 7 42 21 37 8 . . 14 37 27 5 Core Hits 134 | 2 5 29 17 20 2 . . 6 33 9 11 Critical Kills 2 | . . 1 . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 8 | . . 1 1 2 . . . 1 1 1 1 Destroy 3 | . . 1 1 1 . . . . . . . Blast 5 | . . . . 1 . . . 1 1 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5683 | 52 107 754 551 892 181 . . 343 1559 912 332 Guns 2247 | 52 58 737 551 750 99 . . . . . . Cannons 2437 | . 49 17 . 142 82 . . 343 896 740 168 Explosions 935 | . . . . . . . . . 663 171 101 Melee . | . . . . . . . . . . . . Ramming 64 | . . . . . . . . . . 1 63 Kinetic 4587 | 13 49 754 551 892 181 . . 343 896 740 168 Thermal 42 | . . . . . . . . . . . 42 Explosive . | . . . . . . . . . . . . Electromagnetic 990 | 39 58 . . . . . . . 663 171 59 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 3 Average Corruption 2 | . . . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . . . . 11 3 Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 4 | . . . . . . . . . . 2 2 Heat Flow Errors 2 | . . . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 113 | . . . . . 13 . . . 55 45 . Projectiles 96 | . . . . . 13 . . . 38 45 . Explosions 17 | . . . . . . . . . 17 . . Melee . | . . . . . . . . . . . . Knockbacks 29 | . . . . 2 . . . 4 11 12 . Impact . | . . . . . . . . . . . . Kinetic 26 | . . . . 2 . . . 4 9 11 . Secondary 3 | . . . . . . . . . 2 1 . Self-Inflicted Damage 164 | . . . . . . . . . 97 1 66 Shots 6 | . . . . . . . . . 3 1 2 Rammed 27 | . . . . . . . . . . 1 26 Targets Rammed 27 | . . . . . . . . . . 1 26 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 221 | . 30 3 13 21 18 . . 3 7 221 86 Average Temperature 37 | . 15 3 6 7 8 . . 3 4 72 40 Received Heat Transfer 940 | . . 33 45 126 36 . . 153 9 . 538 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Peak Influence 501 | 10 156 501 301 369 186 44 23 154 221 151 237 Initial 90 | . 4 46 70 90 63 44 23 . 60 79 77 Average 96 | 2 87 161 173 192 83 44 15 54 73 72 133 Maximum Alert Level 2 | . . 2 1 1 . . . . 1 . 1 Low Security (%) 87 | 100 100 66 53 70 100 100 100 100 91 100 86 Level 1 11 | . . 30 46 29 . . . . 8 . 13 Level 2 . | . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . . 1 2 1 1 . . 2 3 3 . Investigation 1 | . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 11 | . . 1 2 1 1 . . 2 3 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Distress Signals 8 | . . 3 2 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 5 20 10 11 12 . . 8 14 7 27 Peak Tracking Total 13 | . 2 4 4 3 5 . . 6 4 4 13 Tactical Retreats 11 | . . 1 2 2 . . . 3 . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Traps Triggered 7 | . . 3 . 1 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Machines Disabled 12 | . . . . . . . . 1 4 7 . Max in Single Turn 4 | . . . . . . . . 1 4 3 . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Machines Accessed 32 | . 1 2 3 8 2 . 4 . 8 4 . Terminals 20 | . 1 1 2 7 2 . 2 . 4 1 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 3 | . . . . 1 . . 1 . 1 . . Recycling Units 4 | . . . 1 . . . 1 . 1 1 . Scanalyzers 2 | . . 1 . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 1 . Total Hacks 77 | . 2 7 4 20 3 . 11 . 18 12 . Successful 61 | . 2 7 4 15 2 . 8 . 15 8 . Failed 16 | . . . . 5 1 . 3 . 3 4 . Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 40 | . 2 1 3 16 3 . 4 . 10 1 . Fabricators 5 | . . . . . . . . . . 5 . Repair Stations 13 | . . . . 4 . . 5 . 4 . . Recycling Units 6 | . . . 1 . . . 2 . 1 2 . Scanalyzers 8 | . . 6 . . . . . . 2 . . Garrison Access 5 | . . . . . . . . . 1 4 . Terminal Hacks 31 | . 2 1 3 11 2 . 3 . 8 1 . Record 1 | . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . 1 3 . . . . 1 . . Open Door 3 | . . . . 3 . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 1 . Level Access Points 3 | . 1 1 . 1 . . . . . . . Branch Access Points 3 | . . . . 1 1 . . . 1 . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 2 | . . . . 1 . . . . 1 . . Reprogram Traps 1 | . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . Transport Status 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks 12 | . . . . 4 . . 4 . 4 . . Scan Component 6 | . . . . 2 . . 2 . 2 . . Repair 6 | . . . . 2 . . 2 . 2 . . Recycling Unit Hacks 4 | . . . 1 . . . 1 . . 2 . Retrieve Matter 2 | . . . . . . . . . . 2 . Retrieve Components 2 | . . . 1 . . . 1 . . . . Scanalyzer 8 | . . 6 . . . . . . 2 . . Insert Component 4 | . . 3 . . . . . . 1 . . Analyze 4 | . . 3 . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 22 | . 1 2 1 5 2 . 2 . 6 3 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . . . . 1 . . Parts Built 3 | . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . Time 168 | . . . . . . . . . . 168 . Total Part Build Rating 15 | . . . . . . . . . . 15 . Parts Repaired 6 | . . . . 2 . . 2 . 2 . . Time 217 | . . . . 64 . . 124 . 29 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . 2 . . . . Parts Scanalyzed 4 | . . 3 . . . . . . 1 . . Part Schematics Acquired 4 | . . 3 . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Total Allies 12 | . . . . 10 . 2 . . . . . Largest Group 10 | . . . . 10 10 3 3 2 . . . Highest-Rated Group 173 | . . . . 173 173 48 48 32 . . . Highest-Rated Ally 29 | . . . . 29 29 16 16 16 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 94 | . . . . . 88 . . 6 . . . Total Damage 1273 | . . . . . 1175 . . 98 . . . Kills 10 | . . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Turns Passed 5060 | 147 260 452 353 602 380 80 601 136 1070 773 206 Spaces Moved 3565 | 117 233 358 321 448 343 77 463 106 657 315 127 Core 52 | 46 . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . Legs 60 | 60 . . . . . . . . . . . Wheels 3453 | 11 233 358 321 448 343 77 463 106 657 315 121 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 85 100 100 100 100 100 50 Average Speed 95 | 100 92 84 83 80 90 100 100 100 100 114 122 Slowest Speed 950 | 200 95 95 95 86 100 100 100 100 115 115 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 38 28 24 51 8 66 16 80 18 4 33 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 51 | . . . . 2 . . . . 15 34 . Melee . | . . . . . . . . . . . . Projectile 8 | . . . . 2 . . . . 2 4 . AOE 43 | . . . . . . . . . 13 30 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac DSF Fac Fac Gar Total 4971 | 137 269 450 378 650 407 81 601 120 1019 696 163 Wait 1092 | 1 21 41 28 159 46 . 124 7 318 347 . Move 3555 | 116 232 357 320 447 343 76 462 105 656 314 127 Hop . | . . . . . . . . . . . . Pick Up 40 | 4 5 6 6 6 3 1 2 . 5 2 . Fast Attach 31 | 8 . 7 1 4 1 . 3 . 4 3 . Attach 25 | 2 3 3 4 . 2 . . . 4 6 1 Detach 9 | 1 2 1 . . . . . . . 5 . Swap 23 | . . 3 3 2 3 1 1 . 7 . 3 Drop 37 | 2 1 4 3 9 5 2 5 . 3 3 . Fire 126 | 3 5 28 13 22 4 . . 8 22 15 6 Melee . | . . . . . . . . . . . . Ram 27 | . . . . . . . . . . 1 26 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . Rewire 2 | . . . . 1 . 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 16) 148 | -11/Junkyard | Entered Materials 148 | -10/Materials | Evolved 1 slot: Utility x1 273 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Hacker-Mutant 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -9/Materials | Identified exit to Materials 860 | -9/Materials | Entered another Materials area 860 | -8/Materials | Evolved 2 slots: Utility x2 901 | -8/Materials | Build established: Hacker-Skirmisher 1168 | -8/Materials | Identified exit to Storage 1168 | -8/Materials | Discovered exit to Storage (range 4) 1213 | -8/Materials | Entered Storage 1276 | -8/Storage | Repaired Hpw. Shotgun 1303 | -8/Storage | Repaired Lgt. Armor Plating 1437 | -8/Storage | Identified exit to Recycling 1555 | -8/Storage | Identified exit to Factory 1772 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1815 | -8/Storage | Entered Factory 1815 | -7/Factory | Accompanied by 10 allies 1815 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1822 | -7/Factory | Identified exit to Lower Caves 2090 | -7/Factory | Build established: Commander-Skirmisher 2195 | -7/Factory | Sucked down chute 2195 | -7/Factory | Entered Waste 2195 | -7/Waste | The area was eerily silent 2195 | -7/Waste | Met up with 2 allies sucked down the chute earlier 2200 | -7/Waste | 1 allies followed down the chute 2249 | -7/Waste | Identified exit to Factory 2249 | -7/Waste | Discovered exit to Factory (range 16) 2275 | -7/Waste | Entered Factory 2275 | -7/Factory | Accompanied by 3 allies 2467 | -7/Factory | Build established: Hacker-Skirmisher 2567 | -7/Factory | Repaired Antimatter Reactor 2630 | -7/Factory | Repaired Antimatter Reactor 2872 | -7/Factory | Identified exit to DSF 2876 | -7/Factory | Entered DSF 2876 | -7/DSF | Accompanied by 2 allies 2898 | -7/DSF | Additional patrols routed to DSF 2979 | -7/DSF | Identified exit to Factory 2979 | -7/DSF | Discovered exit to Factory (range 16) 3012 | -7/DSF | Entered Factory 3012 | -6/Factory | Evolved 2 slots: Utility x2 3324 | -6/Factory | Repaired Hpw. Tractor Beam 3338 | -6/Factory | Repaired Sensor Array 3598 | -6/Factory | Identified exit to Lower Caves 3991 | -6/Factory | Identified exit to Factory 3991 | -6/Factory | Discovered exit to Factory (range 8) 4082 | -6/Factory | Entered another Factory area 4082 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4142 | -5/Factory | Identified exit to DSF 4212 | -5/Factory | Fabricated Sensor Array? 4342 | -5/Factory | Fabricated Antimatter Reactor (x2) 4854 | -5/Factory | Identified exit to Garrison 4855 | -5/Factory | Entered Garrison 4924 | -5/Garrison | Spotted B-75 Beast 4934 | -5/Garrison | Triggered checkpoint 4954 | -5/Garrison | Triggered checkpoint 4990 | -5/Garrison | Triggered checkpoint 5012 | -5/Garrison | Released all parts (5) 5025 | -5/Garrison | Core integrity fell below 50% 5037 | -5/Garrison | Core integrity fell below 20% 5039 | -5/Garrison | Lost 12 parts (1p3n5u3w) 5061 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04998_ Hrd. Medium Armor Plating destroyed. 05007_ Antimatter Reactor destroyed. 05008_ Magnetic Acceleration Cannon destroyed. 05012_ Released Core Shielding. 05012_ Released ECM Suite. 05012_ Released Med. Storage Unit. 05012_ Released Imp. Signal Interpreter. 05012_ Released Fission Core. 05012_ Slammed into S-27 Virus. 05019_ Destabilizing: Core damaged (-20). 05020_ Slammed into S-27 Virus. 05024_ Slammed into B-60 Warrior. 05026_ Slammed into G-50 Soldier. 05028_ Slammed into S-27 Virus. 05032_ Slammed into G-50 Soldier. 05038_ Destabilizing: Core damaged (-40). 05039_ Slammed into S-27 Virus. 05043_ Acquired 5 matter. 05054_ S-27 Virus destroyed. 05058_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????? ????????????????????????? | | ???????????????? ??????? ????????????????????????? | | ???????????????? ??????? ????????????????????????? | | ???????????????? ??????? ????????????????????????? | | ???????????????? ??????? ????????????????????????? | | ???????????????? ??????? ????????????????????????? | | ???????????????? ??????? ????????????????????????? | | ???????????????# #?????# #???????????????????????? | | ???????????????# #?????# #???????????????????????? | | ???????????????# #?????# #???????????????????????? | | ???????????????# #?????# #???????????????????????? | | ???????????????# #?????# #???????????????????????? | | ???????????????# #?????# #???????????????????????? | | ???????????????# #?????# #???????????????????????? | | ??????##########+#######+#######+#???????????????? | | ??????# g l @ ????????? | | ??????# s ????????? | | ??????# g= g g ????????? | | ??????# #######++#####################?????????? | | ??????# #?????# #?????????????????????????????? | | ??????# #?????# #???#####?????????????????????? | | ??????# ####### #???# #?????????????????????? | | ??????# " #####**=#####!!!#?????????????? | | ####??# ####### /!! #?????????????? | | # ?# #?????# #####!!!#####!!!#?????????????? | | # ## #?????# #??#"""""#????????????????????? | | ##????# #??#######????????????????????? | | +????? #?????????????????????????????? | | +???? #?????????????????????????????? | | # ## #??? #####?????????????????????????????? | | # % ##%% #### #?????????????????????????????????? | | ^ == * [ #?????????????????????????????????? | | %%[ [ ####?????????????????????????????????? | | ^ [=#????????????????????????????????????? | | %#????????????????????????????????????? | | # ## ###????????????????????????????????????? | | # ## ############???????????????????????????? | | ????????????????????????? | | ^ #?????????????????????????????? | | ####### #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -5/Factory Antimatter Reactor | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed MachineActuatorTerminator Manual? 0 Play Time 01:05:32 Cumulative 31.4 hours Start 2023.03.15 @ 19:15:38 End 2023.03.15 @ 20:20:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 10 Adventurer 2 Explorer 16 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d29790f-06aa-43f0-ae71-d8634e1bf972