Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 13:47:22 Player: Ry645 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (201) 1005 Value Destroyed (5528) 5528 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 10721 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 114 Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Medium Reactive Plating Flak Gun Flak Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Reactive Plating Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core High-capacity Matter Pod High-capacity Matter Pod Transmission Jammer Improved Light Armor Plating Authchip [R/Combat] Component Analysis Suite System Restoration Module Plasma Cannon Plasma Cannon Gauss Rifle Gauss Rifle Missile Launcher Scythe [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 Utility 3 | . . . . . . . 2 . 1 Weapon . | . . . . . . . . . . Parts Attached 108 | 9 13 6 17 1 2 3 26 20 11 Power 14 | 2 3 1 1 . 1 . 3 2 1 Engine 10 | 2 2 1 1 . 1 . 2 1 . Core 4 | . 1 . . . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 37 | 2 1 2 8 . . 1 13 8 2 Treads 31 | 2 1 2 8 . . 1 8 7 2 Leg 4 | . . . . . . . 4 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 1 | . . . . . . . 1 . . Utility 29 | 2 6 1 2 1 1 2 4 6 4 Device 5 | . . . . . . 1 1 1 2 Storage 10 | 2 5 . 1 . 1 . 1 . . Processor 1 | . . . . . . 1 . . . Hackware 3 | . . . . . . . 1 1 1 Protection 10 | . 1 1 1 1 . . 1 4 1 Artifact . | . . . . . . . . . . Weapon 28 | 3 3 2 6 . . . 6 4 4 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 2 2 1 1 . . . 1 2 2 Ballistic Cannon 6 | . . . 2 . . . 2 1 1 Launcher 5 | . 1 . 2 . . . 2 . . Special Weapon 2 | . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . Parts Lost 21 | . 1 . . . . . 2 10 8 Power 3 | . 1 . . . . . . 2 . Propulsion 8 | . . . . . . . . 3 5 Utility 5 | . . . . . . . . 2 3 Weapon 5 | . . . . . . . 2 3 . Highest Loss Streak 5 | . 1 . . . . . 1 5 2 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 16 | 2 9 12 13 19 18 19 19 17 16 Power 1 | . 1 2 1 2 1 2 1 1 1 Propulsion 2 | 1 2 2 1 4 4 4 3 3 1 Utility 5 | . 1 3 4 6 6 6 6 6 7 Weapon 5 | 1 4 4 6 7 7 7 7 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 6 2 2 . 2 . 5 3 11 Power 12 | . 4 . . . 2 . 2 1 3 Propulsion 2 | . 2 . . . . . . . . Utility 9 | . . . 1 . . . 2 1 5 Weapon 8 | . . 2 1 . . . 1 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 99 100 99 100 99 98 84 Engine 7 | . 10 14 11 11 10 11 7 2 3 Core 2 | . 3 . . . . . 1 6 3 Treads 35 | . 27 28 43 44 44 44 35 35 30 Storage 10 | . 16 14 11 11 11 11 9 9 6 Processor 4 | . . . . . . . 9 9 6 Hackware 4 | . . . . . . . 8 8 6 Protection 9 | . 6 14 11 11 11 10 7 8 7 Energy Gun 1 | . 4 9 1 . . . . . . Ballistic Gun 5 | . 23 18 2 . . . . 3 2 Ballistic Cannon 12 | . . . 12 22 22 21 17 13 9 Peak Build Rating 34 | 7 11 18 20 18 19 20 31 32 34 Average Rating 22 | 4 9 15 16 17 17 18 27 28 30 On Entrance 16 | . 7 11 18 17 18 18 18 30 27 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 28 | . . . . . . . . . 28 Heaviest Build 99 | 18 99 40 62 64 64 64 77 77 89 Greatest Support 103 | 40 40 40 80 80 80 89 92 89 103 Greatest Overweight (x) 4 | 1 2 . . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 19 20 20 20 20 20 19 Most Carried 20 | 5 13 15 20 20 20 20 20 20 20 Average Carried 16 | 3 9 12 13 19 18 19 19 18 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 12 13 19 19 19 20 20 16 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 7345 | 308 658 299 673 166 17 224 1993 1710 1297 Remotely . | . . . . . . . . . . Salvage Created 5380 | 90 717 436 446 134 . 117 1213 1178 1049 Parts 359 | 1 51 39 27 10 . 5 68 74 84 Haulers Intercepted 13 | . 2 . 4 . . . 4 3 . Recyclers Shooed 5 | . 1 . . . . 1 2 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 128 | . 15 16 9 4 . 5 31 27 21 Melee 3 | . . . . . . . 1 . 2 Guns 37 | . 15 16 1 . . . . 2 3 Cannons 70 | . . . 6 4 . 5 28 17 10 AOE 18 | . . . 2 . . . 2 8 6 Classes Destroyed 16 | 1 5 3 2 . . 1 1 2 1 Worker 15 | . . . 1 . . . 4 6 4 Builder 15 | . . 1 1 . . . . 3 10 Hauler 13 | . 2 . 4 . . . 4 3 . Recycler 13 | 1 1 . . . . 1 4 2 4 Mechanic 1 | . . . . . . . . 1 . Operator 5 | . 1 . 2 . . . 2 . . Watcher 13 | . 3 . 2 . . . 3 2 3 Swarmer 29 | . 6 9 . . . 4 10 . . Grunt 60 | . 9 4 5 3 . . 13 17 9 Brawler 2 | . . . . . . . . 1 1 Duelist 3 | . . . 1 1 . . 1 . . Protector 1 | . . . . . . . 1 . . Sentry 22 | . . 1 3 . . . 6 9 3 Hunter 4 | . . . . . . 1 . . 3 Programmer 5 | . . . . . . . . . 5 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 19 | 1 3 3 4 2 . 4 19 8 7 Combat Bots Only 8 | . 3 3 3 2 . 4 8 4 4 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 2 5 4 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 2 2 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Hostile Shots Fired 751 | . 63 56 25 10 . 45 153 141 258 Missed 228 | . 14 8 6 3 . 17 43 38 99 Hits 523 | . 49 48 19 7 . 28 110 103 159 Melee 11 | . . . . . . . . 5 6 Projectile 512 | . 49 48 19 7 . 28 110 98 153 AOE 1 | . . . . . . . . . 1 Critical Strikes 24 | . 1 . . . . 1 9 7 6 Part Disruptions 1 | . . 1 . . . . . . . Damage Taken 7282 | . 510 475 321 100 . 219 1447 1951 2259 Core 1101 | . 71 43 22 . . . 115 140 710 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 269 | . . . . . . . 84 81 104 Regen/Repaired (Parts) 707 | . 95 . . . . . 64 138 410 Core Remaining (%) 75 | 100 . 54 . . . 94 . 53 . Volleys Fired 418 | 3 58 44 35 5 . 8 118 79 68 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 117 | 40 70 98 117 74 . 74 100 74 100 Shots Fired 801 | 6 115 88 68 12 1 18 223 149 121 Gun 258 | 6 114 88 7 . . . . 18 25 Cannon 468 | . . . 40 12 1 18 212 110 75 Launcher 50 | . 1 . 9 . . . 2 21 17 Special 25 | . . . 12 . . . 9 . 4 Kinetic 675 | 6 93 59 46 12 1 18 212 128 100 Thermal 76 | . 21 29 13 . . . 9 . 4 Explosive 50 | . 1 . 9 . . . 2 21 17 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 29 | 4 8 8 17 5 . 5 13 22 29 Robot Miss Streak 15 | 1 4 2 6 4 . 7 15 8 10 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 568 | 4 64 36 49 11 . 14 184 114 92 Core Hits 547 | 2 32 19 46 16 . 17 166 138 111 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 . 1 . . . . 2 2 Burn 2 | . 1 . 1 . . . . . . Destroy 1 | . . . . . . . . 1 . Blast 2 | . . . . . . . . . 2 Sever 1 | . . . . . . . . 1 . Melee Attacks 9 | . . . . . . . . 2 7 Impact . | . . . . . . . . . . Slashing 9 | . . . . . . . . 2 7 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12528 | 36 922 645 923 221 . 167 2638 3202 3774 Guns 2237 | 36 922 609 66 . . . . 242 362 Cannons 6524 | . . . 551 221 . 167 2396 1664 1525 Explosions 3410 | . . . 284 . . . 229 1245 1652 Melee 281 | . . . . . . . . 46 235 Ramming 54 | . . 36 . . . . 13 5 . Kinetic 8369 | 36 759 401 596 221 . 167 2396 1906 1887 Thermal 414 | . 163 208 43 . . . . . . Explosive 3286 | . . . 284 . . . 229 1245 1528 Electromagnetic 124 | . . . . . . . . . 124 Impact . | . . . . . . . . . . Slashing 281 | . . . . . . . . 46 235 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 . 3 5 Average Corruption 2 | . . . 2 2 2 2 . 2 2 Corruption Purged 8 | . . . . . . . . 3 5 Corruption Blocked . | . . . . . . . . . . Effects 79 | . . . 9 11 14 21 . 8 16 Message Errors 26 | . . . 2 4 4 9 . 2 5 Matter Fused 19 | . . . 4 3 2 3 . 2 5 Heat Flow Errors 3 | . . . . 1 1 . . . 1 Energy Discharges 13 | . . . . . 4 4 . 3 2 Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 9 | . . . 2 . 2 2 . 1 2 Data Loss (major) 1 | . . . . 1 . . . . . Misfires 5 | . . . . 2 1 2 . . . Alerts 2 | . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 221 | . . . 2 . . . . 62 157 Projectiles 7 | . . . 2 . . . . . 5 Explosions 160 | . . . . . . . . 62 98 Melee 54 | . . . . . . . . . 54 Knockbacks 189 | . . . 14 6 . 3 94 47 25 Impact . | . . . . . . . . . . Kinetic 174 | . . . 11 6 . 3 90 40 24 Secondary 15 | . . . 3 . . . 4 7 1 Self-Inflicted Damage 540 | . 8 . 82 . . . . 338 112 Shots 12 | . 1 . 3 . . . . 6 2 Rammed 7 | . . 5 . . . . 1 1 . Targets Rammed 9 | . . 5 . . . . 3 1 . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . Highest Temperature 392 | . 105 343 392 183 99 84 327 210 173 Average Temperature 59 | . 23 128 87 41 44 30 43 57 33 Received Heat Transfer 2670 | . 195 213 99 54 . . 810 846 453 Effects 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 1196 | . 555 370 271 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Maximum Alert Level 3 | . . . . . . . 2 2 3 Low Security (%) 72 | 100 100 100 100 100 . 100 46 49 50 Level 1 17 | . . . . . . . 28 36 33 Level 2 9 | . . . . . . . 25 13 11 Level 3 . | . . . . . . . . . 4 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 792 | . 127 118 88 73 . 120 542 611 792 Initial 221 | . . 1 25 5 . . . 221 132 Average 130 | . 38 31 18 12 . 12 221 239 218 Influence Increases 4887 | 5 449 331 389 143 . 155 1024 1172 1219 Destroy 0b10 Robot/C 2580 | . 300 280 180 120 . 100 600 580 420 Destroy 0b10 Robot/NC 380 | 5 35 5 50 . . 5 90 85 105 Destroy Leader 652 | . 70 30 72 20 . 20 154 160 126 Allied During Kill 7 | . . . . 3 . . . 4 . Trap Triggered on 0b10 30 | . . . . . . . . 30 . Successful Hack 142 | . 33 . 28 . . . 35 11 35 Disable Machine 390 | . . . . . . . . 165 225 Destroy Structure 361 | . 11 1 44 . . . 25 137 143 Partial Spotted 30 | . . . . . . . . . 30 Lose Combat Pursuer 315 | . . 15 15 . . 30 120 . 135 Influence Decreases 4096 | 5 444 271 439 149 9 155 499 1406 719 Entered New Map 526 | . . 4 40 10 9 . . 304 159 Time Decay 2850 | 5 434 267 399 119 . 155 329 662 480 Lost Part 210 | . 10 . . . . . 20 100 80 Lost Ally 60 | . . . . 20 . . . 40 . Purge Threat 450 | . . . . . . . 150 300 . Squads Dispatched 34 | . 3 . 5 1 . . 7 4 14 Investigation 5 | . 2 . 2 . . . . . 1 Extermination 5 | . . . . . . . . . 5 Reinforcement 13 | . 1 . 3 . . . 2 . 7 Assault 5 | . . . . 1 . . 1 2 1 Garrison 6 | . . . . . . . 4 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 17 | . 2 . 5 . . . 5 . 5 Communications Jammed 4 | . . . . . . . 4 . . Distress Signals 4 | . . . . . . . 4 . . Times Spotted 208 | . 27 18 12 7 . 6 54 35 49 Peak Tracking Total 8 | . 4 3 4 3 . 4 8 4 7 Tactical Retreats 13 | . . 1 1 . . 1 5 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 11 | . 2 . 2 . . . 2 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . Reused 3 | . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 26 | . . . . . . . . 11 15 Max in Single Turn 5 | . . . . . . . . 3 5 Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 49 | . 11 . 5 . . 1 11 12 9 Terminals 32 | . 8 . 3 . . 1 7 9 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . 1 . . . . . 1 1 2 Recycling Units 5 | . 2 . . . . . 1 1 1 Scanalyzers 4 | . . . 2 . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 168 | . 29 . 24 . . 1 44 39 31 Successful 111 | . 16 . 21 . . 1 30 24 19 Failed 56 | . 13 . 3 . . . 13 15 12 Catastrophic 6 | . 2 . 1 . . . 1 2 . Database Lockouts 1 | . . . . . . . 1 . . Manual . | . . . . . . . . . . Terminals 105 | . 25 . 11 . . 1 24 32 12 Fabricators 3 | . . . . . . . . . 3 Repair Stations 17 | . 2 . . . . . 2 2 11 Recycling Units 11 | . 2 . . . . . 4 3 2 Scanalyzers 28 | . . . 13 . . . 12 . 3 Garrison Access 4 | . . . . . . . 2 2 . Terminal Hacks 56 | . 12 . 8 . . 1 13 18 4 Record 3 | . 2 . . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 7 | . 3 . . . . . 2 2 . Open Door 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . 1 Alert Level 7 | . . . 1 . . . 2 3 1 Unreport Threat 3 | . . . . . . . 1 2 . Locate Traps 7 | . 2 . . . . . 1 2 2 Reprogram Traps 1 | . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . Maintenance Status 2 | . . . 1 . . . 1 . . Security Status 2 | . . . 1 . . . . 1 . Patrol Status 1 | . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . Investigation Status 2 | . . . 1 . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . . . . 1 . Hauler Manifests 4 | . 1 . 1 . . . . 2 . Registered Components 2 | . . . 1 . . . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 4 | . 2 . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 15 | . 2 . . . . . 2 2 9 Scan Component 8 | . 1 . . . . . 1 1 5 Repair 7 | . 1 . . . . . 1 1 4 Recycling Unit Hacks 10 | . 2 . . . . . 3 3 2 Process 1 | . . . . . . . 1 . . Report Inventory 3 | . . . . . . . 1 1 1 Retrieve Matter 2 | . . . . . . . 1 1 . Retrieve Components 4 | . 2 . . . . . . 1 1 Scanalyzer 27 | . . . 13 . . . 11 . 3 Insert Component 10 | . . . 5 . . . 5 . . Analyze 11 | . . . 6 . . . 5 . . Retrieve Study 6 | . . . 2 . . . 1 . 3 Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 8 . 5 . . . 11 10 8 Full Trace Events 3 | . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . 5 . . . 4 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 1 . 3 Parts Repaired 7 | . 1 . . . . . 1 1 4 Time 216 | . 13 . . . . . 19 38 146 Parts Recycled . | . . . . . . . . . . Recycled Matter 228 | . . . . . . . 228 . . Retrieved Matter 228 | . . . . . . . 228 . . Retrieved Components 28 | . 12 . . . . . . 9 7 Parts Scanalyzed 9 | . . . 5 . . . 4 . . Part Schematics Acquired 9 | . . . 5 . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 3 | . . . . 1 . . . 2 . Largest Group 2 | . . . . 1 . . . 2 . Highest-Rated Group 62 | . . . . 31 . . . 62 . Highest-Rated Ally 31 | . . . . 31 . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . 8 . . . 18 . Total Damage 381 | . . . . 128 . . . 253 . Kills 4 | . . . . 2 . . . 2 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Active Infowar (turns) 683 | . . . . . . . 683 . . Jamming 683 | . . . . . . . 683 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 18807 | 121 2170 1709 1919 724 1027 1725 3595 2512 3305 Spaces Moved 8941 | 76 1143 847 983 434 636 632 1714 958 1518 Core 260 | 33 . . . . . . . . 227 Treads 8681 | 43 1143 847 983 434 636 632 1714 958 1291 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 50 Average Speed 158 | 118 160 160 160 160 160 160 160 160 151 Slowest Speed 320 | 160 320 160 160 160 160 160 200 240 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . 15 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 72 | 3 98 99 83 85 90 89 67 87 27 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 8 | . . . . . . . 8 . . Terrain Destroyed 437 | . 6 . 58 . . . 24 187 162 Melee . | . . . . . . . . . . Projectile 15 | . . . . . . . 9 1 5 AOE 422 | . 6 . 58 . . . 15 186 157 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Total 12739 | 103 1371 1112 1249 455 648 1326 2323 1764 2388 Wait 2866 | 1 103 194 176 12 . 676 376 643 685 Move 8932 | 75 1142 846 982 433 635 631 1713 957 1518 Hop . | . . . . . . . . . . Pick Up 149 | 11 27 7 19 2 5 2 32 17 27 Fast Attach 22 | . . 2 . . . . 9 10 1 Attach 77 | 9 13 1 4 1 1 . 9 18 21 Detach 25 | 2 4 . . . . . . 3 16 Swap 111 | 1 6 3 19 . 1 8 27 22 24 Drop 121 | 1 18 10 14 2 6 1 36 12 21 Fire 418 | 3 58 44 35 5 . 8 118 79 68 Melee 9 | . . . . . . . . 2 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . . 5 . . . . 3 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 9) 722 | -10/Materials | Discovered new exit (range 13) 1426 | -10/Materials | Discovered new exit (range 16) 1824 | -10/Materials | Repaired Lgt. Treads 2292 | -10/Materials | Entered Mines 2404 | -10/Mines | Met a Derelict bent on vengeance 2512 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2552 | -10/Mines | Discovered new exit (range 5) 2916 | -10/Mines | Discovered new exit (range 6) 3027 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3126 | -10/Mines | Learned location of Storage (-8) 3136 | -10/Mines | Discovered new exit (range 6) 3145 | -10/Mines | Build established: Scavenger-Mutant 3265 | -10/Mines | Learned Materials emergency access door positions 3458 | -10/Mines | Excavation squad dispatched 3458 | -10/Mines | A large section of the Mines collapsed 4001 | -10/Mines | Entered Materials 4001 | -9/Materials | Evolved 2 slots: Propulsion x2 4493 | -9/Materials | Build established: Mutant 4493 | -9/Materials | Identified exit to Mines 4699 | -9/Materials | Discovered new exit (range 7) 5268 | -9/Materials | Discovered new exit (range 9) 5707 | -9/Materials | Build established: Scavenger-Mutant 5920 | -9/Materials | Entered Mines 5972 | -9/Mines | Met a Derelict testing a Signal Generator 6056 | -9/Mines | Learned Materials stockpile data 6069 | -9/Mines | Discovered new exit (range 4) 6170 | -9/Mines | Discovered new exit (range 5) 6587 | -9/Mines | Found a hidden stash of uninstalled traps 6635 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6636 | -9/Mines | Discovered new exit (range 5) 6644 | -9/Mines | Entered Exiles 6733 | -9/Exiles | Discovered new exit (range 14) 6779 | -9/Exiles | Met 8R-AWN 6800 | -9/Exiles | Met EX-HEX 6913 | -9/Exiles | Met EX-DEC 6986 | -9/Exiles | Met EX-BIN 7007 | -9/Exiles | Aligned with FarCom system 7009 | -9/Exiles | Given EX-Vault access code 7188 | -9/Exiles | Discovered new exit (range 11) 7325 | -9/Exiles | Visited The Gauntlet 7671 | -9/Exiles | Entered Mines 9208 | -8/Mines | Discovered new exit (range 10) 9298 | -8/Mines | Discovered new exit (range 6) 9320 | -8/Mines | Identified exit to Materials 9396 | -8/Mines | Entered Materials 9396 | -8/Materials | Evolved 2 slots: Utility x2 9702 | -8/Materials | Repaired Flak Cannon 10973 | -8/Materials | Garrison activated, responded to threat 11084 | -8/Materials | Destroyed 8 combat bots 11154 | -8/Materials | Discovered new exit (range 7) 12030 | -8/Materials | Garrison activated, responded to threat 12036 | -8/Materials | Build established: Mutant 12196 | -8/Materials | First assault squad dispatched 12435 | -8/Materials | Discovered new exit (range 4) 12563 | -8/Materials | Discovered new exit (range 13) 12708 | -8/Materials | Central database locked down 12743 | -8/Materials | Identified exit to Factory 12798 | -8/Materials | Identified exit to Storage 12991 | -8/Materials | Entered Storage 14349 | -8/Storage | Garrison activated, responded to threat 14473 | -8/Storage | Watched by a mysterious "MATRIX" hacker 14661 | -8/Storage | Met a pair of Derelict thieves 14822 | -8/Storage | Lost 5 parts (1p2n1u1w) 14953 | -8/Storage | Repaired Flak Cannon+ 15089 | -8/Storage | Build established: Scavenger-Mutant 15503 | -8/Storage | Entered Factory 15503 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17934 | -7/Factory | Repaired Med. Reactive Plating 17962 | -7/Factory | Repaired Lgt. Treads+ 18001 | -7/Factory | Repaired Missile Launcher 18040 | -7/Factory | Repaired Flak Cannon+ 18303 | -7/Factory | First assault squad dispatched 18709 | -7/Factory | Core integrity fell below 50% 18720 | -7/Factory | Discovered new exit (range 15) 18769 | -7/Factory | Core integrity fell below 20% 18808 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 18713_ K-01 Serf destroyed. 18716_ Knocked back. 18717_ Acquired 3 matter. 18720_ EXIT=FOUND 18769_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18775_ C-17 Slicer knocked back. 18775_ Knocked back. 18780_ Signal Interpreter severed. 18783_ U-05 Engineer lays Concrete. 18783_ K-01 Serf collects debris. 18784_ U-05 Engineer lays Concrete. 18786_ K-01 Serf collects debris. 18786_ U-05 Engineer lays Concrete. 18800_ K-01 Serf collects debris. 18802_ U-05 Engineer lays Concrete. 18803_ K-01 Serf collects debris. 18804_ U-05 Engineer lays Concrete. 18804_ K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ?????????????????????????? ??????????# #?? | | ????????????????????????? ?????????# #?? | | ????????????????????????" ????"""?# #?? | | ???????????????????????"" = ????? # #?? | | ??????????????????????? ????? # #?? | | ??????????????????o??? ###### #? | | ?????????????????????? [ # | | ??????????????????? + | | ???????????????????? """ """ * # | | ???????????????????? ?"" """ % # | | ???????????????????? g """ """ #? | | ????????????????????? g !! #? | | ?????????????????????# """ """ !! #?? | | ?????????????????????# g""" """ ### | | ?????????????????????# """ """ | | ?????????????????????# | | ?????????????????????# """ """ "" | | ?????????????????????# """ """ "" | | ?????????????????????# """ """ "" ### | | ?????????????????????# #?? | | ?????????????????????# ccc #?? | | ?????????????????????####@#########+#######+###### | | ????????????????????????# ????? # | | ????????????????????????# ? # """"""" | | ????????????????????????# # """"""" | | ????????????????????????# ! # """"""" | | ????????????????????????# # """"""" | | ????????????????????????# ! # | | ????????????????????????# # """""" | | ????????????????????????# # """""" | | ????????????????????????# # """""" | | ????????????????????????# # """""" | | ????????????????????????# # | | ????????????????????????? # | | ?????????????????????????######################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 335 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Flak Cannon | 57% | -8/Materials Flak Cannon | 8% | -8/Storage Med. Reactive Plating | 10% | -7/Factory Lgt. Treads | 34% | -7/Factory Missile Launcher | 33% | -7/Factory Flak Cannon | 64% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Ew, Corruption More Dakka Please Throw Away The Key Challenges ------------ None Game ------ Seed TripodSniperRouter Manual? 0 Play Time 02:45:26 Cumulative 13.2 hours Start 2026.07.21 @ 11:01:11 End 2026.07.21 @ 13:47:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30199415-a4be-432c-a562-f7a3cfa92140