Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 16:54:13 Player: Gimcond Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (609) 609 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 3634 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Small Storage Unit Improved Targeting Computer Shock Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Aerolev Unit Small Storage Unit Transport Network Coupler Improved Targeting Computer ECM Suite Shock Trap Shock Trap Shock Trap [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 40 | 7 2 . 10 5 12 4 Power 9 | 1 . . 2 . 5 1 Engine 7 | 1 . . 2 . 4 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 10 | 2 . . 1 . 6 1 Treads . | . . . . . . . Leg 4 | 2 . . 1 . . 1 Wheel . | . . . . . . . Hover 6 | . . . . . 6 . Flight . | . . . . . . . Utility 9 | 2 1 . 1 2 1 2 Device 4 | 1 . . 1 1 . 1 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 1 . 6 3 . . Energy Gun 7 | 1 . . 4 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . 2 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . Parts Lost 14 | . . . 4 . 2 8 Power 3 | . . . 1 . . 2 Propulsion 5 | . . . . . 1 4 Utility 4 | . . . 2 . . 2 Weapon 2 | . . . 1 . 1 . Highest Loss Streak 7 | . . . 4 . 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 100 96 99 90 58 Engine 9 | . 14 14 10 11 7 . Core 1 | . . . . . 1 9 Leg 23 | . 28 28 31 33 7 . Hover 4 | . . . . . 22 19 Device 14 | . 14 14 21 11 9 10 Storage 10 | . 14 14 11 11 9 4 Processor 1 | . . . . . 7 7 Protection 3 | . . . . 10 9 4 Energy Gun 5 | . . . 7 13 16 . Ballistic Gun 12 | . 27 28 14 . . . Special Weapon 1 | . . . . 8 . . Naked Turns . | . . . . . . . Heaviest Build 36 | 15 30 30 36 36 36 35 Greatest Support 36 | 20 20 20 30 36 36 36 Greatest Overweight (x) 2 | 1 1 1 1 1 2 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 12 Most Carried 15 | 7 10 11 15 13 15 14 Average Carried 11 | 3 7 10 13 11 13 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 5 10 11 12 13 15 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 789 | 280 50 2 208 49 191 9 Remotely . | . . . . . . . Salvage Created 1001 | 125 58 . 622 33 163 . Parts 54 | 3 2 . 33 7 9 . Haulers Intercepted 4 | . 1 . 2 . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 17 | . . 1 10 4 2 . Guns 13 | . . 1 8 2 2 . Cannons 2 | . . . . 2 . . AOE 2 | . . . 2 . . . Classes Destroyed 9 | 2 1 1 4 1 . . Worker 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 . 2 . 1 . Recycler 1 | 1 . . . . . . Swarmer 4 | . . . . 4 . . Grunt 9 | . . . 7 . 2 . Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Demolisher 1 | . . 1 . . . . Best Kill Streak 5 | 2 1 1 5 4 2 . Combat Bots Only 4 | . . 1 4 4 2 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 . Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 271 | . 23 . 56 12 16 164 Missed 102 | . 7 . 18 3 10 64 Damage Taken 2493 | . 211 . 651 70 96 1465 Core 860 | . 27 . 80 8 30 715 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 89 . 78 94 . Volleys Fired 52 | 5 5 1 31 6 4 . Largest 2 | 2 2 2 2 2 2 . Hottest 156 | 60 40 40 79 156 101 . Shots Fired 93 | 7 10 2 59 8 7 . Gun 91 | 7 10 2 59 6 7 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . . . . 2 . . Kinetic 59 | 5 10 2 42 . . . Thermal 13 | . . . 2 8 3 . Explosive . | . . . . . . . Electromagnetic 21 | 2 . . 15 . 4 . Robot Hit Streak 13 | 7 4 5 13 1 5 . Robot Miss Streak 3 | . 1 . 3 1 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 72 | 7 8 1 47 4 5 . Core Hits 39 | 2 2 1 24 4 3 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1450 | 105 100 29 944 100 86 86 Guns 1070 | 85 100 15 737 52 81 . Cannons . | . . . . . . . Explosions 193 | . . . 193 . . . Melee . | . . . . . . . Ramming 139 | 20 . 14 14 . 5 86 Kinetic 684 | 58 100 15 511 . . . Thermal 343 | . . . 209 100 34 . Explosive . | . . . . . . . Electromagnetic 284 | 27 . . 210 . 47 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 3 3 . 6 Average Corruption 3 | . . . 2 3 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . 7 11 . 4 Message Errors 5 | . . . 1 3 . 1 Matter Fused 8 | . . . 3 4 . 1 Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 1 | . . . . 1 . . Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . 1 1 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . 9 . . . Projectiles . | . . . . . . . Explosions 9 | . . . 9 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 126 | . . . 92 . 2 32 Shots 2 | . . . 2 . . . Rammed 13 | . . . . . 1 12 Targets Rammed 40 | 2 . 2 2 . 1 33 Kicked 27 | 2 . 2 2 . . 21 Crushed . | . . . . . . . Highest Temperature 474 | . . . 83 474 405 8 Average Temperature 109 | . . . 18 206 123 4 Received Heat Transfer 582 | . 120 . 270 . 45 147 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 522 | . . . 237 211 74 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 218 | 10 47 38 188 132 90 218 Initial 42 | . 6 18 . 42 . 38 Average 48 | 6 28 17 50 69 61 89 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 92 Level 1 1 | . . . . . . 7 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 1 . 1 2 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 1 . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 5 | . 2 . 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 5 . 30 4 10 44 Peak Tracking Total 14 | . 4 . 8 4 5 14 Tactical Retreats 18 | . . . 5 . . 13 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 5 | . 2 . 2 . . 1 Terminals 4 | . 2 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 3 . 3 . . 1 Successful 4 | . 2 . 1 . . 1 Failed 3 | . 1 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . 3 . . . Terminals 6 | . 3 . 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Botnet 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 1 3 3 . Highest-Rated Group 40 | . . 31 31 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 32 | . . . . . 32 . Total Damage 342 | . . . . . 342 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2846 | 144 202 648 790 415 245 402 Spaces Moved 2064 | 100 109 305 325 280 197 748 Core 162 | 22 . . . . . 140 Treads . | . . . . . . . Legs 1156 | 78 109 305 325 280 53 6 Wheels . | . . . . . . . Hover 746 | . . . . . 144 602 Flight . | . . . . . . . Fastest Speed 43 | 50 120 190 120 120 43 43 Average Speed 114 | 109 165 190 186 137 71 47 Slowest Speed 190 | 120 190 190 190 190 170 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 6 21 50 33 52 19 26 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 7 | . . . 7 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 7 | . . . 7 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2451 | 127 120 370 448 297 296 793 Wait 184 | . . 62 62 2 54 4 Move 2058 | 99 108 304 324 279 196 748 Hop . | . . . . . . . Pick Up 51 | 13 5 1 12 4 15 1 Fast Attach 2 | . . . . . 2 . Attach 23 | 7 . . 4 3 5 4 Detach 1 | . . . . . . 1 Swap 16 | . 2 . 6 2 6 . Drop 23 | 1 . . 7 . 13 2 Fire 52 | 5 5 1 31 6 4 . Melee . | . . . . . . . Ram 13 | . . . . . 1 12 Kick 27 | 2 . 2 2 . . 21 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 426 | -10/Mines | Assembled infested the area 520 | -10/Mines | Learned location of 1 exit from Materials 563 | -10/Mines | Discovered new exit (range 8) 771 | -10/Mines | Received a Mining Laser from a helpful Derelict 995 | -10/Mines | Entered Materials 995 | -9/Materials | Accompanied by 1 ally 995 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 996 | -9/Materials | Identified exit to Materials 1780 | -9/Materials | Discovered new exit (range 5) 1785 | -9/Materials | Entered Mines 1786 | -9/Mines | Learned location of Storage (-7) 1808 | -9/Mines | Lost 4 parts (1p2u1w) 1814 | -9/Mines | Met a Derelict bent on vengeance 1856 | -9/Mines | Learned Materials trap positions 1874 | -9/Mines | Found a hidden stash of uninstalled traps 2087 | -9/Mines | Discovered exit to Materials (range 14) 2139 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2200 | -9/Mines | Entered Materials 2200 | -8/Materials | Accompanied by 3 allies 2200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -8/Materials | Loaded intel: 11 trap records 2419 | -8/Materials | Lost 3 allies 2440 | -8/Materials | Discovered new exit (range 13) 2445 | -8/Materials | Entered Factory 2445 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2545 | -7/Factory | Build established: Scavenger-Mutant 2682 | -7/Factory | Discovered new exit (range 16) 2757 | -7/Factory | Lost 7 parts (2p3n2u) 2760 | -7/Factory | Core integrity fell below 50% 2811 | -7/Factory | Core integrity fell below 20% 2847 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02782_ Kicked G-47 Trooper. 02783_ Kicked G-47 Trooper out of the way. 02785_ Kicked G-47 Trooper. 02787_ System corrupted: Matter fused (-9). 02787_ Acquired 9 matter. 02787_ Kicked G-47 Trooper. 02790_ Kicked G-47 Trooper out of the way. 02791_ Kicked G-47 Trooper. 02792_ K-01 Serf cleans the Terminal. 02793_ Kicked G-47 Trooper. 02798_ Imp. Titanium Leg destroyed. 02799_ Slammed into G-47 Trooper. 02801_ Slammed into S-27 Virus. 02809_ Slammed into P-60 Hacker. 02812_ System corrupted: Component data lost. 02841_ K-01 Serf cleans the Power Conduit. 02845_ W-25 Informer sends out distress signal. 02846_ C-30 ARC bursts open, deploying its payload. 02846_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????# # " " " " #??? | | ???????????????????"""???# # " " " " #??? | | ???????????????????"""???# # " " " " #??? | | ???????????????????? ??# # #??? | | ????????????????????"" ?# ##############??? | | ???????????????????""" # #???????????????? | | ????????????????"" 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" "Y " "s" " " "k" " ???????? | | ?????? s "" s "?????? | | ?????? s @ "?????? | | ?????? s = "?????? | | ?????? ############## ??????? | | ???????#############+####????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionDataArray Manual? 0 Play Time 00:30:02 Cumulative 8.0 hours Start 2024.04.13 @ 16:25:52 End 2024.04.13 @ 16:54:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed090d45-2df3-4376-b773-8e606b7dc78e