Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.22 @ 03:34:08 Player: Kappa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1108) 1108 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2963 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 87/100 System Corruption 0% Temperature Hot (253) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer Core Analyzer Core Analyzer > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Active Sensor Suite Graphene Brace Hardlight Generator Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Targeting Computer Core Analyzer Core Analyzer > --- WEAPON ----------- Heavy Laser Heavy Laser EM Pulse Cannon > --- INVENTORY -------- Active Sensor Suite Graphene Brace Hardlight Generator [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Matter Pod Processor Core Analyzer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 47 | 9 7 10 21 Power 10 | 1 1 2 6 Engine 8 | 1 1 2 4 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 4 1 3 3 Treads 5 | 2 . . 3 Leg 6 | 2 1 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 2 4 Device 2 | 2 . . . Storage 1 | . . . 1 Processor 4 | . . 1 3 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | 2 5 3 8 Energy Gun 7 | . . 2 5 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 4 | . 4 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 3 15 Power 4 | . . . 4 Propulsion 6 | . . . 6 Utility 1 | . . 1 . Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Backups 3 | 2 4 4 3 Power . | . 1 1 . Propulsion . | 1 . 1 . Utility 1 | . 1 1 2 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . 1 . 3 Weapon 1 | . 1 . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 93 | . 99 88 88 Engine 13 | . 14 11 13 Treads 6 | . . . 15 Leg 18 | . 28 22 6 Device 16 | . 28 20 2 Processor 9 | . . 6 22 Energy Gun 8 | . . 8 18 Energy Cannon 2 | . . 9 3 Ballistic Gun 2 | . 3 . 1 Ballistic Cannon 12 | . 24 8 . Peak Build Rating 34 | 9 9 15 34 Average Rating 16 | 4 8 12 27 On Entrance 6 | . 9 9 8 Naked Turns . | . . . . Heaviest Build 25 | 10 13 17 25 Greatest Support 60 | 40 20 20 60 Greatest Overweight (x) 5 | 1 . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 50% | Mutant 14% | Scavenger-Gunner 13% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1102 | 126 306 206 464 Remotely . | . . . . Salvage Created 1438 | 30 251 264 893 Parts 90 | 5 20 13 52 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 9 7 17 Guns 16 | . . 1 15 Cannons 16 | . 9 5 2 AOE 1 | . . 1 . Classes Destroyed 13 | 1 6 1 5 Worker 3 | . 1 . 2 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 3 | . 1 1 1 Recycler 3 | . . . 3 Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 13 | . 3 3 7 Grunt 16 | . 6 3 7 Brawler 1 | . . 1 . Sentry 1 | . . . 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 4 | 1 3 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 228 | . 43 67 118 Missed 54 | . 12 20 22 Hits 174 | . 31 47 96 Melee 1 | . . 1 . Projectile 173 | . 31 46 96 Critical Strikes 3 | . . 1 2 Damage Taken 2768 | . 345 627 1796 Core 810 | . 87 161 562 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 65 59 . Volleys Fired 131 | 1 44 20 66 Largest 3 | 2 2 3 3 Hottest 207 | 40 130 143 207 Shots Fired 280 | 2 86 54 138 Gun 134 | 2 . 17 115 Cannon 136 | . 83 34 19 Launcher . | . . . . Special 10 | . 3 3 4 Kinetic 120 | 2 83 17 18 Thermal 124 | . 3 20 101 Explosive . | . . . . Electromagnetic 36 | . . 17 19 Robot Hit Streak 12 | 1 7 7 12 Robot Miss Streak 8 | . 8 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 145 | 1 40 25 79 Core Hits 65 | 1 15 9 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 5 2 2 Burn 2 | . . . 2 Blast 7 | . 5 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2753 | 10 688 530 1525 Guns 1417 | 10 . 118 1289 Cannons 1301 | . 688 383 230 Explosions 29 | . . 29 . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 1032 | 10 688 137 197 Thermal 1367 | . . 275 1092 Explosive . | . . . . Electromagnetic 348 | . . 118 230 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . 10 1 . Impact . | . . . . Kinetic 10 | . 9 1 . Secondary 1 | . 1 . . Self-Inflicted Damage 74 | . . 71 3 Shots 2 | . . 2 . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 881 | . 70 505 881 Average Temperature 203 | . 20 190 240 Received Heat Transfer 891 | . 84 204 603 Effects 58 | . . 12 46 Shutdowns 15 | . . 1 14 Energy Bleed 10 | . . 2 8 Interference 6 | . . 5 1 Matter Decay 3 | . . . 3 Short Circuit 7 | . . 1 6 Damage (minor) 6 | . . . 6 Damage (major) 8 | . . 3 5 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . . 7 Heat Transferred 2788 | . . 494 2294 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | 5 76 110 161 Initial 16 | . . 16 11 Average 26 | . 19 52 29 Influence Increases 1114 | 5 298 205 606 Destroy 0b10 Robot/C 660 | . 180 140 340 Destroy 0b10 Robot/NC 70 | 5 25 5 35 Destroy Leader 140 | . 46 32 62 Successful Hack 11 | . 11 . . Disable Machine 45 | . . . 45 Destroy Structure 23 | . 6 13 4 Lose Combat Pursuer 165 | . 30 15 120 Influence Decreases 1025 | 5 259 216 545 Entered New Map 40 | . . 23 17 Time Decay 805 | 5 259 163 378 Lost Part 180 | . . 30 150 Squads Dispatched 5 | . 2 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 19 18 30 Peak Tracking Total 8 | . 3 8 4 Tactical Retreats 8 | . 1 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 5 4 Successful 8 | . 2 4 2 Failed 6 | . 3 1 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 6 | . 3 . 3 Terminals 9 | . 5 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 1 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 48 | . . 48 . Retrieved Matter 48 | . . 48 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2009 | 35 1262 369 343 Terrain 1624 | 35 1262 327 . Seismic 1967 | 27 1262 369 309 T.N.C. 555 | . . 212 343 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2891 | 109 1262 369 1151 Spaces Moved 1466 | 74 715 228 449 Core 11 | 5 . . 6 Treads 357 | 14 . . 343 Legs 1098 | 55 715 228 100 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 134 | 124 120 122 165 Slowest Speed 300 | 160 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 85 34 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 2 3 4 Terrain Destroyed 21 | . 2 14 5 Melee . | . . . . Projectile 10 | . 2 3 5 AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2125 | 86 1031 271 737 Wait 420 | . 246 4 170 Move 1463 | 73 714 227 449 Hop . | . . . . Pick Up 17 | 1 8 1 7 Fast Attach 30 | 9 2 4 15 Attach 6 | . . . 6 Detach 8 | 2 2 1 3 Swap 19 | . 6 8 5 Drop 28 | . 9 6 13 Fire 131 | 1 44 20 66 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 4) 539 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Discovered new exit (range 3) 961 | -10/Materials | Discovered new exit (range 10) 1211 | -10/Materials | Discovered new exit (range 6) 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1723 | -9/Materials | Discovered new exit (range 16) 1741 | -9/Materials | Entered another Materials area 1741 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2069 | -8/Materials | Lost 3 parts (1p2n) 2089 | -8/Materials | Found Prototype Device 2730 | -8/Materials | Build established: Scavenger-Gunner 2846 | -8/Materials | Core integrity fell below 50% 2864 | -8/Materials | Core integrity fell below 20% 2892 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02867_ Targeting Computer broken. 02867_ Overheating: Short circuit. 02867_ Acquired 19 matter. 02868_ Core Analyzer broken. 02868_ Overheating: Short circuit. 02868_ G-47 Trooper misfires. 02869_ Acquired Lgt. Assault Rifle. 02870_ Power failure, Ion Engine shutdown. 02874_ Ion Engine destroyed. 02875_ Arm. Treads broken. 02875_ Overheating: Short circuit. 02876_ Slammed into G-47 Trooper. 02876_ Broken Hvy. Laser destroyed. 02877_ G-47 Trooper destroyed. 02884_ Broken Arm. Treads destroyed. 02885_ R-06 Scavenger collects Lgt. Ion Engine. 02887_ R-06 Scavenger collects Flight Unit. 02889_ Slammed into G-47 Trooper. 02891_ R-06 Scavenger collects Flight Unit. 02892_ Overheating: Energy bleed (-12). 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