Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.16 @ 11:10:59 // Winter2022/Polymind Player: ExAliquo Result: Destroyed self via exploding Deuterium Array Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (100) 500 Value Destroyed (3584) 3584 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13415) 13415 TOTAL SCORE: 23109 Bonus ------- Polymind Skill 10300 High Alert Combat Kills 694 Follower Combat Kills 839 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Friendly Fire -612 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 235/235 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -5/Warlord Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (1) --- Combat Antigrav System > --- UTILITY (22) ----- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON (2) ------- AWS/EX-DEC > --- INVENTORY (1) ---- Vortex Lance Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- (None) [Rating: 99] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Targeting Computer Device Dynamic Insulation System Processor Targeting Computer Hackware EX Chip 1 Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 33 | . 3 2 1 2 . . 1 . . . . . . . 21 3 . . Power 4 | . 1 1 . . . . . . . . . . . . 1 1 . . Propulsion 8 | . 1 . . 1 . . . . . . . . . . 5 1 . . Utility 10 | . . . 1 . . . . . . . . . . . 9 . . . Weapon 11 | . 1 1 . 1 . . 1 . . . . . . . 6 1 . . Highest Loss Streak 8 | . 2 1 1 2 . . 1 . . . . . . . 8 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 96 88 78 . 25 92 100 84 77 77 77 77 77 80 97 100 97 Engine 7 | . 11 13 11 12 . 6 9 . 3 5 5 5 5 5 8 . . . Core 1 | . 6 . . . . . 9 20 6 . . . . . 1 23 19 9 Treads 13 | . . . 23 20 . . . . 10 16 16 16 16 16 15 . . . Leg 5 | . 39 29 . . . . 18 40 13 . . . . . . . 8 18 Flight 1 | . . 5 . . . 12 . . . . . . . . . 48 31 . Device 26 | . 19 29 23 25 . . 18 20 28 33 33 33 33 33 25 . 4 9 Processor 6 | . . . . . . . 9 . 7 11 11 11 11 11 4 . 8 20 Protection 3 | . . . 4 . . . . . 3 5 5 5 5 5 8 . . . Energy Gun 4 | . 19 14 11 7 . . 9 20 6 . . . . . 2 . . . Ballistic Gun 4 | . . 2 11 12 . 6 . . . . . . . . 3 25 27 27 Ballistic Cannon 2 | . . . . . . . . . 3 5 5 5 5 5 5 . . . Naked Turns 402 | . 20 1 55 . 151 55 28 . . . . . . . 82 1 1 8 Heaviest Build 75 | . 9 16 18 15 . 4 9 9 58 58 58 58 58 58 75 8 19 21 Greatest Support 90 | 3 20 30 40 40 3 8 20 20 60 60 60 60 60 60 90 8 40 40 Greatest Overweight (x) 6 | . . . . . . . . . . . . . . . 6 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 1 1 1 1 . . 10 1 1 1 1 1 1 1 5 . 1 1 Average Capacity 1 | . . . . 1 . . 4 1 1 1 1 1 1 1 1 . . . Most Carried 10 | . . 1 . . . . 10 . . . . . 1 1 1 . . 1 Average Carried . | . . . . . . . 4 . . . . . . . . . . . Final Capacity 1 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 . . 1 1 Final Carried 1 | . . . . . . . . . . . . . 1 1 . . . 1 Class Distribution -------------------- 51% | Heavy 18% | Sentry 11% | Grunt 6% | Behemoth 3% | Hunter 3% | Cogmind Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Cogmind | -9/Exiles Cogmind | -8/Mines Mechanic | -8/Materials Grunt | -7/Factory Heavy | -7/DSF Heavy | -6/Factory Heavy | -6/Lower Caves Heavy | -6/Lower Caves Heavy | -6/Zion Heavy | -5/Proximity Caves Behemoth | -5/Factory Swarmer | -5/Upper Caves Swarmer | -5/Upper Caves Hunter | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 1240 | . . 9 106 12 . 4 . . . 59 210 248 48 14 387 118 25 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3618 | . 672 281 510 63 . . 180 . . 59 431 201 . 231 707 283 . . Parts 170 | . 37 10 27 4 . . 16 . 2 3 6 5 . 12 37 6 1 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 8 5 . 12 . 6 1 . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 86 | . 20 10 10 2 . . 6 . 1 1 4 4 . 3 20 3 1 1 Guns 56 | . 20 10 10 2 . . 6 . . . . . . . 3 3 1 1 Cannons 27 | . . . . . . . . . 1 1 4 4 . 3 14 . . . AOE 1 | . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 16 | . 4 1 3 1 . . . . . 1 2 . . . 4 . . . Worker 5 | . . . 2 . . . . . . 2 . . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . 2 . 3 . . . . . . . . . . . . . . . Swarmer 21 | . 3 5 4 1 . . 3 . . . . 1 . . . 3 1 . Grunt 42 | . 17 3 4 1 . . 3 . 1 . . 1 . 3 9 . . . Brawler 3 | . . . . . . . . . . . . . . . 3 . . . Duelist 2 | . . . . . . . . . . . . . . . 2 . . . Protector 2 | . . . . . . . . . . . . . . . 1 . . 1 Sentry 3 | . . . 2 . . . . . . . . 1 . . . . . . Programmer 7 | . . . . . . . . . . 1 1 . . . 5 . . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . 3 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . 1 . . . Mutant 3 | . . . . . . . . . . . 1 2 . . . . . . Best Kill Streak 6 | . 4 2 6 1 . . 3 . 1 2 3 3 . 2 5 3 1 1 Combat Bots Only 5 | . 3 2 4 1 . . 3 . 1 1 3 3 . 2 5 3 1 1 Max Kills in Single Turn 2 | . 1 1 1 1 . . 1 . 1 1 1 1 . 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 7236 | . 546 499 477 249 . 30 249 . 13 . 226 337 . . 3939 487 12 172 Core 1529 | . 105 140 124 46 . 30 50 . 13 . . 15 . . 572 250 12 172 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 13 | . . . . . . . . . . . . . 13 . . . . . Core Remaining (%) 73 | 100 . 2 . . . 50 90 . 98 . . . . 98 . . . . Volleys Fired 395 | . 87 45 36 6 . 3 19 . 1 8 25 37 . 3 90 34 1 . Largest 3 | . 1 1 2 2 . 1 1 . 1 1 1 1 . 1 3 1 3 . Hottest 173 | . 65 75 79 79 . 20 65 . 60 60 60 60 . 60 173 23 79 . Shots Fired 505 | . 87 45 72 12 . 3 19 . 1 8 25 37 . 3 154 32 3 4 Gun 326 | . 87 45 72 12 . 3 19 . . . . . . . 49 32 3 4 Cannon 179 | . . . . . . . . . 1 8 25 37 . 3 105 . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 243 | . . . 36 6 . 3 . . 1 8 25 37 . 3 89 32 3 . Thermal 225 | . 87 45 36 6 . . 19 . . . . . . . 32 . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . . . . . . . 33 . . 4 Robot Hit Streak 16 | . 13 8 9 4 . 2 15 . 16 3 11 6 . 8 12 7 9 4 Robot Miss Streak 5 | . 3 5 5 2 . 2 1 . . 2 2 2 . . 4 2 . 1 Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 1 . . . Secondary Targets 2 | . . . 1 . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . . . Autonomous 4 | . . . . . . . . . . . . . . . . . . 4 Shots Hit Robots 342 | . 63 27 43 7 . 2 17 . 1 5 20 23 . 2 100 26 2 4 Core Hits 167 | . 34 12 20 4 . . 9 . 1 2 7 5 . 4 55 9 1 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . Critical Strikes 30 | . . 5 4 . . . 2 . . . 3 2 . . 13 1 . . Burn 11 | . . 5 4 . . . 2 . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . 1 . . Blast 13 | . . . . . . . . . . . 3 2 . . 8 . . . Corrupt 5 | . . . . . . . . . . . . . . . 5 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9758 | . 901 602 786 155 . 20 293 . 105 325 1027 594 . 165 4163 405 37 180 Guns 3940 | . 901 589 786 112 . 20 285 . . . . . . . 718 405 37 87 Cannons 5219 | . . . . . . . . . 105 325 1024 588 . 158 3019 . . . Explosions 506 | . . . . . . . . . . . . . . . 413 . . 93 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 93 | . . 13 . 43 . . 8 . . . 3 6 . 7 13 . . . Kinetic 5691 | . . . 372 52 . 20 . . 105 325 1024 588 . 158 2605 405 37 . Thermal 3204 | . 901 589 414 60 . . 285 . . . . . . . 955 . . . Explosive 93 | . . . . . . . . . . . . . . . . . . 93 Electromagnetic 677 | . . . . . . . . . . . . . . . 590 . . 87 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . . 15 15 15 15 Average Corruption 13 | . . . . . . . . . . . . . . . 12 15 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . . . . . 42 11 6 1 Message Errors 22 | . . . . . . . . . . . . . . . 17 2 2 1 Matter Fused 7 | . . . . . . . . . . . . . . . 5 2 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 3 . 1 . Energy Discharges 11 | . . . . . . . . . . . . . . . 8 1 2 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 2 1 . . Data Loss (major) 4 | . . . . . . . . . . . . . . . 4 . . . Misfires 3 | . . . . . . . . . . . . . . . 2 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . . . . . 1 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 408 | . . . . . . . . . . 36 201 63 . . 108 . . . Projectiles 384 | . . . . . . . . . . 36 201 63 . . 84 . . . Explosions 24 | . . . . . . . . . . . . . . . 24 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . 2 2 1 . . 14 . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . 2 2 1 . . 13 . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 247 | . . . . . . . 5 . . . . . . . 156 . . 86 Shots 4 | . . . . . . . . . . . . . . . 3 . . 1 Rammed 21 | . . . . 13 . . 1 . . . 1 1 . 2 3 . . . Targets Rammed 33 | . . 11 . 14 . . 1 . . . 1 1 . 2 3 . . . Kicked 11 | . . 11 . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . Highest Temperature 275 | . 57 16 47 14 . 13 67 . . . 15 15 . . 178 40 275 . Average Temperature 44 | . 23 5 16 6 . 7 36 . . . 7 8 . . 60 15 130 . Received Heat Transfer 1817 | . 270 96 132 84 . . 198 . 9 . 93 71 . . 855 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fried 3 | . . . . . . . . . . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Melted 17 | . 3 5 3 . . . 1 . . . . . . . 5 . . . Heat Transferred 6610 | . 1996 1369 1295 148 . . 777 . . . . . . . 1025 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 1245 | . 480 272 204 86 . 138 279 121 104 87 . . . . 1245 . . . Initial 127 | . . 127 44 55 . . 53 121 84 54 . . . . 88 . . . Average 368 | . 312 186 110 54 . 70 162 121 96 74 . . . . 965 . . . Maximum Alert Level 4 | . 2 1 1 . . . 1 . . . . . . . 4 . . . Low Security (%) 60 | . 13 84 98 100 . 100 75 100 100 100 . . . . 10 . . . Level 1 12 | . 68 15 1 . . . 24 . . . . . . . . . . . Level 2 3 | . 17 . . . . . . . . . . . . . 4 . . . Level 3 11 | . . . . . . . . . . . . . . . 43 . . . Level 4 11 | . . . . . . . . . . . . . . . 40 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 7 . . . . . 1 . . . . . . . 14 . . . Investigation 11 | . 6 . . . . . 1 . . . . . . . 4 . . . Extermination 2 | . . . . . . . . . . . . . . . 2 . . . Reinforcement 3 | . 1 . . . . . . . . . . . . . 2 . . . Assault 5 | . . . . . . . . . . . . . . . 5 . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 6 | . . . 1 . . . 2 . . . . . . . 3 . . . Communications Jammed 94 | . . . . . . . . . . . . . . . 94 . . . Distress Signals 94 | . . . . . . . . . . . . . . . 94 . . . Times Spotted 192 | . 34 15 21 6 . 9 12 . 2 . 4 7 . . 64 12 2 4 Peak Tracking Total 8 | . 5 3 5 3 . 4 5 . . . 1 3 . . 8 5 . 4 Tactical Retreats 19 | . 4 3 5 . . . . . . . . . . . 6 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 4 | . 2 . . . . . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 1 . . . . 2 10 Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 13 | . 1 . . 1 . . 1 . . . . . . . 9 . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 17 | . 7 . . . 1 . 3 1 . . . . 1 . 1 2 . 1 Terminals 9 | . 5 . . . . . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Total Hacks 51 | . 25 . . . 1 . 13 1 . . . . 3 . 5 2 . 1 Successful 28 | . 13 . . . 1 . 7 1 . . . . 3 . . 2 . 1 Failed 23 | . 12 . . . . . 6 . . . . . . . 5 . . . Catastrophic 3 | . 1 . . . . . 1 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . 24 . . . . . 6 . . . . . . 1 4 . . . Terminals 35 | . 21 . . . . . 13 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 5 . . . Terminal Hacks 17 | . 4 . . . 1 . 5 1 . . . . 3 . . 2 . 1 Record 2 | . . . . . 1 . . . . . . . . . . 1 . . Part Schematic 3 | . . . . . . . . . . . . . 3 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 9 . . . . . 2 . . . . . . . . . . . Terminals 9 | . 7 . . . . . 2 . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . . 2 . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 6 . . . . . 3 . . . . . . . 1 . . . Full Trace Events 7 | . 5 . . . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . 2 1 1 . . 1 3 . 1 . . . . . 2 2 1 . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . Combat 13 | . 2 1 1 . . 1 2 . 1 . . . . . 2 2 1 . Robot Hacks Applied 17 | . 2 1 1 . . 1 5 . 1 . . . . . 3 2 1 . find_station 1 | . . . . . . . 1 . . . . . . . . . . . find_shortcuts 13 | . 2 1 1 . . 1 2 . 1 . . . . . 2 2 1 . find_garrison 3 | . . . . . . . 2 . . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 1 . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Total Allies 24 | . . . . 3 . . . . . 1 . 6 8 . 6 . . . Largest Group 12 | . . . . 3 3 3 2 . . 1 1 4 12 12 12 . . . Highest-Rated Group 363 | . . . . 40 40 40 32 . . 25 25 85 363 363 363 . . . Highest-Rated Ally 70 | . . . . 16 16 16 16 . . 25 25 25 40 40 70 . . . Zionite Dispatches 2 | . . . . . . . . . . . . . . . 2 . . . Light 1 | . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 183 | . . . . 19 . 14 11 . . . 2 . . 11 126 . . . Total Damage 4077 | . . . . 195 . 129 388 . . . 41 . . 257 3067 . . . Kills 37 | . . . . 4 . 6 3 . . . 1 . . 1 22 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 13 | . 4 2 1 . . . 1 . 1 . . . . . 2 1 1 . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . 1 2 2 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 12571 | . 861 479 1112 1232 151 75 288 3 93 180 762 2530 1553 777 1620 204 115 536 Spaces Moved 7242 | 1 447 352 128 744 207 135 216 3 63 91 409 1404 909 449 507 432 259 486 Core 606 | 1 19 3 60 . 207 106 23 . 1 . . . . . 167 2 1 16 Treads 4431 | . . . 68 744 . . . . 35 91 409 1404 909 449 322 . . . Legs 1173 | . 428 233 . . . . 75 3 27 . . . . . . . 31 376 Wheels 118 | . . . . . . . 118 . . . . . . . . . . . Hover 112 | . . . . . . . . . . . . . . . 18 . . 94 Flight 802 | . . 116 . . . 29 . . . . . . . . . 430 227 . Fastest Speed 32 | 50 50 37 50 160 50 37 50 120 50 170 170 170 170 170 50 32 32 50 Average Speed 133 | 50 117 92 108 160 50 47 90 120 146 170 170 170 170 170 138 32 42 109 Slowest Speed 350 | 50 120 120 160 160 50 50 120 120 170 170 170 170 170 170 350 50 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 60 81 16 98 51 15 28 . 77 4 60 96 89 71 15 59 50 57 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . 2 1 . 1 . . . . . . . 1 2 . . 1 . . Known Exits Taken 7 | . . . . . . . 1 1 . 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 12 | . . . . 2 . . . . . . 1 1 3 1 . 2 2 . Spaces Dug 6 | . . . . . . . . . . . . 5 . . 1 . . . Terrain Destroyed 100 | . . 1 . . . . . . . 2 12 35 . 1 49 . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 81 | . . 1 . . . . . . . 2 12 35 . 1 30 . . . AOE 19 | . . . . . . . . . . . . . . . 19 . . . Terrain Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Total 9628 | . 698 459 1029 765 253 143 289 2 63 107 447 1505 917 459 1277 467 261 487 Wait 1896 | . 165 46 866 1 47 6 49 . . 2 13 7 6 4 678 4 2 . Move 7221 | . 446 351 127 744 206 134 215 2 62 90 408 1403 908 448 506 427 258 486 Hop 2 | . . . . . . . . . . . . . . . . 2 . . Pick Up 6 | . . 2 . . . . . . . . . . 2 1 . . . 1 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . Drop 3 | . . 1 . . . . . . . . . . 1 1 . . . . Fire 395 | . 87 45 36 6 . 3 19 . 1 8 25 37 . 3 90 34 1 . Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . . . . . . . . . Kick 11 | . . 11 . . . . . . . . . . . . . . . . Crush 21 | . . . . 14 . . . . . . 1 1 . 2 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 64 | . . . . . . . . . . 7 . 57 . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . 4 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 8) 862 | -10/Materials | Entered Mines 867 | -10/Mines | Core integrity fell below 50% 975 | -10/Mines | Found a hidden stash of uninstalled traps 1049 | -10/Mines | Assembled infested the area 1264 | -10/Mines | Core integrity fell below 20% 1337 | -10/Mines | Discovered new exit (range 10) 1341 | -10/Mines | Entered Materials 1845 | -9/Materials | Discovered new exit (range 15) 2453 | -9/Materials | Entered Mines 2465 | -9/Mines | Discovered new exit (range 9) 2668 | -9/Mines | Learned 2 Materials zone layouts 2746 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2861 | -9/Mines | Learned location of Zion (-6) 3647 | -9/Mines | Discovered new exit (range 10) 3677 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3677 | -9/Mines | Discovered new exit (range 5) 3685 | -9/Mines | Entered Exiles 3685 | -9/Exiles | Found Exiles lab abandoned 3685 | -9/Exiles | Accompanied by 3 allies 3693 | -9/Exiles | Discovered new exit (range 15) 3836 | -9/Exiles | Entered Mines 3836 | -8/Mines | Accompanied by 3 allies 3886 | -8/Mines | Discovered new exit (range 5) 3911 | -8/Mines | Entered Materials 3911 | -8/Materials | Accompanied by 2 allies 4119 | -8/Materials | Discovered new exit (range 15) 4119 | -8/Materials | Identified exit to Factory 4199 | -8/Materials | Entered Factory 4202 | -7/Factory | Identified exit to DSF 4202 | -7/Factory | Entered DSF 4268 | -7/DSF | Discovered new exit (range 17) 4294 | -7/DSF | Identified exit to Factory 4295 | -7/DSF | Entered Factory 4468 | -6/Factory | Discovered new exit (range 4) 4473 | -6/Factory | Identified exit to Lower Caves 4475 | -6/Factory | Entered Lower Caves 4475 | -6/Lower Caves | Accompanied by 1 ally 4649 | -6/Lower Caves | Ambushed by wild Derelicts 4842 | -6/Lower Caves | Encountered a Warlord checkpoint 4856 | -6/Lower Caves | Discovered new exit (range 11) 4875 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4914 | -6/Lower Caves | Identified exit to Lower Caves 5237 | -6/Lower Caves | Entered another Lower Caves area 5333 | -6/Lower Caves | Discovered new exit (range 11) 5334 | -6/Lower Caves | Encountered a Warlord checkpoint 5357 | -6/Lower Caves | Identified exit to Factory 6067 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6877 | -6/Lower Caves | Learned 12 Factory zone layouts 7631 | -6/Lower Caves | Discovered new exit (range 3) 7635 | -6/Lower Caves | Identified exit to Zion 7684 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7767 | -6/Lower Caves | Entered Zion 7767 | -6/Zion | Accompanied by 4 allies 7897 | -6/Zion | Discovered new exit (range 18) 8092 | -6/Zion | Gained Derelict followers 8213 | -6/Zion | Learned Factory trap positions 8228 | -6/Zion | Learned 4 Factory zone layouts 8288 | -6/Zion | Given the Hacking Drone Bay 8298 | -6/Zion | Found Prototype Device 8520 | -6/Zion | Found CR-A16's Pointy Stick 8776 | -6/Zion | Gained Derelict followers 8951 | -6/Zion | Imprinted 8953 | -6/Zion | Declared Zion's savior 9310 | -6/Zion | Identified exit to Proximity Caves 9320 | -6/Zion | Entered Proximity Caves 9320 | -5/Proximity Caves | Accompanied by 12 allies 9934 | -5/Proximity Caves | Learned Factory emergency access door positions 9981 | -5/Proximity Caves | Learned Factory stockpile data 9981 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10038 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10097 | -5/Proximity Caves | Entered Factory 10097 | -5/Factory | Accompanied by 12 allies 10099 | -5/Factory | Loaded intel: 90 trap records 10335 | -5/Factory | Garrison activated, responded to threat 10397 | -5/Factory | First assault squad dispatched 10512 | -5/Factory | Zion Fire squad teleported in 10612 | -5/Factory | System corruption reached 10% 10642 | -5/Factory | Lost 4 parts (4u) 10723 | -5/Factory | Lost 4 parts (1p2u1w) 10744 | -5/Factory | Spotted B-75 Beast 10761 | -5/Factory | Zion Light squad teleported in 10763 | -5/Factory | Took control of B-75 Beast 11517 | -5/Factory | Core integrity fell below 50% 11519 | -5/Factory | Spotted B-75 Beast 11527 | -5/Factory | Terminal network hard line cut 11549 | -5/Factory | Lost 8 parts (3n2u3w) 11709 | -5/Factory | Discovered new exit (range 15) 11717 | -5/Factory | Entered Upper Caves 11744 | -5/Upper Caves | Core integrity fell below 20% 11756 | -5/Upper Caves | Learned Factory stockpile data 11768 | -5/Upper Caves | Lost 4 parts (1p1n2w) 11872 | -5/Upper Caves | Discovered new exit (range 13) 11921 | -5/Upper Caves | Entered another Upper Caves area 12027 | -5/Upper Caves | Discovered new exit (range 8) 12036 | -5/Upper Caves | Entered Warlord 12096 | -5/Warlord | System corruption cleaned by Quarantine Array 12226 | -5/Warlord | Visited the Vortex Lab 12238 | -5/Warlord | Met EX-DEC 12240 | -5/Warlord | Warlord's base attacked by MAIN.C 12352 | -5/Warlord | Rebuked by Warlord 12496 | -5/Warlord | Took control of EX-DEC (ally) 12501 | -5/Warlord | Found Prototype Piercing Weapon 12572 | -5/Warlord | Destroyed self via exploding Deuterium Array Last Messages --------------- arriving soon. 12440_ ANNOUNCEMENT: Detected 4 Grunt squads. 12488_ Released control of H-66 Slayer. 12488_ Penetrated by Slug. 12488_ Penetrated by HV Slug. 12496_ Took control of EX-DEC. 12501_ Acquired Prototype Piercing Weapon. 12514_ Acquired 34 Protomatter. 12530_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12540_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Programmer squad, 1 Hunter squad, with prototype support. 12567_ G-50 Soldier destroyed. 12568_ HF-UMM(g) suffers critical hit (Burn). 12571_ Com. Wheel fried. 12571_ Com. Battery fried. 12571_ I-47 Archangel destroyed. 12571_ HF-UMM(g) overheating. 12572_ Deuterium Array explodes. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | "#???????????????????????????????????? | | "#???????????????????????????????????? | | "#???????????????????????????????????? | | "#???????????????????????????????????? | | #######+++####???????????????????????????????????? | | ??????#^ #??????????????????????????????????????? | | ####### ########???????????????????????????????? | | # ####+#####??????????????????????? | | + # #?????????###??????????? | | # # ???????##+# ###????????? | | """ """ # # #?????? ##???????? | | """ """ # # +??????? ??????""? | | """ """ # # #???????? #?????#""# | | # # #?????????# #?????#""# | | + # ???????#### #######""# | | # #? ????????# # "" | | ####+###### #?? ?????????# # "" | | ?# #???# ####+############ # "" | | ?# #???# g ^ ^ g!%*g +^ | | ?# #???# ##^^ g*[% +^ | | ?# #???######### !* %% + | | ?######???????????# !! % + | | ??????????????????#^ %! # #### # "" | | #######???????????# ###??# # "" | | # #???????????# #????# # "" | | # ############# c #????#### #######""# | | # ## g g g #???????# #????#""# | | # ## ######### #### #+#???????# ##????#""# | | # ## #?#######/#?? ?????????# #??????""? | | # ## #? """" #?? ?????????# #????????? | | # ## #? """""" #? ???????? ????????? | | # ## # " "" " #? ???????# #???????? | | # + # # ??????# #???????? | | # ## + # ??????# #???????? | | # ## # # ?????# #???????? | | # ## ########### ??????##+##????????? | | ####+## #????????# #??????????????????? | | ^ #????????##########??????????????????? | | ##############???????????????????????? | | ^ ^ #???????????????????????? | | ####+## ##### #???????????????????????? | | ?? ###+####### #???????????????????????? | | # + #???????????????????????? | | "" # ##########???????????????????????? | | " # """ """ #????????????????????????????????? | | "" # """ """ #????????????????????????????????? | | "" # """ """ #????????????????????????????????? | | " # """ """ #????????????????????????????????? | | "" # """ """ #????????????????????????????????? | | # ??? #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 32 Energy Capacity 430 Matter Stores 200 Matter Capacity 200 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Bore Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Hosts 16 | . 2 2 1 . . 1 3 . 1 . . . . . 2 2 1 1 Combat Hostiles 13 | . 2 1 1 . . 1 2 . 1 . . . . . 2 2 1 . Allies 2 | . . 1 . . . . . . . . . . . . . . . 1 Unique Host Classes 9 | . 1 1 1 . . . 1 . 1 . . . . . 2 . 1 1 Average Host Suspicion 55 | . 100 81 87 83 . 85 85 . 73 83 18 49 . 38 84 58 57 . Unsuspicious Activity 2269 | . . 133 839 . . 3 2 . . . 240 210 . 20 756 50 . 16 Returns to Shadow 4 | . . 1 . . . . . . . . 1 1 . . . 1 . . Fuzzy Dispatches 1 | . . . . . . . . . . . . . . . 1 . . . Protomatter Created 2206 | . 94 54 18 8 . 16 79 . 20 . 46 119 . . 788 13 7 944 Used 640 | . 45 20 23 . . 6 65 . 96 . . . . . 273 28 51 33 Decayed 936 | . 11 19 . . . . . . . . . 17 . . 98 . . 791 Highest Spend 220 | . 30 14 23 . . 6 30 . 96 . . . . . 220 14 51 33 Top 5 Hosts by Kills: H-61 Shepherd (-7/DSF: 19) G-47 Trooper (-10/Materials: 14) Y-45 Defender (-9/Materials: 12) AD-QR5(g) (-10/Mines: 10) B-75 Beast (-5/Factory: 10) Game ------ Seed SlugMyomerStorage Manual? 0 Play Time 01:18:42 Cumulative 34.3 hours Start 2023.01.14 @ 14:15:11 End 2023.01.16 @ 11:10:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b2c82f45-1b71-42ad-896b-526a7bbde3c8