Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 13:37:12 Player: TheGreatPlup Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1341) 1341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3181 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 39/100 System Corruption 0% Temperature Hot (269) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter Weapon Shielding Weapon Shielding Light Armor Plating Light Armor Plating Pulse Rifle Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Targeting Computer Weapon Shielding > --- WEAPON ----------- Beam Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Large Storage Unit Large Battery High-capacity Matter Pod Weight Redist. System Visual Processing Unit Sensor Array Signal Interpreter Weapon Shielding Weapon Shielding Light Armor Plating Light Armor Plating EM Shotgun EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Ion Cannon Heavy Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 58 | 9 15 24 10 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 3 3 8 . Treads 9 | 2 . 7 . Leg 5 | 1 3 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 6 2 1 Device 2 | . 2 . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 29 | 4 5 11 9 Energy Gun 19 | 4 4 7 4 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | . 1 2 2 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 6 3 11 Power 2 | . 1 . 1 Propulsion 6 | . 1 2 3 Utility 4 | . 1 1 2 Weapon 8 | . 3 . 5 Highest Loss Streak 11 | . 2 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 95 84 Engine 11 | . 14 10 7 Treads 16 | . 10 20 22 Leg 11 | . 17 8 . Device 7 | . 3 11 6 Storage 12 | . 14 11 9 Protection 9 | . 8 11 6 Energy Gun 19 | . 19 19 13 Ballistic Gun 5 | . 8 1 7 Naked Turns . | . . . . Heaviest Build 97 | 14 90 94 97 Greatest Support 66 | 40 40 66 66 Greatest Overweight (x) 5 | . 3 5 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 18 | 7 11 25 25 Most Carried 25 | 6 22 25 23 Average Carried 17 | 4 10 24 20 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 4 22 24 16 Class Distribution -------------------- 71% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1109 | 250 254 605 . Remotely . | . . . . Salvage Created 1506 | . 518 937 51 Parts 111 | . 36 74 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 14 23 1 Guns 25 | . 11 14 . Cannons 1 | . . . 1 AOE 11 | . 3 8 . Classes Destroyed 8 | . 3 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 9 | . 6 3 . Grunt 22 | . 8 14 . Duelist 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 14 | . 5 14 1 Combat Bots Only 10 | . 5 10 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 269 | . 96 81 92 Missed 65 | . 21 29 15 Damage Taken 3018 | . 825 696 1497 Core 749 | . 123 74 552 Absorbed by Shields . | . . . . Redirected to Shielding 107 | . . 66 41 Regen/Repaired (Parts) 86 | . 86 . . Core Remaining (%) 77 | 100 50 81 . Volleys Fired 129 | . 60 53 16 Largest 3 | . 2 2 3 Hottest 150 | . 90 126 150 Shots Fired 248 | . 112 100 36 Gun 229 | . 112 90 27 Cannon 9 | . . . 9 Launcher 10 | . . 10 . Special . | . . . . Kinetic 43 | . 25 7 11 Thermal 127 | . 40 69 18 Explosive 10 | . . 10 . Electromagnetic 68 | . 47 14 7 Robot Hit Streak 13 | . 6 12 13 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 147 | . 59 61 27 Core Hits 78 | . 25 49 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 1 1 Burn 4 | . 2 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3203 | . 918 1834 451 Guns 2113 | . 795 1031 287 Cannons 164 | . . . 164 Explosions 926 | . 123 803 . Melee . | . . . . Ramming . | . . . . Kinetic 278 | . 132 49 97 Thermal 1532 | . 437 819 276 Explosive 664 | . . 664 . Electromagnetic 729 | . 349 302 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 559 | . 296 309 559 Average Temperature 126 | . 100 89 376 Received Heat Transfer 969 | . 303 234 432 Effects 22 | . 4 1 17 Shutdowns 1 | . . . 1 Energy Bleed 5 | . 1 . 4 Interference 7 | . 3 1 3 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 5 | . 4 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . 2 2 . Heat Transferred 3556 | . 1138 1826 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 2 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 396 | . 233 396 185 Initial 148 | . . 7 148 Average 154 | . 63 240 144 Maximum Alert Level 1 | . 1 1 . Low Security (%) 64 | 100 97 30 100 Level 1 35 | . 2 69 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 23 37 6 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 8 | . 2 6 . Indirectly 2 | . . 2 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 6 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 14 | . 13 . 1 Successful 9 | . 9 . . Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 6 | . 6 . . Record 4 | . 4 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3032 | 84 1278 1530 140 Spaces Moved 1150 | 50 599 475 26 Core 12 | 12 . . . Treads 635 | 32 232 345 26 Legs 503 | 6 367 130 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 240 Average Speed 209 | 128 171 263 240 Slowest Speed 470 | 160 330 470 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 85 55 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . 4 40 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 44 | . 4 40 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1527 | 68 741 652 66 Wait 110 | 2 25 72 11 Move 1147 | 49 598 474 26 Hop . | . . . . Pick Up 52 | 6 30 16 . Fast Attach 14 | 4 3 7 . Attach 26 | 4 7 7 8 Detach 5 | 2 1 1 1 Swap 18 | 1 5 10 2 Drop 25 | . 12 12 1 Fire 129 | . 60 53 16 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 748 | -10/Materials | Discovered new exit (range 10) 1241 | -10/Materials | Repaired Lgt. Armor Plating 1252 | -10/Materials | Discovered new exit (range 3) 1363 | -10/Materials | Entered another Materials area 1363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -9/Materials | Destroyed 10 combat bots 1729 | -9/Materials | Discovered new exit (range 15) 2367 | -9/Materials | Build established: Scavenger-Mutant 2753 | -9/Materials | Discovered new exit (range 15) 2893 | -9/Materials | Entered another Materials area 2893 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2983 | -8/Materials | Garrison activated, responded to threat 3008 | -8/Materials | Core integrity fell below 50% 3021 | -8/Materials | Core integrity fell below 20% 3033 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03015_ R-06 Scavenger collects Lrg. Battery. 03016_ K-01 Serf collects debris. 03017_ Overheating: Huge Storage Unit damaged (-255). 03017_ Overheating: Imp. Targeting Computer damaged (-5). 03017_ Overheating: Beam Rifle damaged (-30). 03017_ Overheating: Hvy. Assault Rifle damaged (-1). 03017_ Hvy. Assault Rifle destroyed. 03017_ Electrolysis Chamber disabled. 03018_ Overheating: System interference. 03018_ Beam Rifle temporarily disabled. 03019_ K-01 Serf collects debris. 03020_ L-31 Rogue suffers critical hit (Burn). 03022_ L-31 Rogue overheating. 03023_ Beam Rifle destroyed. 03023_ L-31 Rogue overheating. 03024_ Critical hit (Burn: +37). 03025_ Slammed into L-31 Rogue. 03030_ Overheating: Energy bleed (-6). 03032_ Hvy. Particle Cannon severed. 03032_ K-01 Serf collects debris. 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