Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.30 @ 21:43:38 Player: SURFACESEEKER Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (288) 1440 Value Destroyed (14943) 14943 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (5168) 5168 TOTAL SCORE: 30891 Bonus ------- High Alert Combat Kills 3635 Follower Combat Kills 1120 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/1600 Matter 55/300 Energy 98/100 System Corruption 33% Temperature Cool (2) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Remote Shield Improved System Restoration Module Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Terrain Scanner Long-range Terrain Scanner Advanced Target Analyzer Improved Particle Charger Stasis Canceller Advanced Component Analysis Suite Mini Drone Bay Tactical Quantum Warhead Advanced Remote Datajack Vibroblade [Rating: 179] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Medium Insulated Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Stasis Projector Slashing Weapon Vibroblade Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . 2 . . 2 2 2 2 Power 4 | . . . . . . . . 1 . . . . 1 . . . 1 . 1 Propulsion 4 | . . . . . . . 2 1 . . . . . . . 1 . . . Utility 7 | . . . 2 . . . . . 1 . . . 1 . . 1 . 1 1 Weapon 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Parts Attached 715 | 7 3 7 4 3 . 11 12 16 42 4 . 26 45 4 1 47 86 206 191 Power 118 | 1 1 1 . 1 . . 4 4 9 1 . 2 7 . . 8 13 33 33 Engine 18 | 1 1 . . . . . 1 1 3 . . 2 3 . . 3 2 . 1 Core 47 | . . 1 . 1 . . 3 3 6 1 . . 3 . . 1 2 10 16 Reactor 53 | . . . . . . . . . . . . . 1 . . 4 9 23 16 Propulsion 138 | 2 . 2 . . . 3 1 3 7 2 . 10 10 . . 13 18 32 35 Treads 38 | 2 . 2 . . . . . . . 2 . . 8 . . 2 . 21 1 Leg 53 | . . . . . . 3 . . 7 . . 9 . . . 5 9 8 12 Wheel 8 | . . . . . . . . . . . . 1 2 . . . 1 3 1 Hover 35 | . . . . . . . . . . . . . . . . 6 8 . 21 Flight 4 | . . . . . . . 1 3 . . . . . . . . . . . Utility 271 | 2 . 1 3 . . 2 1 3 12 1 . 9 20 . 1 18 38 83 77 Device 222 | 1 . . . . . 1 1 1 8 . . 7 14 . . 17 32 69 71 Storage 14 | . . . 2 . . . . . 3 . . 1 2 . . . 2 . 4 Processor 18 | 1 . 1 1 . . 1 . 2 1 . . 1 1 . . . 2 5 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 . . . Protection 16 | . . . . . . . . . . 1 . . 3 . 1 . 2 9 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 2 3 1 2 . 6 6 6 14 . . 5 8 4 . 8 17 58 46 Energy Gun 70 | . . . . . . 3 3 4 3 . . 1 1 . . . 6 21 28 Energy Cannon 18 | . . . . . . 1 . . 2 . . . 1 . . 3 . 9 2 Ballistic Gun 45 | 2 1 3 . 1 . 1 1 . . . . 1 4 4 . 2 3 18 4 Ballistic Cannon 13 | . . . . . . . . 1 6 . . 1 . . . 1 4 . . Launcher 3 | . . . . 1 . . . 1 . . . . . . . . . . 1 Special Weapon 20 | . 1 . 1 . . 1 2 . 2 . . . . . . 1 3 4 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . 2 . . . . . 6 6 Piercing Weapon 4 | . . . . . . . . . . . . . 2 . . 1 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 2 . . 1 1 . . 1 1 2 . Parts Lost 185 | . . 1 . 2 . 1 2 4 15 . . 9 4 . 1 12 39 30 65 Power 42 | . . . . . . . . 2 4 . . 2 1 . . 4 8 8 13 Propulsion 47 | . . . . . . 1 . . 7 . . 4 1 . . 3 11 5 15 Utility 30 | . . . . 2 . . 1 1 1 . . 2 1 . 1 1 8 1 11 Weapon 66 | . . 1 . . . . 1 1 3 . . 1 1 . . 4 12 16 26 Highest Loss Streak 18 | . . 1 . 2 . 1 1 2 5 . . 7 1 . 1 5 15 12 18 Average Slot Usage (%) 88 | . 99 99 93 97 70 86 71 72 78 90 93 89 93 99 99 91 87 89 86 Engine 3 | . 13 5 . . . . . 3 1 . . 9 9 5 5 6 1 . . Core 6 | . . 8 11 11 11 11 8 9 10 13 13 . 4 5 5 5 1 4 9 Reactor 3 | . . . . . . . . . . . . . . 5 5 2 11 11 6 Treads 10 | . 28 28 22 22 22 14 . . . 10 13 . 9 29 29 17 . 11 5 Leg 6 | . . . . . . 6 . . 11 13 13 27 6 . . 2 9 4 3 Hover 2 | . . . . . . . . . . . . . . . . 7 16 . 10 Device 10 | . 14 14 11 9 . 6 9 5 11 6 6 4 9 11 7 12 13 14 14 Storage 10 | . . . 15 22 22 22 18 15 13 13 13 13 11 11 11 10 9 8 8 Processor 9 | . 14 14 10 9 . 8 9 8 6 6 6 10 10 11 11 10 5 9 11 Energy Gun 4 | . . . . . . 6 12 12 4 6 6 4 4 . . . 3 4 9 Energy Cannon 1 | . . . . . . 5 . . 4 6 6 2 . . . 3 . 1 . Ballistic Gun 7 | . 27 28 19 13 7 3 . . . . . 4 9 16 17 5 2 11 2 Ballistic Cannon 1 | . . . . . . . . 1 8 6 6 4 . . . 1 4 . . Naked Turns 62 | . . . . . . . . . . . . . . . . . . . 62 Heaviest Build 177 | 8 8 14 62 62 59 77 65 72 82 68 68 68 85 71 74 115 141 177 168 Greatest Support 225 | 40 40 40 40 40 40 40 72 79 79 56 56 87 150 150 150 180 130 225 199 Greatest Overweight (x) 10 | . . . 1 1 1 7 . . 3 2 1 3 2 . . 2 5 10 5 Average Overweight (x) . | . . . . 1 1 1 . . . 1 1 . 1 . . . . . . Largest Inventory Capacity 24 | 4 4 4 18 18 18 18 18 18 18 16 16 16 18 16 16 16 20 20 24 Average Capacity 16 | 4 4 4 14 18 18 18 18 18 16 16 16 16 16 16 16 16 17 20 17 Most Carried 20 | 4 4 4 7 11 18 18 18 18 18 16 16 16 16 16 16 16 20 20 20 Average Carried 15 | 1 3 3 6 10 16 16 16 17 14 15 16 15 15 16 15 14 14 19 15 Final Capacity 20 | 4 4 4 18 18 18 18 18 18 16 16 16 16 16 16 16 16 20 20 4 Final Carried 20 | 4 4 4 7 11 18 16 18 18 16 16 16 16 16 16 16 16 20 20 1 Class Distribution -------------------- 38% | Scavenger-Mutant 22% | Scavenger-Gunner 20% | Mutant 5% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Generator-Skirmisher | -5/Waste Generator-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Matter Collected 11542 | 188 206 65 67 77 . 276 222 344 1021 64 . 360 656 119 19 666 1559 3539 2094 Remotely 417 | . . . . . . . . . . . . . . . . . . . 417 Salvage Created 15726 | 142 389 115 31 158 . 404 222 500 902 157 . 573 858 . . 1379 1555 5286 3055 Parts 863 | 10 20 13 2 5 . 24 17 31 49 8 . 18 53 . . 58 83 291 181 Haulers Intercepted 4 | . . . . . . . . . . . . 1 1 . . 1 . 1 . Recyclers Shooed 12 | . 1 . . . . 1 . . . . . . 1 . . . 1 7 1 Parts Field Recycled 13 | . . . . . . . . . . . . . 4 . . . 9 . . Retrieved Matter 153 | . . . . . . . . . . . . . 45 . . . 108 . . Parts Self-Destructed 18 | . . . . . . . . . . 6 . 12 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 224 | . 11 6 2 4 . 8 7 9 24 1 . 7 12 . . 18 21 59 35 Melee 15 | . . . . . . . . . . . . 3 . . . . 1 4 7 Guns 135 | . 11 6 2 4 . . 7 4 3 1 . . 11 . . 5 11 48 22 Cannons 41 | . . . . . . 2 . 2 16 . . 4 . . . 6 9 1 1 AOE 18 | . . . . . . 5 . 2 4 . . . 1 . . 3 . 1 2 Classes Destroyed 16 | 2 3 . . 1 . 1 1 2 1 1 . 1 1 . . . . 2 . Worker 16 | . . . . . . 3 . . . . . . 3 . . 2 3 5 . Builder 9 | . . . . . . . . . . . . . 1 . . 5 . 1 2 Tunneler 15 | 4 . 1 . . . 4 . 2 1 . . . 1 . . 2 . . . Hauler 4 | . . . . . . . . . . . . 1 1 . . 1 . 1 . Recycler 9 | 1 . . . . . . . . . . . . . . . 1 2 3 2 Watcher 12 | . 1 . . . . . . 1 3 . . . 1 . . . 1 3 2 Swarmer 33 | . 3 6 2 . . 3 4 2 9 . . . . . . 2 . 1 1 Grunt 73 | . 8 . . 3 . 5 2 4 8 . . 5 6 . . 4 8 8 12 Brawler 4 | . . . . . . . . 1 1 . . . . . . . 1 1 . Duelist 2 | . . . . . . . . . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 13 | . . . . . . . 1 1 . . . . . . . 2 2 7 . Hunter 23 | . . . . . . . . 1 3 1 . 2 . . . 4 . 10 2 Programmer 74 | . . . . . . . . . 3 . . . 6 . . 6 10 30 19 Samaritan 2 | . . . . . . . . . . 2 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 5 4 3 2 3 . 8 3 3 4 1 . 5 4 . . 9 3 6 7 Combat Bots Only 6 | . 3 3 2 3 . 5 3 3 4 1 . 5 3 . . 6 3 6 6 Max Kills in Single Turn 3 | 1 1 1 2 2 . 3 1 1 3 1 . 1 2 . . 2 2 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . 1 1 Exploded 3 | . . . . . . 1 . 1 3 . . . 1 . . 2 . 1 2 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Damage Taken 35288 | . 401 192 63 303 . 158 539 1126 2562 57 . 1606 1108 . 242 2532 5731 8681 9987 Core 4381 | . 122 35 9 34 . . 71 126 266 . . 108 37 . 75 283 731 863 1621 Absorbed by Shields 4260 | . . . . . . . . . . . . . . . . . . 2630 1630 Reduced by Siege Mode 585 | . . . . . . . . . . . . . . . . . . 390 195 Core Remaining (%) 69 | 100 . 37 . . . 89 87 82 . . . 56 . . 88 75 43 40 . Volleys Fired 881 | 11 40 20 7 24 . 15 38 62 114 6 . 29 44 . 1 50 101 182 137 Largest 5 | 2 2 2 2 2 . 2 2 2 3 3 . 3 3 . 3 3 4 5 5 Hottest 354 | 40 100 40 100 53 . 250 155 110 210 210 . 210 136 . 99 290 223 354 343 Shots Fired 2006 | 22 78 39 11 35 . 25 59 115 174 13 . 57 101 . 3 108 225 641 300 Gun 1539 | 22 76 39 8 30 . 17 49 100 40 6 . 27 96 . 3 66 138 553 269 Cannon 381 | . . . . . . 8 . 10 129 7 . 30 5 . . 41 79 51 21 Launcher 12 | . . . . 5 . . . 5 . . . . . . . . . . 2 Special 74 | . 2 . 3 . . . 10 . 5 . . . . . . 1 8 37 8 Kinetic 1139 | 22 76 39 8 30 . 8 11 10 108 1 . 30 78 . 3 83 135 417 80 Thermal 365 | . 2 . 3 . . 17 16 . 65 12 . 27 23 . . 24 61 46 69 Explosive 12 | . . . . 5 . . . 5 . . . . . . . . . . 2 Electromagnetic 435 | . . . . . . . 32 100 . . . . . . . . 21 141 141 Robot Hit Streak 74 | 7 7 14 3 8 . 5 7 12 11 13 . 18 14 . 2 15 10 74 29 Robot Miss Streak 8 | 2 2 2 5 2 . 3 3 4 3 . . 3 8 . 1 4 6 5 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 1 Secondary Targets 23 | . 1 2 1 1 . . . 1 . . . . 1 . . . . 12 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 . . . . 1 . . . . 1 1 Shots Hit Robots 1363 | 15 49 27 3 18 . 9 26 65 91 13 . 44 65 . 2 86 136 485 229 Core Hits 617 | 7 27 11 2 6 . 24 12 27 42 5 . 20 56 . . 63 58 167 90 Critical Hits 102 | . . . . . . . 1 1 7 1 . 2 2 . . 8 9 50 21 Critical Kills 42 | . . . . . . . 1 . 2 1 . 2 1 . . 2 4 19 10 Critical Parts Destroyed 56 | . . . . . . . . 1 4 . . . 1 . . 5 5 29 11 Melee Attacks 161 | . . . . . . . . . 3 . . 11 9 . . 11 19 31 77 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . 11 . . . . . 31 77 Piercing 39 | . . . . . . . . . . . . . 9 . . 11 19 . . Sneak Attacks 12 | . . . . . . . . . 3 . . . . . . 2 2 2 3 Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36649 | 134 578 234 45 296 . 718 339 1168 2840 336 . 1313 1847 . 43 3308 4434 12016 7000 Guns 22119 | 134 410 234 45 296 . 109 315 632 536 146 . 480 1518 . 36 1142 1886 9759 4441 Cannons 6554 | . . . . . . 163 . 185 1660 190 . 559 28 . . 923 1970 753 123 Explosions 3508 | . 167 . . . . 446 . 351 623 . . . 243 . . 917 . 276 485 Melee 4239 | . . . . . . . . . . . . 274 . . . 326 548 1140 1951 Ramming 205 | . 1 . . . . . . . 21 . . . 58 . 7 . 30 88 . Kinetic 17490 | 134 410 234 45 296 . 29 142 185 1227 27 . 507 1191 . 36 1577 2677 7433 1340 Thermal 9023 | . . . . . . 689 39 146 969 309 . 532 598 . . 1195 1007 1213 2326 Explosive 1037 | . 114 . . . . . . 205 623 . . . . . . 95 . . . Electromagnetic 4655 | . 53 . . . . . 158 632 . . . . . . . 115 172 2142 1383 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3365 | . . . . . . . . . . . . 274 . . . . . 1140 1951 Piercing 874 | . . . . . . . . . . . . . . . . 326 548 . . Highest Corruption 33 | . . . . 5 5 5 . 5 1 1 1 1 3 1 2 3 9 4 33 Average Corruption 4 | . . . . 4 5 5 . 5 1 1 1 1 1 1 2 2 4 1 12 Corruption Purged 72 | . . . . . . . . . . . . 1 3 1 . 4 11 18 34 Effects 327 | . . . . 2 17 20 . 20 4 4 1 7 9 1 . 16 38 25 163 Message Errors 62 | . . . . . 4 3 . 4 1 2 . 2 4 1 . 7 8 4 22 Matter Fused 45 | . . . . 1 7 6 . 2 . . . . . . . 1 9 3 16 Heat Flow Errors 30 | . . . . . 4 2 . 2 . . . . . . . 2 5 4 11 Energy Discharges 33 | . . . . . 2 4 . 1 . 1 . 2 1 . . 3 1 4 14 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . 2 Data Loss (minor) 35 | . . . . . . 1 . 3 2 1 1 3 2 . . 1 5 3 13 Data Loss (major) 6 | . . . . 1 . 1 . . . . . . . . . . 2 . 2 Misfires 7 | . . . . . . 2 . 1 . . . . . . . . . . 4 Alerts 4 | . . . . . . . . . . . . . . . . . . . 4 Misdirections 34 | . . . . . . . . . . . . . . . . . . . 34 Targeting Errors 61 | . . . . . . 1 . 5 1 . . . 2 . . 2 7 7 36 Weapon Failures 7 | . . . . . . . . 1 . . . . . . . . 1 . 5 Overload Shots 12 | . . . . . . . . . . . . . 12 . . . . . . Effects 3 | . . . . . . . . . . . . . 3 . . . . . . Meltdown 3 | . . . . . . . . . . . . . 3 . . . . . . Overflow Damage 939 | . 36 . . . . 11 . . 75 23 . . 87 . . 41 177 275 214 Projectiles 138 | . . . . . . . . . 37 23 . . . . . 17 60 1 . Explosions 315 | . 36 . . . . 11 . . 33 . . . 87 . . 24 . 48 76 Melee 486 | . . . . . . . . . 5 . . . . . . . 117 226 138 Knockbacks 49 | . . . . . . . . 4 15 . . 3 . . . 3 23 1 . Impact 2 | . . . . . . . . . 1 . . . . . . . . 1 . Kinetic 42 | . . . . . . . . 4 13 . . 3 . . . 3 19 . . Secondary 5 | . . . . . . . . . 1 . . . . . . . 4 . . Self-Inflicted Damage 587 | . . . . . . 13 . 51 73 . . . 225 . . 67 . 2 156 Shots 17 | . . . . . . 2 . 1 1 . . . 3 . . 8 . . 2 Rammed 16 | . 1 . . . . . . . . . . . 4 . 2 . . 9 . Targets Rammed 28 | . 1 . . . . . . . 3 . . . 6 . 2 . 5 11 . Kicked 9 | . . . . . . . . . 3 . . . . . . . 5 1 . Crushed 3 | . . . . . . . . . . . . . 2 . . . . 1 . Highest Temperature 620 | . 21 . 16 15 261 467 347 441 283 171 . 324 232 . 66 437 542 620 557 Average Temperature 111 | . 8 . 10 8 97 116 102 141 65 74 . 92 60 . 31 100 140 107 112 Received Heat Transfer 3828 | . 195 . . 148 . 45 189 198 348 . . 531 174 . . 186 660 466 688 Effects 78 | . . . . . . 1 . 11 4 . . . 3 . . 1 21 17 20 Shutdowns 31 | . . . . . . . . 5 . . . . . . . . 9 7 10 Energy Bleed 4 | . . . . . . . . 2 . . . . . . . . 1 1 . Interference 26 | . . . . . . . . . 4 . . . 3 . . 1 6 3 9 Matter Decay 5 | . . . . . . 1 . 2 . . . . . . . . 2 . . Short Circuit 4 | . . . . . . . . 1 . . . . . . . . 1 1 1 Damage (minor) 4 | . . . . . . . . 1 . . . . . . . . 2 1 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations 18 | . . . . . . . . . . . . . . . . . . 12 6 Total Turns 549 | . . . . . . . . . . . . . . . . . . 409 140 Longest Duration 85 | . . . . . . . . . . . . . . . . . . 85 56 Robots Corrupted 11 | . . . . . . . . 2 . . . . . . . . . 6 3 Combat Hostiles 9 | . . . . . . . . 1 . . . . . . . . . 5 3 Parts Fried 35 | . . . . . . . . 7 . . . . . . . . . 20 8 Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . 1 . . . . . . 4 . . . Combat Hostiles 6 | . . . . . . 1 . . 1 . . . . . . 4 . . . Parts Melted 66 | . . . . . . 7 . . 6 2 . 2 2 . . 30 2 1 14 Heat Transferred 17383 | . . . . . . 3385 87 150 1716 444 . 881 702 . . 5139 1371 1210 2298 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 2 . . . . . . . 1 . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Peak Influence 1268 | 25 299 166 60 210 . 209 225 280 528 . . . 377 131 279 773 944 1268 1067 Initial 760 | . 16 101 . 5 . . . 59 113 . . . 18 131 . 136 361 369 760 Average 403 | 12 170 71 19 72 . 53 98 173 283 . . . 54 69 77 372 728 618 861 Maximum Alert Level 4 | . 1 . . 1 . 1 1 1 2 . . . 1 . 1 3 3 4 3 Low Security (%) 38 | 100 46 100 100 98 . 91 90 53 24 . . . 94 100 85 28 . . . Level 1 19 | . 53 . . 1 . 8 9 46 66 . . . 5 . 14 21 6 25 . Level 2 15 | . . . . . . . . . 9 . . . . . . 48 26 42 . Level 3 25 | . . . . . . . . . . . . . . . . 1 66 27 99 Level 4 . | . . . . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 4 1 2 . . 1 . 3 12 . . . 6 . 2 5 11 20 16 Investigation 8 | . . 1 1 . . . . 2 2 . . . . . . . . . 2 Extermination 38 | . . . . . . . . 1 4 . . . 4 . 1 4 4 11 9 Reinforcement 16 | . 4 . 1 . . 1 . . 3 . . . 2 . 1 1 . 2 1 Assault 15 | . . . . . . . . . . . . . . . . . 4 7 4 Garrison 6 | . . . . . . . . . 3 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . 2 . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Distress Signals 14 | . 3 . . 1 . . . . . . . . . . . 1 3 4 2 Communications Jammed 18 | . . . . . . . . . . . . . . . . . 18 . . Distress Signals 18 | . . . . . . . . . . . . . . . . . 18 . . Times Spotted 423 | . 20 6 5 5 . 9 17 18 46 1 . 14 27 . 5 40 58 91 61 Peak Tracking Total 8 | . 4 3 3 3 . 6 5 6 6 1 . 5 3 . 2 8 6 6 7 Tactical Retreats 46 | . 4 . . 1 . 1 5 3 6 . . 3 4 . . 4 4 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Traps Triggered 18 | . . . 1 . . . . 1 1 . . . 2 . . 2 3 5 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Machines Disabled 55 | . 2 . 1 9 . 1 1 2 5 . . . 6 . 1 17 3 . 7 Max in Single Turn 8 | . 1 . 1 3 . 1 1 1 4 . . . 5 . . 8 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Machines Accessed 44 | . 1 1 6 . 2 . 3 8 6 . 4 . . . . 3 2 7 1 Terminals 18 | . 1 . 6 . . . 2 2 1 . . . . . . . 2 3 1 Fabricators 5 | . . . . . . . . 2 2 . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 6 | . . . . . . . . 2 1 . . . . . . 1 . 2 . Scanalyzers 6 | . . . . . . . . 2 2 . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 124 | . 1 1 20 . 2 . 7 16 20 . 30 . . . . 7 4 13 3 Successful 86 | . 1 1 9 . 2 . 5 7 17 . 30 . . . . 4 . 9 1 Failed 38 | . . . 11 . . . 2 9 3 . . . . . . 3 4 4 2 Catastrophic 6 | . . . 1 . . . 1 2 . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 49 | . 1 . 15 . 1 . 4 8 6 . . . . . . 4 2 6 2 Terminals 49 | . 1 . 20 . . . 5 4 5 . . . . . . . 4 7 3 Fabricators 9 | . . . . . . . . 3 4 . . . . . . 2 . . . Repair Stations 5 | . . . . . . . 2 . . . . . . . . 3 . . . Recycling Units 8 | . . . . . . . . 3 1 . . . . . . 2 . 2 . Scanalyzers 20 | . . . . . . . . 6 10 . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . . 1 2 . 2 . 1 1 2 . 30 . . . . . . 2 1 Record 16 | . . . . . 1 . . 1 2 . 11 . . . . . . . 1 Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . 3 . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . . . . 1 . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 15 | . . . . . . . . 2 10 . . . . . . . . 3 . Insert Component 8 | . . . . . . . . 1 5 . . . . . . . . 2 . Analyze 7 | . . . . . . . . 1 5 . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 1 . 7 . . . 2 4 2 . . . . . . 3 . 3 . Terminals 15 | . 1 . 7 . . . 2 1 1 . . . . . . . . 3 . Track 8 | . . . 4 . . . . 1 1 . . . . . . . . 2 . Botnet 6 | . . . 3 . . . 2 . . . . . . . . . . 1 . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 1 . . . . . . 1 . . . Report 2 | . . . . . . . . 1 . . . . . . . 1 . . . Download 2 | . . . . . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . . 2 . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 4 . . . 2 6 3 . . . . . . 3 2 6 1 Full Trace Events 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 2 4 . 9 . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . Matter 146 | . . . . . . . . . 146 . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 8 | . . . . . . . . 1 5 . . . . . . . . 2 . Part Schematics Acquired 6 | . . . . . . . . 1 4 . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . 1 1 4 Non-combat 4 | . . . . . . . . . . . . . . . . . 1 . 3 Combat 2 | . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . 2 1 4 parse_system 3 | . . . . . . . . . . . . . . . . . . 1 2 no_distress 4 | . . . . . . . . . . . . . . . . . 2 . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Total Allies 28 | . . . . . . . . . 2 . . 1 . 20 . 1 3 1 . Largest Group 20 | . . . . . . . . . 1 . . 1 . 20 20 14 2 1 . Highest-Rated Group 777 | . . . . . . . . . 41 . . 94 . 777 777 604 230 69 . Highest-Rated Ally 115 | . . . . . . . . . 41 . . 94 . 50 50 115 115 69 . Total Orders 18 | . . . . . . . . . . . . . . . . . 5 5 8 STAY 2 | . . . . . . . . . . . . . . . . . 2 . . EXPLORE 9 | . . . . . . . . . . . . . . . . . 2 2 5 RETURN 7 | . . . . . . . . . . . . . . . . . 1 3 3 Ally Attacks 184 | . . . . . . . . . 13 . . 17 . . 77 9 65 3 . Total Damage 7377 | . . . . . . . . . 695 . . 474 . . 1967 256 3904 81 . Kills 35 | . . . . . . . . . 3 . . 2 . . 11 2 17 . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . 6 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 . . . . . . 1 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . 4 4 6 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . 3 3 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Turns Passed 25214 | 115 666 1210 421 544 861 843 676 860 2295 421 191 2483 1522 754 521 1713 1758 4193 3167 Spaces Moved 15403 | 54 230 530 216 262 476 382 688 1330 1642 226 107 1864 875 466 301 862 1023 1661 2208 Core 123 | 14 . . . . . . . . . . . . . . . . . . 109 Treads 5537 | 40 230 530 216 262 476 262 . . . 194 107 23 181 466 301 502 . 1323 424 Legs 2803 | . . . . . . 120 . . 733 32 . 1225 . . . 1 283 254 155 Wheels 1397 | . . . . . . . . . . . . 616 694 . . . . 84 3 Hover 2616 | . . . . . . . . . . . . . . . . 359 740 . 1517 Flight 2927 | . . . . . . . 688 1330 909 . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 180 180 180 50 42 42 150 180 120 96 160 160 45 43 115 40 Average Speed 115 | 131 160 160 179 180 180 191 50 44 96 175 180 120 115 160 160 129 98 151 85 Slowest Speed 330 | 160 160 160 180 180 180 330 50 50 220 200 180 210 200 160 160 180 270 230 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . 3 4 5 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 37 | 3 33 70 19 31 77 43 22 25 25 29 72 91 19 96 7 16 18 29 25 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . 1 . . . 1 . 2 . . . . . . . Spaces Dug 67 | . 2 . 2 . . . 7 . 9 . . 1 10 . . 4 . 7 25 Terrain Destroyed 525 | . 16 . 2 11 . 71 7 57 63 . . 9 57 . . 44 28 39 121 Melee 40 | . . . . . . . . . . . . 1 3 . . 4 . 7 25 Projectile 115 | . 2 . 2 . . 3 7 1 32 . . 8 17 . . 7 28 7 1 AOE 370 | . 14 . . 11 . 68 . 56 31 . . . 37 . . 33 . 25 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Res Res Acc Total 20721 | 79 462 863 232 298 483 472 939 1481 2170 236 106 2014 1282 475 337 1341 1536 2796 3119 Wait 2988 | . 183 294 . 7 . 58 179 58 328 . . 68 268 1 31 333 249 544 387 Move 15361 | 53 229 529 215 261 475 381 681 1321 1631 225 106 1863 875 465 300 861 1022 1660 2208 Hop 12 | . . . . . . . 3 4 5 . . . . . . . . . . Pick Up 215 | 8 3 2 5 3 4 2 12 9 21 1 . 3 9 . 1 14 21 60 37 Fast Attach 257 | 3 . 3 1 . . 2 5 8 15 2 . 17 18 4 . 17 39 59 64 Attach 138 | 4 1 . 2 . . 7 3 6 13 1 . 1 3 . . 10 17 31 39 Detach 67 | . . 1 1 . 1 4 3 3 4 . . 2 3 . . 8 10 10 17 Swap 320 | . 2 4 1 3 . 2 4 2 14 1 . 8 24 . 1 20 30 116 88 Drop 282 | . 3 7 . . 3 1 11 8 19 . . 12 23 4 1 17 18 90 65 Fire 881 | 11 40 20 7 24 . 15 38 62 114 6 . 29 44 . 1 50 101 182 137 Melee 161 | . . . . . . . . . 3 . . 11 9 . . 11 19 31 77 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . 3 . . . . . . . 5 2 . Crush 18 | . 1 . . . . . . . . . . . 6 . 2 . . 9 . Escape Stasis 7 | . . . . . . . . . . . . . . . . . 5 2 . Rewire 1 | . . . . . . . . . . . . . . 1 . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 15) 782 | -10/Materials | Entered Mines 782 | -10/Mines | Discovered new exit (range 8) 826 | -10/Mines | Core integrity fell below 50% 865 | -10/Mines | Found a hidden stash of uninstalled traps 924 | -10/Mines | Learned Materials stockpile data 1145 | -10/Mines | Build established: Scavenger-Mutant 1239 | -10/Mines | Met a Derelict shopkeep closing up shop 1489 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1714 | -10/Mines | Discovered new exit (range 16) 1992 | -10/Mines | Entered Materials 1992 | -9/Materials | Evolved 2 slots: Utility x2 2254 | -9/Materials | Identified exit to Mines 2254 | -9/Materials | Identified exit to Storage 2413 | -9/Materials | Entered Mines 2473 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2488 | -9/Mines | Assembled infested the area 2604 | -9/Mines | Learned location of 1 exit from Materials 2712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2714 | -9/Mines | Discovered new exit (range 5) 2957 | -9/Mines | Entered Exiles 3001 | -9/Exiles | Met 8R-AWN 3033 | -9/Exiles | Met EX-HEX 3085 | -9/Exiles | Met EX-BIN 3114 | -9/Exiles | Aligned with FarCom system 3116 | -9/Exiles | Given EX-Vault access code 3163 | -9/Exiles | Opened EX-Vault 3177 | -9/Exiles | Found Field Lobotomy Kit 3182 | -9/Exiles | Found Firepult 3186 | -9/Exiles | Found Flying Fortress v7 3221 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3328 | -9/Exiles | Met EX-DEC 3545 | -9/Exiles | Visited The Gauntlet 3793 | -9/Exiles | Discovered new exit (range 15) 3818 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Firepult, Field Lobotomy Kit 3818 | -9/Exiles | Entered Mines 4300 | -8/Mines | Discovered new exit (range 5) 4661 | -8/Mines | Entered Materials 4661 | -8/Materials | Evolved 2 slots: Propulsion x2 4662 | -8/Materials | Identified exit to Factory 4960 | -8/Materials | Build established: Mutant 5317 | -8/Materials | Repaired Nuclear Core 5337 | -8/Materials | Entered Factory 5337 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5339 | -7/Factory | FarCom data flow suspended 6139 | -7/Factory | Discovered new exit (range 4) 6197 | -7/Factory | Entered another Factory area 6197 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6387 | -6/Factory | Garrison activated, responded to threat 6815 | -6/Factory | Lost 5 parts (2p1n1u1w) 6883 | -6/Factory | Lost 5 parts (1p2n2w) 7102 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 7159 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 7163 | -6/Factory | Spotted B-75 Beast 7352 | -6/Factory | Discovered new exit (range 14) 7375 | -6/Factory | Discovered new exit (range 11) 7878 | -6/Factory | Build established: Gunner 8484 | -6/Factory | Build established: Tank 8492 | -6/Factory | Entered Lower Caves 8743 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8849 | -6/Lower Caves | Build established: Mutant 8913 | -6/Lower Caves | Entered Data Miner 8913 | -6/Data Miner | Discovered new exit (range 6) 8948 | -6/Data Miner | Met Data Miner 9007 | -6/Data Miner | Learned location of Section 7 (-3) 9007 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9048 | -6/Data Miner | Received God Mode back door access code from Data Miner 9104 | -6/Data Miner | Entered Proximity Caves 9240 | -5/Proximity Caves | Lost 7 parts (2p3n2u) 9508 | -5/Proximity Caves | Build established: Scavenger-Mutant 9660 | -5/Proximity Caves | Escorted by Enhanced Grunt 10047 | -5/Proximity Caves | Build established: Scavenger-Gunner 10611 | -5/Proximity Caves | Build established: Scavenger-Mutant 11517 | -5/Proximity Caves | Discovered new exit (range 20) 11539 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11587 | -5/Proximity Caves | Entered Factory 11587 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13105 | -5/Factory | Discovered new exit (range 13) 13109 | -5/Factory | Sucked down chute 13109 | -5/Factory | Entered Waste 13110 | -5/Waste | Joined by Warlord forces that had cleared the area 13241 | -5/Waste | Build established: Generator-Skirmisher 13292 | -5/Waste | Discovered new exit (range 14) 13863 | -5/Waste | Entered Factory 13863 | -5/Factory | Accompanied by 20 allies 14311 | -5/Factory | Discovered new exit (range 17) 14345 | -5/Factory | Crushed by falling debris 14384 | -5/Factory | Entered another Factory area 14384 | -4/Factory | Accompanied by 14 allies 14384 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14385 | -4/Factory | Identified exit to Armory 14985 | -4/Factory | Lost 5 parts (2p1n1u1w) 15257 | -4/Factory | Build established: Scavenger-Mutant 15689 | -4/Factory | Lost 5 parts (2p1n2w) 15908 | -4/Factory | Discovered new exit (range 16) 15977 | -4/Factory | Spotted B-86 Titan 15981 | -4/Factory | Assimilated B-86 Titan with FLK Orb 16097 | -4/Factory | Entered Research 16097 | -3/Research | Accompanied by 1 ally 16097 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 16182 | -3/Research | Spotted B-86 Titan 16184 | -3/Research | Assimilated B-86 Titan with FLK Orb 16216 | -3/Research | Garrison activated, responded to threat 16306 | -3/Research | Build established: Generator-Mutant 16332 | -3/Research | Found Unknown Device 16573 | -3/Research | Lost 3 parts (2p1w) 16613 | -3/Research | Identified Antimissile System 16958 | -3/Research | Lost 4 parts (1p1u2w) 17097 | -3/Research | First assault squad dispatched 17127 | -3/Research | Incoming assault squad redirected 17230 | -3/Research | Assimilated H-77 Assassin with FLK Orb 17235 | -3/Research | Assimilated H-77 Assassin with FLK Orb 17259 | -3/Research | Lost 15 parts (2p5n4u4w) 17267 | -3/Research | Incoming assault squad redirected 17430 | -3/Research | Found Prototype Processor 17432 | -3/Research | Found Prototype Processor 17620 | -3/Research | Identified Exp. Signal Interpreter (x2) 17648 | -3/Research | Build established: Scavenger-Gunner 17667 | -3/Research | Incoming assault squad redirected 17677 | -3/Research | Spotted B-86 Titan 17724 | -3/Research | Core integrity fell below 50% 17779 | -3/Research | Lost 5 parts (2n1u2w) 17802 | -3/Research | Discovered new exit (range 7) 17806 | -3/Research | Found Prototype Slashing Weapon 17855 | -3/Research | Entered another Research area 17855 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17882 | -2/Research | Identified Vibroblade 17885 | -2/Research | Lost 4 parts (1p2n1w) 19402 | -2/Research | First assault squad dispatched 19429 | -2/Research | Incoming assault squad redirected 19873 | -2/Research | Incoming assault squad redirected 19876 | -2/Research | Incoming assault squad redirected 20280 | -2/Research | Incoming assault squad redirected 20688 | -2/Research | Lost 12 parts (4p3n5w) 20922 | -2/Research | Incoming assault squad redirected 21043 | -2/Research | Lost 5 parts (1n4w) 21407 | -2/Research | Core integrity fell below 50% 21571 | -2/Research | Discovered new exit (range 55) 21666 | -2/Research | Incoming assault squad redirected 21851 | -2/Research | Discovered new exit (range 10) 21931 | -2/Research | Incoming assault squad redirected 21987 | -2/Research | Found Prototype Launcher 21997 | -2/Research | Identified Tactical Quantum Warhead 22048 | -2/Research | Entered Access 22048 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22359 | -1/Access | Build established: Scavenger-Mutant 22885 | -1/Access | System corruption reached 10% 23088 | -1/Access | First assault squad dispatched 23118 | -1/Access | Incoming assault squad redirected 23254 | -1/Access | Spotted B-99 Colossus 23566 | -1/Access | Lost 13 parts (1p2n3u7w) 23657 | -1/Access | Lost 3 parts (2n1w) 23971 | -1/Access | Incoming investigation squad redirected 24100 | -1/Access | Incoming assault squad redirected 24105 | -1/Access | Incoming assault squad redirected 24142 | -1/Access | Incoming assault squad redirected 24178 | -1/Access | Lost 5 parts (1p4w) 24319 | -1/Access | Incoming assault squad redirected 24675 | -1/Access | System corruption reached 30% 24685 | -1/Access | Energy Cycler disabled 24716 | -1/Access | Lost 18 parts (4p5n3u6w) 25116 | -1/Access | Core integrity fell below 50% 25121 | -1/Access | Released all parts (12) 25152 | -1/Access | Lost 10 parts (3p3n2u2w) 25199 | -1/Access | Core integrity fell below 20% 25215 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25187_ P-80 Master resets P-80 Master, system corruption cleaned. 25187_ Corruption Screen destroyed. 25190_ :OQTCF7UIMITXAZ25WY SIS1AUDLAE| 25190_ Acquired 70 matter. 25191_ Slug penetrates Wall. 25194_ Acquired Mic. Fission Core. 25197_ System corrupted: Tesla Rifle failed to cycle. 25200_ Slug penetrates Wall. 25201_ System corrupted: Tesla Rifle targeting data glitched. 25201_ P-80 Master resets P-80 Master, system corruption cleaned. 25203_ Slug penetrates Wall. 25205_ System corrupted: Energy discharge (-43). 25209_ P-80 Master resets P-80 Master, system corruption cleaned. 25209_ Acquired Imp. Antigrav System. 25211_ Slug penetrates Wall. 25211_ Tesla Rifle destroyed. 25212_ Penetrated by Slug. 25214_ Mic. Fission Core destroyed. 25215_ Slug penetrates Wall. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?################# " #### "" | | ##?############### " #### ? " | | ################?# + #### ? ?? | | ###############?## # #### ?? | | #################### # ### ##?#? ?? | | #?##### """S""" # # #### ? ? | | ####?## """ """ ## # ###?+???? | | ####### # # ##?? ? ?? | | ####### | =! # # #?##? ?? | | ?#??### # + ##?#?? ?? | | ####### """ "" # # #?#? ??? | | #### """""" # #?????? ? | | #### """""" #?#? ??? | | #### """""" # ####?? ?? | | #### """""" # # ##?#? ??? | | #?## # #? #?#?????? | | #### # ##?# ? ?? | | #######+##+###### # # # ## ### #??#????? | | #### # #####? ? #???? ??? | | ###### # ###?### #?#?????? | | ######?#######?##? ??? ??? ?? | | ##############??? ??? ??????? | | # #????? ? ??? ????? | | # ####??? ? ?????????? | | # ##?? ?? ???????????? | | ######## # @ #?##???????????? ??? | | #?# # #??? ??? ??????????? | | ### # ! #???##???#?????????? | | #?# h [|! #??#???#?????? ???? | | """ ### #=p #????#?#???#???????? | | """ ### # =p! ! ###????????????????? | | """ #?# # ! #??????????????????? | | """ ### # #???#??????????????? | | """ #?# # #??????????????????? | | #?# ##############??????????????????? | | ### ####??#?????????????????????????? | | #?# #??#????????????????????????????? | | ### #???#???????????????????????????? | | #+###### "####??#?????????????????????????? | | # ####?# ""#?#?????????????????????????????? | | # ##?#?# ""##????#?????????????????????????? | | # ###### "??#??#?##????????????????????????? | | # #?##?#? ???#?#?#??????????????????????????? | | # #??###? ? T?#?#????#????????????????????????? | | # ##??#? ? ""??#?????????????????????????????? | | ###### ? ? ?""#?#?????????????????????????????? | | ###### ""?##??#?#????????????????????????? | | ^ ""? ? ?????????????????????????? | | ####### "#?? ? ??????????????????????????? | | +####### ? ????#?? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 98 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 61 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Stasis Canceling 1 Defensive Hacking 14 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Particle Charger | -7/Factory | Downloaded Lgt. Fission Core | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free KE Penetrator | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Nuclear Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Can't Touch This Denied? Overkill We Are Legion Challenges ------------ None Game ------ Seed MassExplosiveRegulator Manual? 0 Play Time 09:13:19 Cumulative 171.8 hours Start 2022.01.25 @ 21:25:32 End 2022.01.30 @ 21:43:38 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eca38d2a-d2f0-47b6-93c0-62f0fe818a70