Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.29 @ 15:07:21 Player: Jim Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3968) 3968 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 10129 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit ECM Suite Point Defense Array > --- WEAPON ----------- High-powered Shock Rifle Autogun Gauss Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Minigun Enhanced Gauss Cannon Shock Maul [Rating: 96] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Slots Evolved 15 | . 1 . 2 . 2 2 2 2 2 2 Power 4 | . 1 . . . 1 1 . 1 . . Propulsion 4 | . . . 1 . . . 1 1 . 1 Utility 4 | . . . 1 . . 1 . . 1 1 Weapon 3 | . . . . . 1 . 1 . 1 . Parts Attached 98 | . 3 1 2 15 16 8 4 3 35 11 Power 25 | . 1 1 . 2 3 5 . 1 7 5 Engine 16 | . 1 1 . 2 3 5 . 1 3 . Core 7 | . . . . . . . . . 2 5 Reactor 2 | . . . . . . . . . 2 . Propulsion 23 | . . . 1 7 4 . 1 2 7 1 Treads . | . . . . . . . . . . . Leg 19 | . . . 1 4 4 . 1 2 7 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 3 | . . . . 3 . . . . . . Utility 12 | . . . 1 1 1 2 . . 4 3 Device 7 | . . . 1 . . 1 . . 4 1 Storage 1 | . . . . . . . . . . 1 Processor 2 | . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 38 | . 2 . . 5 8 1 3 . 17 2 Energy Gun 5 | . . . . 1 2 . 1 . 1 . Energy Cannon 4 | . . . . 1 3 . . . . . Ballistic Gun 7 | . . . . . . . 2 . 5 . Ballistic Cannon 10 | . . . . . . 1 . . 9 . Launcher 8 | . 2 . . 2 2 . . . 1 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 1 . . . 1 . Parts Lost 54 | . . 1 . . 3 . . . 29 21 Power 15 | . . 1 . . . . . . 8 6 Propulsion 11 | . . . . . . . . . 7 4 Utility 9 | . . . . . 1 . . . 4 4 Weapon 19 | . . . . . 2 . . . 10 7 Highest Loss Streak 20 | . . 1 . . 2 . . . 14 20 Average Slot Usage (%) 88 | . 100 91 91 100 95 97 100 100 86 54 Engine 17 | . 25 16 20 20 25 28 25 27 12 . Core 3 | . . . . . . . . . 5 13 Leg 21 | . 25 25 25 29 25 21 25 27 21 9 Device 9 | . . . 5 10 8 11 6 5 12 6 Storage 7 | . 12 12 10 10 8 7 6 5 5 5 Processor 1 | . . . . . . 2 6 5 . . Protection 5 | . 12 12 10 10 7 7 6 5 3 . Energy Gun 1 | . . . . 2 2 . 1 5 1 . Energy Cannon 6 | . . . . 4 11 14 12 11 3 . Ballistic Gun 3 | . 7 . . . . . 5 5 6 7 Ballistic Cannon 5 | . . . . . . 4 5 . 10 9 Launcher 4 | . 17 25 20 12 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 16 25 27 28 30 54 72 75 82 112 114 Greatest Support 105 | 20 20 20 33 36 45 45 58 75 105 60 Greatest Overweight (x) 11 | . 1 1 1 4 1 1 1 1 6 11 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 Largest Inventory Capacity 12 | 8 8 8 8 8 8 8 8 8 8 12 Average Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 7 8 8 8 8 8 8 6 6 8 1 Average Carried 5 | 7 7 8 7 6 6 6 5 4 4 . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 7 8 8 8 6 6 7 6 6 . . Class Distribution -------------------- 42% | Hacker-Mutant 30% | Generator-Mutant 12% | Scavenger-Mutant 5% | Generator-Tank 3% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Generator-Mutant | -7/Factory Generator-Mutant | -6/Factory Generator-Mutant | -5/Factory Generator-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Matter Collected 3081 | 200 70 178 199 499 337 149 58 30 952 409 Remotely . | . . . . . . . . . . . Salvage Created 3381 | . 128 157 211 453 390 109 65 71 1260 537 Parts 183 | . 5 7 18 28 19 3 3 8 58 34 Haulers Intercepted 3 | . . . . 3 . . . . . . Recyclers Shooed 7 | . . . 1 3 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 72 | . 2 9 5 10 9 1 1 3 23 9 Melee 1 | . . . . . 1 . . . . . Guns 14 | . . . . 1 . . . . 9 4 Cannons 24 | . . . . 4 2 1 1 3 10 3 AOE 33 | . 2 9 5 5 6 . . . 4 2 Classes Destroyed 15 | . 4 3 1 4 2 . . . 1 . Worker 9 | . 1 2 . 1 2 . . . 3 . Builder 4 | . . . . 2 1 . . . . 1 Tunneler 2 | . . 1 1 . . . . . . . Hauler 3 | . . . . 3 . . . . . . Recycler 6 | . 1 1 1 1 1 . . . 1 . Mechanic 2 | . . . . 1 . . . . . 1 Watcher 8 | . 1 . 2 1 1 1 . . 2 . Swarmer 13 | . . . . 2 . . . 3 6 2 Grunt 24 | . 2 4 2 4 3 . . . 5 4 Duelist 1 | . . . . . 1 . . . . . Sentry 18 | . . . 3 4 3 1 1 . 6 . Demolisher 2 | . . 2 . . . . . . . . Hunter 5 | . . . . . 2 . . . 2 1 Programmer 6 | . . . . . . . . . 4 2 Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 11 | . 3 11 4 5 6 1 1 3 6 8 Combat Bots Only 7 | . 2 7 3 4 5 1 1 3 3 6 Max Kills in Single Turn 4 | . 2 2 2 2 3 1 1 1 4 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 2 1 2 . . . 2 2 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Damage Taken 8474 | . 10 218 162 342 331 130 60 335 3567 3319 Core 2593 | . . 37 49 45 9 6 7 180 943 1317 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 . 85 . 76 98 99 99 82 18 . Volleys Fired 217 | . 3 12 9 36 13 5 2 10 100 27 Largest 5 | . 2 2 2 2 3 2 4 2 5 4 Hottest 304 | . 66 66 66 89 150 150 230 150 304 177 Shots Fired 447 | . 6 24 18 50 31 10 8 20 210 70 Gun 146 | . . . . 4 4 . 4 . 98 36 Cannon 196 | . . . . 14 15 10 4 20 104 29 Launcher 102 | . 6 24 18 32 12 . . . 8 2 Special 3 | . . . . . . . . . . 3 Kinetic 237 | . . . . . . . 2 . 170 65 Thermal 81 | . . . . 18 19 10 4 20 10 . Explosive 94 | . 6 24 18 32 12 . . . . 2 Electromagnetic 32 | . . . . . . . 2 . 30 . Robot Hit Streak 27 | . 5 26 27 23 19 12 17 4 21 10 Robot Miss Streak 4 | . . . 1 3 1 . . 4 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 332 | . 5 21 13 42 29 10 5 8 155 44 Core Hits 209 | . 7 25 13 34 30 3 3 3 68 23 Critical Hits 16 | . . . . 2 2 . . . 8 4 Critical Kills 6 | . . . . 1 1 . . . 2 2 Critical Parts Destroyed 9 | . . . . 1 1 . . . 5 2 Melee Attacks 7 | . . . . . 7 . . . . . Impact 7 | . . . . . 7 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11925 | . 498 1017 503 1570 1407 200 112 200 4476 1942 Guns 2469 | . . . . 51 69 . 37 . 1567 745 Cannons 3419 | . . . . 288 220 200 75 200 2066 370 Explosions 5749 | . 498 1017 503 1231 830 . . . 843 827 Melee 288 | . . . . . 288 . . . . . Ramming . | . . . . . . . . . . . Kinetic 4154 | . . . . . . . 19 . 3020 1115 Thermal 1775 | . 192 35 . 339 289 200 75 200 445 . Explosive 4997 | . 306 982 503 1231 830 . . . 318 827 Electromagnetic 711 | . . . . . . . 18 . 693 . Impact 288 | . . . . . 288 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . 2 . . 3 3 Average Corruption 2 | . 1 1 . . . 1 . . 2 2 Corruption Purged . | . . . . . . . . . . . Effects 24 | . . 2 . . . 2 . . 17 3 Message Errors 9 | . . . . . . 2 . . 5 2 Matter Fused 5 | . . . . . . . . . 5 . Heat Flow Errors 2 | . . . . . . . . . 1 1 Energy Discharges 1 | . . . . . . . . . 1 . Targeting Errors 7 | . . 2 . . . . . . 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 304 | . 35 54 . 23 100 . . . 42 50 Projectiles 36 | . . . . 2 . . . . 34 . Explosions 195 | . 35 54 . 21 27 . . . 8 50 Melee 73 | . . . . . 73 . . . . . Knockbacks 17 | . . . . . 3 . . . 10 4 Impact 3 | . . . . . 3 . . . . . Kinetic 13 | . . . . . . . . . 9 4 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 238 | . . 24 55 26 . . . . 104 29 Shots 12 | . . 1 2 2 . . . . 5 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 961 | . 69 160 96 341 511 695 441 961 845 574 Average Temperature 177 | . 31 72 36 110 179 110 240 254 219 244 Received Heat Transfer 1098 | . 9 39 54 138 72 36 42 . 588 120 Effects 191 | . . . . 1 8 19 5 47 97 14 Shutdowns 86 | . . . . . 6 8 4 18 43 7 Energy Bleed 16 | . . . . 1 . 4 . 4 6 1 Interference 31 | . . . . . . 3 1 4 20 3 Matter Decay 14 | . . . . . . 2 . 4 7 1 Short Circuit 9 | . . . . . . 1 . 2 6 . Damage (minor) 14 | . . . . . 2 1 . 4 7 . Damage (major) 15 | . . . . . . . . 10 4 1 Damage (core) 6 | . . . . . . . . 1 4 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . 1 . Impact Corruptions 4 | . . . . . 3 . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 3 1 3 1 . . Heat Transferred 2559 | . 150 50 . 629 518 296 111 296 509 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Peak Influence 423 | . 109 197 262 315 423 67 45 88 306 164 Average Influence 109 | . 60 126 119 185 275 40 7 31 114 53 Maximum Alert Level 2 | . . . 1 1 2 . . . 1 . Low Security (%) 79 | 100 100 100 85 49 33 100 100 100 72 100 Level 1 18 | . . . 14 50 39 . . . 27 . Level 2 2 | . . . . . 27 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . . 1 . 1 . . 3 3 Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . . 1 . . 2 2 Reinforcement 3 | . . . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Distress Signals 4 | . . . 1 1 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 3 9 6 14 11 2 1 3 37 15 Peak Tracking Total 8 | . 2 3 2 4 3 1 1 3 8 6 Tactical Retreats 5 | . . 1 . . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 2 . . 1 . 2 . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Machines Disabled 18 | . 3 2 . 4 1 . . . 6 2 Max in Single Turn 3 | . 3 1 . 1 1 . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Machines Accessed 7 | . . . . 3 1 2 . . . 1 Terminals 4 | . . . . 1 1 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 14 | . . . . 7 3 3 . . . 1 Successful 12 | . . . . 6 3 2 . . . 1 Failed 2 | . . . . 1 . 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . . . . 2 3 1 . . . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . . . . 4 . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . . 1 3 1 . . . 1 Record 4 | . . . . . 2 1 . . . 1 Registered Components 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . Scan Component 2 | . . . . 2 . . . . . . Repair 2 | . . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . Time 64 | . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Turns Passed 4779 | 8 99 231 179 637 418 865 124 222 1345 651 Spaces Moved 2668 | 7 59 130 111 367 223 554 75 123 676 343 Core 44 | . . . . . . . . . . 44 Treads . | . . . . . . . . . . . Legs 2623 | 7 59 130 111 366 223 554 75 123 676 299 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . Fastest Speed 120 | 120 120 150 120 120 120 150 150 152 120 120 Average Speed 146 | 120 139 150 133 120 148 150 150 152 151 161 Slowest Speed 600 | 120 150 150 150 335 150 150 150 153 300 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 2 19 52 19 55 21 13 2 4 17 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 713 | . 46 108 140 177 79 . . . 117 46 Melee . | . . . . . . . . . . . Projectile 48 | . . . . . . . . . 43 5 AOE 665 | . 46 108 140 177 79 . . . 74 41 Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Total 3148 | 6 69 142 124 509 272 578 81 137 836 394 Wait 73 | . 3 . . 68 . . . . . 2 Move 2658 | 6 58 129 110 366 222 553 74 122 675 343 Hop . | . . . . . . . . . . . Pick Up 67 | . 2 . 2 12 8 8 1 2 21 11 Fast Attach 3 | . . 1 1 . . . . . 1 . Attach 52 | . 1 . 1 . 5 3 2 2 27 11 Detach 4 | . . . . . 1 . . . 3 . Swap 43 | . 2 . . 15 11 5 2 1 7 . Drop 24 | . . . 1 12 5 4 . . 2 . Fire 217 | . 3 12 9 36 13 5 2 10 100 27 Melee 7 | . . . . . 7 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 9 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Evolved 1 slot: Power x1 62 | -10/Materials | Identified exit to Mines 62 | -10/Materials | Discovered exit to Mines (range 16) 108 | -10/Materials | Entered Mines 109 | -10/Mines | Assembled infested the area 114 | -10/Mines | Assisted by a Guerilla fighting off Assembled 218 | -10/Mines | Destroyed 7 combat bots 288 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Hacker-Mutant 312 | -10/Mines | Identified exit to Materials 312 | -10/Mines | Discovered exit to Materials (range 9) 339 | -10/Mines | Entered Materials 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 487 | -9/Materials | Identified exit to Storage 487 | -9/Materials | Discovered exit to Storage (range 10) 518 | -9/Materials | Entered Storage 880 | -9/Storage | Repaired Rocket Launcher 914 | -9/Storage | Repaired Rocket Launcher 1144 | -9/Storage | Identified exit to Materials 1144 | -9/Storage | Discovered exit to Materials (range 10) 1155 | -9/Storage | Entered Materials 1155 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1497 | -8/Materials | Identified exit to Factory 1497 | -8/Materials | Discovered exit to Factory (range 4) 1573 | -8/Materials | Entered Factory 1573 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1984 | -7/Factory | Build established: Generator-Mutant 2392 | -7/Factory | Identified exit to Factory 2392 | -7/Factory | Discovered exit to Factory (range 15) 2438 | -7/Factory | Entered another Factory area 2438 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2537 | -6/Factory | Identified exit to Factory 2537 | -6/Factory | Discovered exit to Factory (range 8) 2562 | -6/Factory | Entered another Factory area 2562 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2761 | -5/Factory | Identified exit to Factory 2761 | -5/Factory | Discovered exit to Factory (range 13) 2784 | -5/Factory | Entered another Factory area 2784 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3694 | -4/Factory | Lost 6 parts (2p2n1u1w) 3793 | -4/Factory | Core integrity fell below 50% 3955 | -4/Factory | Core integrity fell below 20% 4048 | -4/Factory | Lost 14 parts (4p1n2u7w) 4110 | -4/Factory | Identified exit to Research 4110 | -4/Factory | Discovered exit to Research (range 10) 4129 | -4/Factory | Entered Research 4129 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4213 | -3/Research | Build established: Scavenger-Mutant 4696 | -3/Research | Core integrity fell below 50% 4735 | -3/Research | Core integrity fell below 20% 4741 | -3/Research | Lost 20 parts (6p4n4u6w) 4780 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 04766_ Penetrated by Slug. 04767_ U-05 Engineer lays Concrete. 04768_ The unstable cave ceiling collapses. 04768_ Acquired 22 matter. 04769_ U-05 Engineer lays Concrete. 04770_ K-01 Serf collects debris. 04771_ U-05 Engineer lays Concrete. 04772_ Slug penetrates Wall. 04772_ U-05 Engineer lays Concrete. 04773_ K-01 Serf collects debris. 04774_ U-05 Engineer lays Concrete. 04775_ K-01 Serf collects debris. 04776_ U-05 Engineer lays Concrete. 04777_ Penetrated by Slug. 04777_ K-01 Serf collects debris. 04778_ UV7%VGDKBGP|Y/8AALZ&D 04778_ U-05 Engineer lays Concrete. 04780_ K-01 Serf collects debris. 04780_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #######?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """#?????????????????????????????????????? | | """#?????????????????????????????????????? | | """#???????????#######+########??????????? | | #???????????? u #??????????? | | #???????????? ######?????? | | #????????????? ?????? | | #?????????????? ?????? | | #?????????????## ????? | | | [ #????????????## ????? | | #+#################### ??????? | | %=! ^ % # ""??????? | | [= ! % % u # ""??????? | | != === ! h """"????? | | ^ = ! ! % @l ???? | | ########!########### k # ???? | | #???# # #??????????? | | #???# # #??????????? | | #???# "" # = #??????????? | | #???#""" # """ = = #??????????? | | #???#"R # """ [ #??????????? | | #???#""" # """ + #??????????? | | #???#""" # ## # #??????????? | | #???# # ## = ## #???????? | | #???# # """ # ###?????? | | #???########## """ # #???? | | ?????????????#! """ # ]][ k% ###????? | | ?????????????# # ] #+#+#??????? | | ?????????????# ## =] ?????? | | ??????????????? ?# # #????? | | ?????????????? ? ?# # #????? | | ???????????????######?# = # ] ?????? | | ???????????????????????#######?########?????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 73 Energy Capacity 1035 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 160 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Hey, That's Mine! I Survived The Infestation Knowing Is Half The Battle Part-time Mechanic Challenges ------------ None Game ------ Seed PhasingMakeshiftShielding Manual? 0 Play Time 01:27:48 Cumulative 15.1 hours Start 2020.08.29 @ 13:19:56 End 2020.08.29 @ 15:07:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 22 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82d66c23-5871-45c8-aa49-eb5bb6cfb03a