Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 13:18:38 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1284) 1284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3009 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 273/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod (150) Improved Targeting Computer Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Autogun Katana > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod Improved Targeting Computer Light Armor Plating Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 33 | 7 2 7 11 6 . Power 3 | 1 . 1 1 . . Engine 3 | 1 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 3 5 1 . Treads 11 | 2 . 3 5 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 1 2 1 . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 2 1 . Artifact . | . . . . . . Weapon 12 | 3 . 2 3 4 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . 1 3 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . 2 1 1 . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 1 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 99 99 100 89 Engine 11 | . 14 13 11 11 11 Treads 31 | . 28 28 33 33 33 Storage 11 | . 14 14 11 11 11 Protection 18 | . 9 14 21 22 22 Ballistic Gun 20 | . 28 21 22 18 . Launcher 1 | . . 6 . . . Slashing Weapon 1 | . . . . 2 11 Naked Turns . | . . . . . . Heaviest Build 67 | 14 56 57 67 67 60 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 Most Carried 20 | 3 8 11 20 20 20 Average Carried 13 | 1 6 8 13 19 20 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 8 11 20 20 20 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1506 | 151 126 366 648 215 . Remotely . | . . . . . . Salvage Created 1805 | . 171 165 1100 369 . Parts 113 | . 10 17 67 19 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 5 | . 1 . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 44 | . 3 9 21 11 . Melee 3 | . . . . 3 . Guns 37 | . 3 5 21 8 . AOE 4 | . . 4 . . . Classes Destroyed 11 | . 3 3 5 . . Worker 1 | . 1 . . . . Builder 1 | . . . 1 . . Hauler 3 | . . . 3 . . Recycler 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 6 | . . 3 3 . . Grunt 23 | . 3 . 12 8 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 6 | . . 2 4 . . Assembled 7 | . . 4 . 3 . Best Kill Streak 4 | . 3 3 3 4 . Combat Bots Only 4 | . 2 3 3 4 . Max Kills in Single Turn 2 | . 1 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded 1 | . . 1 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 158 | . 22 33 74 29 . Missed 42 | . 6 8 21 7 . Damage Taken 1462 | . 192 369 644 257 . Core 85 | . 24 22 22 17 . Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 81 . . . Volleys Fired 126 | . 26 20 66 14 . Largest 2 | . 2 2 2 2 . Hottest 46 | . 40 40 46 46 . Shots Fired 246 | . 52 35 132 27 . Gun 240 | . 52 30 132 26 . Cannon . | . . . . . . Launcher 5 | . . 5 . . . Special 1 | . . . . 1 . Kinetic 240 | . 52 30 132 26 . Thermal 1 | . . . . 1 . Explosive 5 | . . 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 6 7 11 11 . Robot Miss Streak 4 | . 2 3 4 2 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 2 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 175 | . 32 20 99 24 . Core Hits 79 | . 11 13 43 12 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 2 | . . 1 1 . . Destroy 2 | . . 1 1 . . Melee Attacks 16 | . . . . 16 . Impact . | . . . . . . Slashing 16 | . . . . 16 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2941 | . 432 452 1580 477 . Guns 2552 | . 429 280 1527 316 . Cannons . | . . . . . . Explosions 166 | . . 166 . . . Melee 150 | . . . . 150 . Ramming 62 | . 3 6 53 . . Kinetic 2552 | . 429 280 1527 316 . Thermal 11 | . . . . 11 . Explosive 166 | . . 166 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 150 | . . . . 150 . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 2 7 6 14 2 Message Errors 4 | . 1 1 . 2 . Matter Fused 8 | . . 1 1 5 1 Heat Flow Errors 3 | . . 2 . 1 . Energy Discharges 6 | . 1 . 2 3 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 8 | . . 2 2 3 1 Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 70 | . . 70 . . . Shots 2 | . . 2 . . . Rammed 15 | . 2 2 11 . . Targets Rammed 16 | . 2 2 12 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 255 | . 6 245 50 255 . Average Temperature 33 | . 2 100 12 56 . Received Heat Transfer 674 | . 108 63 303 200 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . . . 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 271 | . 108 118 271 200 . Initial 105 | . . 11 13 105 . Average 74 | . 28 66 124 50 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 92 | 100 100 100 79 99 . Level 1 7 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 8 8 35 11 . Peak Tracking Total 4 | . 2 3 4 4 . Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 4 | . 1 . 3 . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 . 7 . . Successful 2 | . 2 . . . . Failed 9 | . 2 . 7 . . Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 11 | . 4 . 7 . . Terminals 11 | . 4 . 7 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Robot Analysis 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4352 | 74 582 723 1405 1371 197 Spaces Moved 1738 | 41 267 267 497 544 122 Core 4 | 4 . . . . . Treads 1734 | 37 267 267 497 544 122 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 Average Speed 215 | 149 167 240 229 232 160 Slowest Speed 240 | 160 240 240 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 53 60 46 89 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 21 | . . 19 . 2 . Terrain Destroyed 45 | . . 43 . 2 . Melee 2 | . . . . 2 . Projectile . | . . . . . . AOE 43 | . . 43 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2061 | 50 350 309 626 602 124 Wait 111 | . 44 13 33 21 . Move 1733 | 40 266 266 496 543 122 Hop . | . . . . . . Pick Up 18 | 3 7 1 6 1 . Fast Attach 8 | 6 1 1 . . . Attach 5 | . . 1 3 1 . Detach 1 | . . . . . 1 Swap 20 | 1 1 5 8 5 . Drop 7 | . 3 . 2 1 1 Fire 126 | . 26 20 66 14 . Melee 16 | . . . . 16 . Ram . | . . . . . . Kick . | . . . . . . Crush 16 | . 2 2 12 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Entered Mines 729 | -10/Mines | Assembled infested the area 734 | -10/Mines | Assisted by a Guerilla fighting off Assembled 968 | -10/Mines | Learned 4 Materials zone layouts 1185 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1341 | -10/Mines | Discovered new exit (range 10) 1380 | -10/Mines | Entered Materials 1380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -9/Materials | Identified exit to Mines 1685 | -9/Materials | Build established: Scavenger-Mutant 2492 | -9/Materials | Discovered exit to Mines (range 13) 2785 | -9/Materials | Entered Mines 3053 | -9/Mines | Learned location of Storage (-7) 3084 | -9/Mines | Excavation squad dispatched 3084 | -9/Mines | A large section of the Mines collapsed 3334 | -9/Mines | Excavation squad dispatched 3506 | -9/Mines | Discovered new exit (range 7) 3920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4150 | -9/Mines | Discovered new exit (range 5) 4156 | -9/Mines | Entered Exiles 4353 | -9/Exiles | Self-destructed Last Messages --------------- 03920_ "No threat detected, you may enter." 03972_ System corrupted: Matter fused (-6). 03976_ Searching scrap... 03976_ Found Lgt. Treads. 03976_ Found EM Shotgun. 03976_ Found Autogun. 03976_ Found Disposable Heat Sink. 03976_ Found 51 Matter. 03977_ Acquired 16 matter. 03982_ Acquired 10 matter. 04000_ System corrupted: Component data lost. 04001_ Dropped Autogun. 04001_ Acquired Autogun. 04144_ System corrupted: Matter fused (-10). 04150_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04173_ Dropped Assault Rifle. 04192_ System corrupted: Component data lost. 04334_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?????????????? | | ??????????????? ######???????# ! "#?????????????? | | ?????????????? #""#??????# "#?????????????? | | ?????????????? ??????# "#?????????????? | | ?????????????" #????## ""#?????????????# | | ?????????????? #####" ""#???????????? | | ??????????????# ##" ""?????????????" | | ???????????????# #"" #??????????????" | | ??????????????????# #?????????????? | | ?????????????????????# ##????????????? | | ??????????????????????## "#????????????? | | ???????????????????####" ###???????????" | | ???????????????????""""" @ ##??????????# | | ???????????????# "###"" ######???### | | ???????????????# "#?##" """#####X# | | ???????????????# ##??#" | | ???????????????# """"""###???#"# | | ???????????????#########??????#### | | ?????????????????????????????????### | | ???????????????????????????????????### | | ?????????????????????????????????????## | | ??????????????????????????????????????## | | ???????????????????????????????????????##" | | ????????????????????????????????????????#""" | | ???????????????????????????????????????##" | | ???????????????????????????????????????#"" | | ???????????????????????????????????????#""" | | ???????????????????????????????????????""" | | ??????????????????????????????????????#""" | | ??????????????????????????????????????#"" | | ??????????????????????????????????????#""" | | ??????????????????????????????????????#"" | | ??????????????????????????????????????##"" | | ???????????????????????????????????????#"""" | | ???????????????????????????????????????## | | ????????????????????????????????????????#" | | ????????????????????????????????????????#"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionHybridCoupler Manual? 0 Play Time 00:17:47 Cumulative 578.9 hours Start 2024.07.14 @ 12:39:26 End 2024.07.14 @ 13:18:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 617 Rogue 530 Adventurer 87 Explorer 0 Win Type - Total 33 Types 8/0/19/1/1/1/3/0/0 Lore% 78 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92d10df0-4425-451b-bd83-973eced8e060