Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 15:50:10 Player: EyangKodok Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (281) 281 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 766 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 381/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Matter Pod Experimental Sensor Array > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Compact Wheel Large Storage Unit Large Matter Pod (136) Power Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Matter Pod Experimental Sensor Array > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Compact Wheel Large Storage Unit Large Matter Pod Power Shielding [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Matter Pod Device Experimental Sensor Array Storage Large Matter Pod Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 7 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 2 . . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . . 1 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Backups 4 | 2 5 3 Power . | . . . Propulsion 2 | 1 2 . Utility 1 | . 1 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 82 | . 92 54 Engine 10 | . 13 . Treads 17 | . 24 . Wheel 5 | . 2 14 Device 2 | . . 9 Storage 22 | . 24 14 Protection 1 | . 1 2 Energy Gun 8 | . 11 . Ballistic Gun 9 | . 13 . Launcher 2 | . . 11 Peak Build Rating 12 | 6 7 12 Average Rating 7 | 5 6 9 On Entrance 3 | . 6 3 Naked Turns . | . . . Heaviest Build 87 | 10 87 7 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 5 Average Capacity 7 | 7 8 5 Most Carried 8 | 4 8 5 Average Carried 4 | 2 5 3 Final Capacity 8 | 8 5 5 Final Carried 4 | 4 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 643 | 261 348 34 Remotely . | . . . Salvage Created 361 | 11 338 12 Parts 24 | 1 22 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 8 | . 8 . AOE 1 | . . 1 Classes Destroyed 5 | 1 4 . Worker 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 2 1 Grunt 6 | . 6 . Best Kill Streak 4 | 1 4 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 128 | . 127 1 Missed 35 | . 35 . Hits 93 | . 92 1 Projectile 93 | . 92 1 Damage Taken 945 | . 922 23 Core 252 | . 229 23 Absorbed by Shields . | . . . Redirected to Shielding 7 | . 7 . Regen/Repaired (Parts) 44 | . 44 . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 1 65 1 Largest 2 | 2 2 1 Hottest 60 | 60 60 30 Shots Fired 105 | 2 102 1 Gun 104 | 2 102 . Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 66 | 1 65 . Thermal 38 | 1 37 . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 8 | 1 8 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | 1 61 . Core Hits 23 | 1 21 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 690 | 12 595 83 Guns 597 | 12 585 . Cannons . | . . . Explosions 83 | . . 83 Melee . | . . . Ramming 10 | . 10 . Kinetic 335 | . 335 . Thermal 262 | 12 250 . Explosive 83 | . . 83 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . 2 14 Shots 1 | . . 1 Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 130 | 20 130 . Average Temperature 50 | 15 51 . Received Heat Transfer 282 | . 282 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | 25 575 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 58 | 5 58 3 Initial 3 | . . 3 Average 9 | . 14 . Influence Increases 302 | 5 268 29 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 32 | . 32 . Successful Hack 1 | . 1 . Destroy Structure 9 | . . 9 Lose Combat Pursuer 60 | . 60 . Influence Decreases 273 | 5 258 10 Entered New Map 7 | . . 7 Time Decay 214 | 5 206 3 Lost Part 52 | . 52 . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 18 3 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 6 | . 6 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 101 | . 101 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 196 | . . 196 Sensors 196 | . . 196 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1217 | 194 756 267 Spaces Moved 815 | 115 378 322 Core 7 | 7 . . Treads 438 | 108 330 . Legs . | . . . Wheels 370 | . 48 322 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 124 | 153 152 80 Slowest Speed 160 | 160 160 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 8 45 76 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 9 | . . 9 Melee . | . . . Projectile . | . . . AOE 9 | . . 9 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 929 | 131 467 331 Wait . | . . . Move 813 | 114 377 322 Hop . | . . . Pick Up 21 | 10 7 4 Fast Attach . | . . . Attach 14 | 6 7 1 Detach 2 | . 2 . Swap 5 | . 3 2 Drop 4 | . 3 1 Fire 67 | 1 65 1 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 629 | -10/Materials | Repaired Lgt. Assault Rifle 762 | -10/Materials | Discovered new exit (range 11) 921 | -10/Materials | Core integrity fell below 50% 942 | -10/Materials | Core integrity fell below 20% 951 | -10/Materials | Entered Mines 971 | -10/Mines | Lost 4 parts (1p2n1w) 1018 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1021 | -10/Mines | Found Prototype Device 1022 | -10/Mines | Identified Exp. Sensor Array 1040 | -10/Mines | Discovered new exit (range 16) 1102 | -10/Mines | Learned Materials security intel 1218 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Discarded Signal Interpreter. Identified Exp. Sensor Array. [Achievement: Risk Taker] EXIT=FOUND K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Materials security intel. K-01 Serf collects debris. S-10 Pest destroyed. 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Assault Rifle | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed ExoskeletonTiamatMatter Manual? 0 Play Time 00:17:51 Cumulative 3.7 hours Start 2025.05.14 @ 15:34:56 End 2025.05.14 @ 15:50:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6269a10-6634-452a-88d1-bd92f7b6d1b9