Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 15:34:29 Player: boatgirl69 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1017) 1017 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 5199 Bonus ------- Follower Combat Kills 282 Met Imprinter 300 Was Imprinted 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Advanced Heat Sink Medium Matter Pod (100) Structural Scanner Signal Interpreter Improved Terrain Scanner Makeshift Salvage Targeting Computer Recoil Stabilizer Makeshift Thermal Plating Hacking Drone Bay (1/1) Makeshift Laser Heavy Machine Gun Heavy Hammer Scythe Scythe Scythe Makeshift Axe Makeshift Sword Makeshift Sword CR-A16's Pointy Stick Fire Trap Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Tactical Coordination Suite Improved Melee Analysis Suite > --- WEAPON ----------- Makeshift Laser Makeshift Hammer Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Advanced Heat Sink Medium Matter Pod Structural Scanner Signal Interpreter Improved Terrain Scanner Makeshift Salvage Targeting Computer Recoil Stabilizer Makeshift Thermal Plating Hacking Drone Bay Phase Cannon Barrage Gun Heavy Battle Rifle Makeshift Shrapnel Gun Heavy Machine Gun Bore Cannon Remote Datajack Heavy Hammer Scythe Scythe Scythe Makeshift Sword Makeshift Sword Dirty Bomb Trap Fire Trap [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Melee Analysis Suite Weapon Scythe Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . 2 . . . 1 Weapon 2 | . . . . . . 2 Parts Attached 55 | 10 . 14 1 3 6 21 Power 7 | 1 . 2 . . 1 3 Engine 5 | 1 . 2 . . . 2 Core 1 | . . . . . 1 . Reactor 1 | . . . . . . 1 Propulsion 12 | 5 . 3 . . . 4 Treads 3 | 2 . 1 . . . . Leg 5 | 2 . . . . . 3 Wheel 4 | 1 . 2 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 . 5 . 2 1 2 Device 8 | 1 . 3 . 2 1 1 Storage 3 | 1 . 2 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | 2 . 4 1 1 4 12 Energy Gun 4 | 2 . 1 . . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | . . 1 . . 1 4 Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . . 1 . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 6 | . . 2 . 1 2 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 25 | . . 2 . . 2 21 Power 4 | . . 1 . . . 3 Propulsion 7 | . . 1 . . . 6 Utility 4 | . . . . . . 4 Weapon 10 | . . . . . 2 8 Highest Loss Streak 11 | . . 2 . . 2 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 98 100 100 96 70 Engine 8 | . 14 10 11 11 3 . Core 1 | . . . . . 7 4 Reactor 1 | . . . . . . 5 Treads 2 | . 28 9 . . . . Wheel 16 | . . 11 22 22 22 7 Device 30 | . 14 33 33 33 33 22 Storage 10 | . 14 11 11 11 11 6 Energy Gun 3 | . 28 9 . . . 1 Ballistic Gun 8 | . . 6 11 11 11 5 Slashing Weapon 7 | . . 5 6 11 5 3 Peak Build Rating 51 | 7 7 15 15 28 31 51 Average Rating 24 | 4 7 12 14 24 27 41 On Entrance 14 | . 7 7 15 14 28 31 Naked Turns . | . . . . . . . Heaviest Build 125 | 14 14 93 95 93 102 125 Greatest Support 40 | 40 40 40 22 22 22 30 Greatest Overweight (x) 40 | . . 4 4 4 4 40 Average Overweight (x) 3 | . . 1 4 4 4 6 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 21 | 7 8 13 25 25 25 25 Most Carried 25 | 8 8 16 17 25 25 25 Average Carried 19 | 6 7 9 16 24 24 24 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 25 | 8 8 16 17 25 25 21 Class Distribution -------------------- 81% | Mutant 11% | Derelict-Mutant 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1071 | 300 . 148 7 181 89 346 Remotely 409 | 93 . 148 7 161 . . Salvage Created 1203 | 118 . 343 14 . 108 620 Parts 68 | 12 . 26 5 . 4 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . Prevented 3 | . . . . . 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 25 | . . 8 4 . 2 11 Guns 12 | . . 6 . . 1 5 Cannons 6 | . . . . . . 6 AOE 7 | . . 2 4 . 1 . Classes Destroyed 8 | 2 . 5 . . . 1 Worker 3 | . . 1 . . . 2 Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Watcher 5 | . . 4 . . . 1 Swarmer 9 | . . 3 4 . . 2 Grunt 13 | . . 3 . . 2 8 Sentry 2 | . . 2 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | 3 . 4 4 . 2 5 Combat Bots Only 4 | . . 3 4 . 2 3 Max Kills in Single Turn 2 | 1 . 2 2 . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 357 | . . 82 16 . 35 224 Missed 97 | . . 23 8 . 12 54 Damage Taken 4028 | . 62 693 119 . 264 2890 Core 1086 | . . 163 10 . 48 865 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 100 . . . 44 . Volleys Fired 88 | 6 . 36 3 . 4 39 Largest 3 | 2 . 2 2 . 2 3 Hottest 142 | 90 . 90 56 . 66 142 Shots Fired 153 | 12 . 68 6 . 6 61 Gun 124 | 12 . 68 3 . 4 37 Cannon 23 | . . . . . . 23 Launcher 5 | . . . 3 . 2 . Special 1 | . . . . . . 1 Kinetic 51 | . . 6 3 . 4 38 Thermal 84 | 12 . 50 . . . 22 Explosive 5 | . . . 3 . 2 . Electromagnetic 12 | . . 12 . . . . Robot Hit Streak 15 | 2 . 5 3 . 1 15 Robot Miss Streak 4 | 2 . 4 2 . 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 103 | 6 . 42 3 . 1 51 Core Hits 65 | 4 . 20 5 . 10 26 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 11 | . . 4 . . . 7 Burn 5 | . . 3 . . . 2 Destroy 5 | . . . . . . 5 Corrupt 1 | . . 1 . . . . Melee Attacks 24 | . . 11 . 5 . 8 Impact 2 | . . . . . . 2 Slashing 22 | . . 11 . 5 . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2616 | 71 . 727 283 . 318 1217 Guns 1286 | 71 . 576 14 . 15 610 Cannons 510 | . . . . . . 510 Explosions 686 | . . 119 264 . 303 . Melee 129 | . . 32 . . . 97 Ramming 5 | . . . 5 . . . Kinetic 800 | . . 75 14 . 15 696 Thermal 1038 | 71 . 543 . . . 424 Explosive 567 | . . . 264 . 303 . Electromagnetic 77 | . . 77 . . . . Impact 97 | . . . . . . 97 Slashing 32 | . . 32 . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . 1 Average Corruption 1 | . 1 . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 47 | . . 9 10 . 21 7 Projectiles 7 | . . . . . . 7 Explosions 40 | . . 9 10 . 21 . Melee . | . . . . . . . Knockbacks 3 | . . . 1 . . 2 Impact 2 | . . . 1 . . 1 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 108 | . . . 60 . 48 . Shots 4 | . . . 3 . 1 . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 244 | 120 . 244 . . 6 39 Average Temperature 79 | 48 . 101 . . 4 8 Received Heat Transfer 1281 | . . 234 . . 39 1008 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 . . . 2 Heat Transferred 2485 | 174 . 1497 . . . 814 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 263 | 15 11 172 121 . . 263 Initial 22 | . 9 4 13 . . 22 Average 69 | 6 9 77 56 . . 86 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 100 . . 88 Level 1 4 | . . . . . . 11 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 4 . . . 8 Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . . 3 . . . 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 7 | . . 4 . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . . 17 4 . 7 30 Peak Tracking Total 7 | . . 6 4 . 4 7 Tactical Retreats 10 | . . 1 . . . 9 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . . . . 3 1 Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . 2 2 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 4 | . 2 1 . . . 1 Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 11 | . 5 5 . . . 1 Successful 7 | . 3 3 . . . 1 Failed 4 | . 2 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . . 4 Terminals 9 | . 4 5 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 5 | . 2 3 . . . . Record 2 | . 2 . . . . . Dispatch Records 1 | . . 1 . . . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Watchers 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 155 | . . . . 155 155 77 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 31 | . . . . . 23 8 Total Damage 727 | . . . . . 542 185 Kills 8 | . . . . . 5 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5523 | 122 239 1038 304 2126 638 1056 Spaces Moved 3086 | 65 147 510 200 1420 371 373 Core 15 | 9 . . . . . 6 Treads 334 | 20 147 167 . . . . Legs 31 | 17 . . . . . 14 Wheels 2706 | 19 . 343 200 1420 371 353 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 85 145 145 145 145 Average Speed 150 | 110 160 128 145 145 145 216 Slowest Speed 2050 | 160 160 160 145 145 145 2050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 24 37 40 91 59 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 3 4 . Spaces Dug 15 | . . 10 . . . 5 Terrain Destroyed 78 | . . 12 42 . 15 9 Melee 15 | . . 10 . . . 5 Projectile 5 | . . . . . 1 4 AOE 58 | . . 2 42 . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3784 | 106 152 813 207 1485 467 554 Wait 403 | 1 . 207 2 24 74 95 Move 3080 | 64 146 509 199 1419 370 373 Hop . | . . . . . . . Pick Up 88 | 20 3 24 1 21 6 13 Fast Attach . | . . . . . . . Attach 36 | 8 . 10 . 2 3 13 Detach 1 | . . 1 . . . . Swap 19 | 2 . 4 1 1 3 8 Drop 40 | 5 3 11 . 13 4 4 Fire 88 | 6 . 36 3 . 4 39 Melee 24 | . . 11 . 5 . 8 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . . 3 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Discovered new exit (range 16) 1400 | -9/Materials | Entered Mines 1414 | -9/Mines | Met a Derelict bent on vengeance 1415 | -9/Mines | Discovered new exit (range 13) 1425 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1441 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1491 | -9/Mines | Learned Materials stockpile data 1704 | -9/Mines | Entered Zion 1755 | -7/Zion | Found Prototype Energy Gun 1830 | -7/Zion | Found CR-A16's Pointy Stick 1853 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1889 | -7/Zion | Discovered new exit (range 12) 2391 | -7/Zion | Given the Hacking Drone Bay 2391 | -7/Zion | Found Prototype Device 2396 | -7/Zion | Identified Hacking Drone Bay 2648 | -7/Zion | Met Imprinter 2689 | -7/Zion | Imprinted 2692 | -7/Zion | Declared Zion's savior 3830 | -7/Zion | Entered Proximity Caves 3830 | -6/Proximity Caves | Accompanied by 4 allies 4148 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4148 | -6/Proximity Caves | Core integrity fell below 50% 4454 | -6/Proximity Caves | Discovered new exit (range 7) 4468 | -6/Proximity Caves | Entered Factory 4468 | -6/Factory | Accompanied by 2 allies 4468 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 4768 | -6/Factory | Build established: Derelict-Mutant 5189 | -6/Factory | Garrison activated, responded to threat 5310 | -6/Factory | Lost 3 parts (1p1n1w) 5426 | -6/Factory | Lost 6 parts (2n1u3w) 5505 | -6/Factory | Core integrity fell below 50% 5518 | -6/Factory | Core integrity fell below 20% 5524 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 33 matter. Critical hit (Burn: +37). Cold Fusion Reactor destroyed. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Lgt. Angular Momentum Engine. Critical hit (Burn: +37). Barrage Gun destroyed. Hvy. Battle Rifle destroyed. R-10 Processor collects Lgt. Nuclear Core. Acquired 10 matter. Slug penetrates G-50 Soldier. Acquired 4 matter. Gauss Rifle destroyed. G-50 Soldier knocked back. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Mak. Hammer destroyed. Tactical Coordination Suite destroyed. Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? # ??????????????? | | ?????????????????????????? # ?????????????? | | ?????????????????????????? # ?????????????? | | ####???????############### # ??????????????? | | ####???????############### + ??????????????? | | ##???????## #^ ^ ^%A# ??????????????? | | ##???????## """ """ # # ??????????????? | | ##???????## """ """ /# % # ??????????????? | | ##???????## """ """ # # ??????????????? | | ##???????## # # ??????????????? | | ##???????## """ """ # ##??????????????? | | ###########!! """ """g # ##??????????????? | | ###########!! """ """ %# %##??????????????? | | + + g %@%g%% ##??????????????? | | ########### !g #p % ##??????????????? | | ########### ! g %# % ##??????????????? | | ##???????## # ##??????????????? | | ####???????############### ##??????????????? | | ??????? ?????????????? | | ????????????????????????? ???????????? | | ????????????????????????? ???????????? | | ????????????????????????? R ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ???????????? | | ????????????????????????? % ???????????? | | ?????????????????????????###########?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Melee Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Point Defense System | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Force Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line True Hacker Challenges ------------ None Game ------ Seed CommSystemShearcannon Manual? 0 Play Time 01:14:26 Cumulative 8.9 hours Start 2024.10.18 @ 14:13:36 End 2024.10.18 @ 15:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 328103ad-cb35-4a79-8160-3682e896e04a