Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 23:07:18 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (4716) 4716 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 9329 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 68 Friendly Fire -80 Cogmind --------- Core Integrity 428/700 Matter 248/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Precision Shock Rifle Enhanced Autogun > --- INVENTORY (10) --- Light Angular Momentum Engine Armored Treads Combat Airjet Improved Sensor Array Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Corruption Screen > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Machine Analyzer Improved Sensor Array Hardened Medium Armor Plating Enhanced Autogun Advanced EMP Blaster Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hardened Medium Armor Plating Device Cooling System Storage Medium Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 130 | 6 5 6 15 7 29 34 28 Power 13 | 1 . . 2 1 6 . 3 Engine 10 | 1 . . 1 1 5 . 2 Core 3 | . . . 1 . 1 . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 1 . 5 . 4 6 8 Treads 21 | 2 1 . 5 . 4 5 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight 1 | . . . . . . 1 . Utility 32 | 1 1 1 6 2 6 11 4 Device 9 | . 1 . 2 . 4 2 . Storage 3 | 1 . . . . 1 1 . Processor 2 | . . . . 1 . . 1 Hackware 1 | . . . . . . 1 . Protection 17 | . . 1 4 1 1 7 3 Artifact . | . . . . . . . . Weapon 59 | 2 3 5 2 4 13 17 13 Energy Gun 11 | 2 1 2 . . 3 1 2 Energy Cannon 11 | . 1 . . 2 5 1 2 Ballistic Gun 22 | . . 2 2 1 2 8 7 Ballistic Cannon 4 | . . . . 1 . 3 . Launcher 11 | . 1 1 . . 3 4 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 5 1 Parts Lost 13 | . . . . . 1 4 8 Power 2 | . . . . . 1 . 1 Propulsion 2 | . . . . . . 1 1 Utility 8 | . . . . . . 3 5 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . . . 1 1 3 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 96 | . 96 100 98 99 92 98 88 Engine 9 | . 14 14 9 11 7 9 3 Treads 20 | . 28 28 21 22 18 17 12 Hover 1 | . . . . . . . 13 Device 10 | . 10 12 11 11 15 8 7 Storage 10 | . 14 14 11 11 9 9 7 Processor 5 | . . . . 4 9 9 10 Hackware 1 | . . . . . . 6 . Protection 14 | . . 2 20 17 14 20 12 Energy Gun 4 | . 17 6 10 . . . 1 Energy Cannon 4 | . 9 13 . 4 8 . 1 Ballistic Gun 7 | . . 7 11 13 5 10 7 Ballistic Cannon 2 | . . . . 4 3 3 . Launcher 1 | . . . . . . 3 2 Naked Turns . | . . . . . . . . Heaviest Build 57 | 14 17 19 30 45 57 57 55 Greatest Support 80 | 40 40 40 40 40 40 43 80 Greatest Overweight (x) 2 | . . . . 1 1 2 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 Most Carried 10 | 5 8 8 8 8 10 10 10 Average Carried 8 | . 4 7 7 7 8 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 10 | . 8 8 8 8 10 10 6 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Matter Collected 3547 | 239 127 93 286 160 769 1306 567 Remotely 351 | . . . . . 351 . . Salvage Created 6191 | . 377 190 670 110 1046 2242 1556 Parts 316 | . 21 18 31 10 64 99 73 Haulers Intercepted 11 | . 2 . 1 . 3 5 . Recyclers Shooed 8 | . . 2 . . . 4 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 107 | . 5 7 12 7 21 37 18 Guns 55 | . 4 2 12 4 6 17 10 Cannons 23 | . 1 2 . 3 10 5 2 AOE 27 | . . 3 . . 5 14 5 Classes Destroyed 16 | . 4 4 3 . 3 1 1 Worker 7 | . . . 1 . 1 2 3 Builder 7 | . . . . . 1 2 4 Tunneler 1 | . . 1 . . . . . Hauler 11 | . 2 . 1 . 3 5 . Recycler 16 | . . . 1 . 2 7 6 Mechanic 4 | . . . . . 1 3 . Operator 6 | . 3 . . . 1 1 1 Watcher 6 | . 2 . 1 . 3 . . Swarmer 23 | . . 3 . 7 6 3 4 Grunt 55 | . 5 1 8 . 12 19 10 Brawler 4 | . . . 2 . . 1 1 Duelist 5 | . . . . . . 4 1 Sentry 15 | . . 1 2 . 1 10 1 Demolisher 2 | . . 2 . . . . . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 12 | . 2 4 5 4 5 10 12 Combat Bots Only 9 | . 2 4 3 4 4 9 6 Max Kills in Single Turn 5 | . 1 2 2 1 3 5 3 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . 2 . . 3 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Hostile Shots Fired 661 | . 19 28 52 27 95 212 228 Missed 198 | . 6 10 7 10 27 71 67 Damage Taken 7186 | . 233 303 612 139 936 2508 2455 Core 763 | . 77 65 11 . 123 215 272 Absorbed by Shields 97 | . . . . . 97 . . Regen/Repaired (Parts) 428 | . . . 216 . . 212 . Core Remaining (%) 69 | 100 . 43 . 97 . 38 . Volleys Fired 428 | . 39 15 42 16 89 141 86 Largest 2 | . 2 2 2 2 2 2 2 Hottest 120 | . 110 110 73 117 117 90 120 Shots Fired 775 | . 76 29 84 32 159 246 149 Gun 520 | . 63 12 84 22 48 176 115 Cannon 215 | . 10 15 . 10 107 50 23 Launcher 40 | . 3 2 . . 4 20 11 Special . | . . . . . . . . Kinetic 454 | . . 6 42 27 89 206 84 Thermal 235 | . 73 21 42 . 56 20 23 Explosive 30 | . 3 2 . . 4 20 1 Electromagnetic 56 | . . . . 5 10 . 41 Robot Hit Streak 14 | . 10 6 13 9 10 14 13 Robot Miss Streak 7 | . 3 3 1 5 4 7 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . . . 3 . . 3 4 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 498 | . 49 18 66 14 94 160 97 Core Hits 277 | . 20 12 24 7 59 105 50 Critical Kills 6 | . . 1 . . 1 1 3 Critical Parts Destroyed 2 | . . . . . . 1 1 Critical Strikes 17 | . 4 1 3 . 3 2 4 Burn 7 | . 4 . 3 . . . . Meltdown 2 | . . . . . 1 1 . Destroy 6 | . . 1 . . . 1 4 Blast 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13020 | . 731 434 931 267 2879 5114 2664 Guns 6132 | . 537 127 926 183 659 1961 1739 Cannons 3249 | . 123 174 . 73 1796 834 249 Explosions 3603 | . 64 131 . . 424 2317 667 Melee . | . . . . . . . . Ramming 36 | . 7 2 5 11 . 2 9 Kinetic 5946 | . . 63 537 206 1455 2481 1204 Thermal 2744 | . 660 238 389 . 797 314 346 Explosive 2936 | . 64 131 . . 424 2317 . Electromagnetic 1358 | . . . . 50 203 . 1105 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . 4 4 . . . . 6 Average Corruption 3 | . 2 4 . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked 3 | . . . . . 2 . 1 Effects 29 | . 21 7 . . . . 1 Message Errors 6 | . 5 . . . . . 1 Matter Fused 5 | . 5 . . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 7 | . 4 3 . . . . . Data Loss (minor) 6 | . 4 2 . . . . . Data Loss (major) 2 | . 1 1 . . . . . Alerts 1 | . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . . . 22 31 10 Projectiles 24 | . . . . . 17 7 . Explosions 39 | . . . . . 5 24 10 Melee . | . . . . . . . . Knockbacks 9 | . . . . . 3 6 . Impact . | . . . . . . . . Kinetic 8 | . . . . . 3 5 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 312 | . 88 . . . 24 171 29 Shots 9 | . 2 . . . 1 4 2 Rammed 4 | . 1 . . 1 . 1 1 Targets Rammed 6 | . 1 1 1 1 . 1 1 Kicked . | . . . . . . . . Crushed 2 | . . 1 1 . . . . Highest Temperature 273 | . 273 111 4 12 229 180 203 Average Temperature 59 | . 84 56 3 5 54 53 43 Received Heat Transfer 2649 | . 81 66 225 . 378 1125 774 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . . . 3 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 13 | . 3 2 3 . 2 3 . Heat Transferred 6366 | . 2146 555 1369 . 1295 518 483 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Peak Influence 876 | . 172 216 272 195 457 856 876 Initial 389 | . . . 83 105 . 145 389 Average 304 | . 37 110 170 96 317 522 562 Maximum Alert Level 3 | . . 1 1 . 2 3 3 Low Security (%) 41 | 100 100 88 62 100 12 2 . Level 1 23 | . . 11 37 . 50 30 19 Level 2 24 | . . . . . 36 43 49 Level 3 10 | . . . . . . 23 30 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 . 1 1 6 6 6 Investigation 6 | . . . 1 1 3 1 . Extermination 1 | . . . . . . . 1 Reinforcement 8 | . 2 . . . 2 2 2 Assault 3 | . . . . . . 3 . Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Distress Signals 9 | . 1 . . . 4 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 13 9 15 6 37 52 27 Peak Tracking Total 9 | . 2 5 4 4 6 9 4 Tactical Retreats 10 | . 1 1 1 . 4 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Traps Triggered 4 | . 3 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Disabled 14 | . 3 . . 1 2 5 3 Max in Single Turn 2 | . 2 . . 1 1 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Machines Accessed 18 | . 4 . 4 1 4 5 . Terminals 14 | . 4 . 3 . 3 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 54 | . 12 . 17 1 11 13 . Successful 30 | . 4 . 11 1 9 5 . Failed 24 | . 8 . 6 . 2 8 . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 26 | . 12 . 6 . 5 3 . Terminals 41 | . 12 . 9 . 10 10 . Fabricators . | . . . . . . . . Repair Stations 11 | . . . 8 . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 1 . 4 1 7 2 . Record 3 | . . . . . 3 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . . 1 . 1 . Branch Access Points 3 | . . . 1 . 1 1 . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 3 | . 1 . 1 . 1 . . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 6 . . 2 . Scan Component 4 | . . . 3 . . 1 . Repair 4 | . . . 3 . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 3 . 1 . 1 1 . Terminals 6 | . 3 . 1 . 1 1 . Assimilate 2 | . 2 . . . . . . Operators 4 | . 1 . 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 4 . 2 4 . Full Trace Events 7 | . 2 . 1 . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 3 . . 1 . Time 134 | . . . 96 . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 . . . 2 . Highest-Rated Group 62 | . . 40 . . . 62 . Highest-Rated Ally 31 | . . 16 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 34 | . . 15 . . . 19 . Total Damage 519 | . . 176 . . . 343 . Kills 2 | . . 1 . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Turns Passed 7880 | 68 1385 282 736 923 1325 2494 667 Spaces Moved 3343 | 46 715 136 297 530 445 815 359 Core 19 | 19 . . . . . . . Treads 3069 | 27 715 136 297 530 445 815 104 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 255 | . . . . . . . 255 Flight . | . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 245 48 Average Speed 180 | 114 160 160 160 160 212 245 99 Slowest Speed 330 | 160 160 160 160 240 250 330 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 49 | 4 96 32 27 99 41 91 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 30 | . 9 . . 1 . 15 5 Terrain Destroyed 262 | . 21 17 . 3 43 134 44 Melee . | . . . . . . . . Projectile 27 | . . . . 3 13 6 5 AOE 235 | . 21 17 . . 30 128 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Total 4443 | 61 880 169 475 573 670 1088 527 Wait 388 | 5 107 4 102 11 64 62 33 Move 3336 | 45 714 135 296 529 444 814 359 Hop . | . . . . . . . . Pick Up 66 | 5 11 3 7 1 17 14 8 Fast Attach 32 | 1 . 2 7 5 6 8 3 Attach 40 | 5 1 . 2 . 9 7 16 Detach 10 | . . . . 1 3 1 5 Swap 58 | . 4 4 6 2 14 19 9 Drop 79 | . 3 5 12 7 24 21 7 Fire 428 | . 39 15 42 16 89 141 86 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 5 | . 1 1 1 1 . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 879 | -10/Materials | Discovered new exit (range 4) 985 | -10/Materials | Discovered new exit (range 16) 1015 | -10/Materials | Discovered new exit (range 15) 1454 | -10/Materials | Entered Mines 1458 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1481 | -10/Mines | Met a Derelict bent on vengeance 1563 | -10/Mines | Lost 3 allies 1664 | -10/Mines | Assembled infested the area 1676 | -10/Mines | Core integrity fell below 50% 1728 | -10/Mines | Discovered new exit (range 6) 1736 | -10/Mines | Entered Materials 1736 | -9/Materials | Evolved 2 slots: Utility x2 1959 | -9/Materials | Identified exit to Mines 2075 | -9/Materials | Repaired Med. Armor Plating 2103 | -9/Materials | Repaired Lgt. Treads 2142 | -9/Materials | Repaired Imp. Light Armor Plating 2182 | -9/Materials | Build established: Scavenger-Mutant 2472 | -9/Materials | Entered Mines 2498 | -9/Mines | Discovered new exit (range 10) 2546 | -9/Mines | Learned location of Zion (-6) 2632 | -9/Mines | Discovered new exit (range 7) 2998 | -9/Mines | Met a Derelict shopkeep closing up shop 3319 | -9/Mines | Build established: Mutant 3395 | -9/Mines | Entered Materials 3395 | -8/Materials | Evolved 2 slots: Utility x2 3512 | -8/Materials | Garrison activated, responded to threat 3815 | -8/Materials | Identified exit to Storage 4720 | -8/Materials | Entered Storage 4862 | -8/Storage | Crushed by falling debris 5549 | -8/Storage | Core integrity fell below 50% 5723 | -8/Storage | Identified exit to Recycling 5877 | -8/Storage | Met a pair of Derelict thieves 5947 | -8/Storage | Discovered new exit (range 16) 5950 | -8/Storage | Destroyed 9 combat bots 6054 | -8/Storage | Repaired Arm. Treads 7120 | -8/Storage | First assault squad dispatched 7214 | -8/Storage | Entered Factory 7214 | -7/Factory | Evolved 2 slots: Propulsion x2 7616 | -7/Factory | Garrison activated, responded to threat 7658 | -7/Factory | Build established: Scavenger-Mutant 7834 | -7/Factory | Discovered new exit (range 13) 7881 | -7/Factory | Self-destructed Last Messages --------------- 07856_ K-01 Serf collects debris. 07859_ R-06 Scavenger destroyed. 07860_ K-01 Serf collects debris. 07861_ Machine Analyzer destroyed. 07861_ System corrupted by crushing effect (+3). 07861_ K-01 Serf collects debris. 07862_ R-06 Scavenger collects Lgt. Ion Engine. 07864_ LVZMLJ4 OXZY:>,=0 QC=Q, 07864_ K-01 Serf collects debris. 07867_ R-06 Scavenger collects Imp. Heat Sink. 07868_ K-01 Serf collects debris. 07877_ R-06 Scavenger collects Imp. Heat Sink. 07877_ B-48 Gladiator destroyed. 07878_ R-06 Scavenger collects Corrupted Mace. 07878_ R-06 Scavenger collects Imp. Light Armor Plating. 07878_ K-01 Serf collects debris. 07881_ R-06 Scavenger collects Sml. Storage Unit. 07881_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????T???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????##??????????????????? | | ??????????????????? #??????????????????? | | ????????????#+????< ???????????????????? | | ????????????# ???? ???????????????????? | | ????????????# ???? #???????????????????? | | ????????????# #### ####+#??????????????? | | ????????????# !% #??????????????? | | ????????????# ! #??????????????? | | ????????????# ! #####??????????? | | ????????"T"?# =! ?????????? | | ????????????# =! ?????????? | | ????????????# $=!u #????????? | | # /// ??????# kk r ????????? | | # /// # @%r ????????? | | # + r%krk ????????? | | ??""""""""" # r"" "" ????????? | | ????????????# ""G"" ?????????? | | ??"""""""""?# #########+######?????????? | | ????????????# #????????????????????????? | | ??"""""""""?#r#????????????????????????? | | ????????????# #??????????[ ?????? ???? | | ############# #??#??????? ????? ? | | # # #??# ?????? ]?###? | | # " # #??# ?????? # #? | | # " *#%##?# ?????? # ## # | | # #%################# "" # | | # #% # "# # | | # "" # # "# # | | # "" / / "# # | | # " # # % %"# # | | # # # "# # | | # ##### % "# # | | # #???# # "# # | | # """Y"""] #???#% # "# # | | # """"""" #???# # = ## # | | #############???# / = ## # | | ????????????????# # ## + | | ?????????########+## # ## ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayChromaticDesublimator Manual? 0 Play Time 00:50:33 Cumulative 58.1 hours Start 2024.08.04 @ 20:58:56 End 2024.08.04 @ 23:07:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 105 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e600044-7c12-4b08-a162-3e7ba51ad469