Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 10:34:58 Player: Starwell Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1130) 1130 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3230 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 161/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Cooled Ion Engine Deuterium Engine Light EM Pulse Cannon Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Reinforced Ion Engine Deuterium Engine Medium Matter Pod Signal Interpreter Medium Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Missile Launcher [Rating: 29] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 59 | 4 8 . 23 24 Power 7 | . 1 . 3 3 Engine 6 | . 1 . 3 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 14 | 2 1 . 7 4 Treads 9 | 2 . . 5 2 Leg . | . . . . . Wheel 5 | . 1 . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 13 | . 2 . 3 8 Device 4 | . . . 1 3 Storage 3 | . 2 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . . 1 5 Artifact . | . . . . . Weapon 25 | 2 4 . 10 9 Energy Gun 3 | . . . 2 1 Energy Cannon 5 | . . . 3 2 Ballistic Gun 8 | 2 . . 4 2 Ballistic Cannon 7 | . 4 . 1 2 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 25 | . . . 7 18 Power 3 | . . . 2 1 Propulsion 6 | . . . 2 4 Utility 6 | . . . . 6 Weapon 10 | . . . 3 7 Highest Loss Streak 13 | . . . 5 13 Average Slot Usage (%) 88 | . 84 100 94 80 Engine 9 | . 11 14 10 6 Treads 15 | . 17 14 16 13 Wheel 5 | . 10 14 5 1 Device 4 | . . . . 12 Storage 15 | . 15 28 17 9 Protection 4 | . . . 3 8 Energy Gun 2 | . . . 1 3 Energy Cannon 12 | . . . 12 20 Ballistic Gun 10 | . 4 . 18 2 Ballistic Cannon 8 | . 23 28 7 . Naked Turns . | . . . . . Heaviest Build 55 | 3 19 19 48 55 Greatest Support 42 | 3 40 10 40 42 Greatest Overweight (x) 4 | . 1 1 4 4 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 12 | 4 8 8 12 10 Average Capacity 8 | 4 6 8 8 9 Most Carried 10 | 4 8 8 10 10 Average Carried 7 | 2 4 7 8 9 Final Capacity 10 | 4 8 8 10 4 Final Carried 10 | 4 8 8 10 4 Class Distribution -------------------- 39% | Mutant 28% | Gunner 21% | Tank 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1392 | 240 187 . 711 254 Remotely . | . . . . . Salvage Created 1579 | . 299 . 905 375 Parts 87 | . 16 . 45 26 Haulers Intercepted 5 | . . . 3 2 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 5 . 16 7 Guns 4 | . . . 4 . Cannons 15 | . 5 . 9 1 AOE 8 | . . . 2 6 Classes Destroyed 11 | . 4 . 6 1 Worker 2 | . 1 . . 1 Builder 2 | . . . . 2 Tunneler 1 | . . . 1 . Hauler 5 | . . . 3 2 Recycler 4 | . 3 . 1 . Operator 1 | . . . 1 . Watcher 2 | . . . 1 1 Swarmer 6 | . 3 . 3 . Grunt 18 | . 2 . 9 7 Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 8 | . 8 . 5 8 Combat Bots Only 6 | . 4 . 3 6 Max Kills in Single Turn 5 | . 2 . 2 5 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3916 | . 510 . 1157 2249 Core 826 | . 133 . 141 552 Absorbed by Shields 36 | . . . . 36 Core Remaining (%) 70 | 100 . 46 64 . Volleys Fired 87 | . 25 2 49 11 Largest 4 | . 2 2 4 4 Hottest 223 | . 70 70 180 223 Shots Fired 236 | . 50 4 155 27 Gun 79 | . . . 74 5 Cannon 153 | . 50 4 81 18 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 161 | . 50 4 99 8 Thermal 4 | . . . 1 3 Explosive 4 | . . . . 4 Electromagnetic 67 | . . . 55 12 Robot Hit Streak 12 | . 11 12 10 6 Robot Miss Streak 4 | . 4 1 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 136 | . 25 3 92 16 Core Hits 65 | . 10 . 35 20 Critical Hits 2 | . . . 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3658 | . 494 54 1825 1285 Guns 682 | . . . 587 95 Cannons 1951 | . 494 54 1118 285 Explosions 995 | . . . 91 904 Melee . | . . . . . Ramming 30 | . . . 29 1 Kinetic 1558 | . 494 54 891 119 Thermal 205 | . . . 91 114 Explosive 855 | . . . . 855 Electromagnetic 1010 | . . . 814 196 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 81 | . 9 . 34 38 Projectiles 54 | . 9 . 34 11 Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks 12 | . 9 2 1 . Impact . | . . . . . Kinetic 10 | . 7 2 1 . Secondary 2 | . 2 . . . Self-Inflicted Damage 83 | . . . 38 45 Shots 4 | . . . 1 3 Rammed 17 | . . . 15 2 Targets Rammed 17 | . . . 15 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 396 | . 117 18 396 291 Average Temperature 113 | . 33 10 136 138 Received Heat Transfer 1522 | . 84 . 450 988 Effects 3 | . . . 3 . Shutdowns 2 | . . . 2 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 311 | . . . 100 211 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 518 | . 169 65 518 192 Average Influence 143 | . 79 65 174 141 Maximum Alert Level 2 | . . . 2 . Low Security (%) 79 | 100 100 100 57 100 Level 1 16 | . . . 35 . Level 2 3 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 2 5 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 11 . 30 25 Peak Tracking Total 15 | . 6 . 5 15 Tactical Retreats 6 | . 2 . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused 2 | . . . 2 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . . . 4 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 12 | . 4 . 5 3 Terminals 9 | . 4 . 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 30 | . 7 . 17 6 Successful 21 | . 3 . 12 6 Failed 9 | . 4 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 4 . 6 . Terminals 21 | . 7 . 12 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 7 | . . . 5 2 Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 4 2 Emergency Access Points 2 | . . . 1 1 Alert Level 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 5 2 Insert Component 3 | . . . 2 1 Analyze 4 | . . . 3 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 4 . 8 . Terminals 4 | . 1 . 3 . Assimilate 1 | . . . 1 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 2 1 Part Schematics Acquired 3 | . . . 2 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1924 | 32 266 80 926 620 Spaces Moved 1214 | 45 217 81 534 337 Core 132 | 45 80 . 1 6 Treads 413 | . 11 . 167 235 Legs . | . . . . . Wheels 669 | . 126 81 366 96 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 90 90 50 Average Speed 119 | 50 78 90 123 156 Slowest Speed 250 | 50 160 90 250 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 44 30 44 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 17 | . . . . 17 Terrain Destroyed 40 | . . . 2 38 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 38 | . . . 2 36 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1478 | 52 259 84 684 399 Wait 40 | . 4 . 32 4 Move 1210 | 44 216 80 533 337 Hop . | . . . . . Pick Up 34 | 4 5 1 15 9 Fast Attach 22 | 4 1 . 7 10 Attach 17 | . 2 . 7 8 Detach 4 | . . . 3 1 Swap 20 | . 5 . 9 6 Drop 27 | . 1 1 14 11 Fire 87 | . 25 2 49 11 Melee . | . . . . . Ram 3 | . . . 1 2 Kick . | . . . . . Crush 14 | . . . 14 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Core integrity fell below 50% 265 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 367 | -10/Mines | Discovered new exit (range 10) 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Weapon x2 815 | -9/Materials | Lost 5 parts (1p2n2w) 1251 | -9/Materials | Discovered new exit (range 13) 1305 | -9/Materials | Entered another Materials area 1305 | -8/Materials | Evolved 2 slots: Utility x2 1326 | -8/Materials | Build established: Tank 1537 | -8/Materials | Repaired Med. Armor Plating? 1734 | -8/Materials | Garrison activated, responded to threat 1738 | -8/Materials | Build established: Gunner 1853 | -8/Materials | Lost 13 parts (1p3n3u6w) 1919 | -8/Materials | Core integrity fell below 50% 1923 | -8/Materials | Core integrity fell below 20% 1925 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01855_ G-47 Trooper unfolds itself. 01857_ Med. Armor Plating destroyed. 01863_ K-01 Serf collects debris. 01881_ Acquired Imp. Power Shielding. 01888_ Acquired Hardlight Generator. 01897_ Slug penetrates G-47 Trooper. 01906_ Med. Armor Plating destroyed. 01908_ Slug penetrates Wall. 01908_ Hadron Collector disabled. 01908_ Wheel destroyed. 01911_ Slammed into G-47 Trooper. 01911_ Penetrated by Slug. 01916_ Hardlight Generator destroyed. 01916_ Slammed into G-47 Trooper. 01917_ G-47 Trooper destroyed. 01919_ Lgt. EM Pulse Cannon destroyed. 01921_ Dropped Lrg. Storage Unit. 01922_ Penetrated by Slug. 01923_ Dropped Lgt. Nuclear Core. 01925_ Penetrated by Slug. 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[ #???? | | ????????????????????????????? #???? | | ?????????????????????????????#####???? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Power Shielding 66 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorGodExoskeleton Manual? 0 Play Time 00:44:09 Cumulative 52.6 hours Start 2020.03.12 @ 09:47:49 End 2020.03.12 @ 10:34:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 058e81e3-f165-4873-8338-14613da88e64