Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 22:35:18 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (116) 580 Value Destroyed (2558) 2558 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (4557) 4557 TOTAL SCORE: 17355 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 107 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 85/300 Energy 297/310 System Corruption 0% Temperature Cool (8) Movement Hovering (46) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Fission Core Light Quantum Reactor > --- PROPULSION (5) --- Combat Airjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Experimental Terrain Scanner Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Experimental Weapon Shielding Layered Light Armor Plating Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Chainsword Vibroblade > --- INVENTORY (22) --- Micro Nuclear Core Quantum Reactor Improved Airjet Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Linear Gravjet Medium Storage Unit Matter Compressor (102) Experimental Terrain Scanner Improved Stasis Canceller Improved Transmission Jammer Reaction Control System Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Neutron Cannon Heavy Rocket Launcher Shock Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Experimental Terrain Scanner Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Experimental Weapon Shielding Layered Light Armor Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Chainsword Vibroblade > --- INVENTORY -------- Micro Nuclear Core Quantum Reactor Improved Airjet Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Linear Gravjet Medium Storage Unit Matter Compressor Experimental Terrain Scanner Improved Stasis Canceller Improved Transmission Jammer Reaction Control System Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Neutron Cannon Heavy Rocket Launcher Shock Maul [Rating: 140] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Utility 13 | . . . . . 3 . 1 1 2 . . . . 1 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | 7 15 10 1 15 51 29 36 13 28 2 3 10 4 11 1 6 10 40 11 Power 23 | 1 . . 1 1 3 3 1 2 1 . 1 1 . . . . . 6 2 Engine 8 | 1 . . 1 1 3 2 . . . . . . . . . . . . . Core 10 | . . . . . . 1 1 2 1 . 1 1 . . . . . 2 1 Reactor 5 | . . . . . . . . . . . . . . . . . . 4 1 Propulsion 58 | 2 . 1 . 2 8 9 12 4 5 . 1 3 . 4 . . . 5 2 Treads 11 | 2 . 1 . 1 3 4 . . . . . . . . . . . . . Leg 11 | . . . . . 4 3 4 . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . Hover 35 | . . . . . 1 2 8 4 5 . 1 3 . 4 . . . 5 2 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 128 | 2 4 5 . 5 21 5 14 7 22 . 1 6 . 6 1 4 8 13 4 Device 59 | 1 2 2 . 1 7 2 5 4 15 . 1 3 . 3 1 1 6 4 1 Storage 18 | 1 1 2 . 2 2 . 4 2 2 . . 1 . . . . . 1 . Processor 12 | . . . . . 3 . 2 . 2 . . . . 1 . . 1 2 1 Hackware 5 | . . . . . . . . 1 1 . . . . 2 . . . . 1 Protection 34 | . 1 1 . 2 9 3 3 . 2 . . 2 . . . 3 1 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 11 4 . 7 19 12 9 . . 2 . . 4 1 . 2 2 16 3 Energy Gun 14 | 1 4 1 . 2 3 1 2 . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . . . 1 . . 2 . . 1 . 7 1 Ballistic Gun 14 | 1 1 . . 1 4 6 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 17 | . 2 1 . 4 5 5 . . . . . . . . . . . . . Special Weapon 8 | . 4 2 . . 2 . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . 1 . . . . . . 1 . . 1 6 1 Slashing Weapon 19 | . . . . . 5 . 5 . . 1 . . 2 . . 1 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 . 3 . 1 . . 5 . . . . 3 3 1 Parts Lost 29 | . . . . 6 3 16 . . . . . . . 1 . . . 2 1 Power 5 | . . . . 1 1 2 . . . . . . . . . . . 1 . Propulsion 9 | . . . . 2 1 6 . . . . . . . . . . . . . Utility 7 | . . . . 1 1 3 . . . . . . . . . . . 1 1 Weapon 8 | . . . . 2 . 5 . . . . . . . 1 . . . . . Highest Loss Streak 10 | . . . . 3 2 10 . . . . . . . 1 . . . 1 1 Average Slot Usage (%) 96 | . 99 89 85 88 98 92 99 96 100 100 100 98 100 99 100 100 99 99 100 Engine 4 | . 14 14 14 13 9 3 . . . . . . . . . . . . . Core 5 | . . . . . . 4 7 11 11 11 11 11 11 10 10 10 9 9 8 Treads 7 | . 28 27 28 24 8 6 . . . . . . . . . . . . . Leg 5 | . . . . . 16 15 19 . . . . . . . . . . . . Hover 11 | . . . . . . . 10 26 23 23 23 23 23 25 26 26 23 21 20 Device 9 | . 12 12 14 9 7 4 10 6 7 5 5 2 5 9 10 6 13 15 16 Storage 14 | . 14 14 14 17 14 18 13 15 14 17 17 17 17 15 15 15 14 13 12 Processor 12 | . . . . . 17 18 17 20 17 11 11 11 11 15 15 15 14 13 15 Hackware 4 | . . . . . . . . 3 10 11 11 11 11 10 10 10 9 8 8 Protection 2 | . . . . 1 5 2 2 . . 5 5 6 5 . . 4 4 5 8 Energy Gun 1 | . 9 2 . 3 1 . 1 . . . . . . . . . . . . Ballistic Gun 6 | . 13 14 14 14 12 15 6 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . 6 13 11 10 11 11 10 8 5 4 4 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 29 56 40 59 48 59 48 52 69 69 70 75 75 75 68 73 75 102 97 Greatest Support 102 | 40 40 40 40 40 60 70 48 52 74 71 73 77 77 85 85 85 85 102 98 Greatest Overweight (x) 3 | . . 1 . 2 1 3 1 . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 10 18 12 18 16 14 16 20 20 20 20 22 22 22 22 22 22 22 22 Average Capacity 16 | 5 9 11 12 13 13 14 13 16 18 20 20 21 22 22 22 22 22 22 22 Most Carried 22 | 4 10 12 12 14 16 14 16 18 20 20 20 22 22 22 22 22 22 22 20 Average Carried 15 | 2 9 11 11 12 11 13 13 16 18 19 19 20 21 21 20 21 21 21 18 Final Capacity 22 | 6 10 12 12 10 14 14 14 16 20 20 20 22 22 22 22 22 22 22 22 Final Carried 22 | 4 10 12 12 10 14 14 14 16 19 20 20 22 22 21 22 22 22 21 19 Class Distribution -------------------- 30% | Mutant 14% | Hacker-Scout 10% | Scavenger-Skirmisher 9% | Generator-Ninja 6% | Scavenger-Mutant 5% | Hacker-Ninja 4% | Assassin 4% | Scout 3% | Hauler-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hauler-Scout | -4/Proximity Caves Hauler-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Generator-Ninja | -2/Research Generator-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Matter Collected 4600 | 263 233 129 265 248 636 673 589 410 184 97 39 . 54 17 . 244 . 519 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4358 | 159 527 63 . 71 815 989 191 489 467 . 104 . . 17 . . . 466 . Parts 229 | 14 37 3 . 11 43 49 11 24 24 . 7 . . 2 . . . 4 . Haulers Intercepted 13 | . 2 . . . 3 . 2 2 3 . . . . . . . . 1 . Recyclers Shooed 7 | . 1 . . 3 1 . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 60 | . 8 2 . 7 19 21 1 . . . 2 . . . . . . . . Melee 3 | . . . . . . . 1 . . . 2 . . . . . . . . Guns 21 | . 3 1 . 3 9 5 . . . . . . . . . . . . . AOE 35 | . 5 1 . 4 10 15 . . . . . . . . . . . . . Classes Destroyed 16 | 2 6 . . 2 1 2 . 2 . . 1 . . . . . . . . Worker 13 | . 1 . . 2 1 . 1 2 3 . . . . 1 . . . 2 . Builder 10 | . 1 . . . . . . 2 2 . . . . . . . . 5 . Tunneler 9 | 4 2 1 . 1 . . . 1 . . . . . . . . . . . Hauler 13 | . 2 . . . 3 . 2 2 3 . . . . . . . . 1 . Recycler 7 | 1 3 . . . . . . 1 . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 5 | . 2 . . . . . 1 . 1 . . . . . . . . 1 . Swarmer 17 | . 3 . . 3 7 4 . . . . . . . . . . . . . Grunt 32 | . 5 2 . . 10 14 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 3 | . . . . . 2 1 . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 9 2 . 4 5 9 1 3 3 . 2 . . 1 . . . 4 . Combat Bots Only 9 | . 5 1 . 3 4 9 1 . . . 2 . . . . . . . . Max Kills in Single Turn 5 | 1 3 2 . 2 3 5 1 1 1 . 1 . . 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 . 2 3 5 . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Damage Taken 5944 | . 150 136 . 918 536 2392 67 . 42 43 227 . . 154 . 52 145 1082 . Core 797 | . 47 . . 155 55 231 8 . 23 . 19 . . 92 . 22 . 145 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 19 . 48 98 100 . . . . 95 . . 90 100 90 100 Volleys Fired 226 | 13 35 16 . 20 46 52 9 . . 4 . . 8 . . 1 . 20 2 Largest 2 | 2 2 2 . 2 2 2 2 . . 1 . . 1 . . 1 . 1 1 Hottest 100 | 60 100 100 . 63 100 79 83 . . 98 . . 90 . . 90 . 90 90 Shots Fired 351 | 26 56 24 . 28 82 90 11 . . 4 . . 8 . . 1 . 19 2 Gun 254 | 26 36 15 . 23 70 73 11 . . . . . . . . . . . . Cannon 34 | . . . . . . . . . . 4 . . 8 . . 1 . 19 2 Launcher 44 | . 10 4 . 5 8 17 . . . . . . . . . . . . . Special 19 | . 10 5 . . 4 . . . . . . . . . . . . . . Kinetic 188 | 13 18 9 . 17 56 66 9 . . . . . . . . . . . . Thermal 74 | . 10 5 . . 18 7 . . . 4 . . 8 . . 1 . 19 2 Explosive 24 | . 10 4 . 5 4 1 . . . . . . . . . . . . . Electromagnetic 65 | 13 18 6 . 6 4 16 2 . . . . . . . . . . . . Robot Hit Streak 25 | 6 6 5 . 5 25 10 3 . . . . . . . . . . . . Robot Miss Streak 7 | 1 5 1 . 4 4 3 7 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 265 | 17 19 9 . 16 57 66 16 18 19 . 8 . . 4 . . . 13 3 Core Hits 161 | 6 25 5 . 20 36 33 12 10 9 . 2 . . 1 . . . 2 . Critical Hits 1 | . . . . . . . . . 1 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 235 | . . . . . 9 . 31 40 53 1 9 . 1 17 . 3 4 60 7 Impact 47 | . . . . . . . 1 . . . . . . 1 . . 1 42 2 Slashing 188 | . . . . . 9 . 30 40 53 1 9 . 1 16 . 3 3 18 5 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . . 2 11 11 . . . . 3 . . . 12 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 2 5 . 1 . . . . . . . . Damage Inflicted 12434 | 205 1199 271 . 660 1512 2367 624 1663 1609 . 295 . . 410 . . . 1310 309 Guns 2725 | 205 281 124 . 211 808 954 142 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 3631 | . 918 147 . 449 704 1413 . . . . . . . . . . . . . Melee 6078 | . . . . . . . 482 1663 1609 . 295 . . 410 . . . 1310 309 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2022 | 52 145 41 . 144 649 859 132 . . . . . . . . . . . . Thermal 554 | . 60 . . . 199 295 . . . . . . . . . . . . . Explosive 2019 | . 858 147 . 449 419 146 . . . . . . . . . . . . . Electromagnetic 1761 | 153 136 83 . 67 245 1067 10 . . . . . . . . . . . . Impact 1203 | . . . . . . . . . . . . . . . . . . 1203 . Slashing 4875 | . . . . . . . 482 1663 1609 . 295 . . 410 . . . 107 309 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 . 2 . . 1 1 1 2 9 9 7 2 . Average Corruption 2 | . . . . . . 1 . 2 . . 1 1 1 2 5 9 4 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 1 . . . 1 2 . 1 2 1 3 . Message Errors 5 | . . . . . . . . 1 . . . 1 . . 1 1 . 1 . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . 2 . . 1 . . . Targeting Errors 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1752 | . 80 . . 25 10 29 115 192 293 . 2 . . 186 . . . 696 124 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 144 | . 80 . . 25 10 29 . . . . . . . . . . . . . Melee 1608 | . . . . . . . 115 192 293 . 2 . . 186 . . . 696 124 Knockbacks 6 | . . . . . . . . . . . . . . . . . . 6 . Impact 6 | . . . . . . . . . . . . . . . . . . 6 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 341 | . . . . 87 . 254 . . . . . . . . . . . . . Shots 15 | . . . . 3 . 12 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 75 99 . 36 270 220 461 . 2 240 16 . 219 . . 40 . 263 100 Average Temperature 70 | . 23 31 . 16 76 73 188 . 2 117 10 . 89 . . 25 . 70 51 Received Heat Transfer 1262 | . 54 63 . 20 261 681 21 . 9 18 36 . . . . . . 99 . Effects 5 | . . . . . 2 . 3 . . . . . . . . . . . . Interference 5 | . . . . . 2 . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fried 29 | 1 2 2 . . 2 5 . . . . . . . . . . . 17 . Impact Corruptions 24 | . . . . . . . . . . . . . . . . . . 24 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 2 . . . . . . . . . . . . . Heat Transferred 979 | . 50 . . . 457 472 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 1 4 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Peak Influence 1357 | 25 217 107 . 80 506 749 432 331 314 . . . . 92 77 145 150 1357 992 Initial 813 | . 16 37 . . 9 232 392 88 161 . . . . . 32 53 75 84 813 Average 298 | 11 65 62 . 60 290 521 318 199 234 . . . . 59 54 91 91 644 900 Maximum Alert Level 4 | . 1 . . . 2 3 2 1 1 . . . . . . . . 4 3 Low Security (%) 43 | 100 93 100 . 100 27 . 5 43 38 . . . . 100 100 100 100 17 . Level 1 35 | . 6 . . . 61 41 78 56 61 . . . . . . . . 20 . Level 2 7 | . . . . . 10 19 16 . . . . . . . . . . 15 . Level 3 10 | . . . . . . 38 . . . . . . . . . . . 30 100 Level 4 1 | . . . . . . . . . . . . . . . . . . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 7 . 4 4 5 . . . . 1 . 1 1 5 2 Investigation 10 | . 1 . . . 1 . 2 . 4 . . . . . . . 1 1 . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . Reinforcement 18 | . 1 . . . 4 . 2 4 . . . . . 1 . 1 . 3 2 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Distress Signals 10 | . 1 . . . 1 . 1 1 . . . . . 2 . . . 3 1 Communications Jammed 67 | . . . . . . . . . 6 . . . . . . . . 32 29 Distress Signals 46 | . . . . . . . . . 6 . . . . . . . . 32 8 Times Spotted 208 | . 14 2 . 22 28 28 9 4 8 9 10 . . 6 3 8 . 50 7 Peak Tracking Total 18 | . 5 2 . 18 5 12 4 2 4 5 5 . . 3 3 6 . 6 3 Tactical Retreats 33 | . 2 1 . . 1 5 . 1 3 3 2 . . . . 1 . 12 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Traps Triggered 18 | . . 2 . . . 7 . 1 2 . . . . 2 . . 1 3 . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Machines Disabled 5 | . 1 . . . 4 . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 3 1 1 . . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . 4 . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Machines Accessed 56 | . 7 . 1 . 4 . 6 3 8 . 2 4 . 4 . 3 2 9 3 Terminals 32 | . 6 . . . 3 . 3 2 4 . . . . 3 . 1 2 5 3 Fabricators 5 | . . . . . . . . . 3 . . . . . . 1 . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 3 1 1 . . . . 1 . . . 2 . Total Hacks 158 | . 29 . 1 . 9 . 8 9 26 . 2 17 . 9 . 7 7 25 9 Successful 94 | . 18 . 1 . 4 . 4 5 14 . 2 17 . 4 . 5 3 14 3 Failed 62 | . 10 . . . 5 . 4 4 12 . . . . 4 . 2 4 11 6 Catastrophic 10 | . 2 . . . . . 2 1 2 . . . . 1 . . 2 . . Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . . . . Manual 73 | . 18 . 1 . 6 . 1 7 16 . . . . 6 . 3 3 10 2 Terminals 105 | . 26 . . . 8 . 5 8 14 . . . . 8 . 2 7 18 9 Fabricators 17 | . . . . . . . . . 11 . . . . . . 3 . 3 . Repair Stations 4 | . . . . . . . . . . . . . . . . 2 . 2 . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 3 1 1 . . . . 1 . . . 2 . Terminal Hacks 49 | . 11 . 1 . 1 . 1 1 3 . 2 17 . 2 . . 2 6 2 Record 5 | . . . . . . . . . . . . 5 . . . . . . . Part Schematic 7 | . . . . . . . . . 2 . . 4 . 1 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . 4 . . . . 1 . . Open Door 3 | . . . . . . . . . . . 2 . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Branch Access Points 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . 1 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 5 . . . . . . 2 . 2 . Load Schematic 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . Build 5 | . . . . . . . . . 3 . . . . . . 1 . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 1 . 2 . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 3 1 1 . . . . 1 . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . 3 1 1 . . . . 1 . . . 2 . Unauthorized Hacks 24 | . 7 . . . 2 . . 3 5 . . . . 1 . 2 1 2 1 Terminals 19 | . 6 . . . 2 . . 3 2 . . . . 1 . 1 1 2 1 Track 3 | . 3 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 13 | . 2 . . . 2 . . 1 2 . . . . 1 . 1 1 2 1 Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 3 . . . . . . 1 . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . 1 . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . . . 4 . 3 2 6 . . . . 3 . 2 2 6 3 Full Trace Events 7 | . . . . . 1 . 2 . 2 . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 2 . . 4 . 1 . . . . . Parts Built 7 | . . . . . . . . . 5 . . . . . . 1 . 1 . Matter 1279 | . . . . . . . . . 709 . . . . . . 285 . 285 . Time 334 | . . . . . . . . . 182 . . . . . . 76 . 76 . Total Part Build Rating 39 | . . . . . . . . . 29 . . . . . . 5 . 5 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . Time 95 | . . . . . . . . . . . . . . . . . . 95 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . . . . . . . . Highest-Rated Group 46 | . . . . 46 31 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . Total Orders 21 | . . . . . . . 7 4 5 . . . . 2 . . 2 1 . EXPLORE 11 | . . . . . . . 4 2 2 . . . . 1 . . 1 1 . RETURN 10 | . . . . . . . 3 2 3 . . . . 1 . . 1 . . Ally Attacks 21 | . . . . . 21 . . . . . . . . . . . . . . Total Damage 413 | . . . . . 413 . . . . . . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . . 1 1 . 2 . . . . . . Drone Launches 12 | . . . . . . . 4 2 3 . . . . 1 . . 1 1 . Drone Recoveries 11 | . . . . . . . 4 2 3 . . . . 1 . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Turns Passed 7509 | 119 484 346 400 469 822 585 845 357 720 363 234 92 172 248 34 150 90 750 229 Spaces Moved 8168 | 46 211 174 248 236 409 249 801 604 1217 630 386 131 273 450 76 296 161 1163 407 Core 7 | 7 . . . . . . . . . . . . . . . . . . . Treads 1088 | 39 211 174 248 236 120 60 . . . . . . . . . . . . . Legs 887 | . . . . . 289 185 413 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 6186 | . . . . . . 4 388 604 1217 630 386 131 273 450 76 296 161 1163 407 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 120 116 40 38 38 53 53 45 53 40 40 40 40 40 46 Average Speed 69 | 143 160 160 160 168 132 151 82 38 42 53 53 52 53 40 40 40 40 43 46 Slowest Speed 210 | 160 160 180 160 200 180 210 150 40 53 53 53 53 53 40 40 40 40 98 46 Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 46 33 68 67 37 63 45 30 26 65 59 60 58 23 82 8 8 51 14 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 6 | . 1 . . . . . . . . . 1 3 1 . . . . . . Known Exits Taken 7 | . 1 . . 1 1 . . . 1 . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 . 1 1 . . . 1 1 . 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . 1 . . . . . 2 2 . 4 . . . . . . Spaces Dug 164 | . 10 4 . . 13 . 17 17 25 5 . . 9 8 . 4 3 44 5 Terrain Destroyed 326 | . 34 48 . 47 33 20 17 17 25 5 . . 9 8 . 4 3 51 5 Melee 119 | . . . . . 9 . 17 17 25 1 . . 1 8 . 3 3 32 3 Projectile 52 | . 10 4 . . 4 . . . . 4 . . 8 . . 1 . 19 2 AOE 155 | . 24 44 . 47 20 20 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Res Acc Total 9264 | 70 280 204 252 278 580 362 938 668 1337 653 401 152 287 495 78 320 180 1294 435 Wait 84 | . 1 1 . 2 15 1 12 2 14 14 . . . . . 11 1 6 4 Move 8148 | 45 210 173 247 235 408 247 800 603 1216 629 385 130 272 450 75 295 160 1162 406 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 5 11 1 2 3 24 8 21 7 13 2 2 3 1 11 2 2 1 8 1 Fast Attach 67 | 6 1 2 . 3 8 11 10 3 2 . 1 8 . . . . 3 7 2 Attach 69 | 1 . 2 1 6 10 9 15 3 3 . 1 . . 4 . . 4 5 5 Detach 23 | . . 3 . 2 3 2 5 2 . . . . . . . . 3 . 3 Swap 169 | . 14 6 . 6 33 9 11 7 23 2 1 3 4 7 1 6 3 28 5 Drop 119 | . 8 . 2 1 24 3 29 6 9 1 3 8 1 8 . 2 2 11 1 Fire 226 | 13 35 16 . 20 46 52 9 . . 4 . . 8 . . 1 . 20 2 Melee 198 | . . . . . 9 . 26 35 44 1 8 . 1 15 . 3 3 47 6 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 20 . . 13 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / Arm) -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Central database locked down 324 | -10/Materials | Identified exit to Mines 376 | -10/Materials | Discovered new exit (range 13) 387 | -10/Materials | Build established: Mutant 604 | -10/Materials | Entered Mines 616 | -10/Mines | Met a Derelict bent on vengeance 661 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Discovered new exit (range 5) 950 | -10/Mines | Entered Exiles 987 | -10/Exiles | Met 8R-AWN 1018 | -10/Exiles | Met EX-HEX 1061 | -10/Exiles | Met EX-BIN 1078 | -10/Exiles | Aligned with FarCom system 1080 | -10/Exiles | Given EX-Vault access code 1117 | -10/Exiles | Opened EX-Vault 1130 | -10/Exiles | Found Supersonic Drone Bay 1164 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1209 | -10/Exiles | Met EX-DEC 1337 | -10/Exiles | Discovered new exit (range 10) 1350 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1350 | -10/Exiles | Entered Mines 1357 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1429 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1586 | -9/Mines | Learned Materials emergency access door positions 1635 | -9/Mines | Identified exit to Materials 1695 | -9/Mines | Assembled infested the area 1706 | -9/Mines | Core integrity fell below 50% 1738 | -9/Mines | Lost 3 parts (2n1w) 1749 | -9/Mines | Core integrity fell below 20% 1781 | -9/Mines | Lost 3 parts (1p1u1w) 1819 | -9/Mines | Entered Materials 1819 | -8/Materials | Accompanied by 1 ally 1819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1824 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1844 | -8/Materials | Garrison activated, responded to threat 2332 | -8/Materials | Discovered new exit (range 14) 2525 | -8/Materials | Garrison activated, responded to threat 2640 | -8/Materials | Identified exit to Garrison 2641 | -8/Materials | Entered Garrison 2657 | -8/Garrison | Spotted B-75 Beast 2773 | -8/Garrison | Lost 10 parts (2p4n2u2w) 2773 | -8/Garrison | Destroyed B-75 Beast 2848 | -8/Garrison | Triggered checkpoint 2861 | -8/Garrison | Triggered checkpoint 2909 | -8/Garrison | Destroyed 9 combat bots 2918 | -8/Garrison | Core integrity fell below 50% 2944 | -8/Garrison | Lost 6 parts (2n1u3w) 2978 | -8/Garrison | Triggered checkpoint 2990 | -8/Garrison | Discovered new exit (range 13) 3096 | -8/Garrison | Discovered new exit (range 12) 3170 | -8/Garrison | Discovered new exit (range 19) 3219 | -8/Garrison | Installed Relay Interface Framework 3222 | -8/Garrison | Build established: Scavenger-Skirmisher 3226 | -8/Garrison | Entered Factory 3226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3243 | -7/Factory | Discovered new exit (range 119) 3490 | -7/Factory | Identified exit to Lower Caves 4054 | -7/Factory | Discovered new exit (range 4) 4071 | -7/Factory | Entered another Factory area 4071 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4106 | -6/Factory | Build established: Mutant 4204 | -6/Factory | Discovered new exit (range 32) 4321 | -6/Factory | Discovered new exit (range 5) 4428 | -6/Factory | Entered another Factory area 4428 | -5/Factory | Evolved 2 slots: Utility x2 4495 | -5/Factory | Build established: Scout 4522 | -5/Factory | Spotted B-75 Beast 4645 | -5/Factory | Identified exit to Upper Caves 4645 | -5/Factory | Identified exit to Extension 4694 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 4751 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 4910 | -5/Factory | Build established: Hacker-Scout 5071 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 5148 | -5/Factory | Entered Upper Caves 5188 | -5/Upper Caves | Learned Factory stockpile data 5505 | -5/Upper Caves | Discovered new exit (range 15) 5511 | -5/Upper Caves | Entered another Upper Caves area 5512 | -5/Upper Caves | Encountered a Warlord checkpoint 5522 | -5/Upper Caves | Discovered new exit (range 11) 5696 | -5/Upper Caves | Discovered new exit (range 16) 5745 | -5/Upper Caves | Entered Zhirov 5745 | -5/Zhirov | Discovered new exit (range 3) 5755 | -5/Zhirov | Met Zhirov 5767 | -5/Zhirov | Found Alien Artifact 5767 | -5/Zhirov | Identified Integrated Reactor 5767 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5818 | -5/Zhirov | Learned location of Quarantine (-3) 5818 | -5/Zhirov | Learned location of Testing (-2) 5818 | -5/Zhirov | Learned location of Command (-1) 5821 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5837 | -5/Zhirov | Entered Proximity Caves 5958 | -4/Proximity Caves | Spotted B-86 Titan 5988 | -4/Proximity Caves | Discovered new exit (range 15) 6009 | -4/Proximity Caves | Entered Factory 6009 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6010 | -4/Factory | Identified exit to Armory 6052 | -4/Factory | Identified exit to Research 6227 | -4/Factory | Central database locked down 6257 | -4/Factory | Sucked down chute 6257 | -4/Factory | Entered Waste 6263 | -4/Waste | Spotted C-40 Crusher 6272 | -4/Waste | EMP discharged 6272 | -4/Waste | Spotted C-40 Crusher 6273 | -4/Waste | Spotted C-40 Crusher 6273 | -4/Waste | Spotted C-40 Crusher 6278 | -4/Waste | Spotted C-40 Crusher 6281 | -4/Waste | Found Broken Enh. Force Lance 6287 | -4/Waste | Discovered new exit (range 10) 6291 | -4/Waste | Entered Factory 6304 | -4/Factory | Spotted B-86 Titan 6349 | -4/Factory | Discovered exit to Research (range 13) 6384 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 6441 | -4/Factory | Entered Research 6441 | -3/Research | Evolved 2 slots: Utility x2 6454 | -3/Research | Found Prototype Processor 6454 | -3/Research | Identified Spectral Analyzer 6471 | -3/Research | Discovered new exit (range 20) 6506 | -3/Research | Found Prototype Device 6506 | -3/Research | Identified Exp. Shield Generator 6517 | -3/Research | Identified exit to Research 6531 | -3/Research | Entered another Research area 6531 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6607 | -2/Research | Spotted B-90 Cyclops 6649 | -2/Research | Identified exit to Access 6705 | -2/Research | Discovered new exit (range 23) 6785 | -2/Research | Fabricated Exp. Terrain Scanner? 6844 | -2/Research | Repaired Broken Enh. Force Lance? 6902 | -2/Research | Build established: Generator-Ninja 6904 | -2/Research | Spotted B-90 Cyclops 6914 | -2/Research | Discovered new exit (range 22) 6931 | -2/Research | Local fabrication network quarantined 7028 | -2/Research | Found Prototype Processor 7028 | -2/Research | Identified Exp. Core Analyzer 7031 | -2/Research | First assault squad dispatched 7070 | -2/Research | Spotted B-90 Cyclops 7138 | -2/Research | Found Prototype Slashing Weapon 7138 | -2/Research | Identified Vibroblade 7143 | -2/Research | Found Vibroblade 7281 | -2/Research | Entered Access 7281 | -1/Access | Evolved 2 slots: Utility x2 7394 | -1/Access | Found Prototype Device 7394 | -1/Access | Identified EM Dispersion Field 7508 | -1/Access | Discovered new exit (range 5) 7510 | *** | Escaped! Last Messages --------------- 07394_ Cmb. Gravmag System damaged (-4). 07422_ Destroyed Lgt. Antimatter Reactor. 07448_ Drone signal jammed. 07487_ Acquired Hacking Suite. 07488_ Discarded Exp. Terrain Scan Processor. 07492_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 07494_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07495_ Destroyed Gravmag System. 07501_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 07507_ Connecting with Terminal... >>Open Sealed Barrier opened. 07508_ The Access Shell folds into the floor. 07508_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?#???????#???????????????????????????????????? | | ?#???### ???????????????????????????????????? | | ######?####?#????????????????????????????????????? | | ? ? ?????????????????????????????????????? | | ###?#??? ??????????????????????????????????? | | ##?###? ? ???????????????????????????????? | | ###???#? ? ? ? ????????????????????????????? | | +####+#####?#? ???? ?????????????????????????????? | | #####?? ? ???????? ???????????????????????? | | ? ?####?#?Y#????#?#??????????????????????????? | | ####?#?####??? ???????????????????????????? | | ###??##??#?#???? ?????????????????????????? | | ##?######?###?????????????????????????????? | | """ #####?#?#?#??? ? ? ???????????????????????? | | """ ##?##?####??? BB ?? BB????????????????????? | | "" ###?#######?? BB??? BB????????????????????? | | F"" ########?#?## ? ? ???????????????????? | | """ ####???###??#"""???"??????????????????????? | | #####?###?##?"?""??"??????????????????????? | | ##########??#?""??"??"????????????????????? | | ###############??###""""""""""#??????????????????? | | #############?##?### #??????????????????? | | ###########?#?###??# #?#????????????????? | | ############?###???# #??????????????????? | | ###########??###???# "" #??#??????????????? | | #####?##?##?## "@ #??????????????????? | | ########?##?## ##?????????????????? | | ###?#??#??##?# ##?#???????????????? | | ######?#?##?## ##?#???????????????? | | #######?#??### ###????????????????? | | #####??##??## #?????????????????? | | ###?#######?##"" ##?????????????????? | | ###?####???###"" #?? ???????????????? | | ########?#?###"" #?#????????????????? | | ####?####?#??#T #?? ???????????????? | | ##?###?#?#####"" #?? ???????????????? | | #######?###?##"" #?? ??????? ?? ????? | | ###+### #########"" #####+#????????????? | | k ??????? | | ! ?????? | | ####### ########################+######???????? | | ###?####+######?#?#######??#?##??????????????????? | | ### ? #??###?#### ???#??????????????????? | | ### #? ??#??### ??? ####???????? ????????? | | ### " # #?#?## ? ??##?????? ???????????? | | ###""" # ? ##?###? ? #????????????????????? | | ### """ #? + ? ?# ??? ?#??????????????? ???? | | ### " # ?? ????????#????????????????????? | | ### ! # ? #? #???? ?##??????????????????? | | ### #? # #???? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 58 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Armor Coverage 450 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 71 Melee Accuracy 8 Core Analysis 15 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Cmb. Gravmag System | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Terrain Scanner | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Terrain Scanner | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerDisruptionWings Manual? 0 Play Time 03:39:46 Cumulative 354.1 hours Start 2021.10.17 @ 19:56:29 End 2021.10.18 @ 22:35:18 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 51 Adventurer 115 Explorer 2 Win Type 0 Total 30 Types 27/2/0/0/0/0/0/0/1 Lore% 54 Gallery% 81 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18f50e73-1fcb-4fa7-98bc-624eaecbae99