Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 19:34:10 Player: Tereza Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (185) 925 Value Destroyed (7736) 7736 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2460) 2460 TOTAL SCORE: 19341 Bonus ------- High Alert Combat Kills 568 Follower Combat Kills 1438 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -646 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Improved Targeting Computer Improved Weapon Shielding Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Antigrav System Medium Storage Unit Encrypted Comm Array Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Encrypted Comm Array Improved Targeting Computer Advanced Targeting Computer Core Analyzer Energy Filter Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Heavy Laser Heavy Plasma Cannon KE Penetrator > --- INVENTORY -------- Armored Treads Armored Treads Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Sensor Array Improved Kinecellerator Improved Kinecellerator Transmission Jammer Phase Shifter System Shield Heavy Laser Wave Gun Gauss Rifle Heavy Assault Cannon Improved Datajack Field Lobotomy Kit Ripper [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility Core Analyzer Device Weight Redist. System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Field Lobotomy Kit Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . 2 . . . . 1 2 2 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 176 | 6 7 3 2 . 1 4 14 21 15 4 10 1 3 14 22 13 13 4 6 6 7 Power 19 | 1 . . . . 1 1 3 3 1 1 . . 1 . 3 3 . . 1 . . Engine 10 | 1 . . . . 1 1 3 2 . 1 . . . . 1 . . . . . . Core 8 | . . . . . . . . 1 1 . . . . . 2 3 . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 47 | 2 3 1 . . . 2 6 5 4 1 2 . 1 2 5 3 4 . 2 1 3 Treads 19 | 2 1 1 . . . 2 5 4 1 . 1 . . 2 . . . . . . . Leg 9 | . . . . . . . . . . . . . 1 . 2 2 4 . . . . Wheel 14 | . 2 . . . . . 1 1 3 1 1 . . . 3 1 . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Utility 52 | 1 3 . 1 . . . 2 2 5 2 4 . . 5 5 5 6 2 3 4 2 Device 19 | . . . 1 . . . . . . 1 1 . . 1 3 1 5 1 3 1 1 Storage 4 | 1 2 . . . . . . . . . 1 . . . . . . . . . . Processor 7 | . . . . . . . 1 . 1 1 . . . 1 . 1 1 . . 1 . Hackware 5 | . . . . . . . . . 1 . . . . . 1 1 . 1 . 1 . Protection 17 | . 1 . . . . . 1 2 3 . 2 . . 3 1 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 2 1 . . 1 3 11 5 . 4 1 1 7 9 2 3 2 . 1 2 Energy Gun 16 | 1 1 1 . . . . . 2 1 . 1 1 1 2 3 1 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 22 | 1 . 1 1 . . 1 3 5 2 . 1 . . 3 2 1 . 1 . . . Ballistic Cannon 6 | . . . . . . . . . 2 . . . . . 1 . . . . 1 2 Launcher 5 | . . . . . . . . 3 . . 1 . . 1 . . . . . . . Special Weapon 5 | . . . . . . . . 1 . . 1 . . 1 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . . . . . . Parts Lost 100 | . 3 4 . . . 1 5 17 11 . 6 . . 5 18 6 10 5 4 2 3 Power 11 | . . 1 . . . . . 4 . . . . . . 3 1 . 1 1 . . Propulsion 35 | . 2 1 . . . . 3 6 2 . 4 . . 1 4 2 4 1 2 1 2 Utility 26 | . . . . . . . . 2 4 . 2 . . 2 4 2 5 2 1 1 1 Weapon 28 | . 1 2 . . . 1 2 5 5 . . . . 2 7 1 1 1 . . . Highest Loss Streak 18 | . 2 2 . . . 1 3 8 3 . 3 . . 5 18 3 6 3 4 1 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 84 73 77 85 95 96 86 90 91 86 84 85 90 85 93 92 60 34 27 26 Engine 4 | . 14 . . . 8 11 9 7 . 5 7 7 5 . . . . . . . . Core 1 | . . . . . . . . . 4 1 . . . . . 5 5 1 1 . . Treads 9 | . 19 14 11 11 11 27 28 16 13 7 1 . . 10 10 . . . . . . Leg 1 | . . . . . . . . . . . . . 1 2 1 11 15 11 . . . Wheel 10 | . 8 14 11 11 11 2 6 7 18 18 16 15 15 8 6 9 4 . . . . Device 4 | . . . 7 11 11 11 3 . . 6 . . . . 7 4 18 14 6 6 3 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 5 5 2 . . . Processor 13 | . . . . . . . 5 9 14 18 23 23 23 23 18 16 20 21 19 13 8 Hackware 1 | . . . . . . . . . . 7 . . . . 1 9 1 1 4 . 4 Protection 10 | . 5 14 11 11 11 11 15 17 10 . 12 15 15 14 7 7 5 . . 2 4 Energy Gun 5 | . 13 11 11 11 11 3 . 5 4 . 5 7 7 5 5 9 4 . . . . Ballistic Gun 8 | . 14 16 10 11 11 16 17 11 9 . 6 7 7 8 9 1 5 3 . . . Ballistic Cannon 1 | . . . . . . . . . 3 15 1 . . . . . . . . . . Peak Build Rating 92 | 6 10 10 14 14 16 19 29 38 31 38 51 48 57 63 72 76 92 91 48 38 36 Average Rating 37 | 3 7 8 12 14 15 16 23 29 26 34 46 46 48 56 62 70 84 56 30 29 22 On Entrance 31 | . 6 10 9 14 14 16 19 29 22 28 38 48 47 57 57 65 71 84 25 19 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 50 45 47 47 50 52 61 61 62 64 70 70 71 74 90 94 97 79 9 8 12 Greatest Support 86 | 40 40 16 22 22 22 66 86 40 40 40 40 40 40 52 52 60 75 75 14 8 22 Greatest Overweight (x) 18 | 4 4 2 2 2 2 2 5 18 3 3 5 1 2 2 4 9 2 1 2 . 3 Average Overweight (x) 1 | . 2 2 2 2 2 . 3 2 1 1 1 1 1 1 2 3 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 5 5 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 Average Carried 18 | 4 13 19 19 19 19 19 19 16 19 19 19 19 19 19 19 19 18 12 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 19 19 20 20 20 20 18 19 20 20 20 20 20 20 20 20 18 5 5 5 5 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 10% | Scavenger-Gunner 4% | Derelict-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Scout | -3/Research Commander-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Matter Collected 4279 | 221 150 57 44 18 . 168 449 586 724 92 359 50 35 228 448 176 181 . 6 . 287 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7450 | . 778 164 218 58 . 212 866 825 1212 148 293 63 . 168 883 1071 458 . . . 33 Parts 409 | . 53 19 15 2 . 16 47 53 71 5 11 4 . 7 46 34 24 . . . 2 Haulers Intercepted 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 18 3 . 11 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Combat Hostiles Destroyed 157 | . 15 7 2 1 . 6 17 23 27 1 10 2 . 6 15 15 10 . . . . Guns 119 | . 15 7 2 1 . 6 17 21 19 . 4 2 . 3 13 7 2 . . . . Cannons 21 | . . . . . . . . . 8 1 1 . . . . 3 8 . . . . AOE 12 | . . . . . . . . 2 . . 5 . . 3 2 . . . . . . Classes Destroyed 16 | . 3 1 1 . . . 2 4 1 1 . . . . 3 . . . . . . Worker 6 | . . . . . . . 1 . 2 . . . . . 3 . . . . . . Builder 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . Recycler 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Watcher 10 | . 2 . 1 . . . 2 . 1 1 . . . . 1 1 . . . . 1 Swarmer 36 | . . 5 . . . 3 3 7 2 . 3 . . 4 4 . 5 . . . . Grunt 76 | . 15 2 1 1 . 3 9 6 18 . 7 . . 1 7 2 4 . . . . Brawler 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . Sentry 19 | . . . 1 . . . 5 4 4 1 . . . 1 . 3 . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . . . . . . . Hunter 6 | . . . . . . . . 1 . . . 1 . . 2 2 . . . . . Programmer 11 | . . . . . . . . 1 . . . 1 . . . 8 1 . . . . Heavy 2 | . . . . . . . . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 4 3 2 1 . 3 4 8 5 2 9 1 . 3 7 4 5 . . . 1 Combat Bots Only 8 | . 3 3 1 1 . 3 3 8 4 1 8 1 . 3 5 4 5 . . . . Max Kills in Single Turn 3 | . 1 1 1 1 . 1 1 2 2 2 2 1 . 3 3 1 2 . . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . 1 . . 3 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Hostile Shots Fired 1304 | . 53 45 25 8 . 41 81 220 129 36 67 10 . 73 196 98 78 3 22 89 30 Missed 404 | . 13 12 13 1 . 8 22 61 35 14 30 1 . 28 65 19 22 . 4 44 12 Damage Taken 15091 | . 490 309 158 111 . 460 890 2107 1510 171 520 153 . 793 2233 1606 930 141 848 1058 603 Core 3445 | . 102 61 28 15 . 88 101 177 60 15 94 38 . 75 318 100 91 36 741 802 503 Absorbed by Shields 476 | . . . . . . . . 34 . 88 32 . . . 322 . . . . . . Redirected to Shielding 51 | . . 4 4 . . 9 12 18 4 . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 34 . . . 67 . . 38 . . . . 68 62 90 . . 24 . . Volleys Fired 533 | . 58 27 14 6 . 28 72 65 89 9 19 8 1 21 46 45 18 1 . 3 3 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 3 3 3 3 . 1 1 Hottest 228 | . 85 85 88 88 . 88 48 80 79 79 97 97 93 88 116 228 192 123 . 65 65 Shots Fired 1083 | . 116 47 27 12 . 48 144 122 167 18 38 14 2 37 111 126 45 3 . 3 3 Gun 918 | . 116 47 27 12 . 48 144 117 125 . 21 14 2 35 100 82 27 1 . . . Cannon 148 | . . . . . . . . . 42 18 9 . . . 10 44 18 1 . 3 3 Launcher 13 | . . . . . . . . 5 . . 7 . . 1 . . . . . . . Special 4 | . . . . . . . . . . . 1 . . 1 1 . . 1 . . . Kinetic 712 | . 58 34 14 6 . 41 144 97 132 18 27 8 1 20 80 7 18 1 . 3 3 Thermal 203 | . 4 13 13 6 . 7 . . . . 3 6 1 . 3 119 27 1 . . . Explosive 8 | . . . . . . . . . . . 7 . . 1 . . . . . . . Electromagnetic 156 | . 54 . . . . . . 25 35 . . . . 15 27 . . . . . . Robot Hit Streak 17 | . 8 5 7 5 . 9 9 10 17 7 13 5 3 7 16 10 13 4 . . 5 Robot Miss Streak 9 | . 4 5 2 2 . 3 4 3 5 9 6 5 1 7 9 4 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . 1 . . . 1 1 2 2 . . . . . 6 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 1 . . . . . 1 . . . . . . Shots Hit Robots 739 | . 71 24 17 7 . 32 90 79 129 13 33 12 1 31 89 76 31 3 . . 1 Core Hits 535 | . 36 12 8 3 . 13 44 48 90 14 52 8 1 36 119 34 16 . . . 1 Critical Kills 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 13 | . . 1 . . . . 1 1 2 . . . . 1 . 6 1 . . . . Burn 5 | . . 1 . . . . . . . . . . . . . 3 1 . . . . Meltdown 3 | . . . . . . . . . . . . . . . . 3 . . . . . Destroy 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . 2 . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15626 | . 899 264 260 123 . 496 1373 1759 2320 765 1428 180 32 743 1932 2078 867 58 3 . 46 Guns 10699 | . 866 264 260 123 . 496 1373 1299 1590 . 384 180 32 538 1738 1132 398 26 . . . Cannons 2808 | . . . . . . . . . 687 254 181 . . . 193 946 469 32 . . 46 Explosions 2115 | . 33 . . . . . . 460 43 511 863 . . 205 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ramming 3 | . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 8518 | . 243 139 89 80 . 480 1373 1200 1914 254 528 103 17 292 1455 58 221 26 . . 46 Thermal 3595 | . 94 125 171 43 . 16 . 158 43 62 37 77 15 . 56 2020 646 32 . . . Explosive 1517 | . . . . . . . . . . 449 863 . . 205 . . . . . . . Electromagnetic 1992 | . 562 . . . . . . 401 363 . . . . 246 420 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 . . . . . . Highest Corruption 16 | . . . . . . . . 7 7 . . . . . . 8 . 16 16 . 2 Average Corruption 6 | . . . . . . . . 2 7 . . . . . . 5 . 11 16 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . 9 27 . . . . . . 16 . 6 14 . . Message Errors 11 | . . . . . . . . 3 4 . . . . . . 3 . . 1 . . Matter Fused 12 | . . . . . . . . 1 4 . . . . . . 2 . 1 4 . . Heat Flow Errors 12 | . . . . . . . . 1 4 . . . . . . 3 . 1 3 . . Energy Discharges 13 | . . . . . . . . . 5 . . . . . . 5 . 2 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . 2 3 . . . . . . 2 . . 1 . . Data Loss (major) 6 | . . . . . . . . 1 4 . . . . . . . . 1 . . . Misfires 3 | . . . . . . . . . 3 . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 3 . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 196 | . . . . . . . . . 23 32 82 . . . 9 19 31 . . . . Projectiles 59 | . . . . . . . . . . . . . . . 9 19 31 . . . . Explosions 137 | . . . . . . . . . 23 32 82 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . 6 2 7 . . . 3 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . 5 2 7 . . . 3 . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 204 | . . . . . . . . 64 55 84 . . . . . . . . 1 . . Shots 7 | . . . . . . . . 5 1 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 78 123 40 48 . 126 29 184 267 10 108 156 45 267 243 360 294 52 209 . . Average Temperature 73 | . 33 47 17 20 . 41 10 31 77 5 34 71 26 104 94 142 131 28 98 . . Received Heat Transfer 3286 | . 282 60 54 45 . 243 477 558 756 31 160 12 . 18 253 81 145 . 27 63 21 Effects 12 | . . . . . . . . . 4 . . . . 2 3 3 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Interference 8 | . . . . . . . . . 3 . . . . 2 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . 5 . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 5 . . . . . Parts Melted 20 | . . 1 . . . . . . . . . . . . . 14 5 . . . . Heat Transferred 6272 | . 198 370 370 111 . 37 . 150 50 50 74 148 37 . 111 3409 1107 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 2 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Peak Influence 783 | . 275 233 312 126 . 130 252 783 744 463 . . . . 418 264 182 51 115 287 153 Initial 381 | . . 103 12 43 . . . 129 381 338 . . . . 28 105 100 51 . 60 45 Average 238 | . 159 187 198 80 . 52 115 548 587 325 . . . . 228 125 136 19 37 108 93 Maximum Alert Level 3 | . 1 1 1 . . . 1 3 3 2 . . . . 2 1 . . . 1 . Low Security (%) 57 | 100 61 29 56 100 . 100 88 8 . 3 . . . . 29 93 100 100 100 90 100 Level 1 23 | . 38 70 43 . . . 11 13 9 88 . . . . 68 6 . . . 9 . Level 2 16 | . . . . . . . . 62 82 7 . . . . 2 . . . . . . Level 3 2 | . . . . . . . . 14 8 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 6 . . . . . 4 . 11 4 . . . . 6 7 2 . 1 4 . Investigation 12 | . 5 . . . . . . . 2 2 . . . . 1 . 1 . . 1 . Extermination 6 | . . . . . . . . . . 1 . . . . 1 2 1 . . 1 . Reinforcement 16 | . 1 . . . . . 3 . 2 1 . . . . 4 2 . . 1 2 . Assault 2 | . . . . . . . . . 2 . . . . . . . . . . . . Garrison 9 | . . . . . . . 1 . 5 . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Distress Signals 16 | . 2 . . . . . 4 . 1 . . . . . 3 . . . 1 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 28 8 8 14 . 6 30 27 37 5 18 2 1 10 28 20 10 6 10 19 14 Peak Tracking Total 20 | . 5 3 3 20 . 3 5 7 4 2 5 1 1 6 6 2 5 4 5 16 10 Tactical Retreats 20 | . 2 . 1 . . . 2 4 2 . . . . . 2 . . . 2 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Traps Triggered 17 | . 4 . . . . . . 5 1 2 . . . . 1 1 1 . . 1 1 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . . . . . . . . 9 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Machines Disabled 19 | . . . 1 2 . . 1 4 1 6 . . . . . . 2 . . . 2 Max in Single Turn 4 | . . . 1 1 . . 1 1 1 4 . . . . . . 2 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Machines Accessed 33 | . 2 . 1 . 2 . 3 2 2 7 1 . . . 4 2 1 . 2 2 2 Terminals 26 | . 2 . 1 . . . 2 2 2 5 . . . . 4 1 1 . 2 2 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Total Hacks 71 | . 5 . 2 . 8 . 6 4 7 12 1 . . . 9 4 2 . 3 3 5 Successful 28 | . 2 . . . 8 . 2 1 2 6 1 . . . . 1 . . 2 1 2 Failed 43 | . 3 . 2 . . . 4 3 5 6 . . . . 9 3 2 . 1 2 3 Catastrophic 16 | . . . . . . . 1 1 1 1 . . . . 6 1 1 . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 5 . 2 . 1 . 4 . 7 8 . . . . 9 1 . . . 1 1 Terminals 55 | . 5 . 2 . . . 4 4 7 10 . . . . 9 1 2 . 3 3 5 Fabricators 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . Terminal Hacks 23 | . 2 . . . 8 . . 1 2 4 1 . . . . . . . 2 1 2 Record 9 | . . . . . 7 . . . . . . . . . . . . . . 1 1 Robot Analysis 8 | . 2 . . . . . . . 2 4 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 1 . . . 1 1 2 6 . . . . 4 1 1 . 1 2 2 Full Trace Events 9 | . 2 . . . . . . 1 1 2 . . . . 1 . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . . . 49 . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . . . find_chute 2 | . . . . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released 17 | . . . . . . . . 17 . . . . . . . . . . . . . Machine Destruction 13 | . . . . . . . . 13 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Total Allies 31 | . . 1 . . . . . 2 . 6 1 . 3 1 1 . . 2 . . 14 Largest Group 10 | . . 1 1 1 1 . . 2 . 6 1 1 4 3 1 1 . 2 . . 10 Highest-Rated Group 481 | . . 31 31 31 31 . . 56 . 123 85 81 177 126 85 36 . 187 . . 481 Highest-Rated Ally 141 | . . 31 31 31 31 . . 31 . 31 85 81 81 85 85 36 . 141 . . 58 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . Pyro 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . . 20 19 . . . 6 . 25 10 5 7 12 21 4 . 15 . . 64 Total Damage 5915 | . . . 292 292 . . . 20 . 335 479 286 303 586 805 207 . 612 . . 1698 Kills 50 | . . . 7 3 . . . 1 . 4 6 . 1 6 15 . . 1 . . 6 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . 1 . . 1 1 . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Robot Analysis Total 8 | . 2 . . . . . . . 2 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . . . 2 1 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Turns Passed 14580 | 65 686 465 457 460 584 477 1272 1170 1092 704 1495 244 1123 659 847 1132 543 155 318 401 231 Spaces Moved 9373 | 35 305 301 308 321 448 252 629 591 471 558 1119 174 959 330 449 460 179 160 450 591 283 Core 832 | 18 . . . . . . . 3 . . . . . . . . . 108 227 200 276 Treads 658 | 17 108 . . . . 176 158 33 27 1 . . . 137 1 . . . . . . Legs 273 | . . . . . . . . . . . . . . . 3 39 179 52 . . . Wheels 6989 | . 197 301 308 321 448 76 471 555 444 557 1119 174 959 193 445 421 . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . 7 Flight 614 | . . . . . . . . . . . . . . . . . . . 223 391 . Fastest Speed 37 | 50 140 130 130 130 130 130 135 130 105 108 108 110 110 130 110 130 120 50 37 40 50 Average Speed 119 | 146 147 130 130 130 130 150 155 148 122 116 110 110 113 172 137 148 177 89 49 43 55 Slowest Speed 950 | 250 160 130 130 130 130 160 320 950 240 400 165 110 130 232 232 215 260 190 150 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 57 70 30 73 79 52 43 63 36 23 93 43 85 49 13 12 4 97 16 19 17 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . . . . 1 1 . . . . . 2 . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . . . 1 . 1 . . . . 3 . 3 3 . . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . Terrain Destroyed 150 | . 3 . . . . . . 2 4 23 77 . . . 1 15 22 . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . . . . . . . . 1 15 4 . . 3 . AOE 127 | . 3 . . . . . . 2 4 23 77 . . . . . 18 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Arm Total 11750 | 46 441 335 349 354 449 301 787 758 832 598 1337 212 995 384 593 819 365 166 541 731 357 Wait 1267 | . 38 1 6 24 . 15 47 15 209 9 167 29 26 4 41 281 137 . 75 129 14 Move 9346 | 34 304 300 307 320 447 251 628 590 470 557 1118 173 958 329 448 459 179 159 442 590 283 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 . . Pick Up 176 | 6 23 3 10 2 1 2 11 18 20 8 12 1 3 7 24 10 7 . 6 . 2 Fast Attach 56 | 6 3 1 2 . . . 3 3 5 1 2 . 1 5 5 5 2 1 3 5 3 Attach 78 | . 3 2 . . 1 2 5 11 9 2 3 1 . 4 15 3 9 . 3 1 4 Detach 12 | . 2 . . . . . . . . . . . . 1 . . . . 3 2 4 Swap 42 | . 1 . . . . 2 6 7 1 1 5 . 2 5 2 5 2 3 . . . Drop 117 | . 9 1 10 2 . 1 15 6 12 7 11 . 4 8 10 11 . 2 5 1 2 Fire 533 | . 58 27 14 6 . 28 72 65 89 9 19 8 1 21 46 45 18 1 . 3 3 Melee 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 29 . 4 . . . . . . . . . . . Rewire 73 | . . . . . . . . 14 17 . . . . . . . . . . . 42 Trap 9 | . . . . . . . . . . . . . . . . . 9 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 14) 276 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 7) 752 | -10/Materials | Entered Mines 770 | -10/Mines | Core integrity fell below 50% 815 | -10/Mines | Met a Derelict bent on vengeance 1127 | -10/Mines | Escorted by a lone wolf Derelict 1203 | -10/Mines | Discovered new exit (range 11) 1217 | -10/Mines | Entered Materials 1217 | -9/Materials | Accompanied by 1 ally 1217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -9/Materials | Discovered new exit (range 15) 1674 | -9/Materials | Entered Mines 1674 | -9/Mines | Accompanied by 1 ally 1789 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2008 | -9/Mines | Assembled infested the area 2039 | -9/Mines | Met 8R-AWN 2085 | -9/Mines | Learned Materials emergency access door positions 2108 | -9/Mines | Learned location of Zion (-7) 2129 | -9/Mines | Discovered new exit (range 5) 2134 | -9/Mines | Entered Exiles 2134 | -9/Exiles | Accompanied by 1 ally 2155 | -9/Exiles | Discovered new exit (range 15) 2167 | -9/Exiles | Welcomed by 8R-AWN 2189 | -9/Exiles | Met EX-HEX 2233 | -9/Exiles | Met EX-BIN 2250 | -9/Exiles | Aligned with FarCom system 2251 | -9/Exiles | Given EX-Vault access code 2283 | -9/Exiles | Opened EX-Vault 2289 | -9/Exiles | Found Field Lobotomy Kit 2315 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2357 | -9/Exiles | Met EX-DEC 2436 | -9/Exiles | Visited The Gauntlet 2668 | -9/Exiles | Learned about 8R-AWN's background 2718 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2718 | -9/Exiles | Entered Mines 3182 | -8/Mines | Discovered new exit (range 8) 3195 | -8/Mines | Entered Materials 3195 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3268 | -8/Materials | Build established: Scavenger-Mutant 3536 | -8/Materials | Discovered new exit (range 3) 4394 | -8/Materials | Garrison activated, responded to threat 4455 | -8/Materials | Lost 3 parts (2n1w) 4466 | -8/Materials | Identified exit to Garrison 4467 | -8/Materials | Entered Garrison 4541 | -8/Garrison | Triggered checkpoint 4569 | -8/Garrison | Garrison Relay disabled 4590 | -8/Garrison | Rescued a captive Derelict 4598 | -8/Garrison | Rescued a captive Derelict 4677 | -8/Garrison | Triggered checkpoint 4747 | -8/Garrison | Lost 5 parts (1p3n1u) 4749 | -8/Garrison | Destroyed 8 combat bots 4828 | -8/Garrison | Garrison Relay disabled 4971 | -8/Garrison | Discovered new exit (range 10) 5127 | -8/Garrison | Discovered new exit (range 10) 5180 | -8/Garrison | Build established: Mutant 5187 | -8/Garrison | Triggered checkpoint 5204 | -8/Garrison | Garrison Relay disabled 5269 | -8/Garrison | Triggered checkpoint 5410 | -8/Garrison | Discovered new exit (range 11) 5465 | -8/Garrison | Triggered checkpoint 5509 | -8/Garrison | Core integrity fell below 50% 5539 | -8/Garrison | Lost 8 parts (2p2n1u3w) 5625 | -8/Garrison | Discovered new exit (range 6) 5637 | -8/Garrison | Entered Materials 5828 | -8/Materials | Lost 3 parts (2u1w) 6037 | -8/Materials | First assault squad dispatched 6071 | -8/Materials | Build established: Scavenger-Mutant 6136 | -8/Materials | Garrison activated, responded to threat 6571 | -8/Materials | Garrison activated, responded to threat 6694 | -8/Materials | Discovered new exit (range 7) 6729 | -8/Materials | Entered Factory 6729 | -7/Factory | Evolved 2 slots: Utility x2 6839 | -7/Factory | Build established: Mutant 7134 | -7/Factory | Allied Derelicts emerged from ambush trap array 7213 | -7/Factory | Fabricated B-36 Bruiser? 7410 | -7/Factory | Lost 3 allies 7417 | -7/Factory | Discovered new exit (range 14) 7433 | -7/Factory | Entered Lower Caves 7453 | -7/Lower Caves | Learned Factory terminal intel 7487 | -7/Lower Caves | Met a Warlord Commander 7488 | -7/Lower Caves | Learned location of Warlord (-4) 7489 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7492 | -7/Lower Caves | Found Encrypted Comm Array 7540 | -7/Lower Caves | Spotted B-75 Beast 7543 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 7757 | -7/Lower Caves | Found Imp. Powered Armor 7764 | -7/Lower Caves | Destroyed 8 combat bots 7773 | -7/Lower Caves | Lost 3 parts (3n) 7883 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7944 | -7/Lower Caves | Learned location of Extension (-6) 8580 | -7/Lower Caves | Encountered a Warlord checkpoint 8758 | -7/Lower Caves | Discovered new exit (range 5) 8928 | -7/Lower Caves | Entered another Lower Caves area 8928 | -7/Lower Caves | Accompanied by 1 ally 8959 | -7/Lower Caves | Discovered new exit (range 11) 8979 | -7/Lower Caves | Identified exit to Zion 9172 | -7/Lower Caves | Entered Zion 9172 | -7/Zion | Accompanied by 1 ally 9496 | -7/Zion | Gained Derelict followers 9547 | -7/Zion | Learned Factory terminal intel 9830 | -7/Zion | Rebuked by Imprinter 10240 | -7/Zion | Discovered new exit (range 11) 10295 | -7/Zion | Entered Proximity Caves 10295 | -6/Proximity Caves | Accompanied by 3 allies 10308 | -6/Proximity Caves | Learned Factory stockpile data 10473 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 10490 | -6/Proximity Caves | Found DCF Scrap (16 items) 10654 | -6/Proximity Caves | Spotted B-75 Beast 10657 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 10796 | -6/Proximity Caves | Build established: Derelict-Mutant 10920 | -6/Proximity Caves | Discovered new exit (range 8) 10954 | -6/Proximity Caves | Entered Factory 10954 | -6/Factory | Accompanied by 1 ally 10954 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10956 | -6/Factory | Loaded intel: 28 terminal locations 11414 | -6/Factory | Build established: Derelict-Gunner 11598 | -6/Factory | Destroyed Beast 5a 11673 | -6/Factory | Assimilated H-66 Slayer with FLK Orb 11702 | -6/Factory | Lost 18 parts (3p4n4u7w) 11766 | -6/Factory | Discovered new exit (range 16) 11801 | -6/Factory | Entered another Factory area 11801 | -5/Factory | Accompanied by 1 ally 11801 | -5/Factory | Evolved 2 slots: Utility x2 11802 | -5/Factory | Loaded intel: 26 terminal locations 11964 | -5/Factory | Fabricated Quantum Reactor? 12040 | -5/Factory | Build established: Scavenger-Gunner 12608 | -5/Factory | Garrison activated, responded to threat 12698 | -5/Factory | Lost 3 parts (1p1n1w) 12889 | -5/Factory | Discovered new exit (range 14) 12933 | -5/Factory | Entered another Factory area 12933 | -4/Factory | Evolved 2 slots: Utility x2 12966 | -4/Factory | System Shield fried by hacking feedback 13096 | -4/Factory | Lost 3 parts (1n2u) 13434 | -4/Factory | Lost 6 parts (3n2u1w) 13476 | -4/Factory | Sucked down chute 13476 | -4/Factory | Entered Waste 13477 | -4/Waste | Met a frightened Derelict 13491 | -4/Waste | EMP discharged 13500 | -4/Waste | Spotted C-40 Crusher 13509 | -4/Waste | Assimilated C-40 Crusher with FLK Orb 13509 | -4/Waste | Spotted C-40 Crusher 13516 | -4/Waste | Spotted C-40 Crusher 13518 | -4/Waste | Spotted C-40 Crusher 13526 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13537 | -4/Waste | Spotted C-40 Crusher 13567 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13571 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13591 | -4/Waste | EMP discharged 13591 | -4/Waste | System corruption reached 10% 13592 | -4/Waste | Spotted C-40 Crusher 13602 | -4/Waste | Lost 3 parts (2u1w) 13624 | -4/Waste | Discovered new exit (range 12) 13631 | -4/Waste | Entered Factory 13779 | -4/Factory | Joined by Warlord Pyro squad 13861 | -4/Factory | Build established: Mutant 13886 | -4/Factory | Lost 4 parts (1p2n1u) 13932 | -4/Factory | Discovered new exit (range 19) 13940 | -4/Factory | Core integrity fell below 50% 13949 | -4/Factory | Entered Research 13949 | -3/Research | Evolved 2 slots: Utility x2 13983 | -3/Research | Found Prototype Processor 13983 | -3/Research | Identified Spectral Analyzer 14314 | -3/Research | Core integrity fell below 50% 14339 | -3/Research | Discovered new exit (range 16) 14350 | -3/Research | Entered Armory 14389 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 14463 | -3/Armory | Lost 4 allies 14576 | -3/Armory | Core integrity fell below 20% 14581 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14480_ L-61 Swordsman rewired. 14501_ Swordsman 8b suffers critical hit (Smash). 14501_ Swordsman 8b system corrupted by crushing effect. 14501_ Swordsman 8b knocked back. 14506_ Connecting with Terminal... 14533_ Acquired 60 matter. 14538_ Acquired Com. Wheel. 14541_ Dropped Hardcell Cannon. 14541_ Acquired Linear Accelerator. 14561_ Adv. Targeting Computer destroyed. 14563_ Dropped Quantum Reactor. 14569_ Antigrav System destroyed. 14569_ Com. Wheel destroyed. 14574_ Triggered Shock Trap. 14574_ The floor emits a surge of raw power. 14574_ System corrupted (+2). 14576_ Penetrated by Slug. 14576_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????w????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????# ####;####################### | | ?????????? @ ss * | | ?????????? H% % s | | ?????????????##### ############# ############## | | ?????????????????##+#?????????????# #????????????# | | ??????????????????????????????????# #????????????# | | ??????????????????????????????????# #????????????# | | ??????????????????????????????????#+#????????????# | | ????????????????????????????????? ???????????# | | ??????????????????????????????? """ """ ?????????# | | ??????????????????????????????# """ """ ""???????# | | ??????????????????????????????# """ """ """?????? | | ??????????????????????????????# ?????? | | ??????????????????????????????# """ """ """????? | | ?????????????????????????????????"" ""?????????? | | ??????????????????????????????????" "??????????? | | ?????????????????????????????????? ????????????# | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ""????????????? | | ?????????????????????????????????? F?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 625 Resistance: EM 20 Utility Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 14 Core Analysis 9 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldOvertunedMinigun Manual? 0 Play Time 01:41:03 Cumulative 110.9 hours Start 2024.11.11 @ 16:51:32 End 2024.11.11 @ 19:34:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf2eb15c-4f40-4849-a17d-5b2121d1133a