Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.16 @ 22:42:22 Player: Willow Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (5386) 5386 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 10632 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 127 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -351 Cogmind --------- Core Integrity 562/700 Matter 176/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Makeshift Hammer > --- INVENTORY (5) ---- Medium Treads Large Storage Unit Large Matter Pod (138) Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Weapon Cycler Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Molecular Deconstructor > --- INVENTORY -------- Armored Treads Advanced Treads High-capacity Storage Unit Compact Battery Large Matter Pod Transmission Jammer Hardened Heavy Armor Plating Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . . 3 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 84 | 7 9 1 . 2 33 17 . 5 10 Power 10 | 1 2 . . . 2 2 . 1 2 Engine 8 | 1 2 . . . . 2 . 1 2 Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 . . 1 6 2 . . 2 Treads 15 | 2 2 . . 1 6 2 . . 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 3 . . 1 13 8 . 2 2 Device 10 | 1 . . . . 5 3 . 1 . Storage 6 | 1 2 . . . 1 . . . 2 Processor 5 | . 1 . . . 2 2 . . . Hackware 1 | . . . . . 1 . . . . Protection 9 | . . . . 1 4 3 . 1 . Artifact . | . . . . . . . . . . Weapon 28 | 2 2 1 . . 12 5 . 2 4 Energy Gun 2 | . 1 . . . 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 16 | 2 . . . . 6 5 . 1 2 Ballistic Cannon 3 | . 1 1 . . 1 . . . . Launcher 2 | . . . . . 2 . . . . Special Weapon 3 | . . . . . 1 . . 1 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . 1 . Parts Lost 33 | . 2 1 . . 17 5 . 4 4 Power 7 | . 1 . . . 3 1 . 1 1 Propulsion 7 | . 1 . . . 5 1 . . . Utility 13 | . . . . . 6 3 . 2 2 Weapon 6 | . . 1 . . 3 . . 1 1 Highest Loss Streak 4 | . 1 1 . . 2 2 . 4 2 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 11 | 1 3 6 8 9 13 13 13 13 14 Power . | . . . . . . . . . . Propulsion 2 | . . 3 3 3 3 2 2 2 2 Utility 4 | . 1 1 2 2 5 4 4 4 6 Weapon 3 | . 1 2 3 3 3 3 6 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 26 | . 1 . 1 . 6 2 . . 16 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . 3 Utility 12 | . . . . . 3 . . . 9 Weapon 8 | . 1 . . . 3 1 . . 3 Tool/Special 2 | . . . 1 . . 1 . . . Average Slot Usage (%) 89 | . 89 99 100 100 85 84 92 89 88 Engine 6 | . 12 14 14 14 1 6 7 6 6 Core 1 | . . . . . 6 . . . . Treads 18 | . 21 28 28 28 17 15 15 15 14 Device 13 | . 7 . . . 8 18 15 17 22 Storage 9 | . 14 14 14 14 9 7 7 7 6 Processor 3 | . 6 14 14 . 2 3 7 3 . Hackware 1 | . . . . . 6 . . . . Protection 9 | . . . . 14 8 9 15 14 14 Energy Gun 1 | . 6 . . . 3 3 . . . Ballistic Gun 14 | . 12 . . . 14 17 23 22 18 Ballistic Cannon 4 | . 6 26 28 28 2 . . . . Special Weapon 1 | . . . . . 2 . . . 1 Peak Build Rating 57 | 7 10 9 11 9 39 48 47 57 57 Average Rating 33 | 6 7 8 9 8 29 44 47 46 48 On Entrance 21 | . 7 9 9 8 8 36 47 47 47 Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 15 29 29 29 32 59 69 69 73 91 Greatest Support 46 | 40 43 43 43 43 46 46 43 43 43 Greatest Overweight (x) 2 | 1 . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 Most Carried 20 | 2 8 8 10 10 15 15 15 15 20 Average Carried 12 | 1 3 6 8 9 13 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 8 9 10 15 14 15 12 4 Class Distribution -------------------- 42% | Scavenger-Tank 31% | Mutant 15% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 5551 | 379 674 149 . 59 1347 676 309 777 1181 Remotely . | . . . . . . . . . . Salvage Created 6919 | 203 1094 346 . 49 2124 1153 231 694 1025 Parts 373 | 18 58 11 . 3 96 62 6 46 73 Haulers Intercepted 5 | . 2 . . . 1 2 . . . Recyclers Shooed 7 | . . 2 . . 4 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 3 43 2 Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 111 | . 20 4 . 1 40 17 2 22 5 Guns 81 | . 14 . . . 24 17 2 19 5 Cannons 23 | . 6 4 . 1 12 . . . . AOE 5 | . . . . . 2 . . 3 . Classes Destroyed 21 | 3 4 1 . . 7 1 1 1 3 Worker 6 | 2 1 1 . . . 2 . . . Builder 5 | . . 1 . . 2 2 . . . Tunneler 5 | 4 . 1 . . . . . . . Hauler 5 | . 2 . . . 1 2 . . . Recycler 12 | 1 2 4 . . 4 1 . . . Mechanic 1 | . . . . . 1 . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 7 | . 2 . . . 3 2 . . . Swarmer 22 | . . . . . 3 2 . 17 . Grunt 57 | . 20 4 . 1 23 9 . . . Brawler 3 | . . . . . 1 2 . . . Duelist 1 | . . . . . 1 . . . . Sentry 11 | . . . . . 8 2 . 1 . Specialist 2 | . . . . . . . . 2 . Hunter 6 | . . . . . 3 . 2 1 . Programmer 3 | . . . . . . 2 . 1 . Heavy 1 | . . . . . 1 . . . . Explorer 1 | . . . . . . . . . 1 Zionite 22 | . . . . . . . . . 22 Decomposer 4 | . . . . . . . 4 . . Samaritan 1 | . . . . . . . 1 . . Savage 1 | . . . . . . . . . 1 Mutant 4 | . . . . . . . . . 4 Best Kill Streak 7 | 4 4 3 . 1 7 7 1 6 5 Combat Bots Only 6 | . 4 2 . 1 4 4 1 6 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 1 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 2 | . . . . . 1 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 661 | . 91 19 . 2 260 108 16 123 42 Missed 194 | . 30 3 . 1 75 36 5 30 14 Damage Taken 7665 | . 790 321 . 10 3313 949 178 1377 727 Core 783 | . 112 49 . . 484 35 33 58 12 Absorbed by Shields 128 | . . . . . 128 . . . . Regen/Repaired (Parts) 134 | . 134 . . . . . . . . Core Remaining (%) 49 | 100 . . . 35 12 . . . . Volleys Fired 497 | 19 90 23 1 2 150 58 23 52 79 Largest 3 | 2 2 2 2 2 3 3 3 3 3 Hottest 191 | 40 95 95 60 60 191 117 75 85 95 Shots Fired 1194 | 38 152 40 2 4 367 161 68 135 227 Gun 1008 | 38 114 4 . . 265 161 68 133 225 Cannon 159 | . 38 36 2 4 79 . . . . Launcher 7 | . . . . . 5 . . 2 . Special 20 | . . . . . 18 . . . 2 Kinetic 1061 | 38 114 36 2 4 301 140 68 133 225 Thermal 115 | . 38 4 . . 52 21 . . . Explosive 7 | . . . . . 5 . . 2 . Electromagnetic 9 | . . . . . 9 . . . . Robot Hit Streak 43 | 7 12 13 . 1 43 10 15 19 13 Robot Miss Streak 7 | 2 7 2 2 5 6 2 2 4 4 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 18 | . 1 . . . 4 . . 7 6 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 Shots Hit Robots 784 | 24 93 29 . 1 258 106 47 88 138 Core Hits 314 | 8 40 10 . 1 107 48 13 39 48 Critical Kills 21 | . . . . . 1 3 . 2 15 Critical Parts Destroyed 18 | . . . . . 2 . . 2 14 Critical Strikes 58 | . 3 1 . . 12 6 . 4 32 Burn 10 | . 2 . . . 5 3 . . . Destroy 42 | . . . . . 3 3 . 4 32 Blast 6 | . 1 1 . . 4 . . . . Melee Attacks 5 | . . . . . . . . . 5 Impact 5 | . . . . . . . . . 5 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13460 | 308 1398 913 . 19 4985 2230 672 1702 1233 Guns 10396 | 305 1049 70 . . 3424 2213 672 1430 1233 Cannons 1812 | . 342 481 . 19 970 . . . . Explosions 973 | . . 358 . . 343 . . 272 . Melee . | . . . . . . . . . . Ramming 68 | 3 7 4 . . 37 17 . . . Kinetic 10653 | 305 955 481 . 19 3639 1919 672 1430 1233 Thermal 1905 | . 436 428 . . 747 294 . . . Explosive 615 | . . . . . 343 . . 272 . Electromagnetic 219 | . . . . . 219 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 6 6 9 9 Average Corruption 3 | . 1 1 1 1 . 4 6 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 98 | . 5 6 3 3 . 26 15 31 9 Message Errors 32 | . 1 3 1 1 . 8 5 10 3 Matter Fused 21 | . 1 . . 1 . 6 2 9 2 Heat Flow Errors 8 | . 2 . . . . 1 1 3 1 Energy Discharges 11 | . 1 1 1 1 . 4 1 1 1 Parts Rejected 2 | . . . . . . 2 . . . Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 9 | . . 1 . . . 3 2 1 2 Data Loss (major) 4 | . . 1 1 . . . 1 1 . Misfires 2 | . . . . . . 1 1 . . Alerts 3 | . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 122 | . 6 94 . . 22 . . . . Projectiles 44 | . 6 23 . . 15 . . . . Explosions 78 | . . 71 . . 7 . . . . Melee . | . . . . . . . . . . Knockbacks 17 | . 2 7 . . 6 2 . . . Impact 2 | . . . . . . 2 . . . Kinetic 15 | . 2 7 . . 6 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 176 | . . 106 . . 51 . . 19 . Shots 6 | . . 2 . . 3 . . 1 . Rammed 14 | 1 3 . . . 5 5 . . . Targets Rammed 15 | 1 3 1 . . 5 5 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 409 | . 315 108 . 15 308 321 240 409 75 Average Temperature 91 | . 93 53 . 8 86 92 101 122 23 Received Heat Transfer 2063 | . 456 132 . 6 1047 207 . 39 176 Effects 3 | . 2 . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Melted 3 | . 1 . . . 2 . . . . Heat Transferred 5391 | . 1147 548 . . 2956 740 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 75 | 100 100 100 . 100 55 71 . . . Level 1 16 | . . . . . 25 28 . . . Level 2 7 | . . . . . 18 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 557 | 15 161 104 . 56 557 252 . . . Initial 252 | . . 24 . . . 252 . . . Average 144 | 1 73 25 . 7 212 187 . . . Influence Increases 3395 | 35 684 190 . 56 1362 508 60 495 5 Destroy 0b10 Robot/C 2140 | . 400 80 . 40 800 340 40 440 . Destroy 0b10 Robot/NC 220 | 35 40 35 . . 60 45 . . 5 Destroy Leader 472 | . 88 20 . 10 228 66 20 40 . Allied During Kill 6 | . . . . 6 . . . . . Successful Hack 91 | . 17 . . . 20 54 . . . Select Force Hacks 120 | . 60 . . . 60 . . . . Disable Machine 180 | . 60 45 . . 75 . . . . Destroy Structure 76 | . 4 10 . . 59 3 . . . Lose Combat Pursuer 90 | . 15 . . . 60 . . 15 . Influence Decreases 2889 | 35 621 214 . 56 806 584 170 398 5 Time Decay 2476 | 35 458 204 . 56 646 534 170 368 5 Lost Part 270 | . 20 10 . . 160 50 . 30 . Lost Ally 10 | . 10 . . . . . . . . Purge Threat 133 | . 133 . . . . . . . . Squads Dispatched 16 | . 4 1 . . 8 3 . . . Investigation 8 | . 3 1 . . 4 . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . 1 . . . 3 2 . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 5 | . 2 . . . 3 . . . . Communications Jammed 2 | . . . . . . 2 . . . Distress Signals 2 | . . . . . . 2 . . . Times Spotted 208 | . 31 6 1 2 70 25 2 22 49 Peak Tracking Total 10 | . 5 2 2 2 5 4 1 4 10 Tactical Retreats 7 | . 1 . . . 3 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 8 | . 3 . . . 2 3 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 17 | . 4 3 . . 5 . . 1 4 Max in Single Turn 3 | . 1 3 . . 1 . . 1 . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 34 | . 9 1 2 . 15 7 . . . Terminals 20 | . 6 1 . . 9 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 4 | . 2 . . . 2 . . . . Scanalyzers 4 | . . . . . 2 2 . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 104 | . 30 3 2 . 54 15 . . . Successful 51 | . 19 . 2 . 24 6 . . . Failed 53 | . 11 3 . . 30 9 . . . Catastrophic 8 | . . 2 . . 4 2 . . . Database Lockouts . | . . . . . . . . . . Manual 76 | . 23 3 1 . 40 7 . 1 1 Terminals 76 | . 24 3 . . 39 10 . . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 4 . . . 3 . . . . Recycling Units 5 | . 2 . . . 3 . . . . Scanalyzers 11 | . . . . . 7 4 . . . Garrison Access 3 | . . . . . 2 1 . . . Terminal Hacks 12 | . 4 . 2 . 4 2 . . . Record 3 | . 1 . 1 . 1 . . . . Robot Analysis 5 | . 2 . . . 2 1 . . . Alert Level 2 | . . . . . 1 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 4 . . . 1 . . . . Scan Component 3 | . 2 . . . 1 . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . 6 2 . . . Insert Component 4 | . . . . . 3 1 . . . Analyze 4 | . . . . . 3 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 24 | . 11 . . . 12 1 . . . Terminals 20 | . 9 . . . 10 1 . . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 2 . . . 3 . . . . Operators 1 | . 1 . . . . . . . . Skim 13 | . 5 . . . 7 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . Tunnel 4 | . 2 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 6 1 . . 13 6 . . . Full Trace Events 4 | . 1 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 8 | . 1 . . 2 . . . . 5 Largest Group 5 | . 1 . . 2 2 . . . 5 Highest-Rated Group 257 | . 10 . . 42 42 . . . 257 Highest-Rated Ally 96 | . 10 . . 31 31 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 135 | . . . . 3 3 . . . 129 Total Damage 3489 | . . . . 63 . . . . 3426 Kills 34 | . . . . 1 . . . . 33 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 1815 | 115 724 . . . . 947 . . 29 Seismic 839 | 115 724 . . . . . . . . Jamming 976 | . . . . . . 947 . . 29 Robot Analysis Total 5 | . 2 . . . 2 1 . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 13133 | 209 1351 810 530 388 3051 1514 393 901 3986 Spaces Moved 5373 | 92 623 449 310 235 1126 555 144 311 1528 Core 46 | 9 . . . . . . . . 37 Treads 5327 | 83 623 449 310 235 1126 555 144 311 1491 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 245 245 50 Average Speed 208 | 150 160 160 160 160 208 232 245 245 243 Slowest Speed 317 | 160 160 160 160 160 240 245 245 245 317 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 59 | 5 97 90 62 60 89 18 28 58 89 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 11 | . 3 . 1 1 4 . . . 2 Known Exits Taken 4 | . 1 . . . 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . Scrap Searched 7 | . . 1 . 2 . . . 1 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 127 | . . 12 . . 96 1 . 17 1 Melee . | . . . . . . . . . . Projectile 5 | . . . . . 4 1 . . . AOE 120 | . . 12 . . 92 . . 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 6482 | 120 821 500 342 243 1514 699 168 403 1672 Wait 359 | . 74 24 30 3 146 42 1 29 10 Move 5364 | 91 622 448 309 234 1125 554 143 310 1528 Hop . | . . . . . . . . . . Pick Up 74 | 2 12 3 2 2 27 10 1 . 15 Fast Attach 48 | 7 8 . . . 15 8 . 5 5 Attach 37 | . 5 1 . 1 16 9 . 2 3 Detach 5 | . . . . . 2 3 . . . Swap 28 | . 2 . . 1 6 3 . 2 14 Drop 48 | . 5 . . . 21 7 . 3 12 Fire 497 | 19 90 23 1 2 150 58 23 52 79 Melee 5 | . . . . . . . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 15 | 1 3 1 . . 5 5 . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . 1 . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 210 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 5) 554 | -10/Materials | Discovered new exit (range 13) 775 | -10/Materials | Learned location of 1 exit from Recycling 783 | -10/Materials | Discovered new exit (range 7) 827 | -10/Materials | Repaired Lgt. Treads 848 | -10/Materials | Learned 4 Subcaves zone layouts 909 | -10/Materials | Loaded intel: 2 recycling unit locations 949 | -10/Materials | Discovered new exit (range 4) 958 | -10/Materials | Learned location of Mines (-10) 999 | -10/Materials | Learned Storage security intel 1032 | -10/Materials | Identified exit to Mines 1032 | -10/Materials | Identified exit to Materials 1056 | -10/Materials | Learned 4 Subcaves zone layouts 1088 | -10/Materials | Learned 2 Storage zone layouts 1130 | -10/Materials | Learned Storage emergency access door positions 1180 | -10/Materials | Learned location of 3 exits from Materials 1240 | -10/Materials | Learned Storage trap positions 1437 | -10/Materials | Repaired Lgt. Treads 1561 | -10/Materials | Entered Mines 1565 | -10/Mines | Discovered exit to Materials (range 9) 1583 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1825 | -10/Mines | Core integrity fell below 50% 1929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -10/Mines | Discovered new exit (range 5) 1972 | -10/Mines | Learned Materials interactive machine intel 2041 | -10/Mines | Learned 2 Materials zone layouts 2073 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2127 | -10/Mines | Discovered exit to Materials (range 6) 2146 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2371 | -10/Mines | Entered Exiles 2392 | -10/Exiles | Discovered new exit (range 15) 2411 | -10/Exiles | Met 8R-AWN 2437 | -10/Exiles | Met EX-HEX 2485 | -10/Exiles | Met EX-BIN 2591 | -10/Exiles | Learned location of Zion (-7) 2640 | -10/Exiles | Aligned with FarCom system 2642 | -10/Exiles | Given EX-Vault access code 2679 | -10/Exiles | Opened EX-Vault 2688 | -10/Exiles | Found Chronowheel 2724 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2745 | -10/Exiles | Exiles lab attacked by MAIN.C 2853 | -10/Exiles | Discovered new exit (range 11) 2867 | -10/Exiles | Attacked by the Exiles 2901 | -10/Exiles | Activated Chronowheel 2901 | -10/Exiles | Spacetime reconverged on an earlier point 2901 | -10/Exiles | Entered Mines 2912 | -9/Mines | Learned Materials stockpile data 3270 | -9/Mines | Discovered new exit (range 10) 3289 | -9/Mines | Entered Materials 3289 | -8/Materials | Accompanied by 2 allies 3289 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3290 | -8/Materials | Identified exit to Factory 3293 | -8/Materials | Loaded intel: 19 interactive machine locations 3294 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4235 | -8/Materials | Build established: Scavenger-Tank 4452 | -8/Materials | Core integrity fell below 50% 5400 | -8/Materials | Core integrity fell below 20% 5613 | -8/Materials | Build established: Tank 6045 | -8/Materials | Learned location of 1 exit from Lower Caves 6089 | -8/Materials | First assault squad dispatched 6138 | -8/Materials | Learned 2 Lower Caves zone layouts 6170 | -8/Materials | Learned Storage emergency access door positions 6214 | -8/Materials | Learned Storage emergency access door positions 6340 | -8/Materials | Entered Factory 6340 | -7/Factory | Evolved 2 slots: Utility x2 6341 | -7/Factory | Identified exit to Factory 6384 | -7/Factory | Build established: Gunner 6688 | -7/Factory | Build established: Scavenger-Gunner 7156 | -7/Factory | Build established: Tank 7212 | -7/Factory | Allied Derelicts emerged from ambush trap array 7295 | -7/Factory | Lost 3 allies 7333 | -7/Factory | Discovered new exit (range 10) 7852 | -7/Factory | Identified exit to Lower Caves 7854 | -7/Factory | Entered Lower Caves 7855 | -7/Lower Caves | Identified exit to Lower Caves 8159 | -7/Lower Caves | Build established: Scavenger-Tank 8247 | -7/Lower Caves | Entered another Lower Caves area 8249 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8342 | -7/Lower Caves | Discovered exit to Factory (range 16) 8560 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8576 | -7/Lower Caves | Found Prototype Special Weapon 8576 | -7/Lower Caves | Identified Molecular Deconstructor 8738 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8741 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8811 | -7/Lower Caves | Lost 4 parts (1p2u1w) 9118 | -7/Lower Caves | Discovered new exit (range 5) 9148 | -7/Lower Caves | Entered Zion 9221 | -7/Zion | Given A8's code to call for help 9231 | -7/Zion | Discovered new exit (range 16) 9307 | -7/Zion | System corruption cleaned by Quarantine Array 9455 | -7/Zion | Build established: Scavenger-Mutant 9870 | -7/Zion | Given the Hacking Drone Bay 9870 | -7/Zion | Found Prototype Device 9891 | -7/Zion | Build established: Scavenger-Tank 10198 | -7/Zion | Learned Factory emergency access door positions 10968 | -7/Zion | Met Imprinter 11991 | -7/Zion | Gained Derelict followers 12100 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12105 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12367 | -7/Zion | Attacked by Zionites 13104 | -7/Zion | Released all parts (10) 13134 | -7/Zion | Self-destructed Last Messages --------------- 13073_ AK-E0U(z) suffers critical hit (Destroy). 13073_ AK-E0U(z) destroyed. 13073_ HV Slug penetrates Twisted Machinery. 13074_ Twisted Machinery collapses. 13076_ System corrupted: Heat flow error (+109). 13076_ Acquired 30 matter. 13099_ System corrupted: Matter fused (-7). 13104_ Released Hcp. Storage Unit. 13104_ Released Arm. Treads. 13104_ Released Hyp. Coil Gun. 13104_ Released Imp. Cooling System. 13104_ Released Hrd. Heavy Armor Plating. 13104_ Released Hrd. Medium Armor Plating. 13104_ Released Enh. Autogun. 13104_ Released Adv. Treads. 13104_ Released Mak. Power Source. 13104_ Released Hyp. Coil Gun. 13110_ Acquired 26 matter. 13123_ S/LFQVQRJYFWJZO7<KYX2T,WF=FFADM2 FS-B86(z) bursts out of the Twisted Machinery. 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" """"/ / [%" | | ????????????????????# """"" """# * " | | ??????????????????#"""""""#"" "#"#" """" | | ??????????????????#####""#""" """"" """" "#" | | ??????????????????????######"""""" % """" """ | | ??????????????????????????#""""""" ** """ """ | | ??????????????????????????#""""%" "#" %=#"" | | ??????????????????????????##" """ ""# | | ??????????????????????????#"" "" """ | | ??????????????????????????#""" | | ?????????????????????????##"#" "" * | | ?????????????????????????#"#"" % """"" !%= | | ???????????????????####### "" | "" "" / | | ???????????????????# " * """= | | ???????????????????# "" = ""[""%* | | ???????????????????# [ " ! *! * !% " | | ???????????????????# ## != % " "" | | ???????????????????##"#### "" "" | | ????????????????????###??## ! ** """ " | | ??????????????????????????# !/!!""#" "" | | ??????????????????????????## ## =!= "#"" ""# | | ???????????????????????????#### =/*="#"" """ | | ??????????????????????????????## %*[*"""" % " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -10/Materials Lgt. Treads | 70% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronShadingPurifier Manual? 0 Play Time 01:28:18 Cumulative 279.9 hours Start 2025.04.14 @ 20:05:16 End 2025.04.16 @ 22:42:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 79 Adventurer 40 Explorer 4 Win Type - Total 8 Types 2/2/0/1/1/1/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e2ddb4-8bc0-4dfc-bf0e-8423a3e44e9b