Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 19:48:39 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2219) 2219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 5106 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 21 Entered Garrisons 200 Cogmind --------- Core Integrity 316/550 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Warning (312) Movement Core (1750) Ox34 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (25) --- Light Angular Momentum Engine Improved Terrain Scanner Energy Filter ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite High-powered Tractor Beam Ion Cannon Ion Cannon Enhanced Autogun Enhanced Autogun Rocket Launcher Rocket Launcher Remote Datajack Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Energy Filter ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hacking Suite High-powered Tractor Beam Ion Cannon Ion Cannon Enhanced Autogun Rocket Launcher Rocket Launcher Rocket Launcher Remote Datajack Remote Datajack Heavy Flail [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 48 | 6 8 1 2 7 20 4 Power 4 | 1 1 . . 1 1 . Engine 3 | 1 1 . . 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 2 . 1 1 9 . Treads 14 | 2 2 . 1 1 8 . Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . . 1 7 1 Device 3 | . . . . . 3 . Storage 3 | 1 2 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 17 | 2 3 1 1 4 3 3 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 2 . . 1 1 2 1 Ballistic Cannon 7 | . 3 1 . 3 . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 12 | . 1 . . 2 6 3 Power 3 | . 1 . . 1 . 1 Propulsion 7 | . . . . 1 5 1 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . 1 . . 1 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 84 84 78 73 89 79 Engine 8 | . 13 14 14 6 3 . Core 2 | . . . . . 5 8 Treads 29 | . 27 28 28 27 33 17 Device 2 | . . . . . 5 . Storage 11 | . 14 14 14 14 9 9 Processor 2 | . . . . 10 3 9 Protection 3 | . . . . . 9 9 Ballistic Gun 9 | . 12 . 7 12 10 16 Ballistic Cannon 10 | . 15 27 14 1 6 . Naked Turns . | . . . . . . . Heaviest Build 118 | 11 91 91 93 93 118 114 Greatest Support 80 | 40 40 40 40 40 80 16 Greatest Overweight (x) 7 | . 4 2 2 2 7 7 Average Overweight (x) 1 | . 1 2 2 1 1 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 Most Carried 25 | 2 16 16 17 15 25 23 Average Carried 15 | . 7 15 14 13 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 23 | 1 15 15 13 11 23 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1997 | 217 315 70 10 210 1028 147 Remotely . | . . . . . . . Salvage Created 2491 | . 413 20 10 237 1542 269 Parts 136 | . 31 2 . 9 80 14 Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 4 | . 1 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 70 | . 12 3 . 13 26 16 Guns 29 | . 7 . . 13 6 3 Cannons 28 | . 5 3 . . 20 . AOE 13 | . . . . . . 13 Classes Destroyed 14 | . 4 . . 3 6 1 Worker 3 | . 1 . . . 2 . Builder 3 | . . . . 1 2 . Hauler 7 | . 2 . . . 5 . Recycler 3 | . . . . . 3 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 18 | . 5 3 . 3 . 7 Cutter 2 | . . . . . . 2 Grunt 30 | . 7 . . 1 16 6 Brawler 1 | . . . . . 1 . Sentry 8 | . . . . . 7 1 Demolisher 1 | . . . . 1 . . Hunter 2 | . . . . . 2 . Assembled 8 | . . . . 8 . . Best Kill Streak 9 | . 2 3 . 6 7 9 Combat Bots Only 9 | . 2 3 . 6 5 9 Max Kills in Single Turn 4 | . 1 1 . 2 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 322 | . 63 18 . 27 123 91 Missed 81 | . 22 4 . 7 26 22 Damage Taken 3532 | . 407 107 . 394 1496 1128 Core 375 | . 60 15 . 66 182 52 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . . . 43 . . Volleys Fired 217 | . 52 4 1 9 111 40 Largest 2 | . 2 2 2 2 2 2 Hottest 99 | . 78 78 78 78 99 50 Shots Fired 450 | . 104 6 5 52 222 61 Gun 231 | . 70 . 3 42 74 42 Cannon 200 | . 34 6 2 10 148 . Launcher 19 | . . . . . . 19 Special . | . . . . . . . Kinetic 410 | . 104 6 5 52 201 42 Thermal 21 | . . . . . 21 . Explosive 19 | . . . . . . 19 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 5 3 4 16 13 5 Robot Miss Streak 5 | . 5 1 1 2 4 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Autonomous 46 | . . . 3 43 . . Shots Hit Robots 288 | . 53 3 4 42 151 35 Core Hits 132 | . 23 2 2 16 63 26 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . . 1 . Blast 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6620 | . 726 104 99 1071 3015 1605 Guns 2653 | . 384 . 63 918 855 433 Cannons 2795 | . 342 104 36 153 2160 . Explosions 1172 | . . . . . . 1172 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5054 | . 726 104 99 1071 2621 433 Thermal 394 | . . . . . 394 . Explosive 1172 | . . . . . . 1172 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 2 | . 2 2 2 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . 10 9 13 10 . . Message Errors 6 | . 1 3 2 . . . Matter Fused 14 | . 3 4 4 3 . . Heat Flow Errors 4 | . 3 1 . . . . Energy Discharges 3 | . . . 1 2 . . Parts Rejected 4 | . 1 1 1 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 7 | . 1 . 3 3 . . Data Loss (major) 2 | . 1 . 1 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . . . . 5 . 26 Projectiles 5 | . . . . 5 . . Explosions 26 | . . . . . . 26 Melee . | . . . . . . . Knockbacks 30 | . 3 . 2 1 24 . Impact . | . . . . . . . Kinetic 27 | . 3 . 1 1 22 . Secondary 3 | . . . 1 . 2 . Self-Inflicted Damage 139 | . . . . . . 139 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 474 | . 182 109 18 3 187 474 Average Temperature 82 | . 44 31 12 2 46 185 Received Heat Transfer 1287 | . 144 . . . 657 486 Effects 10 | . . . . . . 10 Shutdowns 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Damage (minor) 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 629 | . . . . . 629 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 475 | . 140 110 . 91 360 475 Initial 73 | . . 40 . . 16 73 Average 111 | . 76 81 . 54 158 188 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 86 | 100 100 100 . 100 72 60 Level 1 12 | . . . . . 27 36 Level 2 . | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . . . 3 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 . . 1 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 25 5 . 18 45 19 Peak Tracking Total 9 | . 4 3 . 9 4 6 Tactical Retreats 3 | . . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 4 | . 2 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 3 | . 2 1 . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 12 | . 2 . 1 . 9 . Terminals 8 | . 2 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 52 | . 2 . 23 . 27 . Successful 37 | . . . 23 . 14 . Failed 15 | . 2 . . . 13 . Catastrophic 4 | . . . . . 4 . Database Lockouts . | . . . . . . . Manual 7 | . . . 1 . 6 . Terminals 21 | . 2 . . . 19 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 6 | . . . . . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 28 | . . . 23 . 5 . Record 23 | . . . 23 . . . Branch Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 6 | . . . . . 6 . Insert Component 2 | . . . . . 2 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 8 | . 2 . . . 6 . Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 45 | . . 45 45 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 123 | . . 123 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 6677 | 86 1539 728 697 919 2470 238 Spaces Moved 2107 | 50 435 219 216 268 849 70 Core 5 | 5 . . . . . . Treads 1924 | 45 435 219 216 268 741 . Legs . | . . . . . . . Wheels 178 | . . . . . 108 70 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 240 205 190 Average Speed 275 | 149 308 320 320 319 236 204 Slowest Speed 480 | 160 480 320 320 320 320 205 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 4 92 82 62 67 77 21 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 73 | . 1 . . 31 2 39 Melee . | . . . . . . . Projectile 34 | . 1 . . 31 2 . AOE 39 | . . . . . . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2634 | 62 536 242 224 322 1129 119 Wait 168 | . 16 18 . 33 96 5 Move 2101 | 49 434 218 215 267 848 70 Hop . | . . . . . . . Pick Up 74 | 7 22 1 2 5 37 . Fast Attach . | . . . . . . . Attach 39 | 6 7 1 2 7 15 1 Detach . | . . . . . . . Swap 9 | . 1 . . . 5 3 Drop 26 | . 4 . 4 1 17 . Fire 217 | . 52 4 1 9 111 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 11) 990 | -10/Materials | Discovered new exit (range 4) 1276 | -10/Materials | Discovered new exit (range 8) 1626 | -10/Materials | Entered Mines 1754 | -10/Mines | Discovered new exit (range 9) 1962 | -10/Mines | Found a hidden stash of uninstalled traps 2061 | -10/Mines | Discovered new exit (range 9) 2341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2341 | -10/Mines | Discovered new exit (range 5) 2354 | -10/Mines | Entered Exiles 2354 | -10/Exiles | Found Exiles lab destroyed 2354 | -10/Exiles | Accompanied by 2 allies 2384 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2396 | -10/Exiles | Discovered new exit (range 15) 2683 | -10/Exiles | Opened EX-Vault 2705 | -10/Exiles | Found Prototype Ballistic Gun 2707 | -10/Exiles | Identified AWS/Gauss 2891 | -10/Exiles | Learned location of Zion (-6) 3016 | -10/Exiles | Discovered new exit (range 12) 3051 | -10/Exiles | Entered Mines 3439 | -9/Mines | Assembled infested the area 3444 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3884 | -9/Mines | Discovered new exit (range 5) 3910 | -9/Mines | Core integrity fell below 50% 3970 | -9/Mines | Entered Materials 3970 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5517 | -8/Materials | Discovered new exit (range 16) 5872 | -8/Materials | Identified exit to Factory 6045 | -8/Materials | Discovered exit to Factory (range 4) 6438 | -8/Materials | Identified exit to Garrison 6440 | -8/Materials | Entered Garrison 6583 | -8/Garrison | Triggered checkpoint 6593 | -8/Garrison | Triggered checkpoint 6618 | -8/Garrison | Triggered checkpoint 6630 | -8/Garrison | Destroyed 9 combat bots 6668 | -8/Garrison | Triggered checkpoint 6678 | -8/Garrison | Self-destructed Last Messages --------------- 06648_ The unstable cave ceiling collapses. 06648_ G-47 Trooper destroyed. 06652_ The unstable cave ceiling collapses. 06656_ Acquired 42 matter. 06657_ Power failure, Nuclear Core shutdown. 06658_ Nuclear Core destroyed. 06658_ Knocked back. 06658_ S-10 Pest destroyed. 06659_ Overheating: Matter decay (-13). 06659_ The unstable cave ceiling collapses. 06661_ Enh. Autogun severed. 06663_ Hrd. Heavy Armor Plating destroyed. 06664_ Lgt. Treads severed. 06666_ Acquired 46 matter. 06667_ Critical hit (Burn: +37). 06670_ Com. Wheel destroyed. 06670_ C-17 Slicer destroyed. 06672_ Overheating: Huge Storage Unit damaged (-298). 06672_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????## ??????????????????????????? | | ???????????????????## #######???????????????????? | | ??????????????????## # #? ?????????????????? | | ??????????????????# ## ## ????????????????? | | ?????????????????? [ ? ???????????????? | | ?????????????????? [= %[ ? #??????????????? | | ??????????????????? ? #??????????????? | | ???????????????????# ## #??????????????? | | ?????????????????### #?#????????????? | | ?????????????????# " #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????? ?????????????? | | ????????????????#### # # ### #?????????? | | ?????############ # ##????????? | | ?????# = ???????? | | ?????# ! % g ???????? | | ?????# =[ % ???????? | | ?????# #### ### ## ###@* ## #####???????????? | | ?????# #??# #?##### #?# #???#???????????????? | | ?????# #??# #?????# #?# ####???????????????????? | | ?????# #??# #?????# #?# #??????????????????????? | | ?????# #??# #?????# ? #??????????????????????? | | ###### #### #?????# #?###??????????????????????? | | #?????# #??????????????????????????? | | ###### ######?????# ???????????????????????????? | | ?????# #??????????# ???????????????????????????? | | ?????# #??????????? ???????????????????????????? | | ?????# #??????????? ???????????????????????????? | | ?????# #???????????#???????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ????## #???????????????????????????????????????? | | ????# ! #???????????????????????????????????????? | | ????## [ #???????????????????????????????????????? | | ?????#= #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingExplosivePlatform Manual? 0 Play Time 00:29:44 Cumulative 85.9 hours Start 2024.04.13 @ 19:21:35 End 2024.04.13 @ 19:48:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b56c6af8-668d-4d4e-9972-76948875a17e