Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 19:58:12 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1904) 1904 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 4427 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 184/550 Matter 279/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (470) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Improved VTOL Module Disposable Heat Sink Huge Storage Unit Medium Matter Pod (27) High-capacity Matter Pod (163) Sensor Array Terrain Scanner Particle Charger Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- EM Pulse Gun Small Laser Pulse Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Improved VTOL Module Disposable Heat Sink Huge Storage Unit Medium Matter Pod High-capacity Matter Pod Sensor Array Terrain Scanner Particle Charger Particle Charger Grenade Launcher [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 51 | 4 5 13 . 6 23 Power 7 | 1 . 3 . . 3 Engine 4 | 1 . 2 . . 1 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . 2 . 2 4 Treads 3 | 2 . . . . 1 Leg 3 | . . . . . 3 Wheel 3 | . . 2 . 1 . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 12 | . 3 1 . 2 6 Device 9 | . 2 1 . 1 5 Storage 1 | . 1 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 1 2 7 . 2 10 Energy Gun 11 | 1 1 3 . 2 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 8 | . 1 4 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 22 | . 1 3 . . 18 Power 4 | . . 1 . . 3 Propulsion 5 | . . 2 . . 3 Utility 4 | . 1 . . . 3 Weapon 9 | . . . . . 9 Highest Loss Streak 6 | . 1 3 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 95 95 100 97 80 Engine 9 | . 14 10 11 9 5 Treads 10 | . 28 17 . . 3 Leg 2 | . . . . . 6 Wheel 7 | . . 2 22 18 4 Device 18 | . 9 20 22 18 19 Storage 10 | . 14 11 11 9 9 Processor 2 | . . . . 7 5 Energy Gun 19 | . 27 31 11 24 10 Ballistic Gun 3 | . . . . . 9 Launcher 6 | . . . 22 10 2 Naked Turns . | . . . . . . Heaviest Build 103 | 14 91 98 98 101 103 Greatest Support 40 | 40 40 40 32 32 32 Greatest Overweight (x) 6 | . 2 6 3 3 6 Average Overweight (x) 2 | . 1 2 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 Most Carried 14 | 6 9 10 8 10 14 Average Carried 8 | 2 5 9 6 8 11 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 14 | 1 9 6 8 9 14 Class Distribution -------------------- 38% | Mutant 25% | Skirmisher 17% | Scavenger-Mutant 10% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 1253 | 240 220 52 31 111 599 Remotely . | . . . . . . Salvage Created 1753 | . 522 393 73 111 654 Parts 96 | . 33 28 8 3 24 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 44 | . 11 10 5 2 16 Guns 22 | . 7 . . 2 13 AOE 22 | . 4 10 5 . 3 Classes Destroyed 10 | . 5 . 3 2 . Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Hauler 2 | . 1 1 . . . Recycler 3 | . 1 2 . . . Watcher 4 | . 2 2 . . . Swarmer 10 | . 3 4 3 . . Grunt 25 | . 8 6 1 . 10 Duelist 1 | . . . 1 . . Sentry 2 | . . . . 1 1 Hunter 6 | . . . . 1 5 Best Kill Streak 13 | . 4 13 4 1 5 Combat Bots Only 10 | . 3 10 3 1 5 Max Kills in Single Turn 7 | . 2 7 3 1 1 Gunslinging . | . . . . . . Exploded 6 | . 2 6 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 2409 | . 283 336 47 76 1667 Core 422 | . 24 32 . 13 353 Absorbed by Shields 98 | . . . . 28 70 Core Remaining (%) 94 | 100 90 . 92 . . Volleys Fired 111 | . 27 8 7 5 64 Largest 4 | . 2 3 2 3 4 Hottest 171 | . 80 125 60 143 171 Shots Fired 202 | . 49 21 9 15 108 Gun 172 | . 44 15 1 15 97 Cannon . | . . . . . . Launcher 30 | . 5 6 8 . 11 Special . | . . . . . . Kinetic 55 | . . . . . 55 Thermal 49 | . . . . 10 39 Explosive 30 | . 5 6 8 . 11 Electromagnetic 68 | . 44 15 1 5 3 Robot Hit Streak 50 | . 11 7 3 8 50 Robot Miss Streak 5 | . 2 3 1 1 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 138 | . 36 10 3 13 76 Core Hits 98 | . 23 22 10 4 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4067 | . 794 1073 536 182 1482 Guns 1954 | . 469 154 . 182 1149 Cannons . | . . . . . . Explosions 2097 | . 325 919 536 . 317 Melee . | . . . . . . Ramming 16 | . . . . . 16 Kinetic 635 | . . . . . 635 Thermal 1307 | . 140 397 167 116 487 Explosive 1393 | . 185 522 369 . 317 Electromagnetic 716 | . 469 154 . 66 27 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 222 | . 11 211 . . . Projectiles . | . . . . . . Explosions 222 | . 11 211 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 212 | . 29 180 1 . 2 Shots 5 | . 1 2 1 . 1 Rammed . | . . . . . . Targets Rammed 5 | . . . . . 5 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 239 | . 147 54 . 239 129 Average Temperature 56 | . 44 25 . 113 60 Received Heat Transfer 828 | . 117 45 12 6 648 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2062 | . 250 300 200 322 990 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 412 | . 268 345 412 207 381 Initial 134 | . . 53 66 117 134 Average 179 | . 115 77 190 141 274 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 60 | 100 88 98 56 97 19 Level 1 35 | . 11 1 21 2 80 Level 2 4 | . . . 22 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 14 13 4 3 17 Peak Tracking Total 11 | . 4 11 3 3 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 23 | . 2 4 16 . 1 Max in Single Turn 16 | . 1 3 16 . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 7 | . 2 1 1 1 2 Terminals 5 | . 1 1 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . 5 5 2 1 4 Successful 8 | . 3 1 2 1 1 Failed 9 | . 2 4 . . 3 Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 2 5 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 1 1 2 . 1 Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 1 1 2 Full Trace Events 3 | . 1 1 . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies 4 | . . . . . 4 Largest Group 4 | . . . . . 4 Highest-Rated Group 20 | . . . . . 20 Highest-Rated Ally 5 | . . . . . 5 Total Orders 1 | . . . . . 1 ROAM 1 | . . . . . 1 Ally Attacks 12 | . . . . . 12 Total Damage 65 | . . . . . 65 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 2743 | 12 571 489 497 205 969 Spaces Moved 987 | 1 164 149 326 116 231 Core . | . . . . . . Treads 337 | 1 164 117 . . 55 Legs 71 | . . . . . 71 Wheels 579 | . . 32 326 116 105 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 145 | 160 160 145 145 145 145 Average Speed 221 | 160 288 286 145 145 277 Slowest Speed 540 | 160 320 320 145 145 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 33 20 74 16 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 129 | . 23 15 82 . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 129 | . 23 15 82 . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 1345 | 13 213 192 341 141 445 Wait 93 | 4 7 14 7 9 52 Move 983 | . 163 148 325 116 231 Hop . | . . . . . . Pick Up 34 | . 10 5 2 3 14 Fast Attach 5 | . 1 1 . . 3 Attach 25 | 2 2 5 . 4 12 Detach 4 | . . . . 2 2 Swap 21 | 2 2 7 . 2 8 Drop 11 | 5 1 4 . . 1 Fire 111 | . 27 8 7 5 64 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire 37 | . . . . . 37 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 2) 13 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 922 | -9/Materials | Build established: Skirmisher 936 | -9/Materials | Identified exit to Mines 1003 | -9/Materials | Destroyed 10 combat bots 1012 | -9/Materials | Lost 3 parts (1p2n) 1073 | -9/Materials | Entered Mines 1075 | -9/Mines | Learned Materials garrison access intel 1446 | -9/Mines | Learned location of 1 exit from Materials 1525 | -9/Mines | Discovered new exit (range 9) 1548 | -9/Mines | Discovered new exit (range 5) 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1571 | -8/Materials | Identified exit to Factory 1572 | -8/Materials | Loaded intel: 1 garrison access location 1775 | -8/Materials | Identified exit to Garrison 1775 | -8/Materials | Entered Garrison 1793 | -8/Garrison | Triggered checkpoint 1961 | -8/Garrison | Triggered checkpoint 2010 | -8/Garrison | Triggered checkpoint 2063 | -8/Garrison | Lost 6 parts (2n2u2w) 2390 | -8/Garrison | Lost 4 parts (1p1u2w) 2458 | -8/Garrison | Triggered checkpoint 2458 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Discovered new exit (range 14) 2574 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Core integrity fell below 50% 2633 | -8/Garrison | Build established: Scavenger-Mutant 2744 | -8/Garrison | Self-destructed Last Messages --------------- 02621_ Acquired Aluminum Leg. 02622_ Acquired 44 matter. 02632_ Connecting with Garrison Terminal... Feedback: System corruption (+1%). 02632_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 02645_ Critical hit (Burn: +37). 02648_ Particle Gun destroyed. 02657_ Critical hit (Burn: +37). 02659_ Y-45 Defender destroyed. 02665_ Lgt. Nuclear Core destroyed. 02671_ G-47 Trooper destroyed. 02676_ Acquired 47 matter. 02730_ Assault Rifle destroyed. 02731_ Kicked G-47 Trooper out of the way. 02732_ Critical hit (Burn: +37). 02734_ Kicked G-47 Trooper. 02736_ Kicked G-47 Trooper out of the way. 02739_ Kicked G-47 Trooper. 02744_ Carbon-fiber Leg destroyed. 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