Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 15:48:42 Player: pinbox Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1507) 1507 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6827 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 26/300 Energy 98/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Large Storage Unit High-powered Shock Rifle Overtuned Quantum Rifle Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Phase Shifter Improved Power Shielding > --- WEAPON ----------- Overtuned Quantum Rifle Overtuned Barrage Gun Overtuned Coil Gun > --- INVENTORY -------- Antimatter Reactor Improved Sensor Array Advanced Signal Interpreter Improved Power Shielding High-powered Shock Rifle Tesla Rifle Overtuned Pulse Rifle Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Neutron Missile Launcher Neutron Missile Launcher Chainsword [Rating: 103] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Treads Light Treads Leg Myomer Leg Wheel Subdweller Monowheel Hover Unit Improved Gyrokinetic Inverter Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Coil Gun Launcher Neutron Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 8 | . . . . . 7 1 Weapon 1 | . . . . . 1 . Parts Attached 65 | 7 2 8 6 10 10 22 Power 10 | 1 . 2 2 2 . 3 Engine 7 | 1 . 2 2 2 . . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 14 | 2 . 2 2 3 . 5 Treads 5 | 2 . . 1 2 . . Leg 5 | . . . 1 . . 4 Wheel 3 | . . 2 . 1 . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 21 | 2 . 1 1 2 9 6 Device 8 | 1 . . . 1 3 3 Storage 2 | 1 . . . 1 . . Processor 6 | . . . . . 5 1 Hackware . | . . . . . . . Protection 5 | . . 1 1 . 1 2 Artifact . | . . . . . . . Weapon 20 | 2 2 3 1 3 1 8 Energy Gun 9 | 2 . . . 3 . 4 Energy Cannon 4 | . 2 2 . . . . Ballistic Gun 5 | . . 1 1 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 3 | . . . . . 1 2 System Corruption 25 | . . . . . 5 20 Parts Lost 23 | . . 5 2 . . 16 Power 3 | . . 2 . . . 1 Propulsion 7 | . . 2 . . . 5 Utility 8 | . . . 1 . . 7 Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 9 | . . 1 1 . . 9 To Critical Strikes 1 | . . . . . . 1 Average Backups 8 | . 4 7 7 8 12 11 Power 1 | . 1 1 1 . 1 1 Propulsion . | . . . . . . . Utility 3 | . 1 2 3 4 4 3 Weapon 3 | . 1 3 2 2 5 7 Tool/Special . | . . . . . . . Unused Backups 17 | . . . 4 4 . 9 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 6 | . . . 1 3 . 2 Weapon 7 | . . . 3 . . 4 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 87 | . 97 95 92 95 78 68 Engine 10 | . 14 13 13 13 5 3 Core 1 | . . . . . . 4 Treads 11 | . 28 6 4 20 11 3 Leg 1 | . . . 2 . . 5 Wheel 6 | . . 18 14 5 . . Device 11 | . 14 12 12 7 12 17 Storage 11 | . 14 14 14 14 5 3 Processor 4 | . . . . . 23 14 Protection 2 | . . 1 1 5 . 1 Energy Gun 8 | . 7 . . 16 11 5 Energy Cannon 7 | . 18 19 14 5 . . Ballistic Gun 7 | . . 8 14 6 4 5 Peak Build Rating 103 | 7 7 12 17 29 65 103 Average Rating 30 | 5 6 9 12 20 59 68 On Entrance 19 | . 7 7 11 17 29 65 Avg Prop Armor Cover (%) 4 | . . 8 4 3 . 4 Naked Turns . | . . . . . . . Heaviest Build 64 | 12 15 23 25 38 54 64 Greatest Support 100 | 40 40 40 20 50 50 100 Greatest Overweight (x) 18 | . . 7 7 1 1 18 Average Overweight (x) . | . . 1 3 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 9 | 7 8 8 8 9 15 12 Most Carried 15 | 1 7 8 8 14 15 15 Average Carried 9 | . 4 7 7 8 12 11 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 1 7 8 7 14 15 5 Scrap Suit Usage (%) 22 | . . . . . 99 72 Parts Cannibalized 11 | . . . . . . 11 Class Distribution -------------------- 38% | Scavenger-Mutant 38% | Mutant 13% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Mutant | -7/Scraptown Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 1290 | 270 . 143 110 100 128 539 Remotely . | . . . . . . . Salvage Created 1800 | 51 . 276 268 . 134 1071 Parts 86 | 6 . 10 15 . 2 53 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 27 | . . 7 3 . 2 15 Guns 20 | . . 1 2 . 2 15 Cannons 6 | . . 5 1 . . . Classes Destroyed 13 | 1 . 3 2 . 1 6 Worker 1 | . . . . . . 1 Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Hauler 1 | . . . . . . 1 Recycler 2 | . . . 1 . . 1 Turret 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 8 | . . 2 . . . 6 Grunt 3 | . . . . . 2 1 Sentry 3 | . . . 3 . . . Hunter 3 | . . . . . . 3 Programmer 5 | . . . . . . 5 Subdweller 5 | . . 5 . . . . Best Kill Streak 9 | 2 . 3 1 . 2 9 Combat Bots Only 7 | . . 3 1 . 2 7 Max Kills in Single Turn 3 | 1 . 1 1 . 1 3 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 444 | . . 115 72 . 13 244 Missed 126 | . . 35 27 . 1 63 Hits 318 | . . 80 45 . 12 181 Projectile 318 | . . 80 45 . 12 181 Critical Strikes 11 | . . 1 . . . 10 Damage Taken 5322 | . . 1096 342 . 275 3609 Core 1430 | . . 189 49 . 19 1173 Absorbed by Shields . | . . . . . . . Redirected to Shielding 130 | . . 45 . . . 85 Regen/Repaired (Parts) 94 | . . . . . . 94 Core Remaining (%) 67 | 100 . . . 4 98 . Volleys Fired 139 | 4 . 49 12 . 8 66 Largest 3 | 2 . 2 2 . 3 3 Hottest 205 | 80 . 120 110 . 142 205 Shots Fired 333 | 8 . 97 24 . 24 180 Gun 242 | 8 . 19 12 . 24 179 Cannon 90 | . . 78 12 . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 173 | . . 19 12 . 8 134 Thermal 104 | 4 . 78 12 . . 10 Explosive 1 | . . . . . . 1 Electromagnetic 55 | 4 . . . . 16 35 Robot Hit Streak 20 | 7 . 20 9 . 8 12 Robot Miss Streak 6 | . . 6 2 . 1 6 Penetration Max 2 | . . . . . . 2 Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 211 | 7 . 69 20 . 12 103 Core Hits 85 | 2 . 13 18 . 6 46 Critical Kills 7 | . . 1 . . . 6 Critical Parts Destroyed 9 | . . . . . 1 8 Critical Strikes 19 | . . 2 . . 3 14 Meltdown 1 | . . 1 . . . . Destroy 16 | . . 1 . . 1 14 Corrupt 2 | . . . . . 2 . Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5199 | 96 . 1042 520 . 365 3176 Guns 3482 | 96 . 219 239 . 239 2689 Cannons 1104 | . . 823 281 . . . Explosions 613 | . . . . . 126 487 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2753 | . . 219 239 . 110 2185 Thermal 1750 | 43 . 823 281 . 126 477 Explosive 168 | . . . . . . 168 Electromagnetic 528 | 53 . . . . 129 346 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 31 | . . . . . 5 31 Average Corruption 25 | . . . . . 5 27 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . . . . . 2 64 Message Errors 13 | . . . . . 1 12 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 9 | . . . . . 1 8 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 8 | . . . . . . 8 Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Weapon Failures 13 | . . . . . . 13 Overload Shots . | . . . . . . . Overflow Damage 62 | . . . . . . 62 Projectiles . | . . . . . . . Explosions 62 | . . . . . . 62 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 160 | . . . . . 52 108 Shots 3 | . . . . . 1 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 547 | 36 . 72 175 . 547 452 Average Temperature 118 | 20 . 26 66 . 283 145 Received Heat Transfer 856 | . . 336 108 . 108 304 Effects 13 | . . . . . 7 6 Shutdowns 5 | . . . . . 1 4 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . 3 . Damage (minor) 3 | . . . . . 2 1 Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 1 4 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 2859 | 100 . 1739 370 . 150 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 Alert | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 79 | 100 100 . 100 . 100 60 Level 1 10 | . . . . . . 20 Level 2 9 | . . . . . . 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 669 | 5 . . 24 . 61 669 Initial 24 | . . . 24 . . 8 Average 99 | 1 . . 3 . 14 185 Influence Increases 1506 | 10 . 120 91 . 93 1192 Destroy 0b10 Robot/C 460 | . . 60 60 . 40 300 Destroy 0b10 Robot/NC 40 | 10 . . 5 . . 25 Destroy Leader 44 | . . . . . . 44 Successful Hack 35 | . . . 24 . 5 6 Disable Machine 135 | . . . . . 30 105 Destroy Structure 252 | . . . 2 . 18 232 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 510 | . . 60 . . . 450 Influence Decreases 895 | 10 . 68 143 . 75 599 Entered New Map 38 | . . . 28 . . 10 Time Decay 571 | 10 . 48 109 . 75 329 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 186 | . . 20 6 . . 160 Squads Dispatched 10 | . . . . . . 10 Investigation 1 | . . . . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 3 | . . . . . . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . . 12 3 . 2 55 Peak Tracking Total 11 | . . 3 1 . 2 11 Tactical Retreats 15 | . . 3 . . . 12 Traps | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 10 | . . 1 . . 2 7 Max in Single Turn 2 | . . 1 . . 1 2 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 28 | . . 2 13 6 1 6 Terminals 10 | . . . 5 . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . 6 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 98 | . . 3 50 36 2 7 Successful 78 | . . 3 34 36 1 4 Failed 20 | . . . 16 . 1 3 Catastrophic 3 | . . . 2 . . 1 Database Lockouts . | . . . . . . . Manual 17 | . . . 10 . . 7 Terminals 21 | . . . 14 . 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . . 12 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 69 | . . 3 27 36 1 2 Record 61 | . . 1 24 36 . . Open Door 1 | . . 1 . . . . Open DSF 2 | . . . . . 1 1 Transport Status 1 | . . . 1 . . . Zone Layout 3 | . . . 2 . . 1 Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . Retrieve Components 5 | . . . 5 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . . 2 . . 1 Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . 8 . . 3 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 6 | . . . 6 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 39 | . . . . . 37 39 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 5585 | 29 107 1036 992 1659 352 1410 Sensors 1406 | . . . . . . 1406 Terrain 3421 | . . . . 1659 352 1410 Seismic 2164 | 29 107 1036 992 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 4 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 7715 | 117 107 1134 1092 3018 387 1860 Spaces Moved 4264 | 62 61 579 362 1571 189 1440 Core 1062 | 4 . 116 131 . . 811 Treads 2331 | 58 61 91 125 1571 189 236 Legs 499 | . . . 106 . . 393 Wheels 372 | . . 372 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 180 160 165 50 Average Speed 163 | 152 160 159 280 190 173 105 Slowest Speed 950 | 160 160 400 400 240 245 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 9 37 86 91 5 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . 1 . 3 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 6 . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 166 | . . . 2 . 12 152 Melee 2 | . . . . . . 2 Projectile 74 | . . . 2 . 8 64 AOE 90 | . . . . . 4 86 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 4822 | 73 72 697 419 1611 236 1714 Wait 233 | . . 46 24 . 17 146 Move 4258 | 61 60 578 361 1570 188 1440 Hop . | . . . . . . . Pick Up 49 | 1 6 5 7 13 8 9 Fast Attach 32 | 7 2 4 3 5 3 8 Attach 35 | . . 5 4 2 8 16 Detach 23 | . 2 3 . 3 4 11 Swap 6 | . . 1 . 3 . 2 Drop 44 | . 2 5 8 15 . 14 Fire 139 | 4 . 49 12 . 8 66 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 225 | -10/Materials | Entered Subcaves 226 | -10/Subcaves | Approached by a straggling Scientist 318 | -10/Subcaves | Build established: Mutant 908 | -10/Subcaves | Released subatomizers from SUBCON Basin 931 | -10/Subcaves | Build established: Scavenger-Mutant 1204 | -10/Subcaves | Disturbed a concealed Subdweller 1222 | -10/Subcaves | Core integrity fell below 50% 1253 | -10/Subcaves | Discovered new exit (range 11) 1271 | -10/Subcaves | Learned location of Mines (-10) 1359 | -10/Subcaves | Entered Recycling 2232 | -7/Recycling | Core integrity fell below 20% 2294 | -7/Recycling | Discovered new exit (range 13) 2394 | -7/Recycling | Scanned before Scraplab entrance 2427 | -7/Recycling | Entered Scraplab 2449 | -7/Recycling | Discovered new exit (range 2) 2451 | -7/Recycling | Entered Scraptown 2599 | -7/Scraptown | Received an X-ray algorithm 3043 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3048 | -7/Scraptown | Learned Factory non-interactive machine intel 3050 | -7/Scraptown | Learned location of Extension (-6) 3052 | -7/Scraptown | Learned location of Armory (-3) 3055 | -7/Scraptown | Learned location of Zion (-6) 3086 | -7/Scraptown | Discovered new exit (range 7) 3297 | -7/Scraptown | Visited Fellowship of the Rings 3388 | -7/Scraptown | Visited IN-MT5's Study 3417 | -7/Scraptown | Visited TADAMA 3496 | -7/Scraptown | Visited UFD Registry 3496 | -7/Scraptown | Registered with UFD as "Softsys" 3528 | -7/Scraptown | Visited Comm Corps 3625 | -7/Scraptown | Visited Assassins FH 3653 | -7/Scraptown | Visited SPCMW 3676 | -7/Scraptown | Visited The Evicted 3926 | -7/Scraptown | Build established: Mutant 4317 | -7/Scraptown | Visited Chapter 10 4346 | -7/Scraptown | Visited LU-1G1's Boring Crew 4381 | -7/Scraptown | Visited Research Penetration Think Tank 4434 | -7/Scraptown | Discovered new exit (range 11) 4541 | -7/Scraptown | Visited Modified Component R&D 4608 | -7/Scraptown | Visited Observation Area 4638 | -7/Scraptown | Visited Infowarlord's Domain 4649 | -7/Scraptown | Found Exp. Signal Interpreter 4678 | -7/Scraptown | Visited Abandonware Association 4694 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4694 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 4735 | -7/Scraptown | Visited Curators Association 4765 | -7/Scraptown | Visited Scrap Suit Storage 4796 | -7/Scraptown | Visited A0-MCA Data Center 4806 | -7/Scraptown | Given a B rating by A0-MCA 5264 | -7/Scraptown | Found Scrap Suit 5357 | -7/Scraptown | Met Optimus 5357 | -7/Scraptown | Accepted into 0bPrime 5467 | -7/Scraptown | Civil war broke out across Scraptown 5469 | -7/Scraptown | Entered Factory 5469 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 5470 | -5/Factory | Loaded intel: 207 non-interactive machine locations 5487 | -5/Factory | Identified exit to DSF 5819 | -5/Factory | Discovered new exit (range 12) 5856 | -5/Factory | Entered another Factory area 5856 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6144 | -4/Factory | Build established: Skirmisher 6603 | -4/Factory | Lost 3 parts (1p1n1u) 6630 | -4/Factory | System corruption reached 10% 6909 | -4/Factory | Build established: Scavenger-Skirmisher 7004 | -4/Factory | Destroyed 7 combat bots 7061 | -4/Factory | Lost 3 parts (2u1w) 7095 | -4/Factory | Loaded intel: 8 recycling unit locations 7178 | -4/Factory | Cargo convoy interrupted 7197 | -4/Factory | Spotted B-86 Titan 7258 | -4/Factory | System corruption reached 30% 7274 | -4/Factory | Core integrity fell below 50% 7282 | -4/Factory | Ran an X-ray algorithm 7282 | -4/Factory | Ran an X-ray algorithm 7297 | -4/Factory | Lost 9 parts (3n4u2w) 7469 | -4/Factory | Core integrity fell below 20% 7520 | -4/Factory | Build established: Mutant 7606 | -4/Factory | Search patrols dispatched 7716 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07580_ Imp. Gyrokinetic Inverter severed. 07580_ Adv. Targeting Computer severed. 07581_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2D. 07585_ System corrupted: Component data lost. 07605_ Slug penetrates Wall. 07606_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 07608_ R-10 Processor inserts Myomer Leg into recycling unit. 07609_ Recycling unit begins recycling process. 07624_ K-01 Serf cleans the Matter Pump. 07637_ Critical hit (Burn: +37). 07662_ R-10 Processor collects Adv. Heat Sink. 07665_ System corrupted: Energy discharge (-40). 07667_ Acquired 26 matter. 07694_ Drone sends a signal. 07702_ FLFYMA RYUIHM8NYST0,47:5OA1RURW/WMU 07716_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# #?# #? % %!%?????????????" """ | | ???# #?# #? % [%?????????? """ """ | | ???# #?# #? =% =??????????# | | ?###+###+### *#????????????? """ """ | | # # #?????????????????" """ | | # + +?????????????????" """ | | # ! ! # #????????????????? | | # # #????????????????? | | # = # #???????????????? | | # # #????????????????#####? | | # * # #?????????????????????? | | ############ % #?????????????????????? | | ???######?## ##????????????????????? | | ???# # #????????????????????? | | ???# """ # #????????????????????? | | ???# """ + +????????????????????? | | ???# """ # #????????????????????? | | ???# # ############?????##### | | ???# ?### #### #????""" "" | | ???######???# #??# #??? """ "" | | ????????????# #??# #??# """ "" | | ????????????# #??# ! #??# | | ???########## #??# #??# | | ???? # #### #??# | | ????""" # +? #??# | | # """ #@ #??? ????# * | | # """ ]] # ######+############## | | ?? ]= # | | ??? """ # | | ?? """ ! + | | ?? """ # | | # # | | # * """ """ ##### ######### | | ? ? """ """ #???# #???????# | | ??? """ """ #???# #???????# | | ???? #???# #???????# | | ????#########???# #???????# | | ???????????????? #???????# | | ???????????????## #???????# | | ????????????????# #???????# | | ????????????????# #???????# | | ????????????????# ! #???????# | | ????????????????? ] ????????# | | ?????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 810 Armor Coverage 225 Power Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileDispersionTerrabomb Manual? 0 Play Time 00:56:56 Cumulative 48.5 hours Start 2026.07.13 @ 14:48:31 End 2026.07.13 @ 15:48:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba3ca58a-4c73-4c12-bc22-f954418a214b