Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 17:42:02 Player: Orfs Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (336) 336 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (2) Medium Storage Unit Weapon (4) Inventory (8) Peak State ------------ Power Light Nuclear Core Propulsion Aluminum Leg Aluminum Leg Utility Medium Storage Unit ECM Suite Weapon Improved EM Shotgun Medium Laser Particle Cannon Light Assault Rifle Inventory Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 30 | 7 12 11 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 3 6 4 Treads . | . . . Leg 9 | 2 5 2 Wheel 4 | 1 1 2 Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 3 5 Energy Gun 5 | 2 1 2 Energy Cannon 1 | . . 1 Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 17 | . 1 16 Power 3 | . . 3 Propulsion 6 | . . 6 Utility 1 | . . 1 Weapon 7 | . 1 6 Highest Loss Streak 9 | . 1 9 Average Slot Usage (%) 81 | . 84 77 Engine 6 | . 7 3 Core 6 | . 6 6 Leg 22 | . 25 17 Wheel 1 | . 1 3 Device 4 | . 1 10 Storage 12 | . 14 11 Energy Gun 14 | . 20 6 Energy Cannon 3 | . . 7 Ballistic Gun 8 | . 7 9 Naked Turns . | . . . Heaviest Build 27 | 10 17 27 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 8 Most Carried 6 | 4 6 6 Average Carried 4 | 2 5 4 Final Capacity 8 | 6 8 8 Final Carried 6 | 4 6 . Class Distribution -------------------- 81% | Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 416 | 177 182 57 Remotely . | . . . Salvage Created 393 | . 219 174 Parts 19 | . 12 7 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Guns 4 | . 4 . Cannons 4 | . . 4 Classes Destroyed 3 | . 2 1 Recycler 1 | . 1 . Grunt 6 | . 4 2 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1818 | . 241 1577 Core 518 | . 108 410 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 48 | . 25 23 Largest 3 | . 2 3 Hottest 144 | . 90 144 Shots Fired 92 | . 49 43 Gun 75 | . 48 27 Cannon 16 | . . 16 Launcher 1 | . 1 . Special . | . . . Kinetic 29 | . 7 22 Thermal 62 | . 41 21 Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 15 | . 15 15 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 67 | . 36 31 Core Hits 33 | . 13 20 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 902 | . 385 517 Guns 579 | . 385 194 Cannons 287 | . . 287 Explosions . | . . . Melee . | . . . Ramming 36 | . . 36 Kinetic 191 | . 41 150 Thermal 675 | . 344 331 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . . 15 Shots . | . . . Rammed 21 | . . 21 Targets Rammed 21 | . . 21 Kicked . | . . . Crushed . | . . . Highest Temperature 382 | . 382 287 Average Temperature 140 | . 164 108 Received Heat Transfer 615 | . 138 477 Effects 2 | . 2 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1582 | . 953 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 130 | . 130 117 Average Influence 39 | . 47 35 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 13 25 Peak Tracking Total 9 | . 4 9 Tactical Retreats 9 | . 2 7 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 4 | . 4 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 980 | 69 559 352 Spaces Moved 496 | 51 280 165 Core 3 | 3 . . Treads . | . . . Legs 438 | 30 278 130 Wheels 55 | 18 2 35 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 123 | 108 119 133 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 42 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 10 . Melee . | . . . Projectile . | . . . AOE 10 | . 10 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 767 | 61 455 251 Wait 162 | . 133 29 Move 494 | 50 279 165 Hop . | . . . Pick Up 6 | 4 1 1 Fast Attach 13 | 6 3 4 Attach 9 | . 2 7 Detach 1 | . 1 . Swap 8 | 1 7 . Drop 5 | . 4 1 Fire 48 | . 25 23 Melee . | . . . Ram 21 | . . 21 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 6) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Weapon x2 935 | -9/Materials | Lost 9 parts (1p4n4w) 968 | -9/Materials | Core integrity fell below 50% 975 | -9/Materials | Core integrity fell below 20% 981 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00954_ Slammed into L-31 Rogue. 00954_ Com. Wheel destroyed. 00955_ Slammed into L-31 Rogue. 00955_ Destabilizing: Core damaged (-20). 00955_ Ion Engine destroyed. 00956_ Slammed into L-31 Rogue. 00957_ Destabilizing: System interference. 00957_ ECM Suite temporarily disabled. 00958_ Slammed into L-31 Rogue. 00959_ Destabilizing: System corrupted (+1). 00960_ Slammed into L-31 Rogue. 00961_ Com. Wheel destroyed. 00962_ Slammed into L-31 Rogue. 00962_ Destabilizing: Short circuit. 00962_ ECM Suite permanently disabled. 00963_ Slammed into L-31 Rogue. 00967_ ECM Suite destroyed. 00968_ Slammed into L-31 Rogue. 00972_ Slammed into G-34 Mercenary. 00980_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????############ | | ????????????????????# # """ # | | ????????????????????# # """ # | | ????????????????????# # """ # | | ????????????????????# + # | | ????????????????????# # # | | ????????????????????# # # | | ???????????????????## #######? | | ????????????######## [#?????? | | ????????????# #?????? | | ????????????# #?????? | | ????????????# #?????? | | ????????????# #### #?????? | | ????????????# ######+####????? | | ????????????# ## #????? | | ?????####+### ## """" #????? | | ?????# ^ ## """" #????? | | ?????+ ## """"g#????? | | ?????# ## ggY@#????? | | ?????####/### ## """"%#????? | | ???????? ??# ## """"g#????? | | ??????? ???# ## """%#????? | | ??????# ????# ## l g #????? | | ????????????# ###########????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# #??????????????? | | ????????????# ##########?????? | | ????????????# # #?????? | | ????????????# # """ #?????? | | ????????????# # """ #?????? | | ????????????# # """ #?????? | | ????????????# / #?????? | | ????????????# # "S% #?????? | | ????????????# # """ #?????? | | ????????????# # "" #?????? | | ????????????# # %**! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileIntegrityJammer Manual? 0 Play Time 00:14:37 Cumulative 7.0 hours Start 2019.11.01 @ 17:30:36 End 2019.11.01 @ 17:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c93bc9e-b2a5-4aa6-b3c5-9d64736088d8