Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 01:03:36 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1210) 1210 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3309 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Reaction Control System Improved EM Shotgun Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Cesium-ion Thruster Reaction Control System Small Laser Assault Rifle Shotgun [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Light Armor Plating Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 37 | 6 3 2 18 8 Power 6 | 1 1 . 3 1 Engine 5 | 1 1 . 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | 2 2 1 7 5 Treads 3 | . . . 3 . Leg 7 | 2 . . 4 1 Wheel . | . . . . . Hover 7 | . 2 1 . 4 Flight . | . . . . . Utility 5 | 1 . 1 3 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 9 | 2 . . 5 2 Energy Gun 3 | 1 . . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 14 | . . 1 2 11 Power 3 | . . . 1 2 Propulsion 7 | . . 1 . 6 Utility 2 | . . . 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 85 96 86 44 Engine 8 | . 14 14 7 6 Core 1 | . . . 3 . Treads 8 | . . . 9 14 Leg 9 | . 5 . 20 . Hover 9 | . 22 27 3 3 Storage 10 | . 14 14 11 5 Protection 7 | . . 11 8 3 Energy Gun 9 | . 14 14 10 4 Ballistic Gun 6 | . 14 14 5 . Launcher 4 | . . . 6 4 Peak Build Rating 15 | 6 6 8 15 14 Average Rating 9 | 4 5 7 12 9 On Entrance 6 | . 6 6 7 14 Naked Turns 107 | . . . . 107 Heaviest Build 58 | 14 14 15 58 58 Greatest Support 60 | 20 20 12 60 60 Greatest Overweight (x) 15 | . 1 2 2 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 11 | 6 8 8 11 14 Most Carried 9 | 4 5 7 8 9 Average Carried 5 | 1 2 4 6 6 Final Capacity 20 | 8 8 8 20 5 Final Carried 8 | 2 3 7 8 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 827 | 188 . 129 303 207 Remotely . | . . . . . Salvage Created 1053 | . . 87 744 222 Parts 69 | . . 3 45 21 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . . 2 17 11 Guns 15 | . . 2 13 . AOE 15 | . . . 4 11 Classes Destroyed 9 | . . 1 6 2 Worker 1 | . . . 1 . Builder 4 | . . . 2 2 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 3 | . . . . 3 Grunt 18 | . . 2 11 5 Brawler 1 | . . . 1 . Sentry 8 | . . . 5 3 Best Kill Streak 9 | . . 2 4 9 Combat Bots Only 8 | . . 2 3 8 Max Kills in Single Turn 3 | . . 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 257 | . 9 29 87 132 Missed 105 | . 4 9 33 59 Damage Taken 2569 | . 48 276 718 1527 Core 793 | . 10 71 153 559 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 67 61 . Volleys Fired 63 | . . 4 37 22 Largest 2 | . . 2 2 2 Hottest 91 | . . 70 78 91 Shots Fired 103 | . . 8 71 24 Gun 71 | . . 8 61 2 Cannon 3 | . . . . 3 Launcher 29 | . . . 10 19 Special . | . . . . . Kinetic 35 | . . 4 29 2 Thermal 30 | . . 4 23 3 Explosive 29 | . . . 10 19 Electromagnetic 9 | . . . 9 . Robot Hit Streak 13 | . . 8 13 6 Robot Miss Streak 5 | . . . 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | . . 8 56 15 Core Hits 85 | . . 5 47 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2560 | . . 110 1129 1321 Guns 783 | . . 103 670 10 Cannons 20 | . . . . 20 Explosions 1682 | . . . 449 1233 Melee . | . . . . . Ramming 75 | . . 7 10 58 Kinetic 412 | . . 53 349 10 Thermal 321 | . . 50 251 20 Explosive 1615 | . . . 382 1233 Electromagnetic 137 | . . . 137 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 2 2 Average Corruption 1 | . 1 1 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 2 4 2 Message Errors 1 | . . 1 . . Matter Fused 3 | . . . 2 1 Energy Discharges 3 | . . 1 1 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . 3 11 56 Shots 3 | . . . 2 1 Rammed 18 | . . 2 1 15 Targets Rammed 24 | . . 2 6 16 Kicked 6 | . . . 5 1 Crushed . | . . . . . Highest Temperature 291 | . . 112 291 46 Average Temperature 74 | . . 62 82 18 Received Heat Transfer 1032 | . . 135 375 522 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 881 | . . 222 622 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 690 | . 90 179 479 690 Initial 138 | . . 34 69 138 Average 279 | . 22 115 281 483 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 43 | 100 100 100 30 3 Level 1 27 | . . . 58 10 Level 2 28 | . . . 10 86 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 1 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 5 12 23 53 Peak Tracking Total 15 | . 7 4 5 15 Tactical Retreats 10 | . 1 3 . 6 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1959 | 80 108 392 829 550 Spaces Moved 1589 | 63 135 381 497 513 Core 219 | 10 . . . 209 Treads 316 | . . . 149 167 Legs 303 | 53 14 . 230 6 Wheels . | . . . . . Hover 751 | . 121 381 118 131 Flight . | . . . . . Fastest Speed 48 | 50 56 56 56 48 Average Speed 100 | 108 64 97 120 91 Slowest Speed 800 | 120 120 180 320 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 27 69 35 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 168 | . . . 74 94 Melee . | . . . . . Projectile . | . . . . . AOE 168 | . . . 74 94 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1839 | 73 156 393 650 567 Wait 90 | . 13 . 74 3 Move 1585 | 62 134 380 496 513 Hop . | . . . . . Pick Up 21 | 5 3 4 8 1 Fast Attach 17 | 3 . 1 7 6 Attach 12 | 3 3 1 4 1 Detach 2 | . 1 1 . . Swap 8 | . . . 7 1 Drop 17 | . 2 . 11 4 Fire 63 | . . 4 37 22 Melee . | . . . . . Ram 18 | . . 2 1 15 Kick 6 | . . . 5 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Entered Mines 210 | -10/Mines | Learned location of Zion (-7) 307 | -10/Mines | Build established: Mutant 325 | -10/Mines | Met a Derelict shopkeep closing up shop 576 | -10/Mines | Discovered new exit (range 8) 581 | -10/Mines | Entered Materials 581 | -9/Materials | Evolved 2 slots: Propulsion x2 1073 | -9/Materials | Build established: Scavenger-Mutant 1384 | -9/Materials | Discovered new exit (range 16) 1410 | -9/Materials | Entered another Materials area 1410 | -8/Materials | Evolved 2 slots: Utility x2 1483 | -8/Materials | Destroyed 8 combat bots 1770 | -8/Materials | Lost 6 parts (1p3n2w) 1810 | -8/Materials | First assault squad dispatched 1861 | -8/Materials | Core integrity fell below 50% 1861 | -8/Materials | Discovered new exit (range 11) 1904 | -8/Materials | Lost 3 parts (1p2n) 1925 | -8/Materials | Build established: Mutant 1937 | -8/Materials | Core integrity fell below 20% 1960 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01865_ Terminal disabled. 01873_ Broken Lgt. Deuterium Engine destroyed. 01915_ U-05 Engineer lays Concrete. 01930_ System corrupted: Matter fused (-7). 01934_ Slammed into K-01 Serf. 01935_ Critical hit (Burn: +37). 01936_ Slammed into B-36 Bruiser. 01937_ Slammed into G-47 Trooper. 01938_ U-05 Engineer builds a Door. 01939_ Slammed into G-47 Trooper. 01940_ G-47 Trooper suffers critical hit (Burn). 01943_ U-05 Engineer lays Concrete. 01944_ Acquired 1 matter. 01945_ Acquired 5 matter. 01946_ Acquired 7 matter. 01947_ Acquired 3 matter. 01949_ Acquired Aluminum Leg. 01958_ Kicked B-36 Bruiser. 01958_ Aluminum Leg destroyed. 01959_ Slammed into B-36 Bruiser. 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