Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.22 @ 00:59:49 Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (150) 750 Value Destroyed (3879) 3879 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 8136 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 20 Friendly Fire -112 Cogmind --------- Core Integrity 9/700 Matter 25/300 Energy 198/290 System Corruption 2% Temperature Warning (372) Movement Treading (250) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (7) ------ Medium Storage Unit Recoil Stabilizer Weapon Cycler Weapon Cycler Improved Power Shielding Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (10) --- Carbon-fiber Leg VSS Leg Compact Matter Pod (150) Improved Melee Analysis Suite Particle Charger Component Analysis Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Target Analyzer Weapon Cycler Weapon Cycler Improved Medium Armor Plating Medium Reactive Plating Reflective Plating > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun Precision Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Compact Matter Pod Advanced Weight Redist. System Recoil Stabilizer Reactive Plating System Restoration Module Long-range Tractor Beam Enhanced Autogun Improved Datajack [Rating: 51] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion VSS Leg Treads Armored Treads Leg VSS Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . 1 2 2 . . Weapon 1 | . . 1 . . . . Parts Attached 243 | 6 15 44 72 73 22 11 Power 13 | 1 . 3 4 2 2 1 Engine 8 | 1 . 3 2 . 1 1 Core 5 | . . . 2 2 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 6 5 3 4 3 Treads 2 | . . . . . . 2 Leg 15 | 2 . 2 4 2 4 1 Wheel 6 | . . 4 1 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 120 | 1 6 20 38 42 8 5 Device 63 | . 1 14 23 22 1 2 Storage 7 | 1 2 2 1 1 . . Processor 6 | . 1 1 1 3 . . Hackware 2 | . . . 2 . . . Protection 42 | . 2 3 11 16 7 3 Artifact . | . . . . . . . Weapon 87 | 2 9 15 25 26 8 2 Energy Gun 21 | 1 2 8 6 1 2 1 Energy Cannon 19 | . 1 3 5 9 1 . Ballistic Gun 14 | 1 2 . 4 5 2 . Ballistic Cannon 1 | . 1 . . . . . Launcher 16 | . 2 4 4 5 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . 4 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 11 | . 1 . 2 6 1 1 Unidentified Prototypes 8 | . . . 4 3 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 30 | . . 4 2 4 14 6 Power 4 | . . 1 1 . 2 . Propulsion 5 | . . 2 . . 2 1 Utility 9 | . . . . 2 5 2 Weapon 12 | . . 1 1 2 5 3 Highest Loss Streak 7 | . . 2 1 2 7 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 97 89 93 Engine 5 | . 14 10 5 . . 6 Core 3 | . . . 3 7 5 . Leg 16 | . 28 17 17 14 13 14 Wheel 1 | . . 4 . . . . Device 20 | . 3 11 13 30 30 26 Storage 9 | . 14 10 9 7 9 7 Processor 3 | . 3 9 3 2 . . Hackware 2 | . . . 5 4 . . Protection 7 | . 6 . 12 7 11 13 Energy Gun 8 | . 7 24 4 2 5 3 Energy Cannon 3 | . 6 7 4 1 . . Ballistic Gun 7 | . 5 . 12 13 2 7 Launcher 2 | . 1 . . 2 3 6 Special Melee Weapon 1 | . . . 1 1 3 3 Naked Turns . | . . . . . . . Heaviest Build 66 | 11 29 36 43 66 43 49 Greatest Support 39 | 20 26 32 37 37 39 30 Greatest Overweight (x) 12 | . 1 2 1 2 12 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 8 7 Class Distribution -------------------- 46% | Mutant 18% | Skirmisher 11% | Gunner 10% | Tank 3% | Derelict-Mutant 3% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 4554 | 247 278 660 1609 1242 464 54 Remotely 696 | . . . 116 580 . . Salvage Created 5307 | 79 353 1533 1741 1211 390 . Parts 306 | 1 27 86 118 60 14 . Haulers Intercepted 14 | . 1 5 4 4 . . Recyclers Shooed 5 | . 1 1 . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . . . 22 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 103 | . 10 28 35 17 13 . Melee 3 | . . . 3 . . . Guns 50 | . 2 10 18 12 8 . Cannons 13 | . 3 3 5 2 . . AOE 35 | . 5 15 8 2 5 . Classes Destroyed 14 | 1 4 5 2 1 1 . Worker 11 | . 2 1 3 5 . . Builder 4 | . . 1 2 1 . . Tunneler 2 | . . 1 1 . . . Hauler 14 | . 1 5 4 4 . . Recycler 10 | 1 . 5 2 2 . . Operator 2 | . . 1 1 . . . Watcher 3 | . . 3 . . . . Swarmer 36 | . 3 14 12 3 4 . Grunt 43 | . 7 8 14 9 5 . Brawler 2 | . . . . . 2 . Duelist 3 | . . . 1 . 2 . Sentry 14 | . . 6 6 2 . . Hunter 4 | . . . 2 2 . . Programmer 2 | . . . . 2 . . Best Kill Streak 10 | 1 5 6 10 5 4 . Combat Bots Only 5 | . 3 5 4 3 4 . Max Kills in Single Turn 5 | 1 4 3 5 2 2 . Gunslinging 1 | . . 1 . . . . Exploded 3 | . 2 3 3 1 2 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 6369 | . 225 861 1558 1357 1644 724 Core 922 | . 9 90 132 254 355 82 Absorbed by Shields 80 | . . . . . . 80 Redirected to Shielding 85 | . . . . . 64 21 Regen/Repaired (Parts) 458 | . 74 . 384 . . . Core Remaining (%) 87 | 100 96 77 76 . . . Volleys Fired 337 | 4 36 69 95 79 38 16 Largest 3 | 2 2 3 3 3 3 3 Hottest 204 | 70 112 204 204 144 163 149 Shots Fired 740 | 8 61 173 240 176 56 26 Gun 552 | 8 48 128 178 124 47 19 Cannon 140 | . 9 33 51 47 . . Launcher 48 | . 4 12 11 5 9 7 Special . | . . . . . . . Kinetic 349 | 4 21 . 160 122 26 16 Thermal 302 | 4 36 130 67 49 13 3 Explosive 46 | . 4 12 9 5 9 7 Electromagnetic 43 | . . 31 4 . 8 . Robot Hit Streak 15 | 3 12 13 15 8 11 5 Robot Miss Streak 4 | 1 4 3 4 4 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . 2 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 491 | 5 40 108 158 116 44 20 Core Hits 234 | 2 21 54 72 47 33 5 Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 23 | . 2 7 11 1 2 . Burn 9 | . 2 6 1 . . . Meltdown 1 | . . . . 1 . . Destroy 5 | . . . 5 . . . Corrupt 2 | . . 1 . . 1 . Sever 6 | . . . 5 . 1 . Melee Attacks 38 | . 4 . 22 9 3 . Impact . | . . . . . . . Slashing 22 | . . . 21 . 1 . Piercing . | . . . . . . . Sneak Attacks 17 | . 2 . 4 9 2 . Combat Hostiles 3 | . . . . 3 . . Follow-up Attacks 6 | . . . 6 . . . Damage Inflicted 12126 | 61 754 2774 3577 2683 1642 635 Guns 6400 | 61 317 1428 1982 1374 899 339 Cannons 1916 | . 124 427 555 810 . . Explosions 3446 | . 313 919 700 499 719 296 Melee 364 | . . . 340 . 24 . Ramming . | . . . . . . . Kinetic 3895 | 10 97 . 1723 1323 479 263 Thermal 3890 | 51 344 1500 778 861 280 76 Explosive 3261 | . 313 804 700 429 719 296 Electromagnetic 716 | . . 470 36 70 140 . Impact . | . . . . . . . Slashing 364 | . . . 340 . 24 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged 4 | . . . . . 4 . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 1 9 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . . 1 2 Overload Shots 2 | . . . . 2 . . Overflow Damage 141 | . . 33 85 10 13 . Projectiles 17 | . . . 17 . . . Explosions 89 | . . 33 33 10 13 . Melee 35 | . . . 35 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 505 | . . 156 73 128 146 2 Shots 18 | . . 5 4 4 4 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 417 | 60 184 405 296 417 317 415 Average Temperature 109 | 30 47 100 101 146 112 282 Received Heat Transfer 2079 | . 90 285 576 381 639 108 Effects 12 | . . 4 . 2 3 3 Shutdowns 3 | . . 1 . . . 2 Energy Bleed 1 | . . . . 1 . . Interference 6 | . . 3 . . 3 . Damage (minor) 2 | . . . . 1 . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 5 . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 21 | . 3 10 2 5 1 . Heat Transferred 8314 | 148 1036 3628 1517 1210 625 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 996 | 5 225 834 996 707 . . Initial 384 | . 3 33 231 384 . . Average 434 | . 87 415 595 502 . . Maximum Alert Level 3 | . 1 3 3 3 . . Low Security (%) 25 | 100 88 43 . . . . Level 1 17 | . 11 2 29 24 . . Level 2 33 | . . 21 26 65 . . Level 3 22 | . . 32 43 10 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 2 2 5 12 . . Investigation 4 | . 1 1 1 1 . . Extermination 2 | . . . . 2 . . Reinforcement 9 | . 1 1 2 5 . . Assault 3 | . . . 2 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals 5 | . . 2 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 171 | . 18 36 62 37 17 1 Peak Tracking Total 11 | . 3 7 7 11 7 1 Tactical Retreats 12 | . . 2 7 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 14 | . . 4 3 7 . . Max in Single Turn 3 | . . 1 1 3 . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 46 | . 8 10 12 16 . . Terminals 29 | . 7 8 6 8 . . Fabricators 2 | . . . . 2 . . Repair Stations 5 | . 1 . 2 2 . . Recycling Units 4 | . . 1 1 2 . . Scanalyzers 3 | . . 1 2 . . . Garrison Access 3 | . . . 1 2 . . Total Hacks 149 | . 27 32 48 42 . . Successful 94 | . 19 17 38 20 . . Failed 55 | . 8 15 10 22 . . Catastrophic 8 | . . 4 1 3 . . Database Lockouts . | . . . . . . . Manual 41 | . 11 7 13 10 . . Terminals 84 | . 23 24 19 18 . . Fabricators 6 | . . . . 6 . . Repair Stations 20 | . 4 . 10 6 . . Recycling Units 8 | . . 1 1 6 . . Scanalyzers 23 | . . 7 16 . . . Garrison Access 8 | . . . 2 6 . . Terminal Hacks 31 | . 9 7 8 7 . . Robot Analysis 2 | . . . 1 1 . . Prototype ID Bank 4 | . 4 . . . . . Open DSF 2 | . . . . 2 . . Branch Access Points 3 | . 1 1 . 1 . . Machine Index 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 5 | . . 2 2 1 . . Unreport Threat 4 | . . 2 2 . . . Locate Traps 3 | . 1 1 1 . . . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 3 | . 2 1 . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 14 | . 4 . 7 3 . . Scan Component 9 | . 2 . 4 3 . . Repair 5 | . 2 . 3 . . . Recycling Unit Hacks 2 | . . . 1 1 . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 23 | . . 7 16 . . . Insert Component 11 | . . 3 8 . . . Analyze 12 | . . 4 8 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 21 | . 6 3 6 6 . . Terminals 15 | . 6 2 5 2 . . Track 2 | . 1 . 1 . . . Botnet 10 | . 3 2 3 2 . . Operators 3 | . 2 . 1 . . . Fabricators 2 | . . . . 2 . . Report 1 | . . . . 1 . . Haulers 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 . 2 . . Reject 3 | . . 1 . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 39 | . 8 9 9 13 . . Full Trace Events 3 | . 1 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . 3 8 . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 51 | . . . . 51 . . Total Part Build Rating 1 | . . . . 1 . . Parts Repaired 5 | . 2 . 3 . . . Time 109 | . 52 . 57 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed 11 | . . 3 8 . . . Part Schematics Acquired 11 | . . 3 8 . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 7 | . 2 . 1 4 . . Non-combat 7 | . 2 . 1 4 . . Combat . | . . . . . . . Robot Hacks Applied 9 | . 2 . 1 6 . . parse_system 1 | . 1 . . . . . no_distress 4 | . 1 . . 3 . . find_chute 1 | . . . . 1 . . find_fabricator 1 | . . . . 1 . . find_dsf 1 | . . . . 1 . . find_recycling 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 1 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 4 | . . . 1 1 2 . Largest Group 2 | . . . . 1 2 . Highest-Rated Group 50 | . . . . 16 50 . Highest-Rated Ally 30 | . . . . 16 30 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . 5 7 . Total Damage 140 | . . . . 48 92 . Kills 1 | . . . . . 1 . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total 2 | . . . 1 1 . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 8127 | 68 942 1552 1507 2101 1278 679 Spaces Moved 4536 | 48 535 818 747 1264 782 342 Core 18 | 16 . . . . 2 . Treads 13 | . . . . . . 13 Legs 4105 | 32 535 605 700 1124 780 329 Wheels 400 | . . 213 47 140 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 105 90 105 120 Average Speed 142 | 96 131 145 132 139 144 185 Slowest Speed 650 | 120 190 260 190 270 650 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 85 72 55 42 84 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 5 | . . . . . 2 3 Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 330 | . 15 66 61 69 87 32 Melee . | . . . . . . . Projectile 12 | . . . . 7 3 2 AOE 318 | . 15 66 61 62 84 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 5682 | 59 717 1038 1089 1527 881 371 Wait 370 | . 92 69 116 70 23 . Move 4530 | 47 534 817 746 1263 781 342 Hop . | . . . . . . . Pick Up 77 | 2 21 17 16 10 9 2 Fast Attach 53 | 6 3 7 14 13 6 4 Attach 32 | . 2 6 3 9 9 3 Detach 16 | . . 4 1 10 1 . Swap 158 | . 10 31 55 51 7 4 Drop 78 | . 15 18 28 13 4 . Fire 337 | 4 36 69 95 79 38 16 Melee 31 | . 4 . 15 9 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 11) 476 | -10/Materials | Discovered new exit (range 5) 634 | -10/Materials | Discovered new exit (range 16) 870 | -10/Materials | Repaired Lgt. Armor Plating 899 | -10/Materials | Repaired Grenade Launcher 928 | -10/Materials | Identified exit to Mines 999 | -10/Materials | Discovered new exit (range 10) 1011 | -10/Materials | Entered another Materials area 1011 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1050 | -9/Materials | Identified exit to Mines 1315 | -9/Materials | Build established: Skirmisher 1578 | -9/Materials | Discovered new exit (range 15) 1721 | -9/Materials | Discovered new exit (range 3) 1773 | -9/Materials | Identified exit to Materials 2232 | -9/Materials | Discovered exit to Materials (range 12) 2563 | -9/Materials | Entered another Materials area 2563 | -8/Materials | Evolved 2 slots: Utility x2 3310 | -8/Materials | Repaired Carbon-fiber Leg 3363 | -8/Materials | First assault squad dispatched 3547 | -8/Materials | Build established: Tank 3692 | -8/Materials | Repaired Reactive Plating 3735 | -8/Materials | Repaired Reactive Plating 4046 | -8/Materials | Discovered new exit (range 3) 4070 | -8/Materials | Entered Factory 4070 | -7/Factory | Evolved 2 slots: Utility x2 4937 | -7/Factory | Fabricated Seismic Detector (x1) 5043 | -7/Factory | Build established: Mutant 5188 | -7/Factory | Discovered new exit (range 8) 5268 | -7/Factory | Garrison activated, responded to threat 5841 | -7/Factory | Identified exit to Storage 5841 | -7/Factory | Identified exit to Lower Caves 6070 | -7/Factory | First assault squad dispatched 6154 | -7/Factory | Discovered new exit (range 13) 6171 | -7/Factory | Entered Lower Caves 6295 | -7/Lower Caves | Learned Factory trap positions 6324 | -7/Lower Caves | Learned Factory terminal intel 6479 | -7/Lower Caves | Build established: Gunner 6531 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6566 | -7/Lower Caves | Core integrity fell below 50% 6611 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 6837 | -7/Lower Caves | Build established: Mutant 7388 | -7/Lower Caves | Discovered new exit (range 7) 7407 | -7/Lower Caves | Core integrity fell below 20% 7446 | -7/Lower Caves | Lost 6 parts (1p1n3u1w) 7449 | -7/Lower Caves | Entered another Lower Caves area 7491 | -7/Lower Caves | Learned Factory terminal intel 7687 | -7/Lower Caves | Discovered new exit (range 13) 7967 | -7/Lower Caves | Spotted B-75 Beast 8128 | -7/Lower Caves | Self-destructed Last Messages --------------- 08108_ Knocked back. 08110_ Overheating: Carbon-fiber Leg damaged (-8). 08110_ Slug penetrates B-75 Beast. 08111_ Gatling Laser destroyed. 08111_ Prc. Grenade Launcher destroyed. 08113_ The unstable cave ceiling collapses. 08114_ Reflective Plating destroyed. 08116_ System corrupted: Component data lost. 08116_ The unstable cave ceiling collapses. 08117_ Slug penetrates B-75 Beast. 08117_ Carbon-fiber Leg destroyed. 08118_ Slug penetrates B-75 Beast. 08120_ Power failure, Imp. Deuterium Engine shutdown. 08121_ Slug penetrates B-75 Beast. 08122_ The unstable cave ceiling collapses. 08122_ Slug penetrates Wall. 08124_ Slug penetrates B-75 Beast. 08126_ Power failure, Imp. Deuterium Engine shutdown. 08126_ Slug penetrates Wall. 08126_ KE Penetrator destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????##??????????????????? | | ???????????????????#########;####???????????????? | | ??????????????????## #; #???????????????? | | ??????????????????# %% % ##???????????#### | | ??????????????????# @ ##???????#### # | | ?????????????????## % #######?# | | ????????????????## ##### ### # | | ????????????????# ##???## ## ## | | ????????????????# ## ##?????# ##? | | ????????????????# # ?????## ## ##?? | | ????????????????# #? ?????###### ###? | | ????????????????# #? # ?????????# ## | | ???????????????## ## ????### | | ???????????????# BB ???## | | ???????????????# BB # | | ??????????????# % ## | | ??????????????# ## ## | | ??????????????# ###### ?## | | ??????????????# #####;?????## ## ?## | | ??????????????## #???###?????##### ### | | ???????????????### #??## ####### ###?# | | ??????????????????###?## ## ## #### | | ??????????????????????# ## | | ?????????????????????## #### | | ????????????????????## #??## | | ??????????????????### ## #???# | | ?????????????????## ## ## #??## | | ?????????????????# #### ### ### #??## | | ?????????????????# ######?## ##?# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 57 Target Analysis 5 Recoil Reduction 5 Kinecelleration 30 Defensive Hacking 20 Item Schematics ----------------- Reactive Plating | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Blade Saw | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Seismic Detector | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightLightpackMultirail Manual? 0 Play Time 02:25:19 Cumulative 941.9 hours Start 2022.11.21 @ 22:28:01 End 2022.11.22 @ 00:59:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b606e0e-6a5d-4405-8b9a-36e3f1e22d3e