Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 08:03:10 Player: arkn Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (175) 875 Value Destroyed (6409) 6409 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 13718 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 171 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 2/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Compact Matter Pod (0) Advanced Trap Scanner Mass Driver Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Precision Matter Filter Layered Light Armor Plating Improved Hardlight Generator Advanced Shield Generator > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Power Sword > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Advanced Heat Sink Improved Matter Compressor Triangulator Improved Signal Interpreter Seismic Detector Advanced Targeting Computer Improved Target Analyzer Kinecellerator Improved Force Booster Advanced ECM Suite Graphene Brace Improved Recalibrator Improved Field Recycling Unit KE Penetrator KE Penetrator Enhanced Coil Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Precision Grenade Launcher Plasma Cutter Power Maul [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Machine Analyzer Device Long-range Tractor Beam Storage Huge Storage Unit Processor Machine Analyzer Protection Improved Weapon Shielding Weapon Enhanced Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 9 | . . . . . 3 2 2 . 2 Weapon 1 | . . . . . 1 . . . . Parts Attached 188 | 1 6 6 3 . 28 34 33 48 29 Power 11 | . . 1 . . 2 5 1 2 . Engine 9 | . . 1 . . 2 4 1 1 . Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 21 | . 2 2 . . 9 3 2 2 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 21 | . 2 2 . . 9 3 2 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 99 | 1 2 1 1 . 11 17 25 21 20 Device 66 | 1 1 1 . . 5 10 16 18 14 Storage 5 | . 1 . 1 . 1 . 1 1 . Processor 17 | . . . . . 2 3 6 1 5 Hackware . | . . . . . . . . . . Protection 11 | . . . . . 3 4 2 1 1 Artifact . | . . . . . . . . . . Weapon 57 | . 2 2 2 . 6 9 5 23 8 Energy Gun 8 | . 1 . . . 5 2 . . . Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 6 | . 1 1 1 . . 3 . . . Ballistic Cannon 28 | . . 1 1 . 1 2 3 17 3 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . . . . . . . 2 6 2 Slashing Weapon 2 | . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 3 1 2 3 1 Corrupted Parts 1 | 1 . . . . . . . . . System Corruption 2 | 2 . . . . . . . . . Parts Lost 66 | . 1 . . . 17 17 11 3 17 Power 4 | . . . . . 1 2 1 . . Propulsion 14 | . . . . . 7 3 1 1 2 Utility 32 | . . . . . 4 7 9 1 11 Weapon 16 | . 1 . . . 5 5 . 1 4 Highest Loss Streak 11 | . 1 . . . 5 9 4 2 11 To Critical Strikes 1 | . 1 . . . . . . . . Average Slot Usage (%) 86 | . 99 100 73 100 98 83 87 86 68 Engine 5 | . 14 14 14 14 8 4 1 4 . Core 2 | . . . . . . 2 4 . 2 Wheel 11 | . 11 28 28 28 17 9 5 10 5 Device 14 | . 13 14 14 14 13 17 13 13 16 Storage 7 | . 14 14 14 14 9 7 6 5 2 Processor 23 | . . . . . 17 25 33 29 29 Protection 2 | . . . . . 4 1 3 2 2 Energy Gun 3 | . 5 11 . . 14 2 . . . Ballistic Gun 3 | . 22 14 1 14 2 1 . . . Ballistic Cannon 7 | . . 2 1 14 9 5 11 12 5 Impact Weapon 1 | . . . . . . . 3 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 157 | 14 30 37 57 57 101 154 157 133 136 Greatest Support 56 | 20 32 32 32 32 32 28 28 56 56 Greatest Overweight (x) 8 | . . 1 1 1 5 8 5 4 4 Average Overweight (x) 2 | . . . . 1 2 4 3 2 . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 Average Capacity 22 | 8 10 15 17 20 20 25 25 25 15 Most Carried 25 | 7 12 15 15 18 25 25 25 25 25 Average Carried 21 | 5 8 14 14 16 19 24 23 24 15 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 5 Final Carried 25 | 7 12 15 15 18 24 23 25 25 5 Class Distribution -------------------- 30% | Skirmisher 27% | Assassin 17% | Mutant 8% | Gunner 7% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 4404 | 218 228 227 . 135 714 750 882 1227 23 Remotely 1656 | . . . . . . 318 117 1221 . Salvage Created 5665 | 117 284 67 . 74 1651 1868 817 787 . Parts 304 | 6 32 2 . 2 94 88 35 45 . Haulers Intercepted 5 | . . . . . 2 1 . 2 . Recyclers Shooed 7 | 2 2 . . . 2 . 1 . . Parts Field Recycled 7 | . . . . . . . 7 . . Retrieved Matter 116 | . . . . . . . 116 . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 120 | . 7 2 . 2 34 41 15 19 . Melee 5 | . . . . . . . 4 1 . Guns 37 | . 7 . . 1 23 6 . . . Cannons 75 | . . 2 . 1 11 34 10 17 . AOE 1 | . . . . . . . 1 . . Classes Destroyed 15 | 2 5 1 . . 3 3 1 . . Worker 6 | . 1 . . . 1 2 . 2 . Builder 13 | . 1 . . . 1 3 6 2 . Tunneler 3 | 1 1 . . . . 1 . . . Hauler 5 | . . . . . 2 1 . 2 . Recycler 9 | 1 1 . . . 3 3 1 . . Operator 2 | . 2 . . . . . . . . Watcher 17 | . 3 . . . 1 6 5 2 . Swarmer 25 | . 7 . . . 8 3 . 7 . Grunt 51 | . . 2 . 2 18 20 5 4 . Brawler 3 | . . . . . . 3 . . . Duelist 1 | . . . . . . 1 . . . Sentry 17 | . . . . . 7 7 2 1 . Hunter 3 | . . . . . . . 2 1 . Programmer 18 | . . . . . . 7 5 6 . Heavy 2 | . . . . . 1 . 1 . . Best Kill Streak 9 | 2 6 2 . 2 6 7 3 9 . Combat Bots Only 8 | . 4 2 . 2 6 5 3 8 . Max Kills in Single Turn 4 | 1 4 1 . 1 2 1 3 2 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 1017 | . 62 9 . 13 182 275 106 125 245 Missed 321 | . 20 2 . 5 40 98 24 33 99 Damage Taken 11443 | . 364 78 . 69 1948 2347 2327 1566 2744 Core 2417 | . 61 22 . 32 324 313 368 147 1150 Absorbed by Shields 989 | . . 20 . 32 364 334 . 81 158 Redirected to Shielding 101 | . . . . . . 22 79 . . Regen/Repaired (Parts) 296 | . 14 . . . 114 . 168 . . Core Remaining (%) 65 | 100 . . . 54 41 55 56 85 . Volleys Fired 343 | 8 39 5 . 8 107 58 54 59 5 Largest 3 | 2 2 2 . 2 3 3 2 3 2 Hottest 180 | 60 60 60 . 55 180 169 101 171 114 Shots Fired 902 | 16 78 10 . 17 270 252 126 123 10 Gun 381 | 16 78 6 . 9 177 95 . . . Cannon 521 | . . 4 . 8 93 157 126 123 10 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 625 | 8 70 9 . 17 107 155 126 123 10 Thermal 260 | . . . . . 163 97 . . . Explosive . | . . . . . . . . . . Electromagnetic 17 | 8 8 1 . . . . . . . Robot Hit Streak 19 | 7 3 4 . 3 13 19 11 12 2 Robot Miss Streak 5 | 1 5 2 . 4 5 4 3 3 2 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 111 | . . . . . . 97 14 . . Shots Hit Robots 566 | 13 27 4 . 8 165 169 94 81 5 Core Hits 247 | 3 18 2 . 5 68 81 30 39 1 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . . . 1 4 2 . Critical Strikes 60 | . . . . 1 22 16 7 14 . Burn 19 | . . . . . 15 4 . . . Destroy 2 | . . . . . . 2 . . . Blast 32 | . . . . 1 7 10 2 12 . Smash 7 | . . . . . . . 5 2 . Melee Attacks 91 | . . . . . . 1 50 33 7 Impact 87 | . . . . . . . 50 33 4 Slashing 4 | . . . . . . 1 . . 3 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 4 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20848 | 155 658 56 . 108 3601 8703 3976 3392 199 Guns 4281 | 155 341 25 . 57 2415 1288 . . . Cannons 14778 | . . 31 . 51 1174 7404 2978 2943 197 Explosions 650 | . 317 . . . . . 252 81 . Melee 1114 | . . . . . . . 746 368 . Ramming 25 | . . . . . 12 11 . . 2 Kinetic 15276 | 54 266 56 . 108 1295 7379 2978 2943 197 Thermal 4176 | . 317 . . . 2294 1313 252 . . Explosive . | . . . . . . . . . . Electromagnetic 257 | 101 75 . . . . . . 81 . Impact 1114 | . . . . . . . 746 368 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | 2 2 2 2 2 . 8 19 3 12 Average Corruption 4 | 2 2 2 2 2 . 3 10 1 7 Corruption Purged 5 | . . . . . . 5 . . . Corruption Blocked 7 | . . . . . . . 7 . . Effects 271 | 1 17 7 4 5 . 83 110 24 20 Message Errors 58 | 1 3 . 1 1 . 19 21 7 5 Matter Fused 62 | . 6 4 3 2 . 18 20 4 5 Heat Flow Errors 32 | . 3 . . 1 . 10 13 1 4 Energy Discharges 41 | . . 1 . . . 13 21 5 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 6 | . . . . . . 4 2 . . Data Loss (minor) 30 | . 3 1 . . . 7 14 3 2 Data Loss (major) 18 | . . 1 . . . 5 9 2 1 Misfires 11 | . 1 . . 1 . 2 5 2 . Alerts 9 | . . . . . . 5 3 . 1 Misdirections 2 | . . . . . . . 2 . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 2493 | . 88 . . . 3 1449 749 198 6 Projectiles 1825 | . . . . . 3 1449 295 72 6 Explosions 103 | . 88 . . . . . 15 . . Melee 565 | . . . . . . . 439 126 . Knockbacks 85 | . . . . . 22 18 21 20 4 Impact 6 | . . . . . . . 4 2 . Kinetic 69 | . . . . . 17 18 14 16 4 Secondary 10 | . . . . . 5 . 3 2 . Self-Inflicted Damage 11 | . . . . . 5 5 . . 1 Shots . | . . . . . . . . . . Rammed 4 | . . . . . 2 1 . . 1 Targets Rammed 4 | . . . . . 2 1 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 512 | 40 274 7 . 86 479 512 328 476 334 Average Temperature 114 | 16 104 3 . 13 122 143 111 79 67 Received Heat Transfer 2038 | . . 52 . 34 848 682 117 287 18 Effects 22 | . . . . . 10 7 4 1 . Shutdowns 4 | . . . . . . 3 . 1 . Energy Bleed 4 | . . . . . 2 . 2 . . Interference 8 | . . . . . 6 . 2 . . Matter Decay 3 | . . . . . 2 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 13 | 1 . . . . . . 11 1 . Impact Corruptions 19 | . . . . . . . 15 4 . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 17 | . . . . . 7 10 . . . Heat Transferred 8410 | . 250 . . . 5328 2682 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 859 | 10 337 76 . 50 616 859 556 432 223 Initial 417 | . 6 . . . 19 257 417 254 210 Average 270 | 5 146 33 . 4 266 299 361 340 96 Maximum Alert Level 3 | . 1 . . . 2 3 2 2 1 Low Security (%) 31 | 100 77 100 . 100 34 33 . . 66 Level 1 50 | . 22 . . . 41 39 79 77 33 Level 2 16 | . . . . . 24 20 20 21 . Level 3 2 | . . . . . . 6 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 51 | . 1 1 . . 9 14 14 6 6 Investigation 9 | . 1 1 . . . 1 3 1 2 Extermination 19 | . . . . . . 7 6 4 2 Reinforcement 13 | . . . . . 4 2 4 1 2 Assault 3 | . . . . . 1 1 1 . . Garrison 7 | . . . . . 4 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . Haulers Reinforced 2 | . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . . . . . 5 . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 198 | . 15 6 . 2 59 48 21 26 21 Peak Tracking Total 9 | . 5 3 . 2 9 5 3 5 7 Tactical Retreats 12 | . 1 . . . . 2 . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 19 | . 1 . . . . 8 1 7 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . 4 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 35 | . 11 . . . 3 6 7 8 . Max in Single Turn 11 | . 11 . . . 1 2 2 4 . Garrison Access 3 | . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 47 | . 7 1 1 . 8 11 11 4 4 Terminals 25 | . 6 . . . 5 6 5 1 2 Fabricators 6 | . . . . . . 2 2 1 1 Repair Stations 4 | . 1 . . . 1 . 1 1 . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 3 | . . . . . 1 1 . 1 . Garrison Access 5 | . . . . . 1 2 1 . 1 Total Hacks 135 | . 25 1 1 . 27 30 31 9 11 Successful 62 | . 17 1 1 . 13 12 12 3 3 Failed 73 | . 8 . . . 14 18 19 6 8 Catastrophic 17 | . . . . . 1 6 4 3 3 Database Lockouts . | . . . . . . . . . . Manual 83 | . 12 . 1 . 12 19 27 4 8 Terminals 82 | . 23 . . . 14 20 16 3 6 Fabricators 13 | . . . . . . 4 5 1 3 Repair Stations 10 | . 2 . . . 3 . 2 3 . Recycling Units 5 | . . . . . . . 5 . . Scanalyzers 13 | . . . . . 8 3 . 2 . Garrison Access 10 | . . . . . 2 3 3 . 2 Terminal Hacks 16 | . 8 1 1 . 1 4 . . 1 Part Schematic 1 | . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 5 | . 3 . . . 1 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 . 2 1 . Scan Component 4 | . 1 . . . 1 . 1 1 . Repair 3 | . 1 . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . . 8 2 . 1 . Insert Component 6 | . . . . . 4 1 . 1 . Analyze 5 | . . . . . 4 1 . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 Seal Access 2 | . . . . . . 1 . . 1 Unauthorized Hacks 26 | . 7 . . . 2 5 10 1 1 Terminals 19 | . 7 . . . 2 3 6 1 . Track 5 | . 2 . . . . 1 2 . . Botnet 10 | . 3 . . . 1 2 3 1 . Disrupt 2 | . 1 . . . 1 . . . . Operators 2 | . 1 . . . . . 1 . . Fabricators 6 | . . . . . . 2 3 . 1 Liberate 5 | . . . . . . 2 2 . 1 Fabnet 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Monitor 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 38 | . 3 . . . 8 10 10 4 3 Full Trace Events 9 | . 1 . . . 1 1 3 1 2 Feedback Events 2 | . . . . . . . 1 . 1 Corruption 2 | . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 4 1 . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . 1 . . Time 83 | . 26 . . . 32 . 25 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 1 . . . Part Schematics Acquired 5 | . . . . . 4 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 Autooverrided 2 | . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 7 | . . 3 . . . 2 . 2 . Largest Group 3 | . . 3 . . . 2 1 1 . Highest-Rated Group 64 | . . 40 . . . 64 32 54 . Highest-Rated Ally 54 | . . 16 . . . 32 32 54 . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . 26 . . . . 6 5 . Total Damage 483 | . . 246 . . . . 223 14 . Kills 6 | . . 4 . . . . 2 . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 16369 | 55 831 722 520 540 1679 4811 3791 2237 1183 Spaces Moved 9380 | 23 587 620 482 389 754 2403 1796 1185 1141 Core 764 | . . . . . . . . . 764 Treads . | . . . . . . . . . . Legs 340 | 23 317 . . . . . . . . Wheels 8276 | . 270 620 482 389 754 2403 1796 1185 377 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 100 100 100 115 110 140 145 115 50 Average Speed 132 | 120 110 102 106 115 120 165 157 132 78 Slowest Speed 250 | 120 120 115 115 115 155 210 175 160 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 57 | 3 96 98 71 95 63 46 46 28 32 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 67 | . . . . . . 1 33 26 7 Terrain Destroyed 266 | . 23 . . . 9 64 84 72 14 Melee 64 | . . . . . . 1 30 26 7 Projectile 110 | . . . . . 9 19 29 46 7 AOE 92 | . 23 . . . . 44 25 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 12463 | 36 695 700 491 465 1301 3123 2566 1671 1415 Wait 2184 | . 54 46 . 66 379 559 583 305 192 Move 9371 | 22 586 619 481 388 753 2402 1795 1184 1141 Hop . | . . . . . . . . . . Pick Up 155 | 3 7 13 1 3 27 36 31 22 12 Fast Attach 47 | 1 2 . 2 . 3 2 5 15 17 Attach 77 | . 1 . . . 20 22 17 6 11 Detach 9 | . . . . . 1 2 1 1 4 Swap 64 | . 3 6 1 . 5 10 11 27 1 Drop 110 | 2 3 11 6 . 4 22 19 19 24 Fire 343 | 8 39 5 . 8 107 58 54 59 5 Melee 91 | . . . . . . 1 50 33 7 Ram 4 | . . . . . 2 1 . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 4 exits: *Fac x2 / *Low / [*Ext]) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 56 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 389 | -10/Materials | Repaired Seismic Detector 640 | -10/Materials | Discovered new exit (range 15) 812 | -10/Materials | Discovered new exit (range 3) 849 | -10/Materials | Discovered new exit (range 11) 887 | -10/Materials | Entered Mines 943 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1212 | -10/Mines | Found a hidden stash of uninstalled traps 1241 | -10/Mines | Discovered new exit (range 10) 1251 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1251 | -10/Mines | Discovered new exit (range 5) 1414 | -10/Mines | Identified exit to Subcaves 1442 | -10/Mines | Discovered new exit (range 15) 1463 | -10/Mines | Met a Derelict shopkeep closing up shop 1609 | -10/Mines | Entered Exiles 1627 | -10/Exiles | Discovered new exit (range 15) 1642 | -10/Exiles | Met 8R-AWN 1656 | -10/Exiles | Met EX-HEX 1684 | -10/Exiles | Met EX-BIN 1698 | -10/Exiles | Aligned with FarCom system 1699 | -10/Exiles | Given EX-Vault access code 1722 | -10/Exiles | Opened EX-Vault 1731 | -10/Exiles | Found AWS/Autocannon 1752 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1786 | -10/Exiles | Met EX-DEC 1822 | -10/Exiles | Discovered new exit (range 10) 2129 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2129 | -10/Exiles | Entered Mines 2179 | -9/Mines | Met a Derelict bent on vengeance 2347 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2556 | -9/Mines | Discovered new exit (range 8) 2644 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2646 | -9/Mines | Found Prototype Device 2669 | -9/Mines | Entered Materials 2669 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2671 | -8/Materials | Identified Exp. Sensor Array 3008 | -8/Materials | Build established: Tank 3200 | -8/Materials | Garrison activated, responded to threat 3213 | -8/Materials | Repaired Hrd. Light Armor Plating 3466 | -8/Materials | Lost 4 parts (1n1u2w) 3655 | -8/Materials | Garrison activated, responded to threat 3667 | -8/Materials | Lost 3 parts (2n1u) 3755 | -8/Materials | Discovered new exit (range 15) 3915 | -8/Materials | Build established: Skirmisher 4216 | -8/Materials | Discovered new exit (range 16) 4247 | -8/Materials | Core integrity fell below 50% 4269 | -8/Materials | First assault squad dispatched 4295 | -8/Materials | Lost 5 parts (2n2u1w) 4348 | -8/Materials | Entered Factory 4348 | -7/Factory | Evolved 2 slots: Utility x2 4349 | -7/Factory | Identified exit to Lower Caves 4774 | -7/Factory | Lost 3 parts (1p1u1w) 4869 | -7/Factory | Lost 3 parts (1n1u1w) 5433 | -7/Factory | Build established: Scavenger-Skirmisher 5917 | -7/Factory | Lost 9 parts (1p2n3u3w) 5941 | -7/Factory | Discovered new exit (range 13) 5962 | -7/Factory | Identified exit to Factory 6141 | -7/Factory | Build established: Skirmisher 6729 | -7/Factory | Discovered exit to Factory (range 8) 7715 | -7/Factory | Garrison activated, responded to threat 8748 | -7/Factory | First assault squad dispatched 9159 | -7/Factory | Entered another Factory area 9159 | -6/Factory | Accompanied by 1 ally 9159 | -6/Factory | Evolved 2 slots: Utility x2 9465 | -6/Factory | Discovered new exit (range 11) 9501 | -6/Factory | Build established: Gunner 9767 | -6/Factory | Discovered new exit (range 14) 9870 | -6/Factory | Identified exit to Lower Caves 10291 | -6/Factory | Build established: Skirmisher 10350 | -6/Factory | Spotted B-75 Beast 10743 | -6/Factory | Build established: Assassin 10845 | -6/Factory | Discovered new exit (range 20) 11076 | -6/Factory | Crushed by falling debris 11076 | -6/Factory | System corruption reached 10% 11107 | -6/Factory | Lost 4 parts (1n3u) 11257 | -6/Factory | Identified exit to Factory 11787 | -6/Factory | Repaired Magnetic Acceleration Cannon 12258 | -6/Factory | Discovered exit to Factory (range 20) 12950 | -6/Factory | Entered another Factory area 12950 | -5/Factory | Evolved 2 slots: Propulsion x2 13226 | -5/Factory | Discovered new exit (range 7) 13462 | -5/Factory | Identified exit to Upper Caves 13535 | -5/Factory | Spotted B-75 Beast 13830 | -5/Factory | Destroyed 8 combat bots 13941 | -5/Factory | Discovered new exit (range 15) 13991 | -5/Factory | Identified exit to Factory 15016 | -5/Factory | Discovered exit to Factory (range 19) 15187 | -5/Factory | Entered another Factory area 15187 | -4/Factory | Evolved 2 slots: Utility x2 15836 | -4/Factory | Lost 11 parts (2n6u3w) 15974 | -4/Factory | Discovered new exit (range 22) 15984 | -4/Factory | Identified exit to Upper Caves 16103 | -4/Factory | Build established: Scout 16234 | -4/Factory | Core integrity fell below 50% 16246 | -4/Factory | Spotted B-86 Titan 16316 | -4/Factory | Core integrity fell below 20% 16319 | -4/Factory | System corruption reached 10% 16370 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16273_ Penetrated by Slug. 16273_ Slug penetrates Wall. 16273_ Machine Analyzer destroyed. 16275_ Penetrated by Slug. 16275_ Imp. Coolant Injector destroyed. 16280_ Slug penetrates Wall. 16284_ Penetrated by Slug. 16288_ System corrupted: Heat flow error (+135). 16290_ Acquired Com. Matter Pod. 16297_ T-07 Excavator is excavating. 16312_ Adv. Signal Interpreter destroyed. 16329_ System corrupted: Heat flow error (+187). 16333_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16335_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 16339_ P-70 Sage resets K-01 Serf, system corruption cleaned. 16349_ Slug penetrates Wall. 16349_ Slug penetrates P-70 Sage. 16349_ Slug penetrates Wall. 16352_ Power Maul destroyed. 16353_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ! #? """"#???# #?????? | | #? """"#???# #?????? | | ########+####### # """"#???# #?????? | | #??????????????# #^ """"#???# #?????? | | # #??????????????# + #???# #??#### | | ? #??????????????# # #???# #??# | | ? #??????????????# # #???# #??# "" | | ??#??????????????# k ###########???# #??# "" | | ?????????????????# # ###### #??# "" | | ?????????????????# # """" / #??# "" | | ?????????????????# # """" ###### #??# "" | | ?????????????????# # """" ###??# #??# | | ?????????????????+ + """" # ?# #??# | | ?????????????????##### # """" # ?# #??#+## | | ?????????????????????# # """" # # #### | | ?????????????????????# ## # # | | ?????????????????????# ## | |# + | | ?????????""?"""??????# ########### # | | ????????"G??"""??????# #?????????# ###### | | ?????????""?"""??????# #?????????# ??????#### | | ?????????????????????# #?????????# ?????????? | | ?????????????????????# #?????????###??????????? | | ?????????????????????# +??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# u#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# pp####???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# R #??####+#########???? | | ?????????????????????# #### #???? | | ?????????????????????# #???? | | ?????????????????????# +???" | | ?????????????????????# #???" | | ?????????????????????# ####### #?? | | ?????????????????????# #######+###### #??"" | | ???????????????????? # # #? "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 50 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Prc. Grenade Launcher | -7/Factory | Scanalyzed Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionOpticalWings Manual? 0 Play Time 03:35:12 Cumulative 181.0 hours Start 2024.05.24 @ 20:19:48 End 2024.05.26 @ 08:03:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 141 Adventurer 0 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 744d851c-b63d-417c-875a-5b96edf81d75