Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 19:24:16 Player: QQQQ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1550) 1550 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 5824 Bonus ------- Follower Combat Kills 99 Aligned with FarCom 300 Cogmind --------- Core Integrity 580/700 Matter 279/300 Energy 150/150 System Corruption 1% Temperature Danger (414) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Modified TNC Improved Targeting Computer Energy Filter > --- WEAPON (2) ------- Heavy Laser Heavy Laser > --- INVENTORY (20) --- Micro Nuclear Core Micro Nuclear Core Armored Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Compact Battery (200) Experimental Sensor Array Hardlight Generator Component Analysis Suite Heavy Laser Heavy Laser Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Modified TNC Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Compact Battery Experimental Sensor Array Hardlight Generator Component Analysis Suite Heavy Laser Heavy Laser Missile Launcher Spear [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 72 | 7 4 6 8 4 3 4 28 8 Power 6 | 1 1 . 1 . . . 3 . Engine 4 | 1 1 . 1 . . . 1 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 2 2 4 2 . . 12 . Treads . | . . . . . . . . . Leg 20 | . 2 2 4 2 . . 10 . Wheel 4 | 2 . . . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 2 . 3 2 1 2 . 4 6 Device 10 | 1 . 2 1 1 . . 2 3 Storage 4 | 1 . . 1 . 1 . 1 . Processor 4 | . . 1 . . 1 . 1 1 Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 22 | 2 1 1 1 1 1 4 9 2 Energy Gun 10 | . . 1 1 . 1 2 4 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 1 . . . . . 4 . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . 1 . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . Parts Lost 3 | . 1 . 1 . . . . 1 Power 1 | . 1 . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . 1 . . . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . 1 . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 95 95 100 97 93 79 Engine 7 | . 10 14 11 11 11 11 4 . Core 2 | . . . . . . . 4 7 Leg 22 | . 26 28 32 33 33 33 26 . Wheel 4 | . 1 . . . . . 4 15 Device 11 | . 14 7 9 18 19 11 9 9 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 10 | . . 5 9 . 2 11 17 17 Protection 1 | . . . . . . . . 5 Energy Gun 12 | . . 5 15 11 11 19 13 14 Ballistic Gun 5 | . 28 22 5 . . . 4 . Launcher 1 | . . . . 11 10 . . . Naked Turns . | . . . . . . . . . Heaviest Build 68 | 12 13 15 24 26 36 35 55 68 Greatest Support 80 | 20 20 20 35 41 41 41 80 56 Greatest Overweight (x) 1 | 1 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 15 15 20 20 Average Capacity 14 | 7 8 8 9 10 12 15 16 20 Most Carried 20 | 7 8 8 10 10 11 13 17 20 Average Carried 11 | 4 7 7 5 8 9 11 13 18 Final Capacity 20 | 8 8 8 10 10 15 15 20 20 Final Carried 17 | 7 8 6 10 8 11 13 17 16 Class Distribution -------------------- 42% | Scavenger-Mutant 24% | Mutant 22% | Skirmisher 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1240 | 242 145 100 150 . . 198 40 365 Remotely . | . . . . . . . . . Salvage Created 1538 | 29 221 64 595 . . 188 51 390 Parts 99 | 3 14 5 32 . . 19 3 23 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 7 2 14 . . 9 1 11 Guns 33 | . 7 2 14 . . 4 1 5 AOE 11 | . . . . . . 5 . 6 Classes Destroyed 14 | 1 3 . 3 . . 2 . 5 Worker 3 | . . . . . . . . 3 Tunneler 2 | 1 . . . . . . . 1 Hauler 1 | . . . 1 . . . . . Recycler 2 | . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . 1 Watcher 2 | . 1 . 1 . . . . . Swarmer 15 | . 3 1 2 . . 8 . 1 Grunt 14 | . 4 1 9 . . . . . Duelist 1 | . . . 1 . . . . . Protector 1 | . . . . . . . . 1 Sentry 3 | . . . 2 . . . . 1 Specialist 3 | . . . . . . . . 3 Hunter 4 | . . . . . . 1 1 2 Programmer 3 | . . . . . . . . 3 Best Kill Streak 9 | 1 4 1 5 . . 3 1 9 Combat Bots Only 8 | . 4 1 5 . . 3 1 8 Max Kills in Single Turn 4 | 1 1 1 1 . . 2 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2175 | . 293 32 565 . . 269 54 962 Core 312 | . 45 . 118 . . 29 . 120 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 159 | . . . 57 . . . 102 . Core Remaining (%) 86 | 100 . 82 . . . 63 100 . Volleys Fired 121 | 1 15 5 40 . . 20 5 35 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 138 | 40 40 40 131 . . 131 138 138 Shots Fired 227 | 2 30 10 80 . . 30 10 65 Gun 214 | 2 30 10 80 . . 22 10 60 Cannon . | . . . . . . . . . Launcher 13 | . . . . . . 8 . 5 Special . | . . . . . . . . . Kinetic 71 | 2 30 10 25 . . . 4 . Thermal 143 | . . . 55 . . 22 6 60 Explosive 13 | . . . . . . 8 . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 1 9 5 9 . . 10 7 16 Robot Miss Streak 3 | . 3 1 3 . . 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 3 . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 Shots Hit Robots 150 | 1 21 7 56 . . 14 4 47 Core Hits 83 | 1 10 3 20 . . 11 2 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . 9 . . 1 . . Burn 10 | . . . 9 . . 1 . . Melee Attacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Slashing 6 | . . . . . . . 6 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4281 | 11 315 93 1046 . . 686 84 2046 Guns 2702 | 11 315 93 1046 . . 242 84 911 Cannons . | . . . . . . . . . Explosions 1579 | . . . . . . 444 . 1135 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 650 | 11 315 93 217 . . . 14 . Thermal 2052 | . . . 829 . . 242 70 911 Explosive 1579 | . . . . . . 444 . 1135 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . . . 7 . 39 Projectiles . | . . . . . . . . . Explosions 46 | . . . . . . 7 . 39 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . . . . . 49 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 414 | . 8 . 150 . . 108 24 414 Average Temperature 73 | . 4 . 46 . . 47 10 104 Received Heat Transfer 591 | . 132 18 237 . . . . 204 Effects 3 | . . . . . . . . 3 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . Heat Transferred 4588 | . . . 2183 . . 555 148 1702 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 364 | 5 269 179 364 121 . 244 90 199 Initial 121 | . 3 26 69 121 . . 28 . Average 98 | 1 113 129 223 121 . 149 35 43 Maximum Alert Level 1 | . 1 . 1 . . 1 . . Low Security (%) 84 | 100 80 100 45 100 . 64 100 100 Level 1 15 | . 19 . 54 . . 35 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 4 1 2 . . . 3 1 Investigation 6 | . 2 . 1 . . . 3 . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . . 1 Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 16 6 23 . . 9 10 21 Peak Tracking Total 11 | . 5 4 5 . . 3 2 11 Tactical Retreats 5 | . 1 . 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . 1 . . . 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 22 | . 5 1 2 . 2 . 10 2 Terminals 15 | . 5 . 1 . . . 9 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 53 | . 17 1 3 . 2 . 25 5 Successful 22 | . 7 1 3 . 2 . 6 3 Failed 31 | . 10 . . . . . 19 2 Catastrophic 9 | . 1 . . . . . 8 . Database Lockouts . | . . . . . . . . . Manual 38 | . 15 . 3 . 1 . 19 . Terminals 38 | . 17 . 1 . . . 20 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 2 . . . 5 . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 14 | . 7 1 1 . 2 . 3 . Record 1 | . . . . . 1 . . . Robot Analysis 7 | . 7 . . . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . 3 . Scan Component 3 | . . . 1 . . . 2 . Repair 2 | . . . 1 . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 2 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 5 . 2 . . . 10 1 Full Trace Events 3 | . . . . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . Time 76 | . . . 38 . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter 10 | . . . . . . . . 10 Retrieved Matter 10 | . . . . . . . . 10 Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders 2 | . . 2 . . . . . . EXPLORE 1 | . . 1 . . . . . . RETURN 1 | . . 1 . . . . . . Ally Attacks 14 | . . 14 . . . . . . Total Damage 188 | . . 188 . . . . . . Kills 5 | . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 7 | . 7 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 17 | . . 17 . . . . . . Drone Recoveries 17 | . . 17 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4377 | 61 414 225 531 113 475 676 827 1055 Spaces Moved 2941 | 49 268 119 270 87 391 484 565 708 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 1961 | . 238 119 270 87 391 484 372 . Wheels 976 | 45 30 . . . . . 193 708 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 100 100 Average Speed 116 | 79 115 120 124 120 120 120 113 111 Slowest Speed 190 | 95 120 120 190 120 120 120 190 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 46 18 31 22 71 87 48 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug 13 | . . . . . . 13 . . Terrain Destroyed 108 | . . . . . . 87 . 21 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 108 | . . . . . . 87 . 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3668 | 65 345 193 385 94 396 549 734 907 Wait 400 | 2 45 47 50 2 . 38 79 137 Move 2933 | 48 267 118 269 86 390 483 564 708 Hop . | . . . . . . . . . Pick Up 67 | 7 7 7 12 . 2 2 22 8 Fast Attach 30 | 7 2 1 1 1 1 . 14 3 Attach 20 | . 2 1 3 . . 2 8 4 Detach 8 | . . . . . 1 2 4 1 Swap 22 | . . 4 4 3 2 2 6 1 Drop 61 | . 7 10 6 2 . . 26 10 Fire 121 | 1 15 5 40 . . 20 5 35 Melee 6 | . . . . . . . 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Discovered new exit (range 6) 476 | -10/Materials | Entered Mines 477 | -10/Mines | Met a Derelict testing a Signal Generator 490 | -10/Mines | Found Signal Generator 542 | -10/Mines | Learned location of Zion (-7) 547 | -10/Mines | Found the Drone Emporium 552 | -10/Mines | Found Prototype Device 553 | -10/Mines | Identified Sensor Drone Bay 683 | -10/Mines | Discovered new exit (range 9) 701 | -10/Mines | Entered Materials 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 710 | -9/Materials | Identified exit to Mines 710 | -9/Materials | Identified exit to Storage 1042 | -9/Materials | Build established: Scavenger-Mutant 1086 | -9/Materials | Repaired Carbon-fiber Leg 1232 | -9/Materials | Entered Mines 1233 | -9/Mines | Assembled infested the area 1256 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1276 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1278 | -9/Mines | Found Prototype Device 1278 | -9/Mines | Identified Exp. Sensor Array 1339 | -9/Mines | Discovered new exit (range 5) 1345 | -9/Mines | Entered Exiles 1374 | -9/Exiles | Met 8R-AWN 1395 | -9/Exiles | Met EX-HEX 1432 | -9/Exiles | Met EX-BIN 1451 | -9/Exiles | Met EX-DEC 1660 | -9/Exiles | Aligned with FarCom system 1661 | -9/Exiles | Given EX-Vault access code 1691 | -9/Exiles | Opened EX-Vault 1699 | -9/Exiles | Found Modified TNC 1727 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1805 | -9/Exiles | Discovered new exit (range 14) 1820 | -9/Exiles | Left Exiles lab with Modified TNC 1820 | -9/Exiles | Entered Mines 2489 | -8/Mines | Discovered new exit (range 5) 2496 | -8/Mines | Entered Materials 2496 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -8/Materials | Repaired Carbon-fiber Leg 2856 | -8/Materials | Build established: Scavenger-Skirmisher 3303 | -8/Materials | Discovered new exit (range 12) 3323 | -8/Materials | Entered Factory 3323 | -7/Factory | Evolved 2 slots: Utility x2 3380 | -7/Factory | Build established: Skirmisher 3386 | -7/Factory | Discovered new exit (range 12) 4276 | -7/Factory | Cargo convoy interrupted 4326 | -7/Factory | Destroyed 8 combat bots 4354 | -7/Factory | Build established: Mutant 4378 | -7/Factory | Self-destructed Last Messages --------------- 04320_ K-01 Serf collects debris. 04322_ U-05 Engineer builds a Door. 04322_ K-01 Serf collects debris. 04323_ U-05 Engineer builds a Wall. 04323_ K-01 Serf collects debris. 04324_ U-05 Engineer builds a Wall. 04324_ U-05 Engineer lays Concrete. 04324_ K-01 Serf collects debris. 04325_ U-05 Engineer lays Concrete. 04326_ U-05 Engineer builds a Wall. 04327_ Acquired 106 matter. 04327_ U-05 Engineer lays Concrete. 04330_ U-05 Engineer builds a Wall. 04331_ U-05 Engineer lays Concrete. 04332_ U-05 Engineer builds a Wall. 04337_ U-05 Engineer lays Concrete. 04367_ Hrd. Medium Armor Plating destroyed. 04377_ Power failure, Mic. Nuclear Core shutdown. 04377_ Imp. Heat Sink broken. 04377_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ????# #????????????????# #???# #???????????????? | | ????# #????????????????# #???# #???????????????? | | ????# #????????????????# #???# #?######????????? | | ????# #????????????????# #???# #? #????????? | | ????# ################## #???# # """ #????????? | | ????# # # ##### # """ #????????? | | ????# # # + """ #????????? | | ????# # # ####### #????????? | | ????# # # #?????? #????????? | | ????# # # #????##############???? | | ##### # + #????# #???? | | ## # # #????# ! """ #???? | | ## # # #????# """ #???? | | " ## # # #????# F" #???? | | " ## ################## #????# "" # | | " # ######= =! + | | " + + ! """ #???? | | # ###### ![ """ #???? | | " # ####+############# ##????# """ #???? | | " # # == ! #???????# #?????# * ! #???? | | " # # #???????# #?????# = #???? | | " # # #???????# #?????# [ #???? | | # # #???????# #?????###!##########???? | | #### # #???????# #???????###????????????? | | ???# # #???????# #??????????????????????? | | ???# a # ! #???????#@#??????????????????????? | | ???# #=! #???????# #??????????????????????? | | ???# #! #???????# #??????????????????????? | | #### ##################g#??????????????????????? | | # # """ #??????????????????????? | | + ""R" g "" "" #??????????????????????? | | # # "" " "" "" #??????????????????????? | | #### # """ """g #??????????????????????? | | ???# # """ """ #??????????????????????? | | #### # """ """ #??????????????????????? | | ! # #??????????????????????? | | ! # ! = #??????????????????????? | | ####################??????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | = #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | " F" #????????????????????????????????????????? | | """" #????????????????????????????????????????? | | ##????????????????????????????????????????? | | #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | ??## #???????????????????????????????????????A?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed MappingPrecisionPerforator Manual? 0 Play Time 01:15:50 Cumulative 30.8 hours Start 2022.04.26 @ 17:32:20 End 2022.04.26 @ 19:24:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 633791aa-5190-4c2c-8e7b-a0d07a66c56d