Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 11:21:24 Player: Maienne du Crabe Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (15) 15 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 435 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Wheel Wheel Medium Matter Pod (92) Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Wheel Wheel Medium Matter Pod Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 7 . 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 100 94 Engine 13 | . 14 12 Leg 28 | . 28 28 Device 13 | . 14 12 Storage 14 | . 14 14 Energy Gun 13 | . 14 12 Ballistic Gun 5 | . 14 2 Launcher 7 | . . 10 Peak Build Rating 8 | 7 7 8 Average Rating 6 | 5 7 7 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 17 | 15 15 17 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 5 | 4 4 5 Average Carried 3 | 2 4 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 344 | 344 . . Remotely . | . . . Salvage Created 115 | 115 . . Parts 8 | 8 . . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 3 | 3 . . Worker 2 | 2 . . Tunneler 1 | 1 . . Recycler 1 | 1 . . Best Kill Streak 3 | 3 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 19 | . 3 16 Missed 4 | . 3 1 Damage Taken 696 | . . 696 Core 258 | . . 258 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 14 | 8 1 5 Largest 2 | 2 2 2 Hottest 73 | 60 60 73 Shots Fired 24 | 16 2 6 Gun 23 | 16 2 5 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 9 | 8 1 . Thermal . | . . . Explosive 1 | . . 1 Electromagnetic 14 | 8 1 5 Robot Hit Streak 4 | 2 4 2 Robot Miss Streak 3 | 3 . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | 8 2 3 Core Hits 6 | 4 1 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 169 | 108 28 33 Guns 169 | 108 28 33 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 76 | 66 10 . Thermal . | . . . Explosive . | . . . Electromagnetic 93 | 42 18 33 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . . 12 Average Temperature 8 | . . 8 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 20 | 20 13 15 Initial 13 | . 13 4 Average 6 | 6 13 3 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 4 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 296 | 142 42 112 Spaces Moved 177 | 64 33 80 Core 12 | 5 . 7 Treads . | . . . Legs 165 | 59 33 73 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 118 | 116 120 118 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 5 13 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 235 | 111 33 91 Wait 33 | 29 . 4 Move 175 | 63 32 80 Hop . | . . . Pick Up 4 | 4 . . Fast Attach 8 | 7 . 1 Attach . | . . . Detach 1 | . . 1 Swap . | . . . Drop . | . . . Fire 14 | 8 1 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 7) 185 | -10/Materials | Entered Mines 194 | -10/Mines | Learned location of 1 exit from Materials 204 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 214 | -10/Mines | Discovered new exit (range 16) 263 | -10/Mines | Assembled infested the area 268 | -10/Mines | Assisted by a Guerilla fighting off Assembled 294 | -10/Mines | Core integrity fell below 50% 296 | -10/Mines | Core integrity fell below 20% 297 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00263_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00268_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00280_ C-30 ARC bursts open, deploying its payload. 00280_ D-53 Grenadier unfolds itself. 00280_ QU-RNS(h): "I'll hold them off! Go on ahead or try to find another way!" 00280_ HV Slug penetrates Wall. 00281_ U-05 Engineer destroyed. 00282_ QU-RNS(h) destroyed. 00283_ Rocket Launcher destroyed. 00287_ Ion Engine destroyed. 00289_ Seismic Detector destroyed. 00289_ EM Pulse Gun destroyed. 00290_ The unstable cave ceiling collapses. 00290_ Aluminum Leg destroyed. 00290_ as-33172 destroyed. 00292_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????# #????##???????????? | | ????????????????????????????# ???? #???????????? | | ????????????????????????????# #???? #???????????? | | ????????????????????????????# ##### ##?#????????? | | ????????????????????????????# # # #????????? | | ????????????????????????????# # # #????????? | | ????????????????????????????# # ?????????? | | ????????????????????????????# # #??????????? | | ????????????????????????????# # #??????????? | | ????????????????????????????# #### ###??????????? | | ??????????????#########?????# #### #????????????? | | #????????????## #?????# #????????????? | | ?????####### # #?????# ######????????????? | | ???## ##????# #?????????????????? | | #?## ###### #?????????????????? | | ## ## ;;## #???????????????? | | ### # #?????????????? | | #?# # d ############# < | | ##?### d # | | # ####???# @ % u | | ## #???????#### # ###### | | ?# ##??????????## ## ##??????????? | | ??????????????### #####???????????? | | ?????????????????### # ##???????????????? | | ????????????????????###### #????????????????? | | ?????????????????????????? #????????????????? | | ??????????????????????????## ##????????????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCatalystMallet Manual? 0 Play Time 00:04:40 Cumulative 18.5 hours Start 2024.09.14 @ 11:18:07 End 2024.09.14 @ 11:21:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50392a8c-52cb-4d17-95b3-911f4ac2b68a