Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.01 @ 05:14:34 Player: youngster Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (3434) 3434 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 7536 Bonus ------- High Alert Combat Kills 47 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 49/310 System Corruption 1% Temperature Warm (185) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Experimental Heat Sink Huge Storage Unit Advanced Visual Processing Unit Cloak of Protection > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Armored Wheel High-capacity Matter Pod (200) Faulty Experimental Sensor Array Seismic Detector Transport Network Coupler 0b10 Alert Chip Experimental Targeting Computer AS-neutralizer No. 17b EM Pulse Cannon Firepult Light Assault Rifle 8R-AWN's Boregun Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit Improved Utility Shielding 8R-AWN's Armor/EX > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Reinforced Fission Core Light Treads Light Treads Light Treads Experimental Heat Sink High-capacity Matter Pod Experimental Sensor Array 0b10 Alert Chip Experimental Targeting Computer Advanced Weapon Cycler Cloak of Protection Hardened Medium Armor Plating Hardened Medium Armor Plating Powered Armor AS-neutralizer No. 17b EM Pulse Cannon Firepult Light Assault Rifle Light Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Grenade Launcher Rocket Launcher Maul [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Powered Armor Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 167 | 6 13 5 26 11 29 17 60 Power 8 | 1 1 . 1 . 1 . 4 Engine 5 | 1 1 . 1 . . . 2 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 35 | 2 1 1 9 1 8 2 11 Treads 24 | 2 1 1 7 . 1 1 11 Leg 3 | . . . . . 2 1 . Wheel 8 | . . . 2 1 5 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | 1 2 . 6 2 8 4 21 Device 11 | . . . 2 1 3 1 4 Storage 4 | 1 1 . 2 . . . . Processor 3 | . 1 . 1 . . . 1 Hackware . | . . . . . . . . Protection 26 | . . . 1 1 5 3 16 Artifact . | . . . . . . . . Weapon 80 | 2 9 4 10 8 12 11 24 Energy Gun 6 | 1 4 1 . . . . . Energy Cannon 3 | . 1 . . . . 1 1 Ballistic Gun 40 | 1 1 . 2 . 9 8 19 Ballistic Cannon 8 | . . 2 3 3 . . . Launcher 16 | . 3 1 2 3 2 2 3 Special Weapon 4 | . . . 2 1 1 . . Impact Weapon 3 | . . . 1 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 5 . 1 Parts Lost 28 | . . . 4 . 7 3 14 Power 3 | . . . . . 1 . 2 Propulsion 6 | . . . 2 . 2 1 1 Utility 13 | . . . 2 . 3 1 7 Weapon 6 | . . . . . 1 1 4 Highest Loss Streak 7 | . . . 3 . 3 3 7 To Critical Strikes 2 | . . . . . 2 . . Average Slot Usage (%) 97 | . 99 100 99 100 94 94 96 Engine 10 | . 14 14 11 11 10 . 6 Core 1 | . . . . . . 11 2 Treads 20 | . 28 28 27 22 18 . 10 Leg 5 | . . . . . 1 30 15 Wheel 4 | . . . 5 11 10 2 . Device 5 | . . . 8 11 8 6 1 Storage 11 | . 14 14 11 11 11 11 9 Processor 7 | . 13 14 10 8 . . 3 Protection 8 | . . . 1 2 10 11 27 Energy Gun 2 | . 15 . . . . . . Ballistic Gun 11 | . 9 14 9 10 4 16 17 Ballistic Cannon 4 | . . 12 10 10 . . . Special Weapon 1 | . . . 1 . 8 . . Impact Weapon 1 | . . . . . 8 . . Naked Turns . | . . . . . . . . Heaviest Build 128 | 14 34 39 102 109 128 128 120 Greatest Support 75 | 40 40 40 60 16 26 75 60 Greatest Overweight (x) 12 | 1 . . 6 10 12 12 2 Average Overweight (x) 3 | . . . 3 9 9 3 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 21 | 7 10 15 24 25 25 25 25 Most Carried 25 | 3 15 15 25 25 25 25 25 Average Carried 20 | 1 8 15 20 24 23 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 3 15 15 25 25 25 25 18 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 5397 | 256 333 143 1191 744 1184 180 1366 Remotely . | . . . . . . . . Salvage Created 5014 | . 659 186 1274 533 123 194 2045 Parts 318 | . 43 14 69 29 11 18 134 Haulers Intercepted 11 | . 2 . 5 . . . 4 Recyclers Shooed 8 | . 1 1 . 3 . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 95 | . 12 5 23 8 4 10 33 Guns 57 | . 8 2 8 . 1 8 30 Cannons 14 | . . . 11 2 . . 1 AOE 24 | . 4 3 4 6 3 2 2 Classes Destroyed 15 | . 7 1 1 1 1 . 4 Worker 8 | . 1 . 3 1 . . 3 Builder 3 | . 1 . . . . . 2 Tunneler 3 | . . . . 2 . 1 . Hauler 11 | . 2 . 5 . . . 4 Recycler 13 | . . 1 4 5 . . 3 Operator 4 | . 2 . 1 . . . 1 Watcher 5 | . 3 . . . . . 2 Swarmer 28 | . 3 3 6 3 . 7 6 Grunt 46 | . 9 2 11 5 . 3 16 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . . . . 2 Sentry 12 | . . . 6 . . . 6 Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Assembled 3 | . . . . . 3 . . Best Kill Streak 5 | . 3 4 5 4 3 4 5 Combat Bots Only 5 | . 3 3 4 3 3 4 5 Max Kills in Single Turn 4 | . 3 2 2 4 2 2 3 Gunslinging 1 | . . . . . . 1 1 Exploded 3 | . 3 2 2 3 2 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 7983 | . 391 171 838 132 1706 546 4199 Core 1046 | . 101 16 57 17 173 117 565 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 143 | . . . 50 . . 13 80 Regen/Repaired (Parts) 100 | . . . 100 . . . . Core Remaining (%) 54 | 100 . 53 . . . 9 . Volleys Fired 512 | . 59 14 105 62 62 24 186 Largest 2 | . 2 2 2 2 2 2 2 Hottest 83 | . 80 77 80 77 46 76 83 Shots Fired 920 | . 114 25 179 75 118 45 364 Gun 709 | . 109 17 73 12 110 39 349 Cannon 179 | . 1 5 102 59 . 2 10 Launcher 28 | . 4 3 4 4 4 4 5 Special 4 | . . . . . 4 . . Kinetic 783 | . 23 16 175 71 110 39 349 Thermal 24 | . 14 6 . . 4 . . Explosive 28 | . 4 3 4 4 4 4 5 Electromagnetic 85 | . 73 . . . . 2 10 Robot Hit Streak 14 | . 7 5 7 5 13 14 12 Robot Miss Streak 6 | . 4 2 6 4 3 2 6 Penetration Max 2 | . . . 1 . . . 2 Secondary Targets 5 | . 1 . . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 550 | . 64 13 85 36 84 26 242 Core Hits 262 | . 29 10 53 21 22 18 109 Critical Kills 27 | . . . 12 4 . 2 9 Critical Parts Destroyed 34 | . . . 18 8 . . 8 Critical Strikes 66 | . . 1 30 12 3 2 18 Burn 1 | . . 1 . . . . . Destroy 65 | . . . 30 12 3 2 18 Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10320 | 3 1264 374 2061 1138 1416 632 3432 Guns 5982 | . 930 165 606 73 1196 224 2788 Cannons 1870 | . . . 1129 550 . 23 168 Explosions 2340 | . 311 183 316 502 189 363 476 Melee . | . . . . . . . . Ramming 97 | 3 23 26 10 13 . 22 . Kinetic 6838 | . 159 113 1735 623 1196 224 2788 Thermal 482 | . 304 52 . 95 31 . . Explosive 2065 | . 131 183 316 407 189 363 476 Electromagnetic 838 | . 647 . . . . 23 168 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 1 Average Corruption 2 | . . . 2 3 3 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 120 | . . . 18 36 39 18 9 Message Errors 27 | . . . 5 7 11 4 . Matter Fused 36 | . . . 5 11 12 4 4 Heat Flow Errors 12 | . . . . 3 3 4 2 Energy Discharges 20 | . . . 2 7 5 5 1 Parts Rejected 2 | . . . 1 . 1 . . Data Loss (minor) 13 | . . . 2 5 4 . 2 Data Loss (major) 5 | . . . 1 1 3 . . Misfires 4 | . . . 1 2 . 1 . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 146 | . . . 5 71 14 56 . Projectiles 12 | . . . 5 7 . . . Explosions 134 | . . . . 64 14 56 . Melee . | . . . . . . . . Knockbacks 12 | . . . 5 7 . . . Impact . | . . . . . . . . Kinetic 11 | . . . 5 6 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 221 | . . 21 38 . 61 46 55 Shots 9 | . . 1 2 . 2 2 2 Rammed 14 | 1 6 3 3 1 . . . Targets Rammed 16 | 1 6 3 3 1 . 1 1 Kicked 2 | . . . . . . 1 1 Crushed . | . . . . . . . . Highest Temperature 400 | . 240 63 42 149 266 299 400 Average Temperature 64 | . 66 24 20 32 101 108 61 Received Heat Transfer 2087 | . 213 63 324 66 80 234 1107 Effects 3 | . . . . . . . 3 Shutdowns 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 5 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 869 | . 520 222 . 100 27 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 569 | . 328 257 569 370 . 180 436 Initial 191 | . . 96 . 191 . . 70 Average 201 | . 205 108 325 167 . 55 228 Maximum Alert Level 2 | . 1 1 2 1 . . 2 Low Security (%) 43 | 100 42 74 15 46 . 100 28 Level 1 51 | . 57 25 56 53 . . 70 Level 2 5 | . . . 27 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 4 . 4 2 . . 9 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 13 | . 2 . 3 2 . . 6 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 2 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 2 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 21 5 38 8 7 10 54 Peak Tracking Total 9 | . 3 3 5 3 9 4 5 Tactical Retreats 5 | . 1 . 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 3 | . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 25 | . 5 . 4 7 5 1 3 Max in Single Turn 3 | . 2 . 1 3 3 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 8 . 8 1 2 1 5 Terminals 16 | . 6 . 5 . . 1 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 69 | . 22 . 25 1 2 4 15 Successful 32 | . 8 . 14 1 2 1 6 Failed 36 | . 13 . 11 . . 3 9 Catastrophic 4 | . . . 3 . . 1 . Database Lockouts 1 | . 1 . . . . . . Manual 48 | . 15 . 19 . 1 4 9 Terminals 56 | . 20 . 20 . . 4 12 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 5 . 6 1 2 1 3 Record 1 | . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . . . . . . 1 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Alert Level 2 | . . . 1 . . . 1 Unreport Threat 2 | . . . 1 . . . 1 Locate Traps 6 | . 2 . 4 . . . . Hauler Manifests 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 3 . 4 . . . 1 Terminals 5 | . 1 . 3 . . . 1 Track 1 | . . . 1 . . . . Botnet 1 | . . . 1 . . . . Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 . 5 . . 1 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 52 | . . . 52 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . . . . . . 1 1 Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11307 | 65 1953 984 1636 1785 2096 689 2099 Spaces Moved 4717 | 35 1055 574 600 651 802 292 708 Core 4 | 4 . . . . . . . Treads 2067 | 31 1055 574 261 . . . 146 Legs 798 | . . . . . . 236 562 Wheels 1848 | . . . 339 651 802 56 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 135 190 190 Average Speed 194 | 150 160 160 209 217 225 203 200 Slowest Speed 320 | 160 160 160 240 230 260 260 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 4 99 99 54 96 62 60 57 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug 97 | . . 6 12 35 13 23 8 Terrain Destroyed 337 | . 37 17 82 89 21 41 50 Melee 1 | . . . . . . . 1 Projectile 100 | . . 6 53 34 . . 7 AOE 234 | . 37 11 29 55 21 41 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5990 | 44 1203 611 798 944 981 346 1063 Wait 397 | . 43 13 35 214 21 7 64 Move 4710 | 34 1054 573 599 650 801 291 708 Hop . | . . . . . . . . Pick Up 86 | 3 18 1 18 3 28 2 13 Fast Attach 35 | 6 2 1 2 . 9 2 13 Attach 37 | . . . 6 . 12 4 15 Detach 20 | . 1 . . . 11 2 6 Swap 95 | . 11 4 18 11 8 11 32 Drop 80 | . 9 2 12 3 29 2 23 Fire 512 | . 59 14 105 62 62 24 186 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick 2 | . . . . . . 1 1 Crush 14 | 1 6 3 3 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 850 | -10/Materials | Discovered new exit (range 8) 922 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Central database locked down 1097 | -10/Materials | Discovered new exit (range 11) 1530 | -10/Materials | Discovered new exit (range 15) 2019 | -10/Materials | Entered Mines 2026 | -10/Mines | Learned Materials terminal intel 2133 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2238 | -10/Mines | Discovered new exit (range 7) 2287 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2398 | -10/Mines | Discovered new exit (range 4) 2449 | -10/Mines | Learned 4 Materials zone layouts 2476 | -10/Mines | Learned location of Storage (-7) 3003 | -10/Mines | Entered Materials 3003 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -9/Materials | Identified exit to Mines 3005 | -9/Materials | Loaded intel: 12 terminal locations 3568 | -9/Materials | Discovered new exit (range 15) 3920 | -9/Materials | Lost 3 parts (2n1u) 3936 | -9/Materials | Discovered exit to Mines (range 18) 4501 | -9/Materials | Repaired Lgt. Treads? 4639 | -9/Materials | Entered Mines 4749 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5003 | -9/Mines | Found Powered Armor 5096 | -9/Mines | Found a hidden stash of uninstalled traps 5428 | -9/Mines | Learned Materials emergency access door positions 5587 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5587 | -9/Mines | Discovered new exit (range 5) 6087 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6092 | -9/Mines | Found Prototype Device 6135 | -9/Mines | Discovered new exit (range 5) 6371 | -9/Mines | Discovered new exit (range 10) 6424 | -9/Mines | Entered Exiles 6575 | -9/Exiles | Met 8R-AWN 6610 | -9/Exiles | Met EX-HEX 6679 | -9/Exiles | Met EX-BIN 6711 | -9/Exiles | Aligned with FarCom system 6713 | -9/Exiles | Given EX-Vault access code 6769 | -9/Exiles | Opened EX-Vault 6821 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6888 | -9/Exiles | Met EX-DEC 6897 | -9/Exiles | Learned location of Zion (-7) 6987 | -9/Exiles | Discovered new exit (range 10) 7281 | -9/Exiles | Found 0b10 Alert Chip 7287 | -9/Exiles | Found Firepult 7293 | -9/Exiles | Found Cloak of Protection 8094 | -9/Exiles | Attacked by the Exiles 8298 | -9/Exiles | Core integrity fell below 50% 8363 | -9/Exiles | Destroyed 8R-AWN 8377 | -9/Exiles | Found Prototype Ballistic Gun 8377 | -9/Exiles | Identified 8R-AWN's Boregun 8383 | -9/Exiles | Lost 3 parts (1p1u1w) 8384 | -9/Exiles | Found 8R-AWN's Boregun 8388 | -9/Exiles | Found Prototype Protection 8413 | -9/Exiles | Found Prototype Device 8413 | -9/Exiles | Identified AS-neutralizer No. 17b 8435 | -9/Exiles | Found Prototype Processor 8520 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, Firepult 8520 | -9/Exiles | Entered Mines 8605 | -8/Mines | Build established: Scavenger-Mutant 8692 | -8/Mines | Core integrity fell below 20% 8724 | -8/Mines | Lost 3 parts (1n1u1w) 9107 | -8/Mines | Discovered new exit (range 7) 9209 | -8/Mines | Entered Materials 9209 | -8/Materials | Evolved 2 slots: Utility x2 9471 | -8/Materials | Identified 8R-AWN's Armor/EX 9874 | -8/Materials | Discovered new exit (range 16) 10030 | -8/Materials | Identified Exp. Targeting Computer 10567 | -8/Materials | Core integrity fell below 50% 10589 | -8/Materials | Garrison activated, responded to threat 10789 | -8/Materials | Lost 3 parts (1p1u1w) 11182 | -8/Materials | Core integrity fell below 20% 11308 | -8/Materials | Lost 7 parts (1p4u2w) 11308 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- reinforcements to area. 11272_ Penetrated by Slug. 11272_ Lgt. Assault Rifle destroyed. 11276_ U-05 Engineer builds a Wall. 11277_ Hrd. Medium Armor Plating destroyed. 11277_ U-05 Engineer builds a Wall. 11280_ G-47 Trooper IFF system glitched. 11285_ G-47 Trooper destroyed. 11285_ U-05 Engineer destroyed. 11288_ Critical hit (Burn: +37). 11294_ H-61 Shepherd destroyed. 11295_ Overheating: Matter decay (-51). 11296_ System corrupted: Component data lost. 11301_ Penetrated by Slug. 11302_ Power failure, Rnf. Fission Core shutdown. 11303_ Overheating: Rnf. Fission Core damaged (-59). 11304_ Penetrated by Slug. 11306_ G-47 Trooper misfires. 11307_ R-06 Scavenger destroyed. 11307_ W-25 Informer destroyed. Map ----- +----------------------------------------------------+ | # #???# ## "" %+ = #???????? | | # ##??# ## *#!!! ###+#########??????????? | | + # ### ## # # =#????????????????? | | ## #####+## "###+###! #????????????????? | | ## [# ! ! #! T## # #????????????????? | | ## # # "## [ ]# !#????????????????? | | ## # " "" + ## #!! #????????????????? | | ## # " "" ########!! %#[ #????????????????? | | ## # "" #?????# !! #[ +????????????????? | | ?# # ! #?????##!! [#######????????????????? | | ####+######+###############??????????????????????? | | % [% #???????????????????????? | | == #???????????????????????? | | % * !u #???????????????????????? | | ###########+######/###= #???????????????????????? | | ????????? # [ #%* #???????????????????????? | | ?# ??? # # *!=" #! #???????????????????????? | | ?# """ # """ # T # #???????????????????????? | | ?# """ # """ #=! # #???????????????????????? | | ?# # """ #=!! # #???????????????????????? | | ?# """ # #!![= # u #?????????#?????????????? | | ?# """ ##########%#### *#??????? #?????????????? | | ## """ #????????###??# !%#????? ??????????????? | | #? ????####????### |#### ###??????????????? | | ####+##### ######## %* = ##?????????????? | | # %@=!%= ????? | | / %=!!!g!= ! ????? | | # %==]%%* ????? | | #########u########+######! !!x ###+#####??????? | | #???????# #?# =?????????##### x ##??????????????? | | #???????# #???? ????????????# #???????????????? | | ######### #?????? ???????????? #???????????????? | | #???????????????????? #???????????????? | | ###########????????????????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 850 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedAngularArchive Manual? 0 Play Time 01:27:02 Cumulative 311.2 hours Start 2022.05.30 @ 17:15:59 End 2022.06.01 @ 05:14:34 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 33b92cc4-30b4-46f5-ab8e-99e6e3985dad