Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 17:02:18 Player: Minty Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (197) 985 Value Destroyed (6366) 6366 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3779) 3779 TOTAL SCORE: 21050 Bonus ------- High Alert Combat Kills 1252 Follower Combat Kills 629 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1402 Cogmind --------- Core Integrity 0/1150 Matter 13/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardcell Cannon Hardcell Cannon Hardcell Cannon Tiamat Missile Launcher Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Gravmag Array Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Target Analyzer Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Stasis Canceller Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 . 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 1 . . . . . . 1 1 . Utility 6 | . . 1 . 1 . 2 . . . . 1 . 1 Weapon 2 | . . 1 . . . . . . . . . 1 . Parts Attached 195 | . 17 21 4 22 19 5 6 3 6 13 46 20 13 Power 14 | . 3 1 . 2 1 . . . . 1 3 1 2 Engine 10 | . 3 1 . 2 1 . . . . 1 2 . . Core 1 | . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . 1 . 2 Propulsion 47 | . 5 4 . 3 9 1 1 . . 5 12 2 5 Treads 13 | . . . . . 6 1 1 . . 5 . . . Leg 15 | . . . . . 3 . . . . . 10 1 1 Wheel 12 | . 5 4 . 1 . . . . . . 1 . 1 Hover 1 | . . . . . . . . . . . 1 . . Flight 6 | . . . . 2 . . . . . . . 1 3 Utility 52 | . 2 5 2 6 2 2 5 3 2 2 10 10 1 Device 22 | . . 2 2 2 . 1 5 2 . 1 3 4 . Storage 3 | . 1 . . . . . . . . . 2 . . Processor 6 | . 1 . . . . 1 . . . . 2 1 1 Hackware 5 | . . . . . . . . . . . 1 4 . Protection 16 | . . 3 . 4 2 . . 1 2 1 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 82 | . 7 11 2 11 7 2 . . 4 5 21 7 5 Energy Gun 6 | . 4 1 . 1 . . . . . . . . . Energy Cannon 23 | . . 6 1 6 4 2 . . 2 2 . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . 9 . 1 Launcher 22 | . 1 1 1 3 . . . . 2 3 6 3 2 Special Weapon 4 | . . . . . 2 . . . . . . 2 . Impact Weapon 14 | . 2 2 . . 1 . . . . . 5 2 2 Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 9 | . . 1 1 5 1 1 . . . . . . . Corrupted Parts 3 | . . . . . . . . . . 2 . . 1 System Corruption 9 | . . . . . . . . . . 4 . . 5 Parts Lost 57 | . . 3 . 1 . . . . 3 10 21 9 10 Power 5 | . . . . . . . . . . 1 2 1 1 Propulsion 22 | . . . . 1 . . . . 1 3 10 2 5 Utility 21 | . . 2 . . . . . . 2 4 5 5 3 Weapon 9 | . . 1 . . . . . . . 2 4 1 1 Highest Loss Streak 8 | . . 1 . 1 . . . . 3 7 8 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 99 98 100 90 97 100 100 100 96 65 61 39 28 Engine 7 | . 13 11 11 9 9 7 7 7 7 6 4 . . Treads 10 | . . . . . 22 23 23 23 21 13 2 . . Leg 1 | . 1 . . . . . . . . . 9 1 1 Wheel 5 | . 26 22 22 18 1 . . . . . . . . Device 8 | . . 9 11 9 9 15 15 15 15 5 7 4 . Storage 7 | . 14 11 11 9 9 7 7 7 7 7 4 . . Processor 7 | . 13 1 . . . 7 7 7 7 7 11 14 6 Hackware 1 | . . . . . . . . . . . 4 3 9 Protection 8 | . . 10 11 17 17 15 15 15 13 1 1 . 3 Energy Gun 2 | . 25 5 . . . . . . . . . . . Energy Cannon 15 | . . 24 33 26 25 23 23 23 20 19 2 . . Impact Weapon 1 | . 1 . . . . . . . . . 4 4 2 Peak Build Rating 60 | . 13 20 27 35 33 48 50 50 50 48 57 60 58 Average Rating 33 | . 10 17 20 30 28 44 49 49 48 27 36 37 26 On Entrance 28 | 6 6 11 20 21 28 30 48 50 50 47 25 33 20 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 11 19 36 34 73 55 62 63 63 49 66 50 24 17 Greatest Support 68 | 20 24 24 24 24 60 68 68 68 68 40 50 20 32 Greatest Overweight (x) 16 | . . 1 1 3 3 . . . . 14 16 1 2 Average Overweight (x) . | . . . 1 1 . . . . . 1 . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | . 8 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | . 8 10 10 10 10 10 10 10 10 9 10 5 5 Average Carried 8 | . 7 9 10 9 9 9 10 10 9 6 8 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 8 6 10 5 5 Class Distribution -------------------- 33% | Tank 26% | Mutant 17% | Commander-Tank 10% | Scavenger-Mutant 6% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Matter Collected 3089 | 200 300 205 32 195 260 28 80 30 7 401 1075 103 173 Remotely 567 | . . . . . . . . . . . 567 . . Salvage Created 7274 | . 459 1067 98 810 589 85 401 224 127 1205 1720 185 304 Parts 326 | . 25 54 12 60 30 7 10 4 2 38 64 6 14 Haulers Intercepted 11 | . 2 2 . 3 3 . . . . . 1 . . Recyclers Shooed 5 | . . . . . 1 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 11 8 . 23 . . . Prevented 9 | . . . . . . . . . . 9 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 147 | . 14 18 8 14 7 . 6 4 4 24 33 6 9 Melee 14 | . 2 . . . 1 . . . . . 9 1 1 Guns 10 | . 9 1 . . . . . . . . . . . Cannons 63 | . . 17 5 8 5 . 4 3 . 8 13 . . AOE 51 | . 2 . 3 6 . . . . 4 15 9 5 7 Classes Destroyed 19 | . 7 2 1 1 . . 3 . . 2 2 . 1 Worker 14 | . 2 2 . 1 1 1 . . . . 5 . 2 Builder 4 | . 1 . . 1 1 . . . . . . 1 . Tunneler 3 | . . . 1 . . . . . . . 1 . 1 Hauler 11 | . 2 2 . 3 3 . . . . . 1 . . Recycler 5 | . . 2 . 1 . . . . . . 2 . . Mechanic 3 | . . . . 1 . . . . . . 2 . . Operator 2 | . 1 . . 1 . . . . . . . . . Drone 5 | . . . . . . . . . . 1 . 4 . Watcher 5 | . 1 . . 1 . 1 . . . . 2 . . Swarmer 45 | . 9 5 8 7 . . . . . 4 7 1 4 Cutter 2 | . . . . . . . . . . . . . 2 Grunt 63 | . 5 7 . 3 4 1 4 3 . 12 19 3 2 Brawler 7 | . . . . . . . 1 . . 4 1 1 . Duelist 3 | . . . . . . . . . . 2 1 . . Sentry 17 | . . 6 . 4 4 . . 1 . 1 . . 1 Hunter 3 | . . . . . . . . . . . 2 1 . Programmer 3 | . . . . . . . . . . . 3 . . Behemoth 1 | . . . . . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 4 5 4 7 4 1 3 3 4 9 12 2 5 Combat Bots Only 10 | . 4 4 3 5 3 . 3 3 4 9 10 2 4 Max Kills in Single Turn 9 | . 2 2 2 3 2 1 2 1 1 5 9 4 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 7 | . 1 . 2 3 . . . . 1 5 7 1 4 Melee 1 | . 1 . . . 1 . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 807 | . 68 73 16 32 13 . 25 70 19 79 228 95 89 Missed 251 | . 19 28 4 12 4 . 5 31 5 17 62 38 26 Damage Taken 10911 | . 459 569 88 155 138 . 296 336 666 1439 3262 1597 1906 Core 3006 | . 83 87 7 30 29 . 16 24 21 123 843 586 1157 Absorbed by Shields 136 | . . . . . . . . . . . . 136 . Redirected to Shielding 154 | . . . . . . . . . . 103 . 18 33 Ignored by Resistances 209 | . . . . 58 6 . 43 36 . 66 . . . Regen/Repaired (Parts) 382 | . . 109 . . . . . . . . 144 129 . Core Remaining (%) 63 | 100 66 . 76 . 89 . . . . 73 . 41 . Volleys Fired 297 | . 52 41 6 29 20 9 15 18 6 30 53 9 9 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 2 1 1 Hottest 238 | . 100 204 204 204 204 204 238 178 238 178 122 46 65 Shots Fired 670 | . 100 112 14 81 60 27 43 49 18 73 75 9 9 Gun 105 | . 97 8 . . . . . . . . . . . Cannon 519 | . . 104 12 78 60 27 43 49 8 62 70 . 6 Launcher 45 | . 3 . 2 3 . . . . 10 11 5 8 3 Special 1 | . . . . . . . . . . . . 1 . Kinetic 76 | . . . . . . . . . . . 70 . 6 Thermal 548 | . 97 112 12 78 60 27 43 49 8 62 . . . Explosive 38 | . 3 . 2 . . . . . 10 7 5 8 3 Electromagnetic 7 | . . . . 3 . . . . . 4 . . . Robot Hit Streak 16 | . 6 9 3 9 6 9 14 16 6 9 14 7 10 Robot Miss Streak 6 | . 5 6 3 3 3 3 2 4 1 3 5 2 1 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 447 | . 56 61 4 43 35 14 28 30 15 43 88 18 12 Core Hits 281 | . 28 25 9 28 15 6 12 8 19 43 60 14 14 Critical Kills 20 | . . 1 . . 1 1 1 . . . 16 . . Critical Parts Destroyed 21 | . . . . . . . . . . . 18 1 2 Critical Strikes 52 | . 10 2 . . 1 1 1 . . . 34 1 2 Burn 11 | . 10 1 . . . . . . . . . . . Meltdown 3 | . . 1 . . . 1 1 . . . . . . Destroy 25 | . . . . . . . . . . . 25 . . Smash 13 | . . . . . 1 . . . . . 9 1 2 Melee Attacks 117 | . 6 6 . . 5 . . . . . 51 40 9 Impact 114 | . 6 3 . . 5 . . . . . 51 40 9 Slashing 3 | . . 3 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 3 1 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . 1 . . . . . . . . . . . . Damage Inflicted 19727 | . 1023 1349 485 1133 939 363 813 706 1355 3039 4771 2021 1730 Guns 725 | . 651 74 . . . . . . . . . . . Cannons 7148 | . . 1171 136 930 740 333 804 706 136 1173 814 . 205 Explosions 8159 | . 184 . 349 203 . . . . 1208 1864 1916 1460 975 Melee 3606 | . 188 104 . . 183 . . . . . 2041 561 529 Ramming 89 | . . . . . 16 30 9 . 11 2 . . 21 Kinetic 1019 | . . . . . . . . . . . 814 . 205 Thermal 7688 | . 651 1245 136 983 740 333 804 706 136 1446 . 87 421 Explosive 6522 | . 184 . 349 . . . . . 1208 938 1916 1373 554 Electromagnetic 803 | . . . . 150 . . . . . 653 . . . Impact 3557 | . 188 55 . . 183 . . . . . 2041 561 529 Slashing 49 | . . 49 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . 2 1 1 . . . . . . 4 2 13 7 Average Corruption 3 | . 2 1 1 . . . . . . 3 1 9 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 46 | . . . 1 . . . . . . 29 5 7 4 Message Errors 12 | . . . . . . . . . . 9 1 . 2 Matter Fused 11 | . . . 1 . . . . . . 6 1 3 . Heat Flow Errors 8 | . . . . . . . . . . 5 2 . 1 Energy Discharges 7 | . . . . . . . . . . 2 1 3 1 Parts Rejected 2 | . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots 3 | . . . . . . . 2 . 1 . . . . Overflow Damage 1649 | . 43 16 . 11 9 18 23 . 16 71 729 280 433 Projectiles 109 | . . 16 . 5 . 18 22 . . 38 10 . . Explosions 434 | . 20 . . 6 . . . . 16 33 178 93 88 Melee 1106 | . 23 . . . 9 . 1 . . . 541 187 345 Knockbacks 29 | . . 1 . . 2 . 1 . . . 23 1 1 Impact 14 | . . 1 . . 2 . 1 . . . 8 1 1 Kinetic 14 | . . . . . . . . . . . 14 . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 1003 | . . . . . . . . . . 170 196 310 327 Shots 20 | . . . . . . . . . . 6 4 5 5 Rammed 12 | . . . . . . 4 1 . 1 1 . . 5 Targets Rammed 16 | . . . . . 1 4 1 . 1 1 . . 8 Kicked 3 | . . . . . . . . . . . . . 3 Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 369 | . 279 369 162 300 343 144 191 360 96 248 150 . 164 Average Temperature 91 | . 86 113 78 97 84 54 71 158 21 75 39 . 99 Received Heat Transfer 2641 | . 138 222 . 27 108 . 153 153 12 372 1065 225 166 Effects 7 | . 2 1 . . 1 . . 3 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 5 | . 2 . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 . . . 1 . . . . . 6 1 1 Combat Hostiles 5 | . 1 . . . 1 . . . . . 2 . 1 Parts Fried 20 | . 2 . . . 3 . . . . 5 6 1 3 Impact Corruptions 40 | . 3 . . . 1 . 1 . . . 22 6 7 Robots Melted 6 | . . 1 . . . 1 2 1 . 1 . . . Combat Hostiles 4 | . . . . . . . 2 1 . 1 . . . Parts Melted 39 | . 12 10 . 4 . 2 3 7 . 1 . . . Heat Transferred 14150 | . 2664 2368 222 1815 1332 592 1253 1266 337 2051 . 50 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 4 . . . . . 2 . 1 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Peak Influence 1236 | . 447 552 446 595 759 506 . . . . 1236 961 979 Initial 940 | . . 187 214 173 187 345 . . . . 940 564 470 Average 550 | . 315 277 348 326 425 392 . . . . 965 691 671 Maximum Alert Level 4 | . 2 2 2 2 3 2 . . . . 4 3 3 Low Security (%) 7 | . 19 27 . 10 7 . . . . . . . . Level 1 29 | . 46 51 64 63 38 49 . . . . . . . Level 2 31 | . 34 21 35 26 51 50 . . . . 2 56 56 Level 3 25 | . . . . . 3 . . . . . 74 43 43 Level 4 5 | . . . . . . . . . . . 23 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 3 . . 5 3 . . . 1 8 8 6 Investigation 15 | . 1 3 . . 3 . . . . . 4 3 1 Extermination 4 | . . . . . . . . . . . 3 . 1 Reinforcement 14 | . 2 . . . 1 3 . . . . 1 3 4 Assault 1 | . . . . . . . . . . 1 . . . Garrison 3 | . . . . . 1 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Distress Signals 18 | . 1 3 . 1 3 1 . . . . 4 . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 259 | . 31 26 9 15 18 7 8 4 4 33 47 27 30 Peak Tracking Total 19 | . 7 5 4 6 3 1 4 2 4 10 8 7 19 Tactical Retreats 21 | . 3 3 . . . . . 1 . . 6 5 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 10 | . 2 2 . . 2 . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 19 | . . 1 . . 2 1 1 . . 1 4 5 4 Max in Single Turn 4 | . . 1 . . 1 1 1 . . 1 2 1 4 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . 2 . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 50 | . 6 10 . 3 5 5 . . 4 . 5 10 2 Terminals 29 | . 6 7 . 2 4 3 . . . . . 6 1 Fabricators 4 | . . . . . . . . . . . 2 1 1 Repair Stations 8 | . . 2 . . . 1 . . . . 2 3 . Recycling Units 3 | . . . . 1 . 1 . . . . 1 . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 162 | . 25 31 . 7 17 10 . . 29 . 12 28 3 Successful 97 | . 12 21 . 3 7 5 . . 29 . 10 9 1 Failed 65 | . 13 10 . 4 10 5 . . . . 2 19 2 Catastrophic 7 | . . . . . 1 . . . . . . 5 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 85 | . 22 23 . 5 6 7 . . . . 3 16 3 Terminals 95 | . 25 23 . 5 15 8 . . . . . 17 2 Fabricators 9 | . . . . . . . . . . . 5 3 1 Repair Stations 16 | . . 4 . . . 1 . . . . 3 8 . Recycling Units 7 | . . . . 2 . 1 . . . . 4 . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 52 | . 6 6 . 1 4 2 . . 29 . . 4 . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . 1 . . . 4 . . . . Robot Analysis 4 | . 3 . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . 1 . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . Alert Level 8 | . . 3 . . 2 . . . . . . 3 . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 5 . . Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . 2 . . Repair Station Hacks 4 | . . 2 . . . . . . . . . 2 . Scan Component 2 | . . 1 . . . . . . . . . 1 . Repair 2 | . . 1 . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . . 1 . 1 . . . . 3 . . Process 1 | . . . . . . . . . . . 1 . . Report Inventory 3 | . . . . 1 . 1 . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Scanalyzer 3 | . . 3 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 6 10 . 1 3 2 . . . . 2 3 1 Terminals 21 | . 6 9 . 1 1 2 . . . . . 2 . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 11 | . 3 3 . 1 1 1 . . . . . 2 . Operators 1 | . . 1 . . . . . . . . . . . Skim 8 | . 3 5 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 1 Overload 2 | . . . . . . . . . . . . 1 1 Repair Stations 3 | . . 1 . . . . . . . . 2 . . Patch 3 | . . 1 . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 6 9 . 3 5 5 . . . . 4 10 1 Full Trace Events 9 | . 1 1 . . 3 . . . . . 2 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . . 11 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . . 159 . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . Parts Repaired 2 | . . 1 . . . . . . . . . 1 . Time 70 | . . 26 . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . . . 1 . . Retrieved Matter 1 | . . . . . . . . . . . 1 . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Total Allies 17 | . . . 1 . 10 3 . . . 2 . 1 . Largest Group 10 | . . . 1 1 10 6 5 1 1 2 . 1 . Highest-Rated Group 173 | . . . 31 31 173 111 106 26 26 40 . 85 . Highest-Rated Ally 85 | . . . 31 31 29 32 32 26 26 20 . 85 . Total Orders 1 | . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . Ally Attacks 142 | . . . 2 3 62 41 15 . . 8 . 11 . Total Damage 2257 | . . . 20 20 788 457 370 . . 205 . 397 . Kills 24 | . . . 1 . 12 5 2 . . 1 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total 149 | . 3 . . . . 1 . . 145 . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . Drone Launches 18 | . . . . . . . . . . . . 18 . Drone Recoveries 3 | . . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Turns Passed 7779 | . 710 694 98 396 527 719 564 690 288 971 1286 548 288 Spaces Moved 4537 | 1 550 478 66 217 216 405 305 375 156 268 637 528 335 Core 366 | . . . . . . . . . . 1 18 107 240 Treads 1781 | . . . . . 202 405 305 375 156 267 71 . . Legs 468 | 1 33 . . . 3 . . . . . 392 16 23 Wheels 1302 | . 517 478 66 217 11 . . . . . 13 . . Hover 406 | . . . . . . . . . . . 143 263 . Flight 214 | . . . . . . . . . . . . 142 72 Fastest Speed 26 | 120 90 90 105 105 120 160 160 163 163 240 50 40 26 Average Speed 125 | 120 91 103 105 119 163 160 162 163 163 253 129 58 61 Slowest Speed 850 | 120 120 105 105 135 330 160 163 163 165 750 850 120 150 Overloaded Moves 16 | . . . . . . . . . . . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . Exploration Rate (%) 39 | 1 83 50 26 16 36 17 61 61 78 51 19 33 15 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 31 | . . 3 1 . . . . . 27 . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 2 2 . . . . . Spaces Dug 29 | . . 2 . . . . . . . . 1 26 . Terrain Destroyed 479 | . 11 2 21 14 . . . 1 41 102 75 131 81 Melee 29 | . . 2 . . . . . . . . 1 26 . Projectile 5 | . . . . . . . . 1 . 2 1 . 1 AOE 445 | . 11 . 21 14 . . . . 41 100 73 105 80 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Total 5744 | . 647 572 82 291 299 456 340 414 171 494 911 678 389 Wait 420 | . 2 17 5 5 14 21 13 18 3 170 87 58 7 Move 4524 | . 549 477 65 216 215 404 304 374 155 267 636 527 335 Hop . | . . . . . . . . . . . . . . Pick Up 42 | . 10 4 1 7 1 5 . . . 1 7 4 2 Fast Attach 77 | . 4 5 . 3 11 . . 1 . 5 25 13 10 Attach 32 | . . 3 . 3 . 2 . . 2 4 9 6 3 Detach 21 | . 1 2 . . . . . . . 1 7 7 3 Swap 86 | . 13 13 4 16 8 3 6 2 4 4 12 1 . Drop 64 | . 11 4 1 12 8 5 1 1 . . 11 7 3 Fire 297 | . 52 41 6 29 20 9 15 18 6 30 53 9 9 Melee 116 | . 5 6 . . 5 . . . . . 51 40 9 Ram 5 | . . . . . . . . . . . . . 5 Kick 3 | . . . . . . . . . . . . . 3 Crush 8 | . . . . . 1 4 1 . 1 1 . . . Escape Stasis 14 | . . . . . . . . . . . 13 1 . Rewire 14 | . . . . . . 3 . . . 11 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . 16 . . . . . . 5 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 11) 552 | -10/Materials | Discovered new exit (range 7) 556 | -10/Materials | Discovered new exit (range 8) 692 | -10/Materials | Discovered new exit (range 13) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1008 | -9/Materials | Repaired Med. Laser 1014 | -9/Materials | Loaded intel: 2 recycling unit locations 1072 | -9/Materials | Learned 4 Recycling zone layouts 1120 | -9/Materials | Identified exit to Materials 1186 | -9/Materials | Identified exit to Mines 1204 | -9/Materials | Learned Storage security intel 1212 | -9/Materials | Learned location of Zion (-6) 1298 | -9/Materials | Learned location of 3 exits from Materials 1313 | -9/Materials | Build established: Tank 1405 | -9/Materials | Entered Mines 1412 | -9/Mines | Escorted by a lone wolf Derelict 1424 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1427 | -9/Mines | Found Prototype Device 1427 | -9/Mines | Identified Exp. Sensor Array 1432 | -9/Mines | Learned location of Storage (-8) 1483 | -9/Mines | Discovered exit to Materials (range 15) 1503 | -9/Mines | Entered Materials 1503 | -8/Materials | Accompanied by 1 ally 1503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -8/Materials | Identified exit to Factory 1504 | -8/Materials | Identified exit to Storage 1899 | -8/Materials | Entered Storage 2069 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2069 | -8/Storage | Identified exit to Recycling 2330 | -8/Storage | Garrison activated, responded to threat 2332 | -8/Storage | Build established: Commander-Tank 2391 | -8/Storage | Discovered exit to Factory (range 16) 2426 | -8/Storage | Entered Factory 2426 | -7/Factory | Accompanied by 6 allies 2426 | -7/Factory | Evolved 2 slots: Utility x2 2562 | -7/Factory | Discovered new exit (range 11) 2582 | -7/Factory | Identified exit to Factory 3121 | -7/Factory | Discovered new exit (range 10) 3136 | -7/Factory | Identified exit to Lower Caves 3145 | -7/Factory | Entered Lower Caves 3145 | -7/Lower Caves | Accompanied by 5 allies 3300 | -7/Lower Caves | Spotted B-75 Beast 3309 | -7/Lower Caves | Destroyed B-75 Beast 3448 | -7/Lower Caves | Lost 3 allies 3578 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3681 | -7/Lower Caves | Discovered new exit (range 16) 3704 | -7/Lower Caves | Identified exit to Lower Caves 3709 | -7/Lower Caves | Build established: Tank 3709 | -7/Lower Caves | Entered another Lower Caves area 3709 | -7/Lower Caves | Accompanied by 1 ally 3728 | -7/Lower Caves | Discovered exit to Factory (range 14) 4193 | -7/Lower Caves | Learned Factory emergency access door positions 4256 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4377 | -7/Lower Caves | Discovered new exit (range 15) 4398 | -7/Lower Caves | Identified exit to Data Miner 4399 | -7/Lower Caves | Entered Data Miner 4399 | -7/Data Miner | Accompanied by 1 ally 4399 | -7/Data Miner | Discovered new exit (range 6) 4430 | -7/Data Miner | Met Data Miner 4473 | -7/Data Miner | Learned location of Section 7 (-2) 4473 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4496 | -7/Data Miner | Received God Mode back door access code from Data Miner 4556 | -7/Data Miner | Identified exit to Proximity Caves 4605 | -7/Data Miner | Interfaced with the Data Conduit 4657 | -7/Data Miner | Lost 3 parts (1n2u) 4687 | -7/Data Miner | Entered Proximity Caves 4689 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4735 | -6/Proximity Caves | Destroyed 9 combat bots 4742 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 4965 | -6/Proximity Caves | Spotter reported a threat 5211 | -6/Proximity Caves | Build established: Gunner 5316 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5389 | -6/Proximity Caves | Spotter reported a threat 5428 | -6/Proximity Caves | Spotter reported a threat 5485 | -6/Proximity Caves | Spotter reported a threat 5545 | -6/Proximity Caves | Spotter reported a threat 5576 | -6/Proximity Caves | Spotter reported a threat 5629 | -6/Proximity Caves | Spotter reported a threat 5639 | -6/Proximity Caves | Discovered exit to Factory (range 9) 5658 | -6/Proximity Caves | Entered Factory 5658 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5660 | -6/Factory | Loaded intel: 254 machine locations 5673 | -6/Factory | Build established: Mutant 5853 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 6008 | -6/Factory | Search patrols dispatched 6112 | -6/Factory | Lost 4 parts (1p1n1u1w) 6187 | -6/Factory | Build established: Scavenger-Mutant 6358 | -6/Factory | Search patrols dispatched 6550 | -6/Factory | Destroyed 10 combat bots 6558 | -6/Factory | Lost 5 parts (3n2u) 6573 | -6/Factory | Core integrity fell below 50% 6619 | -6/Factory | Core integrity fell below 20% 6647 | -6/Factory | Lost 8 parts (1p2n2u3w) 6860 | -6/Factory | Build established: Mutant 6938 | -6/Factory | Discovered new exit (range 10) 6944 | -6/Factory | Identified exit to Factory 6944 | -6/Factory | Entered another Factory area 6944 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6945 | -5/Factory | Loaded intel: 232 machine locations 7073 | -5/Factory | Repaired Power Maul 7130 | -5/Factory | Discovered new exit (range 61) 7202 | -5/Factory | Lost 4 allies 7209 | -5/Factory | Crushed by falling debris 7302 | -5/Factory | Crushed by falling debris 7348 | -5/Factory | Lost 5 parts (1p1n3u) 7357 | -5/Factory | Spotted B-75 Beast 7361 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 7366 | -5/Factory | Garrison activated, responded to threat 7455 | -5/Factory | System corruption reached 10% 7486 | -5/Factory | Lost 3 parts (2u1w) 7488 | -5/Factory | Discovered new exit (range 10) 7489 | -5/Factory | Core integrity fell below 50% 7492 | -5/Factory | Identified exit to Factory 7492 | -5/Factory | Entered another Factory area 7492 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7493 | -4/Factory | Identified exit to Extension 7494 | -4/Factory | Loaded intel: 256 machine locations 7741 | -4/Factory | Core integrity fell below 50% 7765 | -4/Factory | Core integrity fell below 20% 7780 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07754_ Imp. Signal Interpreter broken. 07754_ Destabilizing: Short circuit. 07756_ Triggered Hellfire Trap. 07756_ An explosion rips through the floor. 07756_ Imp. System Shield destroyed. 07756_ U-05 Engineer destroyed. 07756_ Terminal disabled. 07757_ Acquired 13 matter. 07760_ Destroyed Imp. Heat Sink. 07764_ The unstable cave ceiling collapses. 07775_ Pressure Siphon disabled. 07776_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 07776_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 07777_ Fabricator zaps Cogmind with an electromagnetic arc. 07777_ K-01 Serf collects debris. 07778_ Fabricator disabled. 07779_ Penetrated by Slug. 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""" # w ????????????"""???? | | # """ / ????????????"""???? | | ## """ # """"""" ??????????????????? | | + # # """"""" ???????????????????? | | # ######### p """"""" ???????????????????? | | # #???????# """"""" ??????????????????? | | + #???????# p ??????????????"""?? | | # #???????# ??????????????"""?? | | ## ???"""??# ##???????????????"""?? | | ? ????R"??# #????????????????????? | | ?#####???"""??# #????????????????????? | | ?????????????## ############?????"T"?? | | ?????????????# """" h h?????"""?? | | ?????????????# %""" ????????? | | ?????????????# k """" ????????? | | ?????????????# @ ????????? | | ?????????????# #???????????????? | | ?????????????# #?????????T?????? | | ?"?"?"?"?????# p #???????????????? | | ?"?"?"?"?????# ##" ""#############???????????????? | | ?"?"?"?"?????# ?#""""#???????????????????????????? | | ?"?"?"?"?????# ?######???????????????????????????? | | ?"?"?"?"????? ??????????????????????????????????? | | ?"?"?"?"????? ??????????????????????????????????? | | ?"?"?"?"???? ??????????????????????????????????? | | ?"?"?"?"???? ??????????????????????????????????? | | ?"?"?"?"???# ????????????????????"""???????????? | | ???????????????????????????????????"""???????????? | | ???????????????????????????????????"""???????????? | | ??????????????????????"""?"""????????????????????? | | ??????????????????????"""?"""????????????????????? | | ?????????????H????????"""?"""????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"""?"""????????????????????? | | ??????????????????????"""?"""????????????????????? | | ??????????????????????"""?"""????????????????????? | | """?""""?????????????????????????????????????????? | | """?""""?????????????????????????????????????????? | | """?""""?????????????????????????????????????????? | | """?""""?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 64 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -8/Storage | Hacked A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronCloakingAutocannon Manual? 0 Play Time 00:56:01 Cumulative 877.3 hours Start 2024.08.20 @ 14:53:20 End 2024.08.20 @ 17:02:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1061 Rogue 782 Adventurer 124 Explorer 155 Win Type - Total 37 Types 28/0/7/1/0/0/0/1/0 Lore% 77 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5d992b-8cf0-4511-bce6-599b44775660