Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 22:07:09 Player: Palikka Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1841) 1841 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 4510 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 619/700 Matter 212/300 Energy 280/280 System Corruption 1% Temperature Cool (12) Movement Treading (167) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Cannon > --- INVENTORY (20) --- Cooled Ion Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Huge Wheel Improved Cooling System Large Storage Unit Compact Matter Pod (0) Improved Sensor Array ECM Suite Improved Light Armor Plating Hacking Suite System Shield Shotgun Gauss Rifle Flak Gun Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Propulsion Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Assault Rifle Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Huge Wheel Improved Cooling System Large Storage Unit Compact Matter Pod Improved Sensor Array ECM Suite Improved Light Armor Plating Hacking Suite Shotgun Gauss Rifle Flak Gun Improved Light Cannon Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 56 | 7 6 4 26 13 Power 9 | 1 2 1 3 2 Engine 7 | 1 2 1 2 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 17 | 2 . 1 11 3 Treads 13 | 2 . 1 7 3 Leg 1 | . . . 1 . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 2 1 7 4 Device 3 | 1 . 1 . 1 Storage 3 | 1 1 . 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 7 | . 1 . 3 3 Artifact . | . . . . . Weapon 14 | 2 2 1 5 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . . 4 3 Ballistic Cannon 4 | . 1 1 1 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . 2 2 9 4 Power 2 | . . 1 1 . Propulsion 4 | . . 1 3 . Utility 6 | . 2 . 2 2 Weapon 5 | . . . 3 2 Highest Loss Streak 3 | . 1 1 3 2 To Critical Strikes 1 | . . . 1 . Average Backups 14 | 2 10 12 16 18 Power 1 | . 2 2 2 1 Propulsion 2 | . . . 2 4 Utility 5 | . 4 4 4 6 Weapon 4 | . 3 5 7 5 Tool/Special . | . . . . . Unused Backups 27 | . 2 . 9 16 Power 7 | . 2 . 3 2 Propulsion 5 | . . . 1 4 Utility 11 | . . . 3 8 Weapon 4 | . . . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 97 96 91 91 Engine 9 | . 14 13 4 6 Core 1 | . . . 4 . Treads 28 | . 27 28 27 30 Device 6 | . 10 11 2 2 Storage 10 | . 14 14 9 7 Processor 8 | . . . 15 15 Protection 5 | . 1 . 5 11 Ballistic Gun 15 | . 21 14 15 9 Ballistic Cannon 5 | . 5 14 2 4 Peak Build Rating 39 | 7 8 11 31 39 Average Rating 19 | 5 7 9 25 33 On Entrance 10 | . 7 7 11 26 Avg Prop Armor Cover (%) 8 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 77 | 14 33 31 56 77 Greatest Support 80 | 40 40 40 80 80 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 14 15 18 20 Most Carried 20 | 5 13 13 20 20 Average Carried 14 | 2 10 12 16 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 4 13 12 19 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2184 | 294 401 133 882 474 Remotely . | . . . . . Salvage Created 2064 | 119 468 100 1016 361 Parts 114 | 8 28 6 60 12 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 40 | . 9 4 19 8 Guns 25 | . 5 1 15 4 Cannons 12 | . 2 3 4 3 AOE 3 | . 2 . . 1 Classes Destroyed 12 | 2 5 1 2 2 Worker 3 | . 1 . 2 . Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Hauler 4 | . 2 . 2 . Recycler 3 | 1 1 . 1 . Watcher 4 | . 2 . 2 . Swarmer 6 | . 3 . 3 . Grunt 15 | . 6 . 6 3 Sentry 10 | . . . 8 2 Hunter 4 | . . . 2 2 Programmer 1 | . . . . 1 Subdweller 4 | . . 4 . . Best Kill Streak 3 | 3 3 2 3 3 Combat Bots Only 3 | . 3 2 3 3 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 408 | . 70 18 184 136 Missed 120 | . 16 8 57 39 Hits 288 | . 54 10 127 97 Projectile 288 | . 54 10 127 97 Critical Strikes 10 | . . 1 7 2 Actively Blocked 1 | . . . . 1 Damage Taken 3932 | . 680 227 1996 1029 Core 391 | . 50 26 234 81 Absorbed by Shields . | . . . . . Redirected to Shielding 114 | . . . . 114 Regen/Repaired (Parts) 167 | . 167 . . . Core Remaining (%) 75 | 100 . 69 57 . Volleys Fired 220 | 6 64 12 89 49 Largest 2 | 2 2 2 2 2 Hottest 57 | 40 50 50 53 57 Shots Fired 417 | 12 122 25 176 82 Gun 333 | 12 112 12 142 55 Cannon 78 | . 7 13 34 24 Launcher 6 | . 3 . . 3 Special . | . . . . . Kinetic 411 | 12 119 25 176 79 Thermal . | . . . . . Explosive 6 | . 3 . . 3 Electromagnetic . | . . . . . Robot Hit Streak 15 | 3 11 15 13 8 Robot Miss Streak 6 | 1 6 1 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 284 | 7 70 21 133 53 Core Hits 124 | 5 29 9 53 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Blast 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4396 | 73 931 339 2113 940 Guns 3081 | 73 688 142 1690 488 Cannons 1036 | . 99 197 423 317 Explosions 279 | . 144 . . 135 Melee . | . . . . . Ramming . | . . . . . Kinetic 4117 | 73 787 339 2113 805 Thermal . | . . . . . Explosive 279 | . 144 . . 135 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . 1 Average Corruption 1 | . 2 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 6 9 . 4 Message Errors 4 | . 2 2 . . Matter Fused 4 | . 2 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 1 . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . 2 . 1 Data Loss (major) 2 | . 1 . . 1 Misfires 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . 1 3 6 1 Impact . | . . . . . Kinetic 11 | . 1 3 6 1 Secondary . | . . . . . Self-Inflicted Damage 67 | . 67 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 151 | . 16 151 22 68 Average Temperature 18 | . 7 93 8 35 Received Heat Transfer 1263 | . 297 36 630 300 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 . 88 100 Level 1 3 | . . . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 280 | 5 141 . 280 160 Initial 116 | . . . . 116 Average 49 | . 32 . 63 59 Influence Increases 1426 | 15 379 . 695 337 Destroy 0b10 Robot/C 720 | . 180 . 380 160 Destroy 0b10 Robot/NC 85 | 15 30 . 35 5 Destroy Leader 246 | . 48 . 138 60 Successful Hack 100 | . 45 . 52 3 Disable Machine 135 | . 45 . 15 75 Destroy Structure 50 | . 16 . . 34 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 1426 | 15 272 107 437 595 Entered New Map 194 | . . 52 . 142 Time Decay 1137 | 15 262 55 372 433 Lost Part 95 | . 10 . 65 20 Squads Dispatched 8 | . 1 . 3 4 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 18 4 35 25 Peak Tracking Total 7 | . 3 2 7 7 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 9 | . 3 . 1 5 Max in Single Turn 4 | . 2 . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 19 | . 8 3 5 3 Terminals 13 | . 7 . 4 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 63 | . 21 7 23 12 Successful 45 | . 15 7 16 7 Failed 18 | . 6 . 7 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 23 | . 8 . 9 6 Terminals 47 | . 17 . 20 10 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 3 2 Garrison Access . | . . . . . Terminal Hacks 20 | . 6 7 5 2 Record 5 | . . 5 . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 5 | . 1 . 3 1 Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 3 2 Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 3 | . . . 1 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 5 . 8 3 Terminals 16 | . 5 . 8 3 Track 7 | . 3 . 3 1 Botnet 6 | . 2 . 3 1 Skim 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 5 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 1 2 Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 4397 | 5 1180 592 1258 1362 Optics 2337 | . . . 975 1362 Terrain 945 | . . 592 353 . Seismic 1185 | 5 1180 . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5043 | 120 1577 724 1260 1362 Spaces Moved 2451 | 59 770 423 515 684 Core 5 | 5 . . . . Treads 2363 | 54 770 423 432 684 Legs 6 | . . . 6 . Wheels 77 | . . . 77 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 105 165 Average Speed 161 | 150 160 160 160 165 Slowest Speed 260 | 160 160 160 260 167 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 98 23 48 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 11 | . 4 . . 7 Terrain Destroyed 60 | . 14 . . 46 Melee . | . . . . . Projectile . | . . . . . AOE 60 | . 14 . . 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3134 | 76 1000 445 777 836 Wait 309 | . 139 6 104 60 Move 2447 | 58 769 422 514 684 Hop . | . . . . . Pick Up 45 | 5 12 . 18 10 Fast Attach 30 | 6 2 1 16 5 Attach 14 | 1 1 2 5 5 Detach 7 | . . . 5 2 Swap 24 | . 8 1 7 8 Drop 37 | . 5 . 19 13 Fire 220 | 6 64 12 89 49 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 75 | -11/Scrapyard | Discovered new exit (range 13) 121 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Repaired Lgt. Treads 755 | -10/Materials | Repaired Assault Rifle 1006 | -10/Materials | Discovered new exit (range 15) 1118 | -10/Materials | Discovered new exit (range 14) 1244 | -10/Materials | Discovered new exit (range 3) 1687 | -10/Materials | Discovered new exit (range 9) 1698 | -10/Materials | Entered Subcaves 1699 | -10/Subcaves | Approached by a straggling Scientist 1840 | -10/Subcaves | Learned location of 1 exit from Materials 1965 | -10/Subcaves | Released subatomizers from SUBCON Basin 2149 | -10/Subcaves | Visited Clippyterm 2154 | -10/Subcaves | Learned location of Deep Caves (-7) 2154 | -10/Subcaves | Learned Factory garrison access intel 2353 | -10/Subcaves | Discovered new exit (range 12) 2422 | -10/Subcaves | Entered Materials 2422 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2423 | -8/Materials | Identified exit to Factory 2664 | -8/Materials | Lost 3 parts (2n1w) 2811 | -8/Materials | Lost 3 parts (1n1u1w) 3194 | -8/Materials | Build established: Scavenger-Mutant 3315 | -8/Materials | Garrison activated, responded to threat 3682 | -8/Materials | Entered Factory 3682 | -7/Factory | Evolved 2 slots: Utility x2 3683 | -7/Factory | Loaded intel: 3 garrison access locations 4830 | -7/Factory | Build established: Mutant 5042 | -7/Factory | Cargo convoy interrupted 5044 | -7/Factory | Self-destructed Last Messages --------------- Current Alert Level: Low Security 04822_ System corrupted: Component data lost. 04867_ K-01 Serf cleans the Terminal. 04969_ System corrupted: Substantial component data lost. 04974_ Dropped Lgt. Cannon. 04974_ Acquired Imp. Light Cannon. 05024_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05034_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 05036_ Dropped Lgt. Treads. 05037_ Acquired System Shield. 05038_ A-27 Freighter sends out distress signal. 05041_ C-45 Heavy ARC bursts open, deploying its payload. 05041_ P-60 Hacker unfolds itself. 05041_ X-67 Chaingunner unfolds itself. 05041_ H-55 Commando unfolds itself. 05041_ M-28 Smith unfolds itself. 05041_ Imp. Propulsion Shielding destroyed. 05042_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05043_ K-01 Serf collects debris. 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Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -10/Materials Assault Rifle | 32% | -10/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed AssemblyRapidDirector Manual? 0 Play Time 00:36:22 Cumulative 434.5 hours Start 2025.11.13 @ 21:34:33 End 2025.11.13 @ 22:07:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 473 Rogue 473 Adventurer 0 Explorer 0 Win Type - Total 39 Types 29/0/7/3/0/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f11d70c1-b11e-468d-9bd2-73186bc4e350